Call of Duty 7: Dvars List

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Revision as of 19:57, 15 November 2010 by Waffles (talk | contribs)
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Dvars list from Client side, obtained via:

/dvarlist

402 total dvars

/dvarlist
    A         bot_difficulty "normal"
    A         bot_tips "1"
    A         cg_chatHeight "5"
    A         cg_chatTime "12000"
    A C       cg_crosshairDynamic "0"
    A         cg_cursorHints "4"
      C       cg_draw2D "0"
    A         cg_drawBreathHint "1"
    A C       cg_drawCrosshairNames "1"
    A         cg_drawFPS "Simple"
    A         cg_drawFPSLabels "1"
    A         cg_drawFPSOnly "0"
    A         cg_drawFPSScale "0"
      C       cg_drawFriendlyNames "1"
      C       cg_drawGun "1"
      C       cg_drawHealth "0"
    A         cg_drawHoldBreathHint "1"
    A         cg_drawMantleHint "1"
    A         cg_drawSnapshotTime "1"
    A         cg_drawTurretCrosshair "1"
    A C       cg_flareVisionSetFadeDuration "2000"
    A         cg_fov_default "79.8238"
    A         cg_fov_default_thirdperson "40"
    A         cg_gameBoldMessageWidth "390"
    A         cg_gameMessageWidth "455"
    A         cg_headIconMinScreenRadius "0.025"
    A         cg_hintFadeTime "100"
    A         cg_hudChatIntermissionPosition "5 90"
    A         cg_hudChatPosition "5 200"
    A         cg_hudDamageDirectionalIconTime "1000"
    A         cg_hudDamageIconHeight "64"
    A         cg_hudDamageIconInScope "0"
    A         cg_hudDamageIconOffset "128"
    A         cg_hudDamageIconTime "2000"
    A         cg_hudDamageIconWidth "128"
    A         cg_hudGrenadeIconEnabledFlash "0"
    A         cg_hudGrenadeIconHeight "25"
    A         cg_hudGrenadeIconInScope "0"
    A         cg_hudGrenadeIconMaxHeight "104"
    A         cg_hudGrenadeIconOffset "50"
    A         cg_hudGrenadeIconWidth "25"
    A         cg_hudGrenadePointerHeight "12"
    A         cg_hudGrenadePointerPivot "12 27"
    A         cg_hudGrenadePointerWidth "25"
    A         cg_hudMapBorderWidth "2"
    A         cg_hudMapFriendlyHeight "15"
    A         cg_hudMapFriendlyWidth "15"
    A         cg_hudMapPlayerHeight "20"
    A         cg_hudMapPlayerWidth "20"
           E  cg_hudObjectiveTextScale "0.3"
    A         cg_hudSayPosition "5 180"
    A         cg_hudStanceHintPrints "0"
    A         cg_hudVotePosition "5 220"
    A         cg_overheadIconSize "0.7"
    A         cg_overheadNamesFont "2"
    A         cg_overheadNamesSize "0.5"
    A         cg_overheadRankSize "0.5"
    A         cg_seatHintFadeTime "2000"
    A         cg_teamChatsOnly "0"
      C       cg_treadmarks "0"
    A         cg_voiceIconSize "0"
    A         cg_weaponCycleDelay "0"
            V cg_weaponHintsCoD1Style "1"
    A         cg_youInKillCamSize "11"
    A         cl_allowDownload "1"
    A         cl_freelook "1"
    A         cl_maxpackets "30"
    A         cl_maxPing "800"
    A         cl_maxppf "5"
    A         cl_mouseAccel "0"
    A         cl_packetdup "1"
  R           cl_paused "0"
    A         cl_pitchspeed "140"
 U  A         cl_voice "1"
 U  A         cl_wwwDownload "1"
    A         cl_yawspeed "140"
 U  A         clanName ""
    A         com_maxfps "85"
    A         con_minicon "0"
    A         con_miniconlines "5"
    A         con_minicontime "4"
    A         con_outputBarColor "1 1 0.95 0.6"
    A         con_outputSliderColor "0.15 0.15 0.1 0.6"
    A         con_outputWindowColor "0.35 0.35 0.3 0.75"
              demo_enabled "1"
    A         drawLagometer "0"
    A         fx_marks "1"
    A         fx_marks_ents "1"
    A         fx_marks_smodels "1"
S             g_allow_teamchange "1"
S   A         g_allowvote "1"
    A         g_banIPs ""
    A         g_deadChat "0"
    A         g_dropForwardSpeed "10"
    A         g_dropHorzSpeedRand "100"
    A         g_dropUpSpeedBase "10"
    A         g_dropUpSpeedRand "5"
S    L        g_gametype "tdm"
              g_inactivity "0"
    A         g_log "games_mp.log"
    A         g_logSync "0"
    A         g_logTimeStampInSeconds "0"
              g_maxDroppedWeapons "16"
    A         g_oldVoting "1"
              g_password ""
    A         g_playerCollisionEjectSpeed "25"
              g_pregame_enabled "0"
              g_smoothClients "1"
              g_speed "190"
    A      E  g_useGear "0"
    A C       g_useholdspawndelay "500"
    A         g_voiceChatTalkingDuration "500"
    A         g_voteAbstainWeight "0.5"
    A         gpad_buttonsConfig "buttons_default"
    A         gpad_enabled "0"
    A         gpad_sticksConfig "thumbstick_default"
    AL        in_mouse "1"
    A         input_invertPitch "0"
    A         input_viewSensitivity "1"
           E  koth_autodestroytime "60"
           E  koth_capturetime "20"
           E  koth_delayPlayer "0"
           E  koth_destroytime "10"
           E  koth_kothmode "0"
           E  koth_spawnDelay "60"
           E  koth_spawntime "45"
              lb_type "tdm"
    A         log_append "0"
              logfile "2"
    A         m_filter "0"
    A         m_forward "0.25"
    A         m_pitch "0.022"
    A         m_side "0.25"
    A         m_yaw "0.022"
S R           mapname "mp_array"
    A         monkeytoy "0"
     L        net_ip "localhost"
    AL        net_noudp "0"
     L        net_port "3074"
    AL        net_socksEnabled "0"
    AL        net_socksPassword ""
    AL        net_socksPort "1080"
    AL        net_socksServer ""
    AL        net_socksUsername ""
              party_minplayers "6"
 U            password ""
S             playlist "1"
S             playlist_enabled "0"
    A         playlist_excludeGametype ""
    A         playlist_excludeGametypeMap ""
    A         playlist_excludeMap ""
    A         r_aaAlpha "dither (fast)"
    A         r_allow_intz "1"
    A         r_allow_null_rt "1"
    A         r_autopriority "0"
    A         r_blur_allowed "1"
    A         r_clipCodec "MJPEG"
    A         r_clipFPS "24"
    A         r_clipSize "360"
    A         r_distortion "1"
    A      E  r_dof_enable "1"
    AL        r_fullscreen "1"
    A         r_multiGpu "1"
    A         r_multithreaded_device "0"
    A      E  r_specular "1"
    A         r_use_driver_convergence "0"
    A         ragdoll_enable "1"
    A         ragdoll_max_simulating "16"
 U  A         rate "25000"
              rcon_password ""
           E  scr_allowannouncer "1"
           E  scr_allowbattlechatter "1"
S   A         scr_bot_difficulty "normal"
           E  scr_ctf_enemycarriervisible "0"
           E  scr_ctf_flagrespawntime "0"
           E  scr_ctf_globalbattlechatterprobability "0"
           E  scr_ctf_idleflagreturntime "30"
           E  scr_ctf_numlives "0"
           E  scr_ctf_playerrespawndelay "0"
           E  scr_ctf_roundlimit "3"
           E  scr_ctf_roundswitch "1"
           E  scr_ctf_scorelimit "3"
           E  scr_ctf_timelimit "5"
           E  scr_ctf_touchreturn "1"
           E  scr_ctf_waverespawndelay "15"
           E  scr_dem_bombtimer "45"
           E  scr_dem_defusetime "5"
           E  scr_dem_extratime "3"
           E  scr_dem_globalbattlechatterprobability "0"
           E  scr_dem_numlives "0"
           E  scr_dem_planttime "5"
           E  scr_dem_roundlimit "0"
           E  scr_dem_roundswitch "1"
           E  scr_dem_scorelimit "2"
           E  scr_dem_timelimit "2.5"
           E  scr_disable_air_death_ragdoll "0"
           E  scr_disable_attachments "0"
           E  scr_disable_cac "0"
           E  scr_disable_contracts "0"
           E  scr_disable_equipment "0"
           E  scr_disable_tacinsert "0"
           E  scr_disable_weapondrop "0"
           E  scr_dm_bonus_leader "0"
           E  scr_dm_globalbattlechatterprobability "100"
           E  scr_dm_numlives "0"
           E  scr_dm_playerrespawndelay "0"
           E  scr_dm_roundlimit "1"
           E  scr_dm_score_assist "0"
           E  scr_dm_score_death "0"
           E  scr_dm_score_headshot "0"
           E  scr_dm_score_kill "50"
           E  scr_dm_score_suicide "0"
           E  scr_dm_scorelimit "1500"
           E  scr_dm_timelimit "10"
           E  scr_dm_waverespawndelay "0"
           E  scr_dog_count "8"
           E  scr_dog_health "100"
           E  scr_dog_max_at_once "4"
           E  scr_dog_time "60"
           E  scr_dom_flagcapturetime "10"
           E  scr_dom_globalbattlechatterprobability "0"
           E  scr_dom_numlives "0"
           E  scr_dom_playerrespawndelay "0"
           E  scr_dom_roundlimit "1"
           E  scr_dom_scorelimit "200"
           E  scr_dom_timelimit "0"
           E  scr_dom_waverespawndelay "0"
           E  scr_drawfriend "0"
           E  scr_fog_disable "1"
           E  scr_game_allowfinalkillcam "1"
           E  scr_game_allowkillcam "1"
           E  scr_game_bulletdamage "1.0"
           E  scr_game_deathpointloss "0"
           E  scr_game_forceradar "0"
           E  scr_game_graceperiod "15"
           E  scr_game_hardpoints "1"
           E  scr_game_killstreaks "1"
           E  scr_game_onlyheadshots "0"
           E  scr_game_perks "1"
           E  scr_game_prematchperiod "15"
           E  scr_game_spectatetype "1"
           E  scr_game_suicidepointloss "0"
           E  scr_gun_game_spectatetype "3"
           E  scr_hardcore "0"
           E  scr_hardpoint_allowairstrike "1"
           E  scr_hardpoint_allowartillery "1"
           E  scr_hardpoint_allowauto_turret "1"
           E  scr_hardpoint_allowcounteruav "1"
           E  scr_hardpoint_allowdogs "1"
           E  scr_hardpoint_allowhelicopter_comlink "1"
           E  scr_hardpoint_allowhelicopter_gunner "1"
           E  scr_hardpoint_allowhelicopter_player "1"
           E  scr_hardpoint_allowmortar "1"
           E  scr_hardpoint_allownapalm "1"
           E  scr_hardpoint_allowradar "1"
           E  scr_hardpoint_allowradardirection "1"
           E  scr_hardpoint_allowrcbomb "1"
           E  scr_hardpoint_allowsupply "1"
           E  scr_hardpoint_allowuav "1"
           E  scr_hlnd_game_spectatetype "3"
           E  scr_intermission_time "15"
           E  scr_kick_time "60"
           E  scr_killstreak_stacking "0"
           E  scr_koth_globalbattlechatterprobability "0"
           E  scr_koth_numlives "0"
           E  scr_koth_playerrespawndelay "0"
           E  scr_koth_roundlimit "1"
           E  scr_koth_roundswitch "1"
           E  scr_koth_scorelimit "250"
           E  scr_koth_timelimit "15"
           E  scr_koth_waverespawndelay "0"
S          E  scr_motd "Message of the Day"
           E  scr_oic_game_spectatetype "3"
           E  scr_player_allowrevive "1"
           E  scr_player_forcerespawn "1"
           E  scr_player_healthregentime "5"
