Call of Duty 4: Scripting Reference - Client::StartRagdoll
From COD Modding & Mapping Wiki
Revision as of 06:53, 31 July 2009 by CoDEmanX(talk | contribs)(New page: {{Function |Version=4 |Name=StartRagdoll( <rig_index> ) |Module=Client |Available=MP Only |Summary=Begin ragdoll physics for this entity. Does nothing if the entity is already a ra...)