Call of Duty 4: Scripting Reference - AI::CheckProne: Difference between revisions

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(New page: {{Function |Version=4 |Name=CheckProne( <position>, <yaw>, <is prone> ) |Module=AI |Available=SP Only<BR> |Summary=Returns true when a character can go prone at the speci...)
 
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|Name=CheckProne( &lt;position&gt;, &lt;yaw&gt;, &lt;is prone&gt; )
|Name=CheckProne( &lt;position&gt;, &lt;yaw&gt;, &lt;is prone&gt; )
|Module=AI
|Module=AI
|Available=SP Only<BR>
|Available=SP Only
|Summary=Returns true when a character can go prone at the specified position. Specifically setup for use by AI characters.
|Summary=Returns true when a character can go prone at the specified position. Specifically setup for use by AI characters.
|Call_on=&lt;actor&gt; An actor
|Call_on=&lt;actor&gt; An actor

Latest revision as of 02:24, 31 July 2009