           E  scr_player_maxhealth "100"
           E  scr_player_numlives "0"
           E  scr_player_respawndelay "0"
           E  scr_player_sprinttime "4"
           E  scr_player_suicidespawndelay "0"
           E  scr_rcbomb_notimeout "0"
           E  scr_sab_bombtimer "30"
           E  scr_sab_defusetime "5"
           E  scr_sab_globalbattlechatterprobability "0"
           E  scr_sab_hotpotato "0"
           E  scr_sab_numlives "0"
           E  scr_sab_planttime "2.5"
           E  scr_sab_playerrespawndelay "7.5"
           E  scr_sab_roundlimit "1"
           E  scr_sab_roundswitch "1"
           E  scr_sab_scorelimit "1"
           E  scr_sab_timelimit "10"
           E  scr_sab_waverespawndelay "0"
           E  scr_sd_bombtimer "45"
           E  scr_sd_defusetime "5"
           E  scr_sd_game_spectatetype "3"
           E  scr_sd_globalbattlechatterprobability "0"
           E  scr_sd_multibomb "0"
           E  scr_sd_numlives "1"
           E  scr_sd_planttime "5"
           E  scr_sd_playerrespawndelay "0"
           E  scr_sd_roundlimit "0"
           E  scr_sd_roundswitch "3"
           E  scr_sd_scorelimit "4"
           E  scr_sd_timelimit "2.5"
           E  scr_sd_waverespawndelay "0"
           E  scr_shrp_game_spectatetype "3"
           E  scr_tdm_bonus_leader "0"
           E  scr_tdm_globalbattlechatterprobability "0"
           E  scr_tdm_numlives "0"
           E  scr_tdm_playerrespawndelay "0"
           E  scr_tdm_roundlimit "1"
           E  scr_tdm_score_assist "50"
           E  scr_tdm_score_death "0"
           E  scr_tdm_score_headshot "0"
           E  scr_tdm_score_kill "100"
           E  scr_tdm_score_suicide "0"
           E  scr_tdm_scorelimit "10000"
           E  scr_tdm_timelimit "10"
           E  scr_tdm_waverespawndelay "0"
           E  scr_team_allowHardpointStreakAfterDeath "0"
           E  scr_team_artilleryTeamKillPenalty "0.25"
S             scr_team_fftype "0"
           E  scr_team_kickteamkillers "0"
           E  scr_team_mortarTeaTeamKillPenalty "0.25"
           E  scr_team_respawntime "0"
           E  scr_team_teamkillerplaylistbanpenalty "0"
           E  scr_team_teamkillerplaylistbanquantum "0"
           E  scr_team_teamkillpointloss "1"
           E  scr_team_teamkillspawndelay "20"
           E  scr_teambalance "0"
           E  scr_teamKillPunishCount "4"
    A         sd_xa2_device_guid "{xxxxx}"
    A         sensitivity "5"
    A         sm_enable "1"
    A         sm_maxLights "4"
 U  A         snaps "20"
    A      E  snd_enableEq "0"
    A      E  snd_khz "44"
    A      E  snd_losOcclusion "1"
    A         snd_menu_center_channel "1"
    A         snd_menu_cinematic "1"
    A         snd_menu_left_channel "1"
    A         snd_menu_left_surround "1"
    A         snd_menu_lfe "1"
    A         snd_menu_listen_level "0"
    A         snd_menu_master "1"
    A         snd_menu_music "1"
    A         snd_menu_right_channel "1"
    A         snd_menu_right_surround "1"
    A         snd_menu_sfx "1"
    A         snd_menu_speaker_setup "2"
    A         snd_menu_voice "1"
    A         snd_speakerConfiguration "Stereo"
    A C       spawnsystem_weapon_influencer_min_length "0.1"
    A C       spawnsystem_weapon_influencer_update_interval "151"
  R           steamid "XXXXXXXXXXXXXX"
    A         sv_allowDownload "1"
              sv_connectTimeout "80"
S             sv_disableClientConsole "0"
S   A         sv_floodprotect "4"
              sv_fps "20"
S   A         sv_hostname "BlackOpsPrivate"
              sv_kickBanTime "300"
              sv_mapRotation "map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase"
              sv_mapRotationCurrent ""
S   A         sv_maxclients "24"
S   A         sv_maxPing "0"
S   A         sv_maxRate "5000"
S   A         sv_minPing "0"
              sv_privateClients "0"
              sv_privatePassword ""
S       D     sv_pure "1"
S R           sv_ranked "0"
    A         sv_reconnectlimit "3"
              sv_timeout "240"
    A         sv_vac "1"
S   A   D     sv_voice "0"
        D     sv_voiceQuality "3"
    A         sv_wwwBaseURL ""
    A         sv_wwwDlDisconnected "0"
    A         sv_wwwDownload "0"
              sv_zombietime "2"
   IA         sys_configSum "160007939"
   IA         sys_configureGHz "0.0116976"
   IA         sys_gpu "NVIDIA GeForce GTX 260"
   IA         sys_sysMB "1024"
    A         team_indicator "0"
           E  ui_hud_obituaries "1"
           E  ui_hud_showobjicons "1"
  R           version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.27 CL(794786) CODPCAB-V64 CEG Sun Nov 07 15:00:58 2010 win-x86"
    A         voice_deadChat "0"
    A         voice_global "0"
    A         voice_localEcho "0"
              waypointIconHeight "36"
              waypointIconWidth "36"
              waypointOffscreenPointerDistance "20"
    A         winvoice_mic_mute "1"
    A         winvoice_mic_reclevel "65535"
    A         winvoice_mic_scaler "1"
    A         winvoice_save_voice "0"

402 total dvars


Full dump of dvars (unlocked completely)

2544 total dvars

]dvarlist
S             acousticSpikeMaxRange "200"
S             acousticSpikeMinRadius "0.0001"
S             acousticSpikeMinRange "0"
S             acousticSpikeRingSize "20"
S             acousticSpikeSize "10"
S             actionSlotsHide "0"
S             activeAction ""
S             ai_corpseCount "5"
S             ai_debugMeleeAttackSpots "0"
S             ai_debugThreatSelection "0"
S             allEmblemsPurchased "0"
S             allEmblemsUnlocked "0"
S             allItemsPurchased "0"
S             allItemsUnlocked "0"
S             ammoCounterHide "0"
S             arcademode "0"
S             attachmentFilter "0"
S             band_12players "384000"
S             band_18players "580000"
S             band_2players "64000"
S             band_4players "128000"
S             band_6players "192000"
S             band_8players "256000"
S             band_dedicated "2048000"
S             band_demosystem "64000"
S             band_lotsplayers "900000"
S             bandwidth_retry_interval "180000"
S             barebones_class_mode "0"
S             basicTrainingFatal "1"
S             bg_aimSpreadMoveSpeedThreshold "11"
S             bg_blendTimeOverride "-1"
S             bg_bobMax "8"
S             bg_disableWeaponPlantingInWater "1"
S             bg_drawGrenadeInHand "0"
S             bg_enableIKActiveFix "1"
S             bg_fallDamageMaxHeight "300"
S             bg_fallDamageMinHeight "128"
S             bg_foliagesnd_fastinterval "500"
S             bg_foliagesnd_maxspeed "180"
S             bg_foliagesnd_minspeed "40"
S             bg_foliagesnd_resetinterval "500"
S             bg_foliagesnd_slowinterval "1500"
S             bg_forceDurationOverride "-1"
S             bg_forceExplosiveBullets "0"
S             bg_freeCamClipToHeliPatch "1"
S             bg_gravity "800"
S             bg_gunXOffset "0"
S             bg_ladder_yawcap "100"
S             bg_legYawCrouchTolerance "40"
S             bg_legYawProneTolerance "20"
S             bg_legYawTolerance "40"
S             bg_lowGravity "400"
S             bg_maxGrenadeIndicatorSpeed "100"
S             bg_maxWeaponAnimScale "0.66"
S             bg_plantInWaterDepth "5"
S             bg_playStandToCrouchAnims "0"
S             bg_prone_yawcap "45"
S             bg_proneSwingSpeed "0.08"
S             bg_shock_animation "0"
S             bg_shock_lookControl "1"
S             bg_shock_lookControl_fadeTime "2"
S             bg_shock_lookControl_maxpitchspeed "90"
S             bg_shock_lookControl_maxyawspeed "90"
S             bg_shock_lookControl_mousesensitivityscale "0.5"
S             bg_shock_movement "1"
S             bg_shock_screenBlurBlendFadeTime "1"
S             bg_shock_screenBlurBlendTime "0.4"
S             bg_shock_screenFlashShotFadeTime "1"
S             bg_shock_screenFlashWhiteFadeTime "1"
S             bg_shock_screenType "blurred"
S             bg_shock_sound "1"
S             bg_shock_soundDryLevel "1"
S             bg_shock_soundEnd "shellshock_end"
S             bg_shock_soundEndAbort "shellshock_end_abort"
S             bg_shock_soundFadeInTime "0.25"
S             bg_shock_soundFadeOutTime "2.5"
S             bg_shock_soundLoop "shellshock_loop"
S             bg_shock_soundLoopEndDelay "-3"
S             bg_shock_soundLoopFadeTime "1.5"
S             bg_shock_soundLoopSilent "shellshock_loop_silent"
S             bg_shock_soundModEndDelay "2"
S             bg_shock_soundRoomType "default"
S             bg_shock_soundSnapshot "default"
S             bg_shock_soundWetLevel "0.5"
S             bg_shock_viewKickFadeTime "3"
S             bg_shock_viewKickPeriod "0.75"
S             bg_shock_viewKickRadius "0.05"
S             bg_shock_visionset_inTime "0"
S             bg_shock_visionset_name ""
S             bg_shock_visionset_outTime "0"
S             bg_slopeFrames "10"
S             bg_swingSpeed "0.15"
S             bg_teleportAlignTime "500"
S             bg_viewBobAmplitudeBase "0.16"
S             bg_viewBobAmplitudeDtp "0.002 0.002"
S             bg_viewBobAmplitudeDucked "0.0075 0.0075"
S             bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
S             bg_viewBobAmplitudeProne "0.08 0.04"
S             bg_viewBobAmplitudeRoll "1.5"
S             bg_viewBobAmplitudeSprinting "0.02 0.014"
S             bg_viewBobAmplitudeStanding "0.007 0.007"
S             bg_viewBobAmplitudeStandingAds "0.007 0.007"
S             bg_viewBobAmplitudeSwimming "3 2"
S             bg_viewKickMax "90"
S             bg_viewKickMin "0.5"
S             bg_viewKickRandom "0.4"
S             bg_viewKickScale "0.2"
S             bg_vsmode_hud "0"
S             bg_weaponBobAmplitudeBase "0.16"
S             bg_weaponBobAmplitudeDtp "0.002 0.002"
S             bg_weaponBobAmplitudeDucked "0.045 0.025"
S             bg_weaponBobAmplitudeProne "0.02 0.005"
S             bg_weaponBobAmplitudeRoll "1.5"
S             bg_weaponBobAmplitudeSprinting "0.02 0.014"
S             bg_weaponBobAmplitudeStanding "0.055 0.025"
S             bg_weaponBobAmplitudeSwimming "4 4"
S             bg_weaponBobFrequencySwimming "0.1"
S             bg_weaponBobHeavyWeaponScalar "1.5"
S             bg_weaponBobLag "0.25"
S             bg_weaponBobMax "8"
S             bg_weaponleftbone "tag_weapon_left"
S             bg_weaponrightbone "tag_weapon_right"
S             blackopsmode "0"
S             bodyTypeFromGun "0"
S             bot_difficulty "normal"
S             bot_enemies "6"
S             bot_friends "6"
S             bot_tips "1"
S             bullet_penetrationMinFxDist "30"
S             bulletrange "8192"
S             category "0"
S             categoryPlaylist "0"
S             cg_adsZoomToggleStyle "1"
S             cg_adsZScaleMax "1.25"
