Call of Duty 4: Scripting Reference - AI::CanAttackEnemyNode: Difference between revisions
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(New page: {{Function |Version=4 |Name=CanAttackEnemyNode() |Module=AI |Available=SP Only<BR> |Summary=Checks if this actor can attack its enemies node. |Call_on=<actor> An actor |Example=<pre>...) |
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|Name=CanAttackEnemyNode() | |Name=CanAttackEnemyNode() | ||
|Module=AI | |Module=AI | ||
|Available=SP Only | |Available=SP Only | ||
|Summary=Checks if this actor can attack its enemies node. | |Summary=Checks if this actor can attack its enemies node. | ||
|Call_on=<actor> An actor | |Call_on=<actor> An actor |