Call of Duty 5: Beta Server Config
By Bullet-Worm and Zeroy
Allowed Gametypes
mp_castle | mp_makin | mp_roundhouse | |
Gametypes | |||
DM | Yes | Yes | Yes |
TWAR | Yes | Yes | Yes |
TDM | Yes | Yes | Yes |
SD | Yes | Yes | Yes |
SAB | Yes | Yes | Yes |
DOM | Yes | Yes | Yes |
KOTH | Yes | Yes | Yes |
CTF | Yes | Yes | Yes |
SUR | No | No | No |
Starting Server
To start server (Windows ONLY)
Right-click your Shorcut for CoDWaWbeta.exe and add this at the end:
+set dedicated 2 +set net_ip xxx.xxx.xxx.xxx +set net_port 28960 +exec server.cfg +map_rotate
Server Config
Now Create a file called server.cfg and place in /Main
Server.cfg contains:
seta sv_punkbuster 1 wait pb_sv_enable //////////////////////////////////// // Server Information // // Server Browser Name set sv_hostname "This is my CoD:WW Server" //This is the name that appears in the server browser // "Message of the Day" -- Not sure if this even works set g_motd "" // Keywords (maybe a server search function?) set sv_keywords "" //////////////////////////////////// // Passwords // // Server password (needed to get into the server) set g_password "" // blank means NO password // Private Client Slot Password set sv_privatePassword "" // Rconpassword set rcon_password "change_me" // Change this to your rcon password! //////////////////////////////////// // Client Issues // // Maximum Clients set sv_maxclients "28" set sv_privateclients "4" // These people can use the private password to get in the server // Client's Min/Maximum Ping set sv_minPing "0" set sv_maxping "155" // Client's Maximum Rate set sv_maxRate "25000" // Client Voting set g_allowVote "0" set g_voteAbstainWeight "0.5" // Client Side Stuff -- Don't know what these do right now set sv_clientside "0" set sv_clientArchive "1" set sv_clientSideBullets "1" set sv_clientSideVehicles "1" set g_client_side_lights "1" // sv_pure - Keeps clients from loading files NOT on the server set sv_pure "1" // Disable Client access to console? set sv_disableClientConsole "0" //////////////////////////////////// // Server Personality Settings // // Automatic Team Balance set scr_teambalance "0" // In-Game Voice Chat set sv_voice "0" set voice_global "0" set g_voiceChatTalkingDuration "500" set voice_deadChat "0" set sv_voiceQuality "3" set voice_localEcho "0" // Dead players chat with the living? set g_deadChat "0" // Who dead people can spectate set scr_game_spectatetype "1" // Gravity set g_gravity "800" // Base Move Speed set g_speed "190" // Number of dropped weapons before recycling set g_maxDroppedWeapons "16" //////////////////////////////////// // Server General Gameplay Settings // // Hardcore set scr_hardcore "0" // OldSchool set scr_oldschool "0" // Friendly Fire? set scr_team_fftype "0" // Red Crosshairs while over enemy? Maybe? set g_redCrosshairs "1" // Draw Friends set scr_drawfriend "0" // Revive players? Don't know what this does set scr_player_allowrevive "1" set g_revive "0" set revive_time_taken "2" // Announcer set scr_allowannouncer "1" //////////////////////////////////// // Player Settings // // Health Issues set scr_player_healthregentime "5" set scr_player_maxhealth "100" // Number of lives set scr_player_numlives "0" // Respawn Settings set scr_player_forcerespawn "1" set scr_player_respawndelay "0" set scr_player_suicidespawndelay "0" // Sprint Settings set scr_player_sprinttime "4" // Suicide point loss set scr_game_suicidepointloss "0" //////////////////////////////////// // Server Timers set scr_game_graceperiod "15" set scr_intermission_time "30" set scr_team_respawntime "0" //////////////////////////////////// // Gametype Settings // // KOTH set scr_koth_globalbattlechatterprobability "0" set scr_koth_numlives "0" set scr_koth_playerrespawndelay "0" set scr_koth_roundlimit "1" set scr_koth_roundswitch "1" set scr_koth_scorelimit "250" set scr_koth_timelimit "15" set scr_koth_waverespawndelay "0" // More setting that I am not sure work (because they are not named like normal) set koth_autodestroytime "60" set koth_capturetime "20" set koth_delayPlayer "0" set koth_destroytime "10" set koth_kothmode "0" set koth_spawnDelay "60" set koth_spawntime "0" // CTF set scr_ctf_enemycarriervisible "0" set scr_ctf_flagrespawntime "0" set scr_ctf_globalbattlechatterprobability "0" set scr_ctf_idleflagreturntime "30" set scr_ctf_numlives "0" set scr_ctf_playerrespawndelay "0" set scr_ctf_roundlimit "2" set scr_ctf_roundswitch "1" set scr_ctf_scorelimit "3" set scr_ctf_timelimit "5" set scr_ctf_touchreturn "1" set scr_ctf_waverespawndelay "15" // DM set scr_dm_globalbattlechatterprobability "100" set scr_dm_numlives "0" set scr_dm_playerrespawndelay "0" set scr_dm_roundlimit "1" set scr_dm_scorelimit "150" set scr_dm_timelimit "10" set scr_dm_waverespawndelay "0" // DOM set scr_dom_globalbattlechatterprobability "0" set scr_dom_numlives "0" set scr_dom_playerrespawndelay "0" set scr_dom_roundlimit "1" set scr_dom_scorelimit "200" set scr_dom_timelimit "0" set scr_dom_waverespawndelay "0" // TWAR set scr_twar_globalbattlechatterprobability "0" set scr_twar_numlives "0" set scr_twar_roundlimit "2" set scr_twar_roundswitch "1" set scr_twar_scorelimit "5" set scr_twar_timelimit "10" set twar_captureAccelBonus "35" set twar_captureAccelLimit "50" set twar_captureTime "40" set twar_finalFightFlagRespawnPenalty "3" set twar_finalFightTimeLimit "5" set twar_momentumArtillery "10" set twar_momentumBlitzkriegTime "30" set twar_momentumDogs "10" set twar_momentumEnabled "1" set twar_momentumFlagCap "25" set twar_momentumKamikaze "10" set twar_momentumKillPlayer "5" set twar_momentumMax "70" set twar_momentumMaxMultiplier "3" set twar_momentumMultiplierBonus "25" set twar_momentumMultiplierBonusLimit "75" set twar_momentumRadar "10" set twar_neutralFlagLockTime "0" set twar_secondaryInfluencerBonus "0.5" set twar_showEnemyCount "1" set twar_spawnPointFacingAngle "60" // TDM set scr_tdm_globalbattlechatterprobability "0" set scr_tdm_numlives "0" set scr_tdm_playerrespawndelay "0" set scr_tdm_roundlimit "1" set scr_tdm_scorelimit "750" set scr_tdm_timelimit "10" set scr_tdm_waverespawndelay "0" // SD set scr_sd_bombtimer "45" set scr_sd_defusetime "5" set scr_sd_globalbattlechatterprobability "0" set scr_sd_multibomb "0" set scr_sd_numlives "1" set scr_sd_planttime "5" set scr_sd_playerrespawndelay "0" set scr_sd_roundlimit "0" set scr_sd_roundswitch "3" set scr_sd_scorelimit "4" set scr_sd_timelimit "2.5" set scr_sd_waverespawndelay "0" // SAB set scr_sab_bombtimer "30" set scr_sab_defusetime "5" set scr_sab_globalbattlechatterprobability "0" set scr_sab_hotpotato "0" set scr_sab_numlives "0" set scr_sab_planttime "2.5" set scr_sab_playerrespawndelay "7.5" set scr_sab_roundlimit "0" set scr_sab_roundswitch "1" set scr_sab_scorelimit "1" set scr_sab_timelimit "20" set scr_sab_waverespawndelay "0" //////////////////////////////////// // Weapons // set scr_weapon_allowbetty "1" set scr_weapon_allowc4 "1" set scr_weapon_allowflash "1" set scr_weapon_allowfrags "1" set scr_weapon_allowmines "1" set scr_weapon_allowrpgs "1" set scr_weapon_allowsatchel "1" set scr_weapon_allowsmoke "1" // Bouncing Bettty Settings set bettyDetonateRadius "150" set bettyTimeBeforeDetonate "0.45" set bettyUpVelocity "296" // Poison gas stuff? set poisonDuration "8" set tabun_effect_radius "150" set tabun_shock_radius "150" set tabunGasDuration "3" set tabunInitialGasShockDuration "7" set tabunWalkInGasShockDuration "4" //////////////////////////////////// // Perk & Hardpoint Settings // // Perk Settings set scr_game_perks "1" set perk_armorVest "75" set perk_bulletDamage "40" set perk_explosiveDamage "25" set perk_fireproof "55" set perk_flakJacket "75" set perk_flakJacketMaxDamage "75" set player_lastStandBleedoutTime "30" // Vehicle Perk Settings set vehicle_perk_boost_acceleration_multiplier "1.571" set vehicle_perk_boost_duration_seconds "0.74" set vehicle_perk_boost_interval_seconds "1.703" set vehicle_perk_boost_speed_increase "1.878" set vehicle_perk_leadfoot_speed_increase "1.35" // Hardpoint Settings // set scr_game_hardpoints "1" set scr_hardpoint_allowartillery "1" set scr_hardpoint_allowdogs "1" set scr_hardpoint_allowradar "1" set scr_hardpoint_allowsupply "1" set scr_hardpoint_allowuav "1" // Dog Settings set scr_dog_count "8" set scr_dog_hardpoint_interval "180" set scr_dog_health "100" set scr_dog_max_at_once "4" set scr_dog_time "60" //////////////////////////////////// // Vehicle Settings -- Holy cow look at all these settings! set scr_vehicles_enabled "1" set scr_veh_respawntimemax "90" set scr_veh_respawntimemin "50" set scr_veh_health_jeep "700" set scr_veh_health_tank "1350" set scr_veh_driversarehidden "1" set scr_veh_driversareinvulnerable "1" set scr_veh_explode_on_cleanup "1" set scr_veh_explosion_doradiusdamage "1" set scr_veh_explosion_maxdamage "200" set scr_veh_explosion_mindamage "20" set scr_veh_explosion_radius "256" set scr_veh_alive_cleanuptimemax "120" set scr_veh_alive_cleanuptimemin "119" set scr_veh_cleanupabandoned "1" set scr_veh_cleanupdrifted "1" set scr_veh_cleanupmaxspeedmph "1" set scr_veh_cleanupmindistancefeet "75" set scr_veh_cleanuptime_dmgfactor_deadtread "0.25" set scr_veh_cleanuptime_dmgfactor_max "1.0" set scr_veh_cleanuptime_dmgfactor_min "0.33" set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0" set scr_veh_cleanuptime_dmgfraction_curve_end "1.0" set scr_veh_dead_cleanuptimemax "30" set scr_veh_dead_cleanuptimemin "20" set scr_veh_disappear_maxpreventdistancefeet "30" set scr_veh_disappear_maxpreventvisibilityfeet "150" set scr_veh_disappear_maxwaittime "60" set scr_veh_explosion_husk_forcepointvariance "30" set scr_veh_explosion_husk_horzvelocityvariance "25" set scr_veh_explosion_husk_vertvelocitymax "200" set scr_veh_explosion_husk_vertvelocitymin "100" set scr_veh_explosion_spawnfx "1" set scr_veh_ondeath_createhusk "1" set scr_veh_ondeath_usevehicleashusk "1" set scr_veh_respawnafterhuskcleanup "1" set scr_veh_respawnwait_iterationwaitseconds "1" set scr_veh_respawnwait_maxiterations "30" set scr_veh_waittillstoppedandmindist_maxtime "10" set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5" //////////////////////////////////// // Server Performance Issues // // Rate set rate "25000" // Antilag set g_antilag "1" // Smooth clients set g_smoothClients "1" // FPS (Server Frames per Second) -- I would leave this alone for now. MIGHT mess up gameplay if changed. set sv_fps "20" //////////////////////////////////// // Server Download/Redirect Settings // set sv_allowDownload "1" set sv_wwwBaseURL "" set sv_wwwDlDisconnected "0" set sv_wwwDownload "0" //////////////////////////////////// // Server Management/Admin // // Logging set g_log "games_mp.log" set g_logSync "1" set logfile "2" // Client IP Banning (yucky way to do this) set g_banIPs "" // Kick Ban Time set sv_kickBanTime "300" // TKers set scr_teamKillPunishCount "3" set scr_team_artilleryTeamKillPenalty "0.25" set scr_team_kickteamkillers "0" set set scr_team_teamkillerplaylistbanpenalty "0" set scr_team_teamkillerplaylistbanquantum "0" set scr_team_teamkillpointloss "1" set scr_team_teamkillspawndelay "20" //////////////////////////////////// // Batttle Chatter Settings set scr_allowbattlechatter "1" set bcmp_incoming_grenade_probability "50" set bcmp_kill_inform_probability "50" set bcmp_killstreak_incoming_probability "50" set bcmp_perk_call_probability "50" set bcmp_sniper_kill_probability "25" set bcmp_toss_grenade_probability "50" set bcmp_weapon_delay "2000" set bcmp_weapon_fire_probability "90" //////////////////////////////////// // Fire set fire_audio_random_max_duration "1000" set fire_audio_repeat_duration "1500" set fire_spread_probability "0" set fire_stage1_burn_time "3000" set fire_stage2_burn_time "0" set fire_stage3_burn_time "0" set fire_world_damage "20" set fire_world_damage_duration "8" set fire_world_damage_rate "0.25" //////////////////////////////////// // Flares set flare_distance_scale "16" set flare_duration "8" set flare_effect_radius "400" set flareBurnOutFadeWait "0.65" set flareDisableEffects "0" set flareLookAwayFadeWait "0.45" // Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar) set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse" set sv_maprotationcurrent ""