S             cg_allow_mature "1"
S             cg_allPlayerNamesVisible "0"
S             cg_artilleryKillCamBackDist "30"
S             cg_artilleryKillCamFov "30"
S             cg_artilleryKillCamGroundBackDist "30"
S             cg_artilleryKillCamGroundUpDist "15"
S             cg_artilleryKillCamUpDist "3"
S             cg_artilleryKillCamWallOutDist "10"
S             cg_artilleryKillCamWallSideDist "30"
S             cg_blood "1"
S             cg_brass "1"
S             cg_bulletlength "80"
S             cg_bulletwidth "2"
S             cg_cameraSpikeEnemyColor "1 0 0 1"
S             cg_cameraSpikeHighlightBrightness "5"
S             cg_cameraVehicleExitTweenTime "0.4"
S             cg_cameraWaterClip "4.5"
S             cg_canSeeFriendlyFrustumExpand "-30"
S             cg_canSeeFriendlyFrustumMinDistance "100"
S             cg_canSeeFriendlyFrustumUpdateInterval "250"
S             cg_centertime "5"
S             cg_chatHeight "5"
S             cg_chatTime "12000"
S             cg_cinematicFullscreen "1"
S             cg_connectionIconSize "5"
S             cg_constantSizeHeadIcons "0"
S             cg_corpseHighlightFadeTime "2"
S             cg_crosshairAlpha "1"
S             cg_crosshairAlphaMin "0.5"
S             cg_crosshairDynamic "0"
S             cg_crosshairEnemyColor "1"
S             cg_cursorHints "4"
S             cg_debug_overlay_viewport "0"
S             cg_debug_triggers "0"
S             cg_debugDrawSafeAreas "0"
S             cg_debugevents "0"
S             cg_debugInfoCornerOffset "0 0"
S             cg_debugMounting "0"
S             cg_debugposition "0"
S             cg_descriptiveText "1"
S             cg_destructibleKillCamCloseXYDist "24"
S             cg_destructibleKillCamCloseZDist "24"
S             cg_destructibleKillCamFarBlur "2"
S             cg_destructibleKillCamFarBlurDist "300"
S             cg_destructibleKillCamFarBlurStart "100"
S             cg_destructibleKillCamFov "50"
S             cg_destructibleKillCamNearBlur "4"
S             cg_destructibleKillCamNearBlurEnd "100"
S             cg_destructibleKillCamNearBlurStart "0"
S             cg_destructibleKillCamRegularHeight "90"
S             cg_destructibleKillCamZIncrease "15"
S             cg_development "0"
S             cg_dogKillCamDistFromEyes "20"
S             cg_dogKillCamForwardDist "-40"
S             cg_dogKillCamFov "90"
S             cg_dogKillCamSideDist "0"
S             cg_dogKillCamUpDist "30"
S             cg_dogKillMinDistFromTarget "100"
S             cg_draw2D "1"
S             cg_drawBreathHint "1"
S             cg_drawCrosshair "1"
S             cg_drawCrosshair3D "1"
S             cg_drawCrosshairNames "1"
S             cg_drawCrosshairNamesPosX "300"
S             cg_drawCrosshairNamesPosY "180"
S             cg_drawErrorMessages "1"
S             cg_drawFPS "Off"
S             cg_drawFPSLabels "1"
S             cg_drawFPSOnly "0"
S             cg_drawFPSScale "0"
S             cg_drawFriendlyNames "1"
S             cg_drawGun "1"
S             cg_drawHealth "0"
S             cg_drawHoldBreathHint "1"
S             cg_drawMantleHint "1"
S             cg_drawMaterial "Off"
S             cg_drawModelAxis "-1"
S             cg_drawpaused "1"
S             cg_drawScriptUsage "0"
S             cg_drawShellshock "1"
S             cg_drawSnapshot "0"
S             cg_drawSnapshotTime "1"
S             cg_drawThroughWalls "0"
S             cg_drawTurretCrosshair "1"
S             cg_drawVersion "0"
S             cg_drawVersionX "50"
S             cg_drawVersionY "18"
S             cg_dumpAnims "-1"
S             cg_enemyNameFadeIn "250"
S             cg_enemyNameFadeOut "250"
S             cg_errordecay "100"
S             cg_explosiveKillCamBackDist "150"
S             cg_explosiveKillCamGroundBackDist "30"
S             cg_explosiveKillCamGroundUpDist "15"
S             cg_explosiveKillCamStopDecelDist "100"
S             cg_explosiveKillCamStopDist "200"
S             cg_explosiveKillCamUpDist "10"
S             cg_explosiveKillCamWallOutDist "10"
S             cg_explosiveKillCamWallSideDist "30"
S             cg_fakefireWizbyChance "0.2"
S             cg_firstPersonTracerChance "0"
S             cg_flareVisionSetFadeDuration "2000"
S             cg_footprints "1"
S             cg_footprintsDebug "0"
S             cg_footprintsDistortWater "0"
S             cg_footsteps "1"
S             cg_fov "65"
S             cg_fov_default "65"
S             cg_fov_default_thirdperson "40"
S             cg_fovCompMax "85"
S             cg_fovExtraCam "30"
S             cg_fovMin "10"
S             cg_fovScale "1"
S             cg_friendlyNameFadeIn "0"
S             cg_friendlyNameFadeOut "1500"
S             cg_fuelHudVersion "1"
S             cg_gameBoldMessageWidth "390"
S             cg_gameMessageWidth "455"
S             cg_gun_fovcomp_x "-2"
S             cg_gun_fovcomp_y "0"
S             cg_gun_fovcomp_z "0"
S             cg_gun_move_f "0"
S             cg_gun_move_minspeed "0"
S             cg_gun_move_r "0"
S             cg_gun_move_rate "0"
S             cg_gun_move_u "0"
S             cg_gun_ofs_f "0"
S             cg_gun_ofs_r "0"
S             cg_gun_ofs_u "0"
S             cg_gun_x "0"
S             cg_gun_y "0"
S             cg_gun_z "0"
S             cg_headIconMinScreenRadius "0.025"
S             cg_heliKillCamFarBlur "2"
S             cg_heliKillCamFarBlurDist "300"
S             cg_heliKillCamFarBlurStart "100"
S             cg_heliKillCamFov "15"
S             cg_heliKillCamNearBlur "4"
S             cg_heliKillCamNearBlurEnd "100"
S             cg_heliKillCamNearBlurStart "0"
S             cg_hintFadeTime "100"
S             cg_hudChatIntermissionPosition "5 90"
S             cg_hudChatPosition "5 200"
S             cg_hudDamageDirectionalIconTime "1000"
S             cg_hudDamageIconHeight "64"
S             cg_hudDamageIconInScope "0"
S             cg_hudDamageIconOffset "128"
S             cg_hudDamageIconTime "2000"
S             cg_hudDamageIconWidth "128"
S             cg_hudGrenadeIconEnabledFlash "0"
S             cg_hudGrenadeIconHeight "25"
S             cg_hudGrenadeIconInScope "0"
S             cg_hudGrenadeIconMaxHeight "104"
S             cg_hudGrenadeIconMaxRangeFlash "500"
S             cg_hudGrenadeIconMaxRangeFrag "250"
S             cg_hudGrenadeIconOffset "50"
S             cg_hudGrenadeIconWidth "25"
S             cg_hudGrenadeIndicatorFadeUp "0"
S             cg_hudGrenadeIndicatorStartColor "1 1 1 1"
S             cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
S             cg_hudGrenadePointerHeight "12"
S             cg_hudGrenadePointerPivot "12 27"
S             cg_hudGrenadePointerPulseFreq "1.7"
S             cg_hudGrenadePointerPulseMax "1.85"
S             cg_hudGrenadePointerPulseMin "0.3"
S             cg_hudGrenadePointerWidth "25"
S             cg_hudlegacysplitscreenscale "2"
S             cg_hudMapBorderWidth "2"
S             cg_hudMapFriendlyHeight "15"
S             cg_hudMapFriendlyWidth "15"
S             cg_hudMapPlayerHeight "20"
S             cg_hudMapPlayerWidth "20"
S             cg_hudMapRadarLineThickness "0.15"
S             cg_hudObjectiveTextScale "0.3"
S             cg_hudProneY "-160"
S             cg_hudSayPosition "5 180"
S             cg_hudsplitscreencompassscale "1.5"
S             cg_hudsplitscreenstancescale "2"
S             cg_hudStanceFlash "1 1 1 1"
S             cg_hudStanceHintPrints "0"
S             cg_hudVotePosition "5 220"
S             cg_infraredBlurTime "250"
S             cg_infraredHighlightOffset "0.75"
S             cg_infraredHighlightScale "200"
S             cg_invalidCmdHintBlinkInterval "600"
S             cg_invalidCmdHintDuration "1800"
S             cg_laserEndOffset "0.5"
S             cg_laserFlarePct "0.2"
S             cg_laserForceOn "0"
S             cg_laserLight "1"
S             cg_laserLightBeginOffset "13"
S             cg_laserLightBodyTweak "15"
S             cg_laserLightEndOffset "-3"
S             cg_laserLightRadius "3"
S             cg_laserRadius "0.8"
S             cg_laserRange "1500"
S             cg_laserRangePlayer "1500"
S             cg_mapLocationSelectionCursorSpeed "0.6"
S             cg_mapLocationSelectionRotationSpeed "3"
S             cg_marks_ents_player_only "0"
S             cg_mature "1"
S             cg_MaxDownedPulseRate "4"
S             cg_MinDownedPulseRate "1"
S             cg_motionblur_duration "2500"
S             cg_motionblur_fadeout "500"
S             cg_nopredict "0"
S             cg_overheadIconSize "0.7"
S             cg_overheadNamesFarDist "512"
S             cg_overheadNamesFarScale "0.7"
S             cg_overheadNamesFont "2"
S             cg_overheadNamesGlow "0 0 0 1"
S             cg_overheadNamesMaxDist "10000"
S             cg_overheadNamesNearDist "64"
S             cg_overheadNamesSize "0.5"
S             cg_overheadNamesTagUpdateInterval "1"
S             cg_overheadRankSize "0.5"
S             cg_playerFrustumHalfHeight "36"
S             cg_playerHighlightBlinkTime "1250"
S             cg_playerHighlightBrightness "3"
S             cg_playerHighlightEnemyColor "1 0.101961 0.101961 1"
S             cg_playerHighlightMinFade "0.4"
S             cg_playerHighlightTargetSize "750"
S             cg_predictItems "1"
S             cg_proneFeetCollisionHull "1"
S             cg_readTitleStorageLocally "0"
S             cg_retrieveHintTime "0"
S             cg_retrieveHintTimeStuck "2000"
S             cg_rocketKillCamBackDist "70"
S             cg_rocketKillCamUpDist "10"
S             cg_scoreboardBannerHeight "35"
S             cg_scoreboardFont "3"
S             cg_scoreboardHeaderFontScale "0.315"
S             cg_scoreboardHeight "435"
S             cg_scoreboardItemHeight "18"
S             cg_scoreboardMyColor "1 0.8 0.4 1"
S             cg_scoreboardPingGraph "0"
S             cg_scoreboardPingHeight "0.7"
S             cg_scoreboardPingText "1"
S             cg_scoreboardPingWidth "0.036"
S             cg_scoreboardQuarterscreenWidth "395"
S             cg_scoreboardRankFontScale "0.26"
S             cg_scoreboardScrollStep "3"
S             cg_scoreboardSplitscreenWidth "700"
S             cg_scoreboardTextOffset "0.6"
S             cg_scoreboardWidth "500"
S             cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
S             cg_ScoresPing_HighColor "0.8 0 0 1"
S             cg_ScoresPing_Interval "1"
S             cg_ScoresPing_LowColor "0 0.74902 0 1"
S             cg_ScoresPing_MaxBars "4"
S             cg_ScoresPing_MedColor "0.8 0.8 0 1"
S             cg_scriptedKillCamCloseXYDist "24"
S             cg_scriptedKillCamCloseZDist "24"
S             cg_scriptedKillCamFarBlur "2"
S             cg_scriptedKillCamFarBlurDist "300"
S             cg_scriptedKillCamFarBlurStart "100"
S             cg_scriptedKillCamFov "50"
