Call of Duty 4: Shotguns
If you really like one-shotting enemies as you ninja your way around the map and don't like how long it takes to recover from a knife stab, use a shotgun. These deal a lot of power per shot while letting you move as quickly as possible. Beware the short range, though! Be prepared to switch to your pistol or (if you use Overkill) a longer-range main weapon if your target gets too far away.
W1200
The combat version of the American-made pump-action shotgun. You're more likely to get a one-shot kill with this gun than with the M1014, but you'll need to be more accurate with your shots and more careful about taking on groups of enemies. I have yet to test this gun with Double Tap, but I suspect it may give this gun an edge over the M1014 depending on how much the fire rate increases.
Notes:
- Because the shotguns accept individual shells, you can press fire while reloading to halt the reloading process and chamber whichever shell you loaded last, in case you need to attack while reloading.
- The W1200 is unlocked at Rank 2 Private along with Demolitions preset class
Stats:
- Weapon: Winchester W1200 Defender
- Accuracy: 3 / 12
- Damage: 11 / 12
- Range: 2+ / 12
- Fire Rate: 2+ / 12
- Mobility: 12 / 12
- Clip Size/Reserve Ammo: 7/21
- Recoil: very high upper right
- Reload Time: 1 First Shell / 0.5 Next Shell
- Good Perks/Attachments: Double Tap, Sleight of Hand, Steady Aim
Damage: 40-10 Range: 300-500 Rate of Fire: 150 RPM Penetration: Small Buckshot Pellet Location Damage Multiplier: Head (1.0) / Neck: (1.0) / Torso: (1.0) / Stomach: (1.0) / Limbs (1.0) Hip Accuracy: 4 Stances / 5.5 Sighted