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Showing below up to 50 results in range #851 to #900.
- Call of Duty 4: Scripting Reference - Teams::GetAssignedTeam
- Call of Duty 4: Scripting Reference - Teams::GetTeamPlayersAlive
- Call of Duty 4: Scripting Reference - Teams::GetTeamRadar
- Call of Duty 4: Scripting Reference - Teams::GetTeamScore
- Call of Duty 4: Scripting Reference - Teams::SetTeamRadar
- Call of Duty 4: Scripting Reference - Teams::SetTeamScore
- Call of Duty 4: Scripting Reference - Trace
- Call of Duty 4: Scripting Reference - Trace::BulletTrace
- Call of Duty 4: Scripting Reference - Trace::BulletTracePassed
- Call of Duty 4: Scripting Reference - Trace::DamageConeTrace
- Call of Duty 4: Scripting Reference - Trace::PhysicsTrace
- Call of Duty 4: Scripting Reference - Trace::PlayerPhysicsTrace
- Call of Duty 4: Scripting Reference - Trace::SightConeTrace
- Call of Duty 4: Scripting Reference - Trace::SightTracePassed
- Call of Duty 4: Scripting Reference - Triggers
- Call of Duty 4: Scripting Reference - Triggers::ClientClaimTrigger
- Call of Duty 4: Scripting Reference - Triggers::ClientReleaseTrigger
- Call of Duty 4: Scripting Reference - Triggers::ReleaseClaimedTrigger
- Call of Duty 4: Scripting Reference - Turret
- Call of Duty 4: Scripting Reference - Turret::ClearTargetEntity
- Call of Duty 4: Scripting Reference - Turret::GetTurretOwner
- Call of Duty 4: Scripting Reference - Turret::GetTurretTarget
- Call of Duty 4: Scripting Reference - Turret::IsFiringTurret
- Call of Duty 4: Scripting Reference - Turret::MakeTurretUnusable
- Call of Duty 4: Scripting Reference - Turret::MakeTurretUsable
- Call of Duty 4: Scripting Reference - Turret::RestoreDefaultDropPitch
- Call of Duty 4: Scripting Reference - Turret::SetAISpread
- Call of Duty 4: Scripting Reference - Turret::SetBottomArc
- Call of Duty 4: Scripting Reference - Turret::SetConvergenceTime
- Call of Duty 4: Scripting Reference - Turret::SetDefaultDropPitch
- Call of Duty 4: Scripting Reference - Turret::SetLeftArc
- Call of Duty 4: Scripting Reference - Turret::SetMode
- Call of Duty 4: Scripting Reference - Turret::SetPlayerSpread
- Call of Duty 4: Scripting Reference - Turret::SetRightArc
- Call of Duty 4: Scripting Reference - Turret::SetSuppressionTime
- Call of Duty 4: Scripting Reference - Turret::SetTargetEntity
- Call of Duty 4: Scripting Reference - Turret::SetTopArc
- Call of Duty 4: Scripting Reference - Turret::SetTurretIgnoreGoals
- Call of Duty 4: Scripting Reference - Turret::SetTurretTeam
- Call of Duty 4: Scripting Reference - Turret::ShootTurret
- Call of Duty 4: Scripting Reference - Turret::StartFiring
- Call of Duty 4: Scripting Reference - Turret::StopFiring
- Call of Duty 4: Scripting Reference - Turret::TurretFireDisable
- Call of Duty 4: Scripting Reference - Turret::TurretFireEnable
- Call of Duty 4: Scripting Reference - Variables
- Call of Duty 4: Scripting Reference - Variables::IsArray
- Call of Duty 4: Scripting Reference - Variables::IsDefined
- Call of Duty 4: Scripting Reference - Variables::IsString
- Call of Duty 4: Scripting Reference - Vector
- Call of Duty 4: Scripting Reference - Vector::AnglesToForward