S             cg_scriptedKillCamNearBlur "4"
S             cg_scriptedKillCamNearBlurEnd "100"
S             cg_scriptedKillCamNearBlurStart "0"
S             cg_scriptIconSize "5"
S             cg_seatHintFadeTime "2000"
S             cg_showmiss "0"
S             cg_showZombieControls "0"
S             cg_showZombieMap "1"
S             cg_spectateThirdPerson "0"
S             cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
S             cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
S             cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
S             cg_subtitleMinTime "3"
S             cg_subtitles "1"
S             cg_subtitleWidthStandard "520"
S             cg_subtitleWidthWidescreen "520"
S             cg_teamChatsOnly "0"
S             cg_thirdPerson "0"
S             cg_thirdPersonAngle "354"
S             cg_thirdPersonFocusDist "512"
S             cg_thirdPersonMode "Fixed"
S             cg_thirdPersonRange "120"
S             cg_timedDamageDuration "500"
S             cg_tracerchance "0.2"
S             cg_tracerlength "100"
S             cg_tracerNoDrawTime "0"
S             cg_tracerScale "1"
S             cg_tracerScaleDistRange "25000"
S             cg_tracerScaleMinDist "5000"
S             cg_tracerScrewDist "100"
S             cg_tracerScrewRadius "0.15"
S             cg_tracerSpeed "7500"
S             cg_tracerwidth "3"
S             cg_treadmarks "0"
S             cg_turretBipodOffset "17"
S             cg_turretKillCamBackOffset "0"
S             cg_turretKillCamCloseXYDist "24"
S             cg_turretKillCamCloseZDist "24"
S             cg_turretKillCamDistanceIncrease "100"
S             cg_turretKillCamFarBlur "2"
S             cg_turretKillCamFarBlurDist "300"
S             cg_turretKillCamFarBlurStart "100"
S             cg_turretKillCamFov "100"
S             cg_turretKillCamHeightIncrease "60"
S             cg_turretKillCamNearBlur "4"
S             cg_turretKillCamNearBlurEnd "25"
S             cg_turretKillCamNearBlurStart "0"
S             cg_turretKillCamSideOffset "0"
S             cg_ufo_scaler "6"
S             cg_use_colored_smoke "0"
S             cg_usingClientScripts "1"
S             cg_viewVehicleInfluenceGunner "1 1 1"
S             cg_viewVehicleInfluenceGunnerFiring "0 0 0"
S             cg_viewZSmoothingMax "16"
S             cg_viewZSmoothingMin "1"
S             cg_viewZSmoothingTime "0.1"
S             cg_visionSetLerpMaxDecreasePerFrame "0.01"
S             cg_visionSetLerpMaxIncreasePerFrame "0.02"
S             cg_voiceIconSize "0"
S             cg_watersheeting "1"
S             cg_waterTrailRippleFrequency "400"
S             cg_waterTrailRippleVariance "200"
S             cg_weaponCycleDelay "0"
S             cg_weaponHintsCoD1Style "1"
S             cg_youInKillCamSize "11"
S             cl_allowDownload "1"
S             cl_analog_attack_threshold "0.8"
S             cl_anglespeedkey "1.5"
S             cl_avidemo "0"
S             cl_bypassMouseInput "0"
S             cl_clientDemoCoolMomentExtendEnabled "0"
S             cl_clientDemoCoolMomentExtendTime "3"
S             cl_clientDemoMaxRecordTime "10"
S             cl_clientDemoName ""
S             cl_clientDemoRequestPingTime "6"
S             cl_clientDemoType "0"
S             cl_clientDemoUseMemoryBuffer "0"
S             cl_connectionAttempts "10"
S             cl_connectTimeout "200"
S             cl_dblTapMaxDelayTime "500"
S             cl_dblTapMaxHoldTime "500"
S             cl_demoFFSpeed "0"
S             cl_demoLiveStreaming "0"
S             cl_demoSkipToTime "0"
S             cl_dtpHoldTime "200"
S             cl_findsessions_timeout "30"
S             cl_forceavidemo "0"
S             cl_freelook "1"
S             cl_freezeDemo "0"
S             cl_hudDrawsBehindUI "1"
S             cl_ingame "0"
S             cl_inputTimeScaleFrac "0"
S             cl_maxpackets "30"
S             cl_maxPing "800"
S             cl_maxppf "5"
S             cl_motdString ""
S             cl_mouseAccel "0"
S             cl_network_warning "0"
S             cl_nodelta "0"
S             cl_noprint "0"
S             cl_packetdup "1"
S             cl_paused "0"
S             cl_pitchspeed "140"
S             cl_punkbuster "0"
S             cl_serverchallenge "0"
S             cl_serverStatusResendTime "750"
S             cl_showmouserate "0"
S             cl_shownet "0"
S             cl_shownuments "0"
S             cl_showSend "0"
S             cl_showServerCommands "0"
S             cl_showTimeDelta "0"
S             cl_socketpool_enabled "0"
S             cl_socketpool_size "10"
S             cl_stanceHoldTime "300"
S             cl_talking "0"
S             cl_timeout "40"
S             cl_voice "1"
S             cl_wadefps "0"
S             cl_wasconnected "0"
S             cl_wwwDownload "1"
S             cl_yawspeed "140"
S             clancard_clanid "0"
S             clanMessageLastFetchTime "0"
S             clanName ""
S             codMessageLastFetchTime "0"
S             collectors "0"
S             com_animCheck "0"
S             com_desiredMenu "0"
S             com_filter_output "0"
S             com_first_time "0"
S             com_first_time_pc "1"
S             com_freemoveScale "1"
S             com_introPlayed "1"
S             com_maxclients "32"
S             com_maxfps "85"
S             com_maxFrameTime "100"
S             com_movieIsPlaying "0"
S             com_recommendedSet "1"
S             com_startupIntroPlayed "1"
S             com_statmon "0"
S             com_timescale "1"
S             com_voip_bandwidth_restricted "1"
S             com_voip_disable_threshold "1200"
S             com_voip_resume_time "0"
S             compass "1"
S             compassClampIcons "1"
S             compassCoords "740 3590 400"
S             compassECoordCutoff "37"
S             compassEnemyFootstepEnabled "0"
S             compassEnemyFootstepMaxRange "500"
S             compassEnemyFootstepMaxZ "100"
S             compassEnemyFootstepMinSpeed "140"
S             compassForcePlayerIcon "0"
S             compassFriendlyHeight "18.75"
S             compassFriendlyWidth "18.75"
S             compassGridAlign "0"
S             compassGridCols "5"
S             compassGridEnabled "1"
S             compassGridRows "5"
S             compassLocalRadarRadius "700"
S             compassLocalRadarUpdateTime "2.25"
S             compassMaxRange "2500"
S             compassMinRadius "0.0001"
S             compassMinRange "0.0001"
S             compassObjectiveArrowHeight "20"
S             compassObjectiveArrowOffset "2"
S             compassObjectiveArrowRotateDist "5"
S             compassObjectiveArrowWidth "20"
S             compassObjectiveDetailDist "10"
S             compassObjectiveDrawLines "1"
S             compassObjectiveHeight "20"
S             compassObjectiveIconHeight "18"
S             compassObjectiveIconHeightZombie "16"
S             compassObjectiveIconWidth "18"
S             compassObjectiveIconWidthZombie "16"
S             compassObjectiveMaxHeight "70"
S             compassObjectiveMaxRange "2048"
S             compassObjectiveMinAlpha "1"
S             compassObjectiveMinDistRange "1"
S             compassObjectiveMinHeight "-70"
S             compassObjectiveNearbyDist "4"
S             compassObjectiveNumRings "10"
S             compassObjectiveRingSize "80"
S             compassObjectiveRingTime "10000"
S             compassObjectiveTextHeight "18"
S             compassObjectiveTextScale "0.3"
S             compassObjectiveWidth "20"
S             compassPartialType "0"
S             compassPlayerHeight "18.75"
S             compassPlayerWidth "18.75"
S             compassRadarLineThickness "0.4"
S             compassRadarPingFadeTime "4"
S             compassRadarUpdateFastTime "2"
S             compassRadarUpdateTime "4"
S             compassRotation "1"
S             compassSatellitePingFadeTime "10"
S             compassSatelliteScanTime "1000"
S             compassSatelliteStaticImageFadeTime "0"
S             compassScaleDiff "0"
S             compassScaleDuration "0"
S             compassScaleReset "0"
S             compassScaleTimer "0"
S             compassShowEnemies "1"
S             compassSize "1"
S             compassSoundPingFadeTime "2"
S             compassSpectatorsSeeEnemies "0"
S             compassStaticImageUpdateTime "5000"
S             compassTickertapeStretch "0.5"
S             con_default_console_filter "*"
S             con_errormessagetime "8"
S             con_gameMsgWindow0FadeInTime "0.25"
S             con_gameMsgWindow0FadeOutTime "0.5"
S             con_gameMsgWindow0Filter "gamenotify obituary"
S             con_gameMsgWindow0LineCount "4"
S             con_gameMsgWindow0MsgTime "5"
S             con_gameMsgWindow0ScrollTime "0.25"
S             con_gameMsgWindow0SplitscreenScale "1.5"
S             con_gameMsgWindow1FadeInTime "0.25"
S             con_gameMsgWindow1FadeOutTime "0.01"
S             con_gameMsgWindow1Filter "boldgame"
S             con_gameMsgWindow1LineCount "1"
S             con_gameMsgWindow1MsgTime "8"
S             con_gameMsgWindow1ScrollTime "0.25"
S             con_gameMsgWindow1SplitscreenScale "1.5"
S             con_gameMsgWindow2FadeInTime "0.75"
S             con_gameMsgWindow2FadeOutTime "0.5"
S             con_gameMsgWindow2Filter "subtitle"
S             con_gameMsgWindow2LineCount "7"
S             con_gameMsgWindow2MsgTime "5"
S             con_gameMsgWindow2ScrollTime "0.25"
S             con_gameMsgWindow2SplitscreenScale "1.5"
S             con_inputBoxColor "0.25 0.25 0.2 1"
S             con_inputHintBoxColor "0.4 0.4 0.35 1"
S             con_matchPrefixOnly "1"
S             con_minicon "0"
S             con_miniconlines "5"
S             con_minicontime "4"
S             con_outputBarColor "1 1 0.95 0.6"
S             con_outputSliderColor "0.15 0.15 0.1 0.6"
S             con_outputWindowColor "0.35 0.35 0.3 0.75"
S             con_typewriterColorBase "1 1 1"
S             con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
S             con_typewriterColorGlowCompleted "0 0.3 0.8 1"
S             con_typewriterColorGlowFailed "0.8 0 0 1"
S             con_typewriterColorGlowUpdated "0 0.6 0.18 1"
S             con_typewriterDecayDuration "1000"
S             con_typewriterDecayStartTime "4000"
S             con_typewriterEnabledSounds "0"
S             con_typewriterPrintSpeed "40"
S             counterDownloadInterval "15"
S             counterUploadInterval "15"
S             custom_class_create_enabled "1"
S             custom_class_damage "2"
S             custom_class_explosive_damage "2"
S             custom_class_health "100"
S             custom_class_health_regen "4"
S             custom_class_health_vampirism "0"
S             custom_class_mode "0"
