Call of Duty 4: FXs: Difference between revisions

From COD Modding & Mapping Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
[[Category:Call of Duty 4]]
[[Category:Call of Duty 4]]
[[Category:ModTools]]
[[Category:Modtools]]
[[Category:Radiant]]
[[Category:Advanced Editing]]
[[Category:FXs]]
[[Category:FXs]]
{{warning_forpro}}
{{warning_forpro}}
== Special Effects - FXs ==
== Special Effects - FXs ==


[[Image:Nutshell.png]] 2 Techniques here;
[[Image:Nutshell.png]] 2 Techniques here:


* [[Call of Duty 4: Using GSCs scripts|Using GSCs scripts - Not so good]]
* [[Call of Duty 4: Using GSCs scripts|Using GSCs scripts - Not so good]]

Latest revision as of 15:35, 7 February 2012


This tutorial assumes that you already know how to create, compile & create GSCs,CSVs & FastFiles for your maps

Special Effects - FXs

2 Techniques here:


--Zeroy. 12:16, 16 October 2008 (UTC)