Call of Duty 4: Scripting Reference - AI::ExitProne
From COD Modding & Mapping Wiki
ExitProne( <interpolation time> )
Module: AI
SP Only
Summary:
Set the actor to exit the prone position.
Call this on: <actor> An actor
Example:
self ExitProne( 1.0 );
Required arguments:
- <interpolation time> Time to exit prone in seconds
Optional arguments:
- none
Notes:
- none