S             custom_class_speed "3"
S             custom_class_sprint_speed "1"
S             custom_class_team "1"
S             custom_killstreak_1 "0"
S             custom_killstreak_1_kills "0"
S             custom_killstreak_2 "0"
S             custom_killstreak_2_kills "0"
S             custom_killstreak_3 "0"
S             custom_killstreak_3_kills "0"
S             custom_killstreak_mode "0"
S             custom_killstreak_numkills "1"
S             custom_perks_allow_pro "0"
S             customclass1 "CUSTOM 1"
S             customclass2 "CUSTOM 2"
S             customclass3 "CUSTOM 3"
S             customclass4 "CUSTOM 4"
S             customclass5 "CUSTOM 5"
S             customGameMode "0"
S             ddl_verbose "0"
S             debug_rope "0"
S             debug_trace "0"
S             DebugFireManager "0"
S             debugRenderBrushes "0"
S             debugRenderBulletMeshes "0"
S             debugRenderCollisionDistance "800"
S             debugRenderColoredPatches "0"
S             debugRenderEntityBrushes "0"
S             debugRenderGjkTraceGeom "0"
S             debugRenderMask "All"
S             debugRenderPatches "0"
S             debugRenderPlayerCollision "0"
S             debugRenderStaticModelsBounds "0"
S             debugStats "1"
S             dec20_Enabled "0"
S             dedicated "listen server"
S             defaultDamageDuration "300"
S             defaultDamageInterval "300"
S             defaultHitDamage "5"
S             demo_bookmarkEventThresholdTime "2"
S             demo_bytesPerSecondMax "8192"
S             demo_bytesPerSecondMin "2048"
S             demo_client "0"
S             demo_cmdnum "0"
S             demo_controllerConfig "0"
S             demo_debug "0"
S             demo_defaultSegmentTag ""
S             demo_drawdebuginformation "0"
S             demo_enabled "1"
S             demo_errormessage ""
S             demo_errortitle ""
S             demo_filesizeLimit "10"
S             demo_keyframerate "10"
S             demo_packetsPerSecondMax "10"
S             demo_packetsPerSecondMin "2"
S             demo_pause "0"
S             demo_recordBasicTraining "0"
S             demo_recordingrate "100"
S             demo_recordPrivateMatch "0"
S             demo_save_smp "0"
S             demo_selectedSegmentIndex "0"
S             demo_timescale "1"
S             demo_timeScaleRate "4"
S             demo_usefilesystem "0"
S             developer "0"
S             developer_script "0"
S             disconnected_ctrls ""
S             dive2swim "200"
S             dive_recharge "1000"
S             dog_debug "1"
S             dog_MeleeDamage "150"
S             dog_turn180_angle "135"
S             dog_turn90_angle "70"
S             dog_turn_min_goal_dist "40"
S             door_breach_weapondrop "1"
S             doublesided_raycasts "0"
S             drawEntityCount "0"
S             drawEntityCountPos "-55 -180"
S             drawEntityCountSize "32"
S             drawKillcamData "0"
S             drawKillcamDataPos "-55 -230"
S             drawKillcamDataSize "32"
S             drawLagometer "0"
S             drawServerBandwidth "0"
S             drawServerBandwidthPos "-55 -280"
S             drew_notes "4"
S             dtp "1"
S             dtp_exhaustion_window "1500"
S             dtp_fall_damage_max_height "200"
S             dtp_fall_damage_min_height "65"
S             dtp_max_apex_duration "400"
S             dtp_max_slide_addition "0"
S             dtp_max_slide_duration "300"
S             dtp_min_speed "3.16"
S             dtp_new_trajectory "1"
S             dtp_new_trajectory_multiplier "2"
S             dtp_post_move_pause "100"
S             dtp_startup_delay "250"
S             dumpStaticModels "0"
S             dw_active "1"
S             dw_dupe_key "0"
S             dw_loggedin "1"
S             dw_numaccounts "-1"
S             dw_popup "Logged in OK"
S             dw_user0 ""
S             dw_user1 ""
S             dw_user2 ""
S             dw_user3 ""
S             dw_user4 ""
S             dwFileFetchTryIntervalBase "2"
S             dwFileFetchTryIntervalMax "30"
S             dwFileFetchTryMaxAttempts "30"
S             dynEnt_bulletForce "800"
S             dynEnt_explodeForce "12500"
S             dynEnt_explodeMaxEnts "20"
S             dynEnt_explodeMinForce "40"
S             dynEnt_explodeSpinScale "4"
S             dynEnt_explodeUpbias "0.5"
S             dynEnt_sentientAutoActivate "1"
S             dynEnt_spawnedLimit "50"
S             dynEntPieces_angularVelocity "0 0 0"
S             dynEntPieces_impactForce "1000"
S             dynEntPieces_velocity "0 0 0"
S             emblem_scroll_delay_first "150"
S             emblem_scroll_delay_rest "50"
S             enable_global_wind "0"
S             enable_grass_wind "0"
S             enable_moving_paths "1"
S             enable_new_prone_check "0"
S             eventMessageLastFetchTime "0"
S             facepaintLodDist "1250"
S             fire_audio_random_max_duration "1000"
S             fire_audio_repeat_duration "1500"
S             fire_burn_time "3000"
S             fire_world_damage "5"
S             fire_world_damage_duration "5"
S             fire_world_damage_rate "1"
S             fixedtime "0"
S             flame_config_valid "0"
S             flame_debug_render "0"
S             flame_kick_offset "-2 0 -0.5"
S             flame_kick_recover_speed "4"
S             flame_kick_speed "4"
S             flame_render "1"
S             flame_team_damage "0"
S             flame_test "0"
S             flame_use_dvars "0"
S             flameVar_editingFlameTable "none"
S             flameVar_lastFlameTable "none"
S             flareDisableEffects "0"
S             footstep_sounds_cutoff "1000"
S             friction "5.5"
S             friendsNewsLastFetchTime "2170"
S             fs_basegame ""
S             fs_basepath "c:\program files (x86)\steam\steamapps\common\call of duty black ops"
S             fs_cdpath ""
S             fs_copyfiles "0"
S             fs_debug "0"
S             fs_game ""
S             fs_homepath "c:\program files (x86)\steam\steamapps\common\call of duty black ops"
S             fs_ignoreLocalized "0"
S             fs_restrict "0"
S             fs_usedevdir "0"
S             fs_userDocuments "*snip*"
S             fs_usermapdir ""
S             fsDebugRatingValue "0"
S             fshDebugFileList "0"
S             fshLiveBlurb ""
S             fshOldItemColor "1 1 1 0.2"
S             fshSearchTaskDelay "1200"
S             fshSelectFirstSlotRow "0"
S             fshSelectLastSlotRow "0"
S             fsIsSelectedFileDescriptionModified "0"
S             fsIsSelectedFileNameModified "0"
S             fsMaxPrivateSlotRowsOther "2"
S             fsOtherUserPrivateSlotCol "0"
S             fsOtherUserSlotSelected "0"
S             fsPrivateSlotCol "0"
S             fsRecents "7"
S             fsRecentsCount "100"
S             fsSearchFileType "1"
S             fsSearchRowText1 "@MENU_FILESHARE_MOSTRECENT"
S             fsSearchRowText2 "@MENU_ALL"
S             fsSearchRowText3 "@MENU_ALL"
S             fsSearchRowText4 "@MENU_ALL"
S             fsSearchRowText5 "@MENU_ALL"
S             fsSearchRowText6 "@MENU_ALL"
S             fsSearchRowValue1 "0"
S             fsSearchRowValue2 "0"
S             fsSearchRowValue3 "0"
S             fsSearchRowValue4 "0"
S             fsSearchRowValue5 "0"
S             fsSearchRowValue6 "0"
S             fsSearchSelectedRow "0"
S             fsSelectedFileDescription ""
S             fsSelectedFileID ""
S             fsSelectedFileName ""
S             fsSelectedFileTagIndex "0"
S             fsShowStreamingGraph "0"
S             fsSlotEmptyHiddenColor "0 0 0 0"
S             fsSlotEmptyMainColor "0.25 0.25 0.25 0.95"
S             fsSlotEmptyNotSubscribedColor "0.36 0.36 0.36 0.95"
S             fsSlotEmptyShowColor "0 0 0 0.8"
S             fsSlotEmptyShowColorBg "0.4 0.4 0.4 0.5"
S             fsSlotHighlightedColor "0.5 1 0.5 0.8"
S             fsSlotHighlightedColorNoSel "1 1 1 0.9"
S             fsSlotMainColor "1 1 1 1"
S             fsSlotNumMainColor "0.8 0.8 0.8 0.9"
S             fsSlotNumNoSubsribeColor "0 0 0 0.3"
S             fsStarAvgColor "0.7 0.2 0.2 0.8"
S             fsStarHighlightColor "0.7 0.7 0.1 0.8"
S             fsStarPreviewColor "1 1 1 0.5"
S             fx_marks "1"
S             fx_marks_ents "1"
S             fx_marks_smodels "1"
S             fxfrustumCutoff "1000"
S             g_allowvote "1"
S             g_banIPs ""
S             g_clonePlayerMaxVelocity "80"
S             g_compassShowEnemies "0"
S             g_connectpaths "0"
S             g_deadChat "0"
S             g_debugLocHit "0"
S             g_debugLocHitTime "500"
S             g_dropForwardSpeed "10"
S             g_dropHorzSpeedRand "100"
S             g_dropUpSpeedBase "10"
S             g_dropUpSpeedRand "5"
S             g_gametype "tdm"
S             g_loadScripts "1"
S             g_log "games_mp.log"
S             g_logSync "0"
S             g_logTimeStampInSeconds "0"
S             g_oldVoting "1"
S             g_playerCollisionEjectSpeed "25"
S             g_pregame_enabled "0"
S             g_redCrosshairs "1"
S             g_ScoresColor_Allies "0.0901961 0.458824 0.0705882 1"
S             g_ScoresColor_Axis "0.690196 0.0705882 0.0509804 1"
S             g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
S             g_ScoresColor_Free "0.760784 0.780392 0.101961 1"
S             g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
S             g_ScoresColor_Spectator "0.25098 0.25098 0.25098 1"
S             g_synchronousClients "0"
S             g_TeamColor_Allies "0.6 0.639216 0.690196 1"
S             g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
S             g_TeamColor_EnemyTeam "1 0.313726 0.34902 1"
S             g_TeamColor_EnemyTeamAlt "1 0.501961 0 1"
S             g_TeamColor_Free "0.74902 0.25098 0.25098 1"
S             g_TeamColor_MyTeam "0.4 0.701961 0.4 1"
S             g_TeamColor_MyTeamAlt "0.34902 1 1 1"
S             g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
S             g_TeamColor_Squad "0.25098 0.25098 0.74902 1"
S             g_TeamName_Allies "GAME_ALLIES"
S             g_TeamName_Axis "GAME_AXIS"
S             g_useGear "0"
S             g_useholdspawndelay "500"
S             g_voiceChatTalkingDuration "500"
S             g_voteAbstainWeight "0.5"
S             gpad_button_deadzone "0.13"
S             gpad_button_lstick_deflect_max "1"
S             gpad_button_rstick_deflect_max "1"
S             gpad_buttonsConfig "buttons_default"
S             gpad_debug "0"
S             gpad_enabled "0"
S             gpad_menu_scroll_delay_first "420"
S             gpad_menu_scroll_delay_rest "210"
S             gpad_present "0"
S             gpad_rumble "1"
