Call of Duty 4: Scripting Reference - AI::CanUseTurret
From COD Modding & Mapping Wiki
CanUseTurret(<turret>)
Module: AI
SP Only
Summary:
Check whether this actor can use this turret
Call this on: <actor> An actor
Example:
self CanUseTurret();
Required arguments:
- <turret> (entity) A turret entity
Optional arguments:
- none
Notes:
- none