Call of Duty 5: Dvars
Dvars available in CoD:WW Beta, dumped using /dvardump
See also: Dvar List
actionSlotsHide "0" activeAction "" ai_corpseCount "8" ai_debugMeleeAttackSpots "0" ai_debugThreatSelection "0" ammoCounterHide "0" authPort "20800" authServerName "cod4master.activision.com" bg_aimSpreadMoveSpeedThreshold "11" bg_bobAmplitudeDucked "0.0075 0.0075" bg_bobAmplitudeProne "0.02 0.005" bg_bobAmplitudeSprinting "0.02 0.014" bg_bobAmplitudeStanding "0.007 0.007" bg_bobMax "8" bg_fallDamageMaxHeight "300" bg_fallDamageMinHeight "128" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_ladder_yawcap "100" bg_legYawTolerance "20" bg_maxGrenadeIndicatorSpeed "27" bg_prone_yawcap "85" bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "2" bg_shock_lookControl_maxpitchspeed "90" bg_shock_lookControl_maxyawspeed "90" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "1" bg_shock_screenFlashWhiteFadeTime "1" bg_shock_screenType "blurred" bg_shock_sound "1" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-3" bg_shock_soundLoopFadeTime "1.5" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "2" bg_shock_soundRoomType "default" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "3" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_shock_volume_ambience "0.5" bg_shock_volume_banzai "0.5" bg_shock_volume_character "0.5" bg_shock_volume_decay "0.5" bg_shock_volume_dist_hmg "0.5" bg_shock_volume_dist_wpn "0.5" bg_shock_volume_explosion "0.5" bg_shock_volume_full_vol "0.5" bg_shock_volume_hvy_wpn "0.5" bg_shock_volume_music "0.5" bg_shock_volume_physics "0.5" bg_shock_volume_pis_1st "0.5" bg_shock_volume_pis_3rd "0.5" bg_shock_volume_projectile "0.5" bg_shock_volume_reload "0.5" bg_shock_volume_rfl_1st "0.5" bg_shock_volume_rfl_3rd "0.5" bg_shock_volume_smg_1st "0.5" bg_shock_volume_smg_3rd "0.5" bg_shock_volume_ui "0.5" bg_shock_volume_vehicle "0.5" bg_shock_volume_vehicle_mp "0.5" bg_shock_volume_voice "0.5" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" bullet_penetrationMinFxDist "30" cg_airstrikeKillCamCloseXYDist "24" cg_airstrikeKillCamCloseZDist "24" cg_airstrikeKillCamFarBlur "2" cg_airstrikeKillCamFarBlurDist "300" cg_airstrikeKillCamFarBlurStart "100" cg_airstrikeKillCamFov "50" cg_airstrikeKillCamNearBlur "4" cg_airstrikeKillCamNearBlurEnd "100" cg_airstrikeKillCamNearBlurStart "0" cg_allow_mature "1" cg_artilleryKillCamBackDist "125" cg_artilleryKillCamFov "30" cg_artilleryKillCamGroundBackDist "30" cg_artilleryKillCamGroundUpDist "15" cg_artilleryKillCamUpDist "10" cg_artilleryKillCamWallOutDist "10" cg_artilleryKillCamWallSideDist "30" cg_blood "1" cg_brass "1" cg_canSeeFriendlyFrustumExpand "-30" cg_canSeeFriendlyFrustumMinDistance "100" cg_canSeeFriendlyFrustumUpdateInterval "250" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_debug_overlay_viewport "0" cg_debugDrawSafeAreas "0" cg_debugevents "0" cg_debugInfoCornerOffset "0 0" cg_debugMounting "0" cg_debugposition "0" cg_descriptiveText "1" cg_development "0" cg_dogKillCamDistFromEyes "20" cg_dogKillCamForwardDist "-40" cg_dogKillCamFov "90" cg_dogKillCamSideDist "0" cg_dogKillCamUpDist "10" cg_dogKillMinDistFromTarget "100" cg_draw2D "1" cg_drawBreathHint "1" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawErrorMessages "1" cg_drawFPS "Simple" cg_drawFPSLabels "1" cg_drawFPSOnly "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawpaused "1" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_explosiveKillCamBackDist "35" cg_explosiveKillCamGroundBackDist "30" cg_explosiveKillCamGroundUpDist "15" cg_explosiveKillCamUpDist "5" cg_explosiveKillCamWallOutDist "10" cg_explosiveKillCamWallSideDist "30" cg_firstPersonTracerChance "0" cg_flareVisionSetFadeDuration "2000" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.015" cg_heliKillCamDist "1000" cg_heliKillCamFarBlur "2" cg_heliKillCamFarBlurDist "300" cg_heliKillCamFarBlurStart "100" cg_heliKillCamFov "15" cg_heliKillCamNearBlur "4" cg_heliKillCamNearBlurEnd "100" cg_heliKillCamNearBlurStart "0" cg_heliKillCamZDist "50" cg_hintFadeTime "100" cg_hudChatIntermissionPosition "5 90" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "0" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudlegacysplitscreenscale "2" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudObjectiveTextScale "0.3" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudsplitscreencompassscale "1.5" cg_hudsplitscreenstancescale "2" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudVotePosition "5 220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_kamikazeCamFov "45" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_mature "1" cg_MaxDownedPulseRate "4" cg_MinDownedPulseRate "1" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_overheadIconSize "0.7" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "2" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.5" cg_overheadNamesTagUpdateInterval "1" cg_overheadRankSize "0.5" cg_playerFrustumHalfHeight "36" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.6" cg_scoreboardWidth "500" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_seatHintFadeTime "2000" cg_showmiss "0" cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2" cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8" cg_sprintMeterFullColor "0.8 0.8 0.8 0.8" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "520" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "0" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_turretBipodOffset "17" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_visionSetLerpMaxDecreasePerFrame "0.01" cg_visionSetLerpMaxIncreasePerFrame "0.02" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "400" cg_waterTrailRippleVariance "200" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "10" cl_connectTimeout "200" cl_forceavidemo "0" cl_freelook "1" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_maxpackets "30" cl_maxPing "800" cl_maxppf "5" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pitchspeed "140" cl_punkbuster "1" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_voice "1" cl_wadefps "0" cl_wwwDownload "1" cl_yawspeed "140" clanName "MX47" collectors "0" com_animCheck "0" com_filter_output "0" com_introPlayed "1" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_playerProfile "CoDEmanXXL" com_recommendedSet "1" com_startupIntroPlayed "1" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "18.75" compassFriendlyWidth "18.75" compassMaxRange "2500" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "18" compassObjectiveIconWidth "18" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "1" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "4" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "18.75" compassPlayerWidth "18.75" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_errormessagetime "8" con_gameMsgWindow0FadeInTime "0.25" con_gameMsgWindow0FadeOutTime "0.5" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow0LineCount "4" con_gameMsgWindow0MsgTime "5" con_gameMsgWindow0ScrollTime "0.25" con_gameMsgWindow0SplitscreenScale "1.5" con_gameMsgWindow1FadeInTime "0.25" con_gameMsgWindow1FadeOutTime "0.01" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow1LineCount "5" con_gameMsgWindow1MsgTime "8" con_gameMsgWindow1ScrollTime "0.25" con_gameMsgWindow1SplitscreenScale "1.5" con_gameMsgWindow2FadeInTime "0.75" con_gameMsgWindow2FadeOutTime "0.5" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow2LineCount "7" con_gameMsgWindow2MsgTime "5" con_gameMsgWindow2ScrollTime "0.25" con_gameMsgWindow2SplitscreenScale "1.5" con_gameMsgWindow3FadeInTime "0.25" con_gameMsgWindow3FadeOutTime "0.5" con_gameMsgWindow3Filter "" con_gameMsgWindow3LineCount "5" con_gameMsgWindow3MsgTime "5" con_gameMsgWindow3ScrollTime "0.25" con_gameMsgWindow3SplitscreenScale "1.5" con_inputBoxColor "0.25 0.25 0.2 1" con_inputHintBoxColor "0.4 0.4 0.35 1" con_matchPrefixOnly "1" con_minicon "0" con_miniconlines "5" con_minicontime "4" con_outputBarColor "1 1 0.95 0.6" con_outputSliderColor "0.15 0.15 0.1 0.6" con_outputWindowColor "0.35 0.35 0.3 0.75" con_typewriterColorBase "1 1 1" con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1" con_typewriterColorGlowCompleted "0 0.3 0.8 1" con_typewriterColorGlowFailed "0.8 0 0 1" con_typewriterColorGlowUpdated "0 0.6 0.18 1" con_typewriterDecayDuration "1000" con_typewriterDecayStartTime "4000" con_typewriterEnabledSounds "0" con_typewriterPrintSpeed "40" customclass1 "Custom 1" customclass2 "Custom 2" customclass3 "Custom 3" customclass4 "Custom 4" customclass5 "Custom 5" debug_trace "0" DebugFireManager "0" dedicated "listen server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" developer "0" developer_script "0" dog_debug "1" drew_notes "1" dw_active "1" dw_dupe_key "0" dw_loggedin "1" dw_numaccounts "1" dw_popup "" dw_user0 "CoDEmanXXL" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "20" fire_world_damage_duration "8" fire_world_damage_rate "0.25" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flareDisableEffects "0" friction "5.5" fs_basegame "" fs_basepath "I:\Programme\Activision\Call of Duty - World at War Beta" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "" fs_homepath "I:\Programme\Activision\Call of Duty - World at War Beta" fs_ignoreLocalized "0" fs_localAppData "I:\Dokumente und Einstellungen\Max\Lokale Einstellungen\Anwendungsdaten\Activision\CoDWaWbeta" fs_personalDocuments "I:\Dokumente und Einstellungen\Max\Eigene Dateien\Activision\CoDWaWbeta" fs_restrict "0" fs_usedevdir "0" fx_marks "0" fx_marks_ents "1" fx_marks_smodels "1" fxfrustumCutoff "1000" g_allowvote "1" g_banIPs "" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_deadChat "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_gametype "tdm" g_log "games_mp.log" g_logSync "0" g_oldVoting "1" g_playerCollisionEjectSpeed "25" g_redCrosshairs "1" g_synchronousClients "0" g_useGear "1" g_useholdspawndelay "1" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" hiDef "1" hud_deathQuoteFadeTime "1000" hud_enable "1" hud_fade_ammodisplay "0" hud_fade_compass "0" hud_fade_healthbar "2" hud_fade_offhand "0" hud_fade_sprint "1.7" hud_fade_stance "1.7" hud_fadeout_speed "0.1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_health_pulserate_critical "0.5" hud_health_pulserate_injured "1" hud_health_startpulse_critical "0.33" hud_health_startpulse_injured "1" hudElemPausedBrightness "0.4" ik_debug "0" ik_enable "1" ik_enable_ai_hand "0" ik_enable_ai_terrain "1" ik_enable_player_hand "0" ik_enable_player_terrain "1" ik_foot_test "0" ik_hand_test "0" ik_left_hand_lerp_test "0" ik_optimization "1" ik_pelvis_test "0" ik_right_hand_lerp_test "0" in_mouse "1" inertiaAngle "0" inertiaDebug "0" inertiaMax "50" inviteText "" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "1" jump_spreadAdd "64" jump_stepSize "18" koth_autodestroytime "60" koth_capturetime "20" koth_delayPlayer "0" koth_destroytime "10" koth_kothmode "0" koth_spawnDelay "60" koth_spawntime "0" language "english" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" logfile "2" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "" masterPort "20810" masterServerName "cod4master.activision.com" monkeytoy "0" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "Unknown Soldier" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28960" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" onlinegame "1" overrideNVGModelWithKnife "0" packetDebug "0" password "" pc_newversionavailable "0" penetrationCount "5" perk_bulletPenetrationMultiplier "2" perk_extraBreath "5" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_heavyTankSwitch "0" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "1" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_debugHealth "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "0" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_meleeChargeFriction "1200" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "10" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "1.3" presell "0" prestigeclass1 "Custom 6" prestigeclass2 "Custom 7" prestigeclass3 "Custom 8" prestigeclass4 "Custom 9" prestigeclass5 "Custom 10" primaryWeaponOffset "0" profile_physics "0" protocol "1982" r_aaAlpha "dither (fast)" r_aaSamples "1" r_aspectRatio "auto" r_autopriority "0" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_displayRefresh "60 Hz" r_distortion "0" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "1" r_gamma "1" r_gfxopt_dynamic_foliage "0" r_gfxopt_water_simulation "0" r_glow "1" r_glow_allowed "0" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "1" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "640x480" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "1" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "0" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Shader model 3.0" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_threads "2" r_specular "0" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_watersim_curlAmount "0.5" r_watersim_curlMax "0.4" r_watersim_curlReduce "0.95" r_watersim_debug "0" r_watersim_enabled "1" r_watersim_flatten "0" r_watersim_foamAppear "20" r_watersim_foamDisappear "0.78" r_watersim_minShoreHeight "0.04" r_watersim_particleGravity "0.03" r_watersim_particleLength "0.03" r_watersim_particleLimit "2.5" r_watersim_particleWidth "2" r_watersim_scroll "0 0" r_watersim_waveSeedDelay "500" r_watersim_windAmount "0.02" r_watersim_windDir "45" r_watersim_windMax "0.4" r_worldLod "0" r_zfar "0" r_zFeather "0" r_znear "4" r_znear_depthhack "0.1" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_password "" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_allowannouncer "1" scr_allowbattlechatter "1" scr_ctf_enemycarriervisible "0" scr_ctf_flagrespawntime "0" scr_ctf_globalbattlechatterprobability "0" scr_ctf_idleflagreturntime "30" scr_ctf_numlives "0" scr_ctf_playerrespawndelay "0" scr_ctf_roundlimit "2" scr_ctf_roundswitch "1" scr_ctf_scorelimit "3" scr_ctf_timelimit "5" scr_ctf_touchreturn "1" scr_ctf_waverespawndelay "15" scr_dm_globalbattlechatterprobability "100" scr_dm_numlives "0" scr_dm_playerrespawndelay "0" scr_dm_roundlimit "1" scr_dm_scorelimit "150" scr_dm_timelimit "10" scr_dm_waverespawndelay "0" scr_dog_count "8" scr_dog_health "100" scr_dog_max_at_once "4" scr_dog_time "60" scr_dom_globalbattlechatterprobability "0" scr_dom_numlives "0" scr_dom_playerrespawndelay "0" scr_dom_roundlimit "1" scr_dom_scorelimit "200" scr_dom_timelimit "0" scr_dom_waverespawndelay "0" scr_game_allowkillcam "1" scr_game_deathpointloss "0" scr_game_forceradar "0" scr_game_graceperiod "15" scr_game_hardpoints "1" scr_game_onlyheadshots "0" scr_game_perks "1" scr_game_spectatetype "1" scr_game_suicidepointloss "0" scr_hardcore "0" scr_hardpoint_allowartillery "1" scr_hardpoint_allowdogs "1" scr_hardpoint_allowuav "1" scr_koth_globalbattlechatterprobability "0" scr_koth_numlives "0" scr_koth_playerrespawndelay "0" scr_koth_roundlimit "1" scr_koth_roundswitch "1" scr_koth_scorelimit "250" scr_koth_timelimit "15" scr_koth_waverespawndelay "0" scr_maxlevel "40" scr_oldschool "0" scr_player_forcerespawn "1" scr_player_healthregentime "5" scr_player_maxhealth "100" scr_player_numlives "0" scr_player_respawndelay "0" scr_player_sprinttime "4" scr_player_suicidespawndelay "0" scr_sab_bombtimer "30" scr_sab_defusetime "5" scr_sab_globalbattlechatterprobability "0" scr_sab_hotpotato "0" scr_sab_numlives "0" scr_sab_planttime "2.5" scr_sab_playerrespawndelay "7.5" scr_sab_roundlimit "0" scr_sab_roundswitch "1" scr_sab_scorelimit "1" scr_sab_timelimit "20" scr_sab_waverespawndelay "0" scr_sd_bombtimer "45" scr_sd_defusetime "5" scr_sd_globalbattlechatterprobability "0" scr_sd_multibomb "0" scr_sd_numlives "1" scr_sd_planttime "5" scr_sd_playerrespawndelay "0" scr_sd_roundlimit "0" scr_sd_roundswitch "3" scr_sd_scorelimit "4" scr_sd_timelimit "2.5" scr_sd_waverespawndelay "0" scr_tdm_globalbattlechatterprobability "0" scr_tdm_numlives "0" scr_tdm_playerrespawndelay "0" scr_tdm_roundlimit "1" scr_tdm_scorelimit "750" scr_tdm_timelimit "10" scr_tdm_waverespawndelay "0" scr_team_fftype "0" scr_team_kickteamkillers "0" scr_team_respawntime "0" scr_team_teamkillerplaylistbanpenalty "0" scr_team_teamkillerplaylistbanquantum "0" scr_team_teamkillpointloss "1" scr_team_teamkillspawndelay "20" scr_twar_globalbattlechatterprobability "0" scr_twar_timelimit "10" scr_vehicles_enabled "1" scr_xpcollectorsscale "1" scr_xpscale "1" sensitivity "5" server1 "" server10 "" server11 "" server12 "" server13 "" server14 "" server15 "" server16 "" server2 "" server3 "" server4 "" server5 "" server6 "" server7 "" server8 "" server9 "" shortversion "1" showdrop "0" showpackets "0" sm_enable "0" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_autoSim "1" snd_cinematicVolumeScale "1" snd_distanceLpf "-30" snd_dlpf_max_distance "3000" snd_dlpf_min_distance "800" snd_dopplerRate "2.75" snd_dopplerScale "25" snd_draw3D "Off" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "1" snd_errorOnMissing "0" snd_flux_separation "0.3" snd_global_attenuation "-8" snd_isbig_distance "1000" snd_khz "22" snd_levelFadeTime "250" snd_losOcclusion "1" snd_menu_master "0.988095" snd_menu_music "1" snd_menu_sfx "1" snd_menu_voice "1" snd_occlusion_attenuation "-45" snd_occlusion_cull_distance "2000" snd_occlusion_rate "40" snd_omnidirectionalPercentage "0" snd_pitch_timescale "0" snd_playing_priority_boost "10" snd_realDelay "0.5" snd_reportSndAliasErrors "1" snd_skip_muted_sounds "0" snd_slaveFadeInTime "0.15" snd_slaveFadeOutTime "0.25" snd_speakerConfiguration "Stereo" snd_touchStreamFilesOnLoad "0" snd_water_occlusion_attenuation "-30" snd_water_occlusion_distance "60" snd_water_occlusion_minimum "-8" snd_water_omni_amount "0.5" snd_water_omni_distance "60" snd_water_pitch_amount "0.9" snd_water_pitch_distance "30" spawnsystem_weapon_influencer_min_length "0.1" spawnsystem_weapon_influencer_update_interval "151" squad_highlighted "0" squad_previous "0" squad_selected "0" squad_selected_locked "0" squad_selected_name "" squads_debug "0" stat_version "10" stopspeed "100" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_botsPressAttackBtn "1" sv_botsRandomInput "0" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableClientConsole "0" sv_FFCheckSums "" sv_FFNames "" sv_floodprotect "4" sv_fps "20" sv_hostname "CoDWaWHost" sv_iwdNames "" sv_iwds "" sv_keywords "" sv_kickBanTime "300" sv_mapRotation "map mp_castle map mp_makin map mp_roundhouse" sv_mapRotationCurrent "" sv_maxclients "24" sv_maxPing "0" sv_maxRate "5000" sv_minPing "0" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "1" sv_pure "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_running "0" sv_serverid "0" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_timeout "240" sv_voice "1" sv_voiceQuality "3" sv_wwwBaseURL "" sv_wwwDlDisconnected "0" sv_wwwDownload "0" sv_zombietime "2" sys_configSum "0" sys_configureGHz "7.21714" sys_cpuGHz "1.86156" sys_cpuName "Intel(R) Core(TM)2 CPU* 6300 @ 1.86GHz" sys_gpu "NVIDIA GeForce 7300 GS" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" team_indicator "0" timescale "1" twar_captureAccelBonus "35" twar_captureAccelLimit "50" twar_captureTime "40" twar_finalFightTimeLimit "5" twar_momentumArtillery "10" twar_momentumBlitzkriegTime "30" twar_momentumDogs "10" twar_momentumEnabled "1" twar_momentumFlagCap "25" twar_momentumKamikaze "10" twar_momentumKillPlayer "5" twar_momentumMax "70" twar_momentumMaxMultiplier "3" twar_momentumMultiplierBonus "25" twar_momentumMultiplierBonusLimit "75" twar_momentumRadar "10" twar_neutralFlagLockTime "0" ui_allow_classchange "0" ui_allow_controlschange "1" ui_allow_teamchange "0" ui_bigFont "0.4" ui_borderLowLightScale "0.6" ui_browserFriendlyfire "0" ui_browserKillcam "-1" ui_browserMod "-1" ui_browserShowDedicated "0" ui_browserShowEmpty "0" ui_browserShowFull "0" ui_browserShowPassword "0" ui_browserShowPunkBuster "-1" ui_browserShowPure "0" ui_buildLocation "-60 460" ui_buildSize "0.2" ui_can_invite_to_squad "0" ui_cinematicsTimestamp "0" ui_connectScreenTextGlowColor "0 0 0 1" ui_currentMap "0" ui_currentNetMap "0" ui_currentSquad "" ui_custom_newname "" ui_customClassName "" ui_customModeEditName "" ui_customModeName "" ui_dedicated "0" ui_drawCrosshair "1" ui_ethernetLinkActive "1" ui_extraBigFont "0.55" ui_friendNameNew "" ui_friendPendingSelectedInd "0" ui_friendSelectedInd "0" ui_gametype "0" ui_hud_hardcore "0" ui_hud_obituaries "1" ui_hud_showobjicons "1" ui_ignoreMousePos "0" ui_invitedToSquad "0" ui_inviteScreen "0" ui_inviteSelectedInd "0" ui_joinGametype "0" ui_maxclients "32" ui_mousePitch "0" ui_mulitplayer_menu "1" ui_multiplayer "1" ui_netGametype "0" ui_netGametypeName "dm" ui_netSource "1" ui_playerProfileAlreadyChosen "0" ui_playerProfileCount "0" ui_playerProfileNameNew "" ui_playerProfileSelected "" ui_popup_close_icon "0" ui_prevTextEntryBox "-1" ui_reset_squad_index "0" ui_serverStatusTimeOut "7000" ui_showEndOfGame "0" ui_showList "0" ui_showmap "1" ui_showMenuOnly "" ui_smallFont "0.25" ui_squad_member_action "0" ui_squad_name_action "0" ui_squad_spectating "0" ui_uav_allies "0" ui_uav_axis "0" ui_uav_client "0" uiscript_debug "0" useFastFile "1" vehanim_debug "0" vehanim_enable "1" vehControlMode "0" vehicle_perk_boost_duration_seconds "0.74" vehLockTurretToPlayerView "1" version "Call of Duty Multiplayer COD_WaW MP build 1.0.86 CL(230406) INTELBLOOMFIELD Sat Oct 25 19:21:57 2008 win-x86" vid_xpos "3" vid_ypos "22" voice_deadChat "0" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "103" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "20" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" wideScreen "0" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" winvoice_mic_mute "1" winvoice_mic_reclevel "65535" winvoice_mic_scaler "1" winvoice_save_voice "0"
1524 total dvars
1524 dvar indexes