S             gpad_stick_deadzone_max "0.01"
S             gpad_stick_deadzone_min "0.2"
S             gpad_stick_pressed "0.4"
S             gpad_stick_pressed_hysteresis "0.1"
S             gpad_sticksConfig "thumbstick_default"
S             heatMapLoadDelay "2000"
S             hiDef "1"
S             highlightedPlayerClanTag ""
S             highlightedPlayerName ""
S             highlightedPlayerXuid ""
S             hud_deathQuoteFadeTime "1000"
S             hud_enable "1"
S             hud_fade_ammodisplay "0"
S             hud_fade_compass "0"
S             hud_fade_healthbar "2"
S             hud_fade_offhand "0"
S             hud_fade_sprint "1.7"
S             hud_fade_stance "1.7"
S             hud_fade_vehiclecontrols "4"
S             hud_fadeout_speed "0.1"
S             hud_flash_period_offhand "0.5"
S             hud_flash_time_offhand "2"
S             hud_health_pulserate_critical "0.5"
S             hud_health_pulserate_injured "1"
S             hud_health_startpulse_critical "0.33"
S             hud_health_startpulse_injured "1"
S             hudElemPausedBrightness "0.4"
S             ik_actor_tracking_scale "1"
S             ik_ai_hand_offset_vec "0 0 0"
S             ik_ai_hand_rotation_vec "0 0 0"
S             ik_ai_hand_tuning "0"
S             ik_debug "0"
S             ik_dvar_lookatentity_notorso "0"
S             ik_enable "1"
S             ik_enable_ai_hand "0"
S             ik_enable_ai_terrain "2"
S             ik_enable_player_hand "1"
S             ik_enable_player_terrain "1"
S             ik_foot_test "0"
S             ik_hand_test "0"
S             ik_left_hand_lerp_test "0"
S             ik_paranoid_matrix_checks "0"
S             ik_pelvis_test "0"
S             ik_pitch_limit_max "60"
S             ik_pitch_limit_thresh "10"
S             ik_right_hand_lerp_test "0"
S             ik_roll_limit_max "100"
S             ik_roll_limit_thresh "30"
S             ik_yaw_limit_max "90"
S             ik_yaw_limit_thresh "10"
S             in_mouse "1"
S             input_invertPitch "0"
S             input_viewSensitivity "1"
S             invite_waitPeriod "30000"
S             inviteText ""
S             itemSellFactor "0.5"
S             jump_height "39"
S             jump_ladderPushVel "128"
S             jump_slowdownEnable "1"
S             jump_spreadAdd "64"
S             jump_stepSize "18"
S             koth_autodestroytime "60"
S             koth_capturetime "20"
S             koth_delayPlayer "0"
S             koth_destroytime "10"
S             koth_kothmode "0"
S             koth_spawnDelay "60"
S             koth_spawntime "45"
S             language "english"
S             lb_escrowRefresh "1200"
S             lb_escrowTimeout "1200"
S             lb_filter "none"
S             lb_forceLbWrite "0"
S             lb_LastFetchTime "0"
S             lb_maxrows "50"
S             lb_minrefresh "0"
S             lb_prestige "0"
S             lb_type "tdm"
S             lb_typeByResetPeriod "all_time"
S             legacy_zombiemode "0"
S             live_service "1"
S             liveNewsMaxCounters "10"
S             loc_forceEnglish "0"
S             loc_language "0"
S             loc_translate "1"
S             loc_warnings "0"
S             loc_warningsAsErrors "0"
S             log_append "0"
S             logfile "2"
S             long_blocking_call "0"
S             lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
S             lowAmmoWarningColor2 "1 1 1 1"
S             lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
S             lowAmmoWarningNoAmmoColor2 "1 0 0 1"
S             lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
S             lowAmmoWarningNoReloadColor2 "1 1 0 1"
S             lowAmmoWarningPulseFreq "1.7"
S             lowAmmoWarningPulseMax "1.5"
S             lowAmmoWarningPulseMin "0"
S             m_filter "0"
S             m_forward "0.25"
S             m_pitch "0.022"
S             m_side "0.25"
S             m_yaw "0.022"
S             mantle_check_angle "60"
S             mantle_check_glass_extra_range "10"
S             mantle_check_radius "0.1"
S             mantle_check_range "20"
S             mantle_debug "0"
S             mantle_enable "1"
S             mantle_view_yawcap "60"
S             mantle_weapon_anim_height "32"
S             mantle_weapon_height "39"
S             mapname ""
S             matchmaking_debug "1"
S             maxAttachmentsPerWeapon "2"
S             maxreservedslots "6"
S             maxStatsBackupInterval "1"
S             metPlayerListUpdateInterval "10000"
S             metPlayerListUploadInterval "60000"
S             minDelayForOtherPlayerStatsFetch "300000"
S             monkeytoy "0"
S             mortarStrikesLeft "0"
S             motd "Multiplayer. Free with every copy of Call of Duty: Black Ops."
S             msg_dumpEnts "0"
S             msg_hudelemspew "0"
S             msg_printEntityNums "0"
S             msg_zlibCompress "0"
S             msg_zlibCompressOutput "0"
S             name "_YOU_ARE_A_FAG"
S             net_ip "localhost"
S             net_lanauthorize "0"
S             net_minigraph "0"
S             net_noudp "0"
S             net_port "3074"
S             net_profile "0"
S             net_showprofile "0"
S             net_socksEnabled "0"
S             net_socksPassword ""
S             net_socksPort "1080"
S             net_socksServer ""
S             net_socksUsername ""
S             nextdemo ""
S             nextmap ""
S             nightVisionDisableEffects "0"
S             nightVisionFadeInOutTime "0.1"
S             nightVisionPowerOnTime "0.3"
S             notice_onEscArg ""
S             onlinegame "1"
S             overrideNVGModelWithKnife "0"
S             packetDebug "0"
S             party_linearMapCycle "0"
S             party_linearMapCycleRandom "0"
S             party_maxplayers "18"
S             party_minplayers "2"
S             party_simulateLongQoS "0"
S             password ""
S             pc_newversionavailable "0"
S             penetrationCount "5"
S             penetrationCount_allies "5"
S             penetrationCount_axis "5"
S             perk_armorPiercing "40"
S             perk_blackbirdShowsGpsJammer "1"
S             perk_bulletPenetrationMultiplier "2"
S             perk_damageKickReduction "0.2"
S             perk_deathStreakCountRequired "5"
S             perk_delayExplosiveTime "0.2"
S             perk_disarmExplosiveTime "2"
S             perk_dogsAttackGhost "1"
S             perk_extraBreath "5"
S             perk_extraMoneyMultiplier "2"
S             perk_fireproof "95"
S             perk_flakJacket "35"
S             perk_flakJacket_hardcore "9"
S             perk_grenadeDeath "frag_grenade_short_mp"
S             perk_grenadeTossBackTimer "2500"
S             perk_healthRegenMultiplier "1.5"
S             perk_interactSpeedMultiplier "1.15"
S             perk_killstreakReduction "1"
S             perk_mantleReduction "0.5"
S             perk_shellShockReduction "0.5"
S             perk_speedMultiplier "1.07"
S             perk_sprintMultiplier "2"
S             perk_sprintRecoveryMultiplier "0.6"
S             perk_throwbackInnerRadius "120"
S             perk_weapAdsMultiplier "0.5"
S             perk_weapMeleeMultiplier "0.5"
S             perk_weapRateMultiplier "0.75"
S             perk_weapReloadMultiplier "0.5"
S             perk_weapSpreadMultiplier "0.65"
S             perk_weapSwitchMultiplier "0.5"
S             phys_ai_collision_mode "1"
S             phys_bulletSpinScale "3"
S             phys_bulletUpBias "0.5"
S             phys_buoyancy "0"
S             phys_buoyancyDistanceCutoff "2500"
S             phys_buoyancyFastComputation "0"
S             phys_buoyancyRippleFrequency "3000"
S             phys_buoyancyRippleVariance "2000"
S             phys_debugBigQueries "0"
S             phys_debugCallback "0"
S             phys_debugDangerousRigidBodies "1"
S             phys_debugExpensivePushout "1"
S             phys_dragAngular "0.5"
S             phys_dragLinear "0.03"
S             phys_drawCollisionObj "0"
S             phys_drawcontacts "0"
S             phys_drawNitrousVehicle "0"
S             phys_drawNitrousVehicleEffects "0"
S             phys_entityCollision "1"
S             phys_floatTimeVariance "10000"
S             phys_fluid "0"
S             phys_gravity "-800"
S             phys_gravity_dir "0 0 1"
S             phys_heavyTankSwitch "0"
S             phys_impact_distance_cutoff "800"
S             phys_impact_fx "1"
S             phys_impact_intensity_limit "50"
S             phys_impact_max_pfx_per_frame "10"
S             phys_impact_max_sfx_per_frame "10"
S             phys_impact_render "0"
S             phys_impact_silence_window "0.3"
S             phys_maxFloatTime "30000"
S             phys_msecstep "0"
S             phys_piecesSpawnDistanceCutoff "1000"
S             phys_player_collision_adjust_height "0"
S             phys_player_collision_mode "1"
S             phys_ragdoll_buoyancy "0"
S             phys_ragdoll_joint_damp_scale "0.04"
S             phys_reeval_frequency "2"
S             phys_userRigidBodies "1"
S             phys_vehicleDamageFroceScale "0.3"
S             phys_vehicleFriction "0.1"
S             phys_vehicleGravityMultiplier "1"
S             phys_vehicleUsePredictedPosition "0"
S             phys_vehicleWheelEntityCollision "1"
S             phys_waterDragAngular "-2"
S             phys_waterDragLinear "-1"
S             player_adsExitDelay "0"
S             player_AimBlend_Back_Low "0 0.3 0.5"
S             player_AimBlend_Back_Mid "0.1 0.2 0.5"
S             player_AimBlend_Back_Up "0.5 0.1 -0.6"
S             player_AimBlend_Head "0 0 0"
S             player_AimBlend_Neck "0.3 0.3 0"
S             player_AimBlend_Pelvis "0.4 0.4 0"
S             player_AimBlend_Shoulder "1 1 1"
S             player_animRunThreshhold "140"
S             player_animWalkThreshhold "30"
S             player_backSpeedScale "0.7"
S             player_bayonetLaunchDebugging "0"
S             player_bayonetLaunchProof "1"
S             player_bayonetLaunchZCap "300"
S             player_bayonetRange "85"
S             player_bayonetTargetDist "65"
S             player_breath_fire_delay "0"
S             player_breath_gasp_lerp "6"
S             player_breath_gasp_scale "4.5"
S             player_breath_gasp_time "1"
S             player_breath_hold_lerp "1"
S             player_breath_hold_time "4.5"
S             player_breath_snd_delay "1"
S             player_breath_snd_lerp "2"
S             player_burstFireCooldown "0.2"
S             player_clipSizeMultiplier "1"
S             player_debugHealth "0"
S             player_disableWeaponsInWater "1"
S             player_dmgtimer_flinchTime "500"
S             player_dmgtimer_maxTime "750"
S             player_dmgtimer_minScale "0"
