Blender Video Tutorials

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Blender to CoD - Import, export and convert a model

Model used: Barrel

Add a texture to an imported model

Model used: Ford Mustang

Remove geometry and remesh a model

Model used: Ford Mustang

Split model into multiple objects

This is especially required for complex CoD2 models!

Rescale and correct orientation

Real world scale

Correct model scale: cm to inches and proportional scaling to a reallife dimension

Placing a root and another tag

The root bone's head will become the tag_origin, which will be the model's (0,0,0) coordiante and its origin.

Parenting a single bone (tag) and a mesh

--CoDEmanX 16:16, 16 March 2012 (UTC)