Call of Duty 4: Scripting Reference - Entity::Detach
From COD Modding & Mapping Wiki
Revision as of 01:57, 1 August 2009 by CoDEmanX(talk | contribs)(New page: {{Function |Version=4 |Name=Detach(<modelname>,<tagname>) |Module=Entity |Available |Summary=Detaches an attached model from an entity. |Call_on=An Entity |Example=<pre> self d...)