S             player_dmgtimer_stumbleTime "500"
S             player_dmgtimer_timePerPoint "100"
S             player_enableShuffleAnims "0"
S             player_enduranceSpeedScale "1.7"
S             player_floatSpeed "20"
S             player_footstepsThreshhold "10"
S             player_forceRedCrosshair "0"
S             player_knockbackMoveThreshhold "60"
S             player_lastStandBleedoutTime "30"
S             player_lastStandBleedoutTimeNoRevive "10"
S             player_lastStandHealthOverlayTime "8"
S             player_lean_rotate "1.25 1.25"
S             player_lean_rotate_crouch "1 1"
S             player_lean_shift "5 2.5"
S             player_lean_shift_crouch "12.5 2.5"
S             player_meleeHeight "10"
S             player_meleeRange "64"
S             player_meleeWidth "10"
S             player_move_factor_on_torso "0"
S             player_moveThreshhold "2"
S             player_revivePlayerListCycleTime "2"
S             player_reviveTriggerRadius "64"
S             player_runbkThreshhold "60"
S             player_runThreshhold "110"
S             player_scopeExitOnDamage "0"
S             player_sliding_friction "1.5"
S             player_sliding_velocity_cap "500"
S             player_sliding_wishspeed "4000"
S             player_slopeAnimAngle "30"
S             player_spectateSpeedScale "1"
S             player_sprintCameraBob "0.5"
S             player_sprintForwardMinimum "105"
S             player_sprintMinTime "1"
S             player_sprintRechargePause "0"
S             player_sprintSpeedScale "1.5"
S             player_sprintStrafeSpeedScale "0.667"
S             player_sprintThreshhold "185"
S             player_sprintTime "4"
S             player_sprintUnlimited "0"
S             player_strafeAnimCosAngle "0.5"
S             player_strafeSpeedScale "0.8"
S             player_sustainAmmo "0"
S             player_swimDamage "15"
S             player_swimDamagerInterval "1"
S             player_swimTime "16"
S             player_topDownCamAngles "75 0 0"
S             player_topDownCamCenterPos "-7926 -2838 -88"
S             player_topDownCamMode "0"
S             player_topDownCamOffset "0 0 500"
S             player_topDownCursorDist "250"
S             player_topDownCursorPos "0 0"
S             player_turnAnims "1"
S             player_turnRateScale "1"
S             player_useSlopeAnims "1"
S             player_view_pitch_down "85"
S             player_view_pitch_up "85"
S             player_viewLockEnt "0"
S             player_viewRateScale "0"
S             player_waterSpeedScale "1.3"
S             playerPushAmount "0"
S             playlist "1"
S             playlist_enabled "0"
S             playlist_entry "0"
S             playlist_excludeGametype ""
S             playlist_excludeGametypeMap ""
S             playlist_excludeMap ""
S             playlist_next "1"
S             popInLetterFXTime "40"
S             presell "0"
S             prestigeclass1 "CUSTOM 6"
S             prestigeclass2 "CUSTOM 7"
S             prestigeclass3 "CUSTOM 8"
S             prestigeclass4 "CUSTOM 9"
S             prestigeclass5 "CUSTOM 10"
S             primaryWeaponOffset "0"
S             profile_physics "0"
S             prone_bipod_enable "1"
S             protocol "1044"
S             quickmatch_fullnessweight "1"
S             quickmatch_minslots "2"
S             quickmatch_pingweight "100"
S             quickmatch_resultspercent "75"
S             r_aaAlpha "dither (fast)"
S             r_aaSamples "4"
S             r_allow_intz "1"
S             r_allow_null_rt "1"
S             r_aspectRatio "auto"
S             r_autopriority "0"
S             r_backBufferSize "960"
S             r_backBufferSizeY "544"
S             r_bloomBlurRadius "1.75"
S             r_bloomColorScale "0 0 0 0"
S             r_bloomCurveBreakpoint "1 1 1 1"
S             r_bloomCurveHiBlack "0 0 0 0"
S             r_bloomCurveHiGamma "1 1 1 1"
S             r_bloomCurveHiRemapBlack "0 0 0 0"
S             r_bloomCurveHiRemapWhite "1 1 1 1"
S             r_bloomCurveHiWhite "1 1 1 1"
S             r_bloomCurveLoBlack "0 0 0 0"
S             r_bloomCurveLoGamma "1 1 1 1"
S             r_bloomCurveLoRemapBlack "0 0 0 0"
S             r_bloomCurveLoRemapWhite "1 1 1 1"
S             r_bloomCurveLoWhite "1 1 1 1"
S             r_bloomExpansionControl "0.5 0.5 0.5 0.5"
S             r_bloomExpansionSource "0"
S             r_bloomExpansionWeights "0 0 0 0"
S             r_bloomPersistence "0"
S             r_bloomStreakXInnerTint "1 1 1"
S             r_bloomStreakXLevels0 "0.25 0.5 0.25 1"
S             r_bloomStreakXLevels1 "0 1 0 1"
S             r_bloomStreakXOuterTint "1 1 1"
S             r_bloomStreakXTint "0 0 0"
S             r_bloomStreakXTintControl "0.25 0.5 0.25 1"
S             r_bloomStreakYInnerTint "1 1 1"
S             r_bloomStreakYLevels0 "0.25 0.5 0.25 1"
S             r_bloomStreakYLevels1 "0 1 0 1"
S             r_bloomStreakYOuterTint "1 1 1"
S             r_bloomStreakYTint "0 0 0"
S             r_bloomStreakYTintControl "0.25 0.5 0.25 1"
S             r_bloomTintScale "0 0 0 1"
S             r_bloomTintWeights "0.25 0.5 0.25 0"
S             r_bloomTweaks "0"
S             r_blur "0"
S             r_blur_allowed "1"
S             r_brightness "0"
S             r_brushLimit "512"
S             r_burnedDestructibleColor "0.4"
S             r_cacheModelLighting "1"
S             r_cacheSModelLighting "1"
S             r_clear "blink"
S             r_clearColor "0 0 0 0"
S             r_clearColor2 "0 0 0 0"
S             r_clipCodec "MJPEG"
S             r_clipFPS "24"
S             r_clipSize "360"
S             r_collectActiveMaterials "0"
S             r_colorMap "Unchanged"
S             r_contrast "1"
S             r_convergence "6.06253"
S             r_customMode ""
S             r_debugHDRdlight "0"
S             r_debugHDRdlight_color "0.25 0.8 1"
S             r_debugHDRdlight_distance "250"
S             r_debugHDRdlight_radius "150"
S             r_debugHDRdlight_scale "1"
S             r_debugLayers "0"
S             r_debugLineWidth "1"
S             r_debugShader "none"
S             r_debugShowCoronas "0"
S             r_debugShowDynamicLights "0"
S             r_debugShowPrimaryLights "0"
S             r_depthPrepass "0"
S             r_desaturation "1"
S             r_diffuseColorScale "1"
S             r_displayRefresh "60 Hz"
S             r_distortion "1"
S             r_dlightLimit "4"
S             r_dlightMaxFullScreenRadius "200"
S             r_dlightMaxNonFullScreenRadius "200"
S             r_dobjLimit "512"
S             r_dof_bias "0.5"
S             r_dof_enable "1"
S             r_dof_farBlur "1.8"
S             r_dof_farEnd "7000"
S             r_dof_farStart "1000"
S             r_dof_nearBlur "6"
S             r_dof_nearEnd "60"
S             r_dof_nearStart "10"
S             r_dof_showdebug "0"
S             r_dof_tweak "0"
S             r_dof_viewModelEnd "8"
S             r_dof_viewModelStart "2"
S             r_dpvs_useCellForceInvisibleBits "1"
S             r_drawDebugFogParams "0"
S             r_drawWater "1"
S             r_enableDlights "1"
S             r_enableFlashlight "0"
S             r_enableOccluders "1"
S             r_enablePlayerShadow "0"
S             r_envMapExponent "5"
S             r_envMapMaxIntensity "0.5"
S             r_envMapMinIntensity "0.2"
S             r_envMapOverride "0"
S             r_envMapSpecular "1"
S             r_envMapSunIntensity "2"
S             r_exposureTweak "0"
S             r_exposureValue "1"
S             r_extracam_custom_aspectratio "-1"
S             r_extracam_shadowmap_enable "0"
S             r_fastSkin "0"
S             r_filmCurveSoftClip "1"
S             r_filmLut "-1"
S             r_filmTweakBleach "0 0 0"
S             r_filmTweakBrightness "0"
S             r_filmTweakColorTemp "6500 6500 6500"
S             r_filmTweakContrast "1 1 1"
S             r_filmTweakDarkFeather "0"
S             r_filmTweakDarkTint "1 1 1"
S             r_filmTweakDesaturation "0.2"
S             r_filmTweakEnable "0"
S             r_filmTweakHue "0 0 0"
S             r_filmTweakInvert "0"
S             r_filmTweakLightFeather "0"
S             r_filmTweakLightTint "1 1 1"
S             r_filmTweakLut "-1"
S             r_filmTweakMidEnd "0.75"
S             r_filmTweakMidStart "0.25"
S             r_filmTweakMidTint "1 1 1"
S             r_filmTweakRangeDebug "0"
S             r_filmTweakSaturation "1 1 1"
S             r_filmUseTweaks "0"
S             r_finalShiftX "0 0 0"
S             r_finalShiftY "0 0 0"
S             r_flame_allowed "1"
S             r_flameFX_distortionScaleFactor "0 1 1 0.511918"
S             r_flameFX_enable "0"
S             r_flameFX_fadeDuration "0.5"
S             r_flameFX_FPS "15"
S             r_flameFX_magnitude "0.0215147"
S             r_flashLightBobAmount "0 0 0"
S             r_flashLightBobRate "0 0.2 0.3"
S             r_flashLightBrightness "10"
S             r_flashLightColor "1 1 1"
S             r_flashLightEndRadius "300"
S             r_flashLightFlickerAmount "0"
S             r_flashLightFlickerRate "65"
S             r_flashLightFovInnerFraction "0.7"
S             r_flashLightOffset "0 2 1"
S             r_flashLightRange "350"
S             r_flashLightShadows "1"
S             r_flashLightSpecularScale "1"
S             r_flashLightStartRadius "0"
S             r_flimCurveBlack "0"
S             r_flimCurveWhite "8"
S             r_floatz "1"
S             r_fog "1"
S             r_fog_disable "0"
S             r_forceLod "none"
S             r_fovScaleThresholdRigid "2.4"
S             r_fovScaleThresholdSkinned "2.4"
S             r_fullbright "0"
S             r_fullHDRrendering "0"
S             r_fullscreen "1"
S             r_gamma "1"
S             r_genericFilter_enable "0"
S             r_gfxopt_dynamic_foliage "1"
S             r_gfxopt_water_simulation "1"
S             r_glow_allowed "1"
S             r_gpuSync "adaptive"
S             r_grassBurn "0"
S             r_grassEnable "1"
S             r_grassWindForceEnable "1"
S             r_heroLightColorTemp "6500"
S             r_heroLighting "1"
S             r_heroLightSaturation "1"
S             r_heroLightScale "1 1 1"
S             r_highLodDist "-1"
S             r_ignore "0"
S             r_ignorehwgamma "0"
S             r_inGameVideo "1"
S             r_lightConflicts "0"
S             r_lightGridContrast "0"
S             r_lightGridEnableTweaks "0"
S             r_lightGridIntensity "1"
S             r_lightGridUseTweakedValues "1"
S             r_lightMap "Unchanged"
S             r_lightTweakAmbient "0"
S             r_lightTweakAmbientColor "1 0 0 1"
S             r_lightTweakDiffuseFraction "0"
S             r_lightTweakSunColor "0.991101 0.982251 0.955973"
