Blender Video Tutorials
Blender to CoD - Import, export and convert a model
Model used: Barrel
Add a texture to an imported model
Model used: Ford Mustang
Remove geometry and remesh a model
Model used: Ford Mustang
Split model into multiple objects
This is especially required for complex CoD2 models!
Rescale and correct orientation
Real world scale
Correct model scale: cm to inches and proportional scaling to a reallife dimension
Placing a root and another tag
The root bone's head will become the tag_origin, which will be the model's (0,0,0) coordiante and its origin.
Parenting a single bone (tag) and a mesh
--CoDEmanX 16:16, 16 March 2012 (UTC)