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Showing below up to 50 results in range #301 to #350.

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  1. Call of Duty 4: Scripting Reference - Entity::GetShootAtPos
  2. Call of Duty 4: Scripting Reference - Entity::Hide
  3. Call of Duty 4: Scripting Reference - Entity::HidePart
  4. Call of Duty 4: Scripting Reference - Entity::IsTouching
  5. Call of Duty 4: Scripting Reference - Entity::LaserOff
  6. Call of Duty 4: Scripting Reference - Entity::LaserOn
  7. Call of Duty 4: Scripting Reference - Entity::Launch
  8. Call of Duty 4: Scripting Reference - Entity::LinkTo
  9. Call of Duty 4: Scripting Reference - Entity::LocalToWorldCoords
  10. Call of Duty 4: Scripting Reference - Entity::LockLightVis
  11. Call of Duty 4: Scripting Reference - Entity::RemoveAIEventListener
  12. Call of Duty 4: Scripting Reference - Entity::SetContents
  13. Call of Duty 4: Scripting Reference - Entity::SetCursorHint
  14. Call of Duty 4: Scripting Reference - Entity::SetHintString
  15. Call of Duty 4: Scripting Reference - Entity::SetLightColor
  16. Call of Duty 4: Scripting Reference - Entity::SetLightExponent
  17. Call of Duty 4: Scripting Reference - Entity::SetLightFovRange
  18. Call of Duty 4: Scripting Reference - Entity::SetLightIntensity
  19. Call of Duty 4: Scripting Reference - Entity::SetLightRadius
  20. Call of Duty 4: Scripting Reference - Entity::SetLookAtText
  21. Call of Duty 4: Scripting Reference - Entity::SetModel
  22. Call of Duty 4: Scripting Reference - Entity::SetNormalHealth
  23. Call of Duty 4: Scripting Reference - Entity::SetShadowHint
  24. Call of Duty 4: Scripting Reference - Entity::SetStableMissile
  25. Call of Duty 4: Scripting Reference - Entity::Show
  26. Call of Duty 4: Scripting Reference - Entity::ShowAllParts
  27. Call of Duty 4: Scripting Reference - Entity::ShowPart
  28. Call of Duty 4: Scripting Reference - Entity::ShowToPlayer
  29. Call of Duty 4: Scripting Reference - Entity::StartIgnoringSpotLight
  30. Call of Duty 4: Scripting Reference - Entity::StopIgnoringSpotLight
  31. Call of Duty 4: Scripting Reference - Entity::Unlink
  32. Call of Duty 4: Scripting Reference - Entity::UnlockLightVis
  33. Call of Duty 4: Scripting Reference - Entity::UseBy
  34. Call of Duty 4: Scripting Reference - Entity::UseTriggerRequireLookAt
  35. Call of Duty 4: Scripting Reference - File
  36. Call of Duty 4: Scripting Reference - File::CloseFile
  37. Call of Duty 4: Scripting Reference - File::FGetArg
  38. Call of Duty 4: Scripting Reference - File::FPrintFields
  39. Call of Duty 4: Scripting Reference - File::FPrintLn
  40. Call of Duty 4: Scripting Reference - File::FReadLn
  41. Call of Duty 4: Scripting Reference - File::OpenFile
  42. Call of Duty 4: Scripting Reference - Hud
  43. Call of Duty 4: Scripting Reference - Hud::ChangeFontScaleOverTime
  44. Call of Duty 4: Scripting Reference - Hud::ClearAllTextAfterHudelem
  45. Call of Duty 4: Scripting Reference - Hud::ClearTargetEnt
  46. Call of Duty 4: Scripting Reference - Hud::Destroy
  47. Call of Duty 4: Scripting Reference - Hud::FadeOverTime
  48. Call of Duty 4: Scripting Reference - Hud::MoveOverTime
  49. Call of Duty 4: Scripting Reference - Hud::NewClientHudElem
  50. Call of Duty 4: Scripting Reference - Hud::NewHudElem

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