Call of Duty: Tom Xmodel Utils: Difference between revisions

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{{Download|http://wiki.modsrepository.com/cod_files/Tom_XmodelUtils_0.95.zip|Local}}
{{Download|http://wiki.modsrepository.com/cod_files/Tom_XmodelUtils_0.95.zip|Local}}
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{{Download|http://www.tom-bmx.com/downloads.php?id=10|Tom Site}}
{{Download|http://www.tom-bmx.com/downloads.php?id=10|External}}


= Basic usage =
= Basic usage =

Revision as of 21:11, 23 January 2012

This wounderfull new tool is designed to replace xmodelexporter

Features

  • 3D View
  • Uses all toms own OpenGL Libraries / engine
  • Full logging (with error filtering based on importance)
  • Multithread - 4 main threads (render, main loader, utility, misc background loaders)
  • Auto recover (if xmodel loader has critical error will recover while running = no restart of app)
  • Fps is reduced when program dose not have focus to reduce cpu load.
  • Joint preview in 3D view
  • 100% identical joint binds to original file
  • Exports IWI's to dds in export folder
  • Exports Ma / OBJ / xmodel_export
  • Xmodel properties (col LODs, materials, view distances)
  • View tags (.html)
  • GDT creator for use with asset_manger
  • Saves all settings
  • Tray icon with useful options
  • Bubble msg (displays export info / copy paste data)
  • Progress bar
  • 3D Lighting
  • Very Fast ! (much faster than asset viewer)
  • Resize is as easy as dragging the window
  • Supports Cod4, Cod5, Cod BO
  • FastFile Scanner (export from fastfiles)
  • xmodel properties can also be viewed in child windows
  • Loading screen while GUI assets are loaded (not visable on my pc, but slower pc's may take a second or 2)
  • Uses toms own Zip libary wrapper for zlib to provide built in support for moving images from the IWD directly
  • plus more to come ...

Download

  • Latest version is 0.95

Local
[External DOWNLOAD]

Basic usage

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