S             r_lightTweakSunDiffuseColor "0 0 0 1"
S             r_lightTweakSunDirection "10.7 -244.3 0"
S             r_lightTweakSunLight "16"
S             r_loadForRenderer "1"
S             r_lockPvs "0"
S             r_lodBiasRigid "0"
S             r_lodBiasSkinned "0"
S             r_lodScaleRigid "1"
S             r_lodScaleSkinned "1"
S             r_logFile "0"
S             r_lowestLodDist "-1"
S             r_lowLodDist "-1"
S             r_lutvar_0 "0 0 0 1"
S             r_lutvar_1 "0 0 0 1"
S             r_lutvar_10 "0 0 0 1"
S             r_lutvar_11 "0 0 0 1"
S             r_lutvar_12 "0 0 0 1"
S             r_lutvar_13 "0 0 0 1"
S             r_lutvar_14 "0 0 0 1"
S             r_lutvar_15 "0 0 0 1"
S             r_lutvar_2 "0 0 0 1"
S             r_lutvar_3 "0 0 0 1"
S             r_lutvar_4 "0 0 0 1"
S             r_lutvar_5 "0 0 0 1"
S             r_lutvar_6 "0 0 0 1"
S             r_lutvar_7 "0 0 0 1"
S             r_lutvar_8 "0 0 0 1"
S             r_lutvar_9 "0 0 0 1"
S             r_materialXYZ "3.86 3.98 4.55"
S             r_mediumLodDist "-1"
S             r_missile_cam_debug_display "0"
S             r_mode "1920x1080"
S             r_modelLimit "1024"
S             r_modelVertColor "1"
S             r_monitor "0"
S             r_motionblur_blurOrigin "0.5 0.5 0 1"
S             r_motionblur_directionFactor "0.001"
S             r_motionblur_enable "0"
S             r_motionblur_frameBased_enable "0"
S             r_motionblur_maxblur "30"
S             r_motionblur_numberOfSamples "1"
S             r_motionblur_positionFactor "0.01"
S             r_multiGpu "1"
S             r_multithreaded_device "1"
S             r_norefresh "0"
S             r_normalMap "Unchanged"
S             r_num_viewports "0"
S             r_offscreenCasterLodScale "2.5"
S             r_open_automate "0"
S             r_outdoorAwayBias "32"
S             r_outdoorDownBias "0"
S             r_outdoorFeather "8"
S             r_picmip "0"
S             r_picmip_bump "0"
S             r_picmip_manual "1"
S             r_picmip_spec "0"
S             r_picmip_water "1"
S             r_poisonFX_blurMax "4"
S             r_poisonFX_blurMin "0"
S             r_poisonFX_debug_amount "1"
S             r_poisonFX_debug_enable "0"
S             r_poisonFX_dvisionA "0"
S             r_poisonFX_dvisionX "0"
S             r_poisonFX_dvisionY "0"
S             r_poisonFX_pulse "1.1"
S             r_poisonFX_warpX "0.2"
S             r_poisonFX_warpY "-0.15"
S             r_polygonOffsetBias "-1"
S             r_polygonOffsetScale "-1"
S             r_portalBevels "0.7"
S             r_portalBevelsOnly "0"
S             r_portalMinClipArea "0.02"
S             r_portalMinRecurseDepth "2"
S             r_portalWalkLimit "0"
S             r_pretess "1"
S             r_primaryLightTweakDiffuseStrength "1"
S             r_primaryLightTweakSpecularStrength "1"
S             r_primaryLightUseTweaks "0"
S             r_reflectionProbeGenerate "0"
S             r_reflectionProbeGenerateExit "0"
S             r_reflectionProbeRegenerateAll "0"
S             r_remotescreen_renderlastframe "1"
S             r_rendererPreference "Default"
S             r_resampleScene "1"
S             r_reviveFX_debug "0"
S             r_reviveFX_edgeAmount "0"
S             r_reviveFX_edgeColorTemp "6500"
S             r_reviveFX_edgeContrast "1 1 1"
S             r_reviveFX_edgeMaskAdjust "0"
S             r_reviveFX_edgeOffset "0 0 0"
S             r_reviveFX_edgeSaturation "1"
S             r_reviveFX_edgeScale "1 1 1"
S             r_reviveFX_fadeDuration "5"
S             r_scaleViewport "1"
S             r_sCurveEnable "1"
S             r_sCurveLinearAngle "0.125"
S             r_sCurveLinearStrength "0.5"
S             r_sCurveShoulderStrength "0.1"
S             r_sCurveToeDenominator "0.575"
S             r_sCurveToeNumerator "0.01"
S             r_sCurveToeStrength "0.1"
S             r_seethru_decal_enable "0"
S             r_setFrameBufferAlpha "0"
S             r_shader_constant_set_debug_range "-1"
S             r_shader_constant_set_enable "1"
S             r_showFbColorDebug "None"
S             r_showFloatZDebug "0"
S             r_showForcedInvisibleCells "0"
S             r_showHDRalpha "0"
S             r_showLightGrid "0"
S             r_showLightingOrigins "0"
S             r_showMissingLightGrid "0"
S             r_showOutdoorVolumeDebug "0"
S             r_showPenetration "off"
S             r_showPixelCost "off"
S             r_showPortals "0"
S             r_showSunDirectionDebug "0"
S             r_singleCell "0"
S             r_skinCache "1"
S             r_skipPvs "0"
S             r_sky_intensity_angle0 "90"
S             r_sky_intensity_angle1 "90"
S             r_sky_intensity_factor0 "1"
S             r_sky_intensity_factor1 "1"
S             r_sky_intensity_showDebugDisplay "0"
S             r_sky_intensity_useDebugValues "0"
S             r_skyColorTemp "6500"
S             r_skyTransition "0"
S             r_smc_enable "1"
S             r_smp_backend "1"
S             r_smp_worker "1"
S             r_smp_worker_thread0 "1"
S             r_smp_worker_thread1 "1"
S             r_smp_worker_threads "2"
S             r_specular "1"
S             r_specularColorScale "1"
S             r_specularRoughnessMap "Unchanged"
S             r_spotLightBrightness "14"
S             r_spotLightEndRadius "196"
S             r_spotLightEntityShadows "1"
S             r_spotLightFovInnerFraction "0.7"
S             r_spotLightShadows "1"
S             r_spotLightSModelShadows "1"
S             r_spotLightStartRadius "36"
S             r_sse_skinning "1"
S             r_stereoTurretShift "0"
S             r_stream "7"
S             r_streamClear "0"
S             r_streamDebug "0"
S             r_streamFakeLagMsec "0"
S             r_streamFreezeState "0"
S             r_streamFull "0"
S             r_streamHiddenPush "4"
S             r_streamLog "0"
S             r_streamLowDetail "1"
S             r_streamMaxDist "600"
S             r_streamShowList "0"
S             r_streamShowStats "0"
S             r_streamSize "0"
S             r_streamTaint "0"
S             r_sun_from_dvars "0"
S             r_sun_fx_position "0 0 0"
S             r_sunblind_fadein "0.5"
S             r_sunblind_fadeout "3"
S             r_sunblind_max_angle "5"
S             r_sunblind_max_darken "0.75"
S             r_sunblind_min_angle "30"
S             r_sunflare_fadein "1"
S             r_sunflare_fadeout "1"
S             r_sunflare_max_alpha "1"
S             r_sunflare_max_angle "2"
S             r_sunflare_max_size "2500"
S             r_sunflare_min_angle "45"
S             r_sunflare_min_size "0"
S             r_sunflare_shader "sun_flare"
S             r_sunglare_fadein "0.5"
S             r_sunglare_fadeout "3"
S             r_sunglare_max_angle "5"
S             r_sunglare_max_lighten "0.75"
S             r_sunglare_min_angle "30"
S             r_sunsprite_shader "sun"
S             r_sunsprite_size "16"
S             r_superFlare_debug "0"
S             r_superFlare_enable "1"
S             r_swrk_override_characterCharredAmount "0"
S             r_swrk_override_characterDissolveColor "0 0 0 0"
S             r_swrk_override_enable "0"
S             r_swrk_override_wetness "0"
S             r_tension_enable "1"
S             r_testScale "0"
S             r_texFilterAnisoMax "16"
S             r_texFilterAnisoMin "16"
S             r_texFilterDisable "0"
S             r_texFilterMipBias "0"
S             r_texFilterMipMode "Force Trilinear"
S             r_treeScale "0"
S             r_ui3d_debug_display "0"
S             r_ui3d_h "1"
S             r_ui3d_use_debug_values "-1"
S             r_ui3d_w "1"
S             r_ui3d_x "0"
S             r_ui3d_y "0"
S             r_use_driver_convergence "0"
S             r_use_separate_char_tech "0"
S             r_useLayeredMaterials "0"
S             r_vc_makelog "0"
S             r_vc_showlog "0"
S             r_vsync "0"
S             r_warm_bsp "0"
S             r_warm_dobj "0"
S             r_warm_dpvs "0"
S             r_warm_static "0"
S             r_warningRepeatDelay "5"
S             r_waterFogTest "0"
S             r_waterSheetingFX_allowed "1"
S             r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
S             r_waterSheetingFX_enable "0"
S             r_waterSheetingFX_fadeDuration "2"
S             r_waterSheetingFX_magnitude "0.0655388"
S             r_waterSheetingFX_radius "4.44051"
S             r_watersim_curlAmount "0.5"
S             r_watersim_curlMax "0.4"
S             r_watersim_curlReduce "0.95"
S             r_watersim_debug "0"
S             r_watersim_enabled "0"
S             r_watersim_flatten "0"
S             r_watersim_foamAppear "20"
S             r_watersim_foamDisappear "0.78"
S             r_watersim_minShoreHeight "0.04"
S             r_watersim_particleGravity "0.03"
S             r_watersim_particleLength "0.03"
S             r_watersim_particleLimit "2.5"
S             r_watersim_particleWidth "2"
S             r_watersim_scroll "0 0"
S             r_watersim_waveSeedDelay "500"
S             r_watersim_windAmount "0.02"
S             r_watersim_windDir "45"
S             r_watersim_windMax "0.4"
S             r_waterWaveAmplitude "0 0 0 0"
S             r_waterWaveAngle "0 0 0 0"
S             r_waterWavePhase "0 0 0 0"
S             r_waterWaveSpeed "1 1 1 1"
S             r_waterWaveSteepness "0 0 0 0"
S             r_waterWaveWavelength "1 1 1 1"
S             r_worldLod "0"
S             r_zfar "0"
S             r_zfeather "1"
S             r_znear "4"
S             r_znear_depthhack "0.1"
S             ragdoll_baselerp_time "1000"
S             ragdoll_bullet_force "500"
S             ragdoll_bullet_upbias "0.5"
S             ragdoll_debug "0"
S             ragdoll_dump_anims "0"
S             ragdoll_enable "1"
S             ragdoll_explode_force "18000"
S             ragdoll_explode_upbias "0.8"
S             ragdoll_fps "20"
S             ragdoll_jitter_scale "1"
S             ragdoll_jointlerp_time "3000"
S             ragdoll_max_life "9000"
S             ragdoll_max_simulating "16"
S             ragdoll_reactivation_cutoff "1200"
S             ragdoll_rotvel_scale "1"
S             ragdoll_self_collision_scale "1.2"
S             rate "25000"
S             rcon_password ""
S             recordPointsSpent "1"
S             redactionDisplayTime "50"
S             redactionFadeDuration "6500"
S             redactionStartStrokeTime "1000"
S             redactionStrokeTime "1000"
S             reliableResendTime "300"
S             reliableTimeoutTime "20000"
S             render_actor_collision "0"
S             render_bpi_env_collision "0"
S             render_player_collision "0"
S             revive_time_taken "1.15"
S             scr_allowannouncer "1"
S             