User contributions for Zeroy
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16 October 2008
- 14:3314:33, 16 October 2008 diff hist 0 N File:Bobbing 2.png No edit summary current
- 14:3314:33, 16 October 2008 diff hist 0 N File:Bobbing 5.png No edit summary current
- 14:3314:33, 16 October 2008 diff hist 0 N File:Bobbing 4.png No edit summary
- 14:3314:33, 16 October 2008 diff hist 0 N File:Bobbing 1.png No edit summary current
- 14:3314:33, 16 October 2008 diff hist +647 Call of Duty 4: Bobbing Models No edit summary
- 14:2014:20, 16 October 2008 diff hist −38 Call of Duty 4: Bobbing Models →In Script
- 14:1914:19, 16 October 2008 diff hist −6 Call of Duty 4: Bobbing Models →In Script
- 14:1914:19, 16 October 2008 diff hist −24 Call of Duty 4: Bobbing Models →In Script
- 14:1814:18, 16 October 2008 diff hist +1,531 N Call of Duty 4: Bobbing Models New page: Image:Nutshell.png This tutorial shows how to create 'bobbing' models in water to give a floating movement impression. I got the script from a COD2 tutorials by ''BR3NT'' == In Radia...
- 14:0714:07, 16 October 2008 diff hist +8 Call of Duty 4: FAQS →COD4 Patches
- 14:0714:07, 16 October 2008 diff hist +15 Call of Duty 4: FAQS →COD4 Issues with PunkBuster
- 14:0614:06, 16 October 2008 diff hist +6 Call of Duty 4: FAQS →COD4 Issues with PunkBuster
- 14:0614:06, 16 October 2008 diff hist −1 Call of Duty 4: FAQS →I cant play COD4 SP because it asks me to insert the correct DVD
- 14:0614:06, 16 October 2008 diff hist −42 Call of Duty 4: FAQS →I cant play COD4 SP because it asks me to insert the correct DVD
- 14:0514:05, 16 October 2008 diff hist +5 m Call of Duty 4: FAQS →I cant play COD4 SP because it asks me to insert the correct DVD
- 13:2613:26, 16 October 2008 diff hist +2,415 N Call of Duty 4: Hint Brushes New page: ''By Kill3r'' Image:Nutshell.png This tutorial will show you how to use the Hint texture. This tutorial presumes that you already know how to create, compile, create the usual .gscs ...
- 13:2313:23, 16 October 2008 diff hist 0 N File:Hint pic4.jpg No edit summary current
- 13:2313:23, 16 October 2008 diff hist 0 N File:Hint pic3.jpg No edit summary current
- 13:2213:22, 16 October 2008 diff hist 0 N File:Hint pic2.jpg No edit summary current
- 13:2213:22, 16 October 2008 diff hist 0 N File:Hint pic1.jpg No edit summary current
- 13:2213:22, 16 October 2008 diff hist +59 Call of Duty 4: mapping mp →Advanced Techniques
- 13:1913:19, 16 October 2008 diff hist −10 Call of Duty 4: Teleporter No edit summary
- 13:1913:19, 16 October 2008 diff hist +12 Call of Duty 4: Teleporter No edit summary
- 13:1913:19, 16 October 2008 diff hist +1,625 N Call of Duty 4: Teleporter New page: ''By Col.Mac'' Image:Nutshell.png How to make a player teleport. In the editor, go to your departure point, draw out a decent size brush and texture it trigger, right click in 2d vie...
- 13:1613:16, 16 October 2008 diff hist +106 Call of Duty 4: mapping mp →Advanced Techniques
- 12:5712:57, 16 October 2008 diff hist −131 Call of Duty 4: Tool Textures →Blocking
- 12:4912:49, 16 October 2008 diff hist 0 Call of Duty 4: Rotating Models →In Radiant
- 12:4912:49, 16 October 2008 diff hist −2 Call of Duty 4: Rotating Models No edit summary
- 12:4812:48, 16 October 2008 diff hist +18 Call of Duty 4: Rotating Models No edit summary
- 12:4812:48, 16 October 2008 diff hist −6 Call of Duty 4: Rotating Models →Radiant Work
- 12:4712:47, 16 October 2008 diff hist 0 N File:Entity4 1024.jpg No edit summary current
- 12:4712:47, 16 October 2008 diff hist 0 N File:Fan3 1024.jpg No edit summary current
- 12:4712:47, 16 October 2008 diff hist 0 N File:Windmill2 1024.jpg No edit summary current
- 12:4712:47, 16 October 2008 diff hist 0 N File:Lighthouse1 1024.jpg No edit summary current
- 12:4612:46, 16 October 2008 diff hist +4,681 N Call of Duty 4: Rotating Models New page: ''By FiremanPaul'' Image:Nutshell.png This tutorial will show you how to rotate models or brushes around any axis and at any speed. One single script will allow multiple objects to be...
- 12:4012:40, 16 October 2008 diff hist +73 Call of Duty 4: mapping mp →Advanced Techniques
- 12:2412:24, 16 October 2008 diff hist 0 Call of Duty 4: mapping mp →Advanced Techniques
- 12:2412:24, 16 October 2008 diff hist +710 Call of Duty 4: mapping mp →Advanced Techniques
- 12:2412:24, 16 October 2008 diff hist −705 Call of Duty 4: mapping mp →Technical References
- 12:1612:16, 16 October 2008 diff hist +146 Call of Duty 4: FXs No edit summary
- 12:1512:15, 16 October 2008 diff hist +44 Call of Duty 4: mapping mp →Advanced Techniques
- 12:1412:14, 16 October 2008 diff hist +69 Call of Duty 4: RainFX No edit summary
- 12:1412:14, 16 October 2008 diff hist +1 m Call of Duty 4: destruct model No edit summary
- 12:1412:14, 16 October 2008 diff hist +67 Call of Duty 4: destruct model No edit summary
- 12:1312:13, 16 October 2008 diff hist +67 Call of Duty 4: Editing Stock FX No edit summary
- 12:1312:13, 16 October 2008 diff hist +22 Call of Duty 4: needed No edit summary
- 12:1212:12, 16 October 2008 diff hist +99 Call of Duty 4: Editing Stock FX No edit summary
- 12:1112:11, 16 October 2008 diff hist +22 Call of Duty 4: Editing Stock FX No edit summary
- 12:0612:06, 16 October 2008 diff hist +6,370 N Call of Duty 4: Editing Stock FX New page: Image:Nutshell.pngThis tutorial will show you how to edit a stock effect for use in a mod or a map. To begin with, make sure you have the mod tools patch, from http://patches.infini...
- 12:0612:06, 16 October 2008 diff hist +58 Call of Duty 4: mapping mp →Advanced Techniques