Call of Duty 4: Scripting Reference - Hud
AI | Animation | Array | BadPlaces | Clans | Client | Control | Damage | Debug | Dvars | Effects | Entity | File | Hud | Level | Math | Menus | Missile | Motion | Objective | Physics | Player | Precache | Rumble | Save | Sentient | Sound | Spawn | String | System | Teams | Trace | Triggers | Turret | Variables | Vector | Vehicles | Weapons
Module:
- ChangeFontScaleOverTime
- ClearAllTextAfterHudelem
- ClearTargetEnt
- Destroy
- FadeOverTime
- MoveOverTime
- NewClientHudElem
- NewHudElem
- NewTeamHudElem
- Obituary
- Reset
- ScaleOverTime
- SetClock
- SetClockUp
- SetGameTypeString
- SetMapNameString
- SetPlayerNameString
- SetPulseFX
- SetShader
- SetTargetEnt
- SetTenthsTimer
- SetTenthsTimerUp
- SetText
- SetTimer
- SetTimerUp
- SetValue
- SetWayPoint