Call of Duty 4: Scripting Reference - Client
AI | Animation | Array | BadPlaces | Clans | Client | Control | Damage | Debug | Dvars | Effects | Entity | File | Hud | Level | Math | Menus | Missile | Motion | Objective | Physics | Player | Precache | Rumble | Save | Sentient | Sound | Spawn | String | System | Teams | Trace | Triggers | Turret | Variables | Vector | Vehicles | Weapons
Module: Client
- AllClientsPrint
- AllowSpectateTeam
- Announcement
- Ban
- BeginLocationSelection
- ClientAnnouncement
- ClientPrint
- ClonePlayer
- DisableWeapons
- DropItem
- EnableWeapons
- EndLocationSelection
- ForceViewmodelAnimation
- GetViewModel
- IsMantling
- IsOnLadder
- IsPlayerNumber
- IsRagdoll
- IsTalking
- Kick
- MakeDvarServerInfo
- NightVisionForceOff
- SayAll
- SayTeam
- SetRank
- SetSpawnWeapon
- SetTeamForTrigger
- ShowScoreBoard
- StartRagdoll
- Suicide
- UpdateDMScores
- UpdateScores