Call of Duty 4: Moving Brushes: Difference between revisions

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==Train door 2==
==Train door 2==


<pre>main()  
<pre>
main()  
{  
{  
 
thread traindoor_traindoor ();  
thread traindoor_traindoor ();  
}  
}  


traindoor_traindoor()  
traindoor_traindoor()  
{  
{  
door=getent("traindoor","targetname");  
door = getent( "traindoor", "targetname" );  
wait (20);  
// wait 20;
trig=getent("traindoor_trigger","targetname");  
trig = getent( "traindoortrig", "targetname" );  
while(1)  
{  
while(true)  
trig waittill ("trigger");  
{  
door movey (2,1,0.5,0.5);  
trig waittill ("trigger");  
door waittill ("movedone");  
door moveY ( 2, 1, 0.5, 0.5 );  
wait (1);  
door waittill ("movedone");
door movex (-50,4,1,1);  
door waittill ("movedone");  
wait 1;  
wait (4);  
door moveX ( -50, 4, 1, 1 );  
door movex (50,4,1,1);  
door waittill ("movedone");  
door waittill ("movedone");  
wait (1);  
wait 4;  
door movey (-2,1,0.5,0.5);  
door moveX ( 50, 4, 1, 1 );  
door waittill ("movedone");  
door waittill ("movedone");
}  
} </pre>  
wait 1;  
door moveY ( -2, 1, 0.5, 0.5 );  
door waittill ("movedone");  
}  
}
</pre>


==Trap Door==
==Trap Door==

Revision as of 17:23, 12 May 2010

This tutorial assumes that you already know how to create, compile & create GSCs,CSVs & FastFiles for your maps

These script are to be used in conjunction with proper Targetname on brushes in Radiant. They are not standalone -- just for reference.

Draglift Door

main() 
{ 
	thread diaglift_slider (); 
} 

diaglift_slider() 
{ 
	diaglift=getent( "diaglift", "targetname" ); 
	wait 5; 
	
	while(true) 
	{ 
		//trig waittill ("trigger"); 
		diaglift moveto ((104,-125,124),6,2,2); 
		diaglift waittill ("movedone"); 
		wait (5); 
		//trig waittill ("trigger"); 
		diaglift moveto ((-35,-125,204),6,2,2); 
		diaglift waittill ("movedone"); 
		wait (5); 
	}
}

Draw bridge

main() 
{ 
	thread drawbridge_open (); 
} 

drawbridge_open() 
{ 
	drawbridge = getent( "drawbridge", "targetname" ); 
	trig = getent( "lower_bridge", "targetname" ); 
	
while(true) 
{ 
	trig waittill ("trigger"); 
	drawbridge rotateto( (-90,0,0),6); 
	drawbridge waittill ("rotatedone"); 
	wait 3; 
	trig waittill ("trigger"); 
	drawbridge rotateto( (0,0,0),6); 
	drawbridge waittill ("rotatedone"); 
	} 
}

Lift Pad

main() 
{ 
	thread liftpad_slider (); 
} 

liftpad_slider() 
{ 
	liftpad = getent( "liftpad", "targetname" ); 
	trig = getent( "lift_trigger", "targetname" );
	
	while(true) 
	{
		trig waittill ("trigger"); 
		//wait 4; 
		liftpad movez (106,5,0,0.6); 
		liftpad waittill ("movedone"); 
		wait 4; 
		//trig waittill ("trigger"); 
		liftpad movez(-106,4,0,0.6); 
		liftpad waittill ("movedone"); 
	} 
}

Roller Door

main() 
{ 
	thread door_slider (); 
} 

door_slider() 
{ 
	door = getent( "door", "targetname" ); 
	trig = getent( "doortrig", "targetname" ); 
	
	while(true) 
	{ 
		trig waittill ( "trigger" ); 
		//wait 4; 
		door movez ( 94, 5, 0, 0.6 ); 
		door waittill ( "movedone" ); 
		wait 4; 
		//trig waittill ("trigger"); 
		door movez( -94, 4, 0, 0.6 ); 
		door waittill ( "movedone" ); 
	} 
}

Slide Door

main() 
{ 
	thread slidedoor_slider (); 
} 

slidedoor_slider() 
{ 
	slidedoor = getent( "slidedoor", "targetname" ); 
	trig      = getent( "slidetrig", "targetname" ); 
	
	while(true) 
	{ 
		trig waittill ("trigger"); 
		//wait 4; 
		slidedoor movey ( -64, 2, 0.5, 0.5); 
		slidedoor waittill ("movedone"); 
		wait 4; 
		//trig waittill ("trigger"); 
		slidedoor movey( 64, 2, 0.5, 0.5); 
		slidedoor waittill ("movedone"); 
	} 
}

Train door

main() 
{ 
	thread train_slider (); 
} 

train_slider() 
{ 
	train = getent( "train", "targetname"); 
	trig  = getent( "traintrig", "targetname"); 
	
	while(true) 
	{ 
		trig waittill ("trigger"); 
		//wait 4; 
		train movex ( -464, 8, 0.3, 0.3); 
		train waittill ("movedone"); 
		wait 4; 
		//trig waittill ("trigger"); 
		train movex( 464, 8, 0.3, 0.3); 
		train waittill ("movedone"); 
	} 
}

Train door 2

main() 
{ 
	thread traindoor_traindoor (); 
} 

traindoor_traindoor() 
{ 
	door = getent( "traindoor", "targetname" ); 
	// wait 20;
	trig = getent( "traindoortrig", "targetname" ); 
	
	while(true) 
	{ 
		trig waittill ("trigger"); 
		door moveY ( 2, 1, 0.5, 0.5 ); 
		door waittill ("movedone");
		
		wait 1; 
		door moveX ( -50, 4, 1, 1 ); 
		door waittill ("movedone"); 
		
		wait 4; 
		door moveX ( 50, 4, 1, 1 ); 
		door waittill ("movedone");
		
		wait 1; 
		door moveY ( -2, 1, 0.5, 0.5 ); 
		door waittill ("movedone"); 
	} 
}

Trap Door

main() 
{ 
thread trapdoor_droptrapdoor (); 
} 

trapdoor_droptrapdoor() 
{ 
trapdoor=getent("trapdoor","targetname"); 
trig=getent("droptrapdoor","targetname"); 
while(1) 
{ 
trig waittill ("trigger"); 
trapdoor rotateto( (0,0,-90),0.3); 
trapdoor waittill ("rotatedone"); 
wait (3); 
trapdoor rotateto( (0,0,0),1.7); 
trapdoor waittill ("rotatedone"); 
} 
} 

Sources

Here