Call of Duty 4: FXs: Difference between revisions

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(New page: == Special Effects - FXs == 2 Techniques here; * Using GSCs scripts - Not so good * [[COD MW : Using Script_Struct in Radiant|Using Script_Struct in Radia...)
 
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[[Category:Call of Duty 4]]
[[Category:Modtools]]
[[Category:Radiant]]
[[Category:Advanced Editing]]
[[Category:FXs]]
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== Special Effects - FXs ==
== Special Effects - FXs ==


2 Techniques here;
[[Image:Nutshell.png]] 2 Techniques here:
 
* [[Call of Duty 4: Using GSCs scripts|Using GSCs scripts - Not so good]]
* [[Call of Duty 4: Using Script_Struct in Radiant|Using Script_Struct in Radiant - Easier]]
 


* [[COD MW : Using GSCs scripts|Using GSCs scripts - Not so good]]
--[[User:Zeroy|Zeroy.]] 12:16, 16 October 2008 (UTC)
* [[COD MW : Using Script_Struct in Radiant|Using Script_Struct in Radiant - Easier]]

Latest revision as of 15:35, 7 February 2012


This tutorial assumes that you already know how to create, compile & create GSCs,CSVs & FastFiles for your maps

Special Effects - FXs

2 Techniques here:


--Zeroy. 12:16, 16 October 2008 (UTC)