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Showing below up to 50 results in range #1,301 to #1,350.

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  1. AK47 (1 revision)
  2. Call of Duty 4: Scripting Reference - Vehicles::SetVehWeapon (1 revision)
  3. Call of Duty 4: Scripting Reference - Animation::SetAnimLimited (1 revision)
  4. Call of Duty 4: Scripting Reference - Vehicles::SetGoalYaw (1 revision)
  5. Call of Duty 4: Scripting Reference - Hud::Reset (1 revision)
  6. Call of Duty 4: Scripting Reference - Animation::GetNotetrackTimes (1 revision)
  7. Call of Duty 4: Scripting Reference - Vehicles::GetEngineVolume (1 revision)
  8. Call of Duty 4: Scripting Reference - Level::SetVoteYesCount (1 revision)
  9. Call of Duty 4: Scripting Reference - BadPlaces::BadPlace Brush (1 revision)
  10. Call of Duty 4: Scripting Reference - Weapons::WeaponIsBoltAction (1 revision)
  11. Call of Duty 4: Scripting Reference - Level::MissionFailed (1 revision)
  12. Call of Duty 4: Scripting Reference - Client::Kick (1 revision)
  13. Call of Duty 4: Scripting Reference - Weapons::GetWeaponClassName (1 revision)
  14. Call of Duty 4: Scripting Reference - Level::GetNodeArray (1 revision)
  15. Call of Duty 4: Scripting Reference - Client::Ban (1 revision)
  16. Call of Duty 4: Scripting Reference - Player::UploadScore (1 revision)
  17. Call of Duty 4: Scripting Reference - Level::CinematicInGameLoop (1 revision)
  18. Call of Duty 4: Scripting Reference - Debug::AddTestClient (1 revision)
  19. Call of Duty 4: Scripting Reference - Player::SetViewModelDepthOfField (1 revision)
  20. Call of Duty 4: Scripting Reference - Motion::MoveTo (1 revision)
  21. Call of Duty 4: Scripting Reference - Dvars::GetDvarFloat (1 revision)
  22. Call of Duty 4: Scripting Reference - Player::SetAutoPickup (1 revision)
  23. Call of Duty 4: Scripting Reference - Objective::RefreshHudCompass (1 revision)
  24. Call of Duty 4: Scripting Reference - File::CloseFile (1 revision)
  25. Call of Duty 4: Scripting Reference - AI::GetHitYaw (1 revision)
  26. Call of Duty 4: Scripting Reference - Player::IsMeleeing (1 revision)
  27. Call of Duty 4: Scripting Reference - Precache::TableLookup (1 revision)
  28. Call of Duty 4: Scripting Reference - Missile::Missile CreateRepulsorOrigin (1 revision)
  29. Call of Duty 4: Scripting Reference - AI::IsTurretActive (1 revision)
  30. Call of Duty bo3: Vision (1 revision)
  31. Call of Duty 4: Scripting Reference - Player::GetVelocity (1 revision)
  32. Call of Duty 4: Scripting Reference - Sentient::SetThreatBiasGroup (1 revision)
  33. Call of Duty 4: Scripting Reference - System::SetArchive (1 revision)
  34. Call of Duty 4: Scripting Reference - AI::SetEngagementMaxDist (1 revision)
  35. Call of Duty 4: Scripting Reference - Player::DisableTurretDismount (1 revision)
  36. Call of Duty 4: Scripting Reference - Sentient::CreateThreatBiasGroup (1 revision)
  37. Call of Duty 4: Scripting Reference - Triggers::ReleaseClaimedTrigger (1 revision)
  38. Call of Duty 4: Scripting Reference - AI::SetProneAnimNodes (1 revision)
  39. Call of Duty 4: Scripting Reference - Player::AllowLean (1 revision)
  40. Call of Duty 4: Scripting Reference - Sound::AmbientPlay (1 revision)
  41. Call of Duty 4: Scripting Reference - Entity::UseBy (1 revision)
  42. Call of Duty 4: Scripting Reference - AI::TrimPathtoAttack (1 revision)
  43. Call of Duty 4: Scripting Reference - Spawn::CanSpawnTurret (1 revision)
  44. Call of Duty 4: Scripting Reference - Entity::SetLightFovRange (1 revision)
  45. Call of Duty 4: Scripting Reference - Turret::SetConvergenceTime (1 revision)
  46. Call of Duty 4: Scripting Reference - Entity::GetShootAtPos (1 revision)
  47. Call of Duty 4: Scripting Reference - Sound (1 revision)
  48. Call of Duty 4: Scripting Reference - Vector::DistanceSquared (1 revision)
  49. Call of Duty 4: Scripting Reference - Entity::GetAttachSize (1 revision)
  50. Call of Duty 4: Scripting Reference - Animation::StopUseAnimTree (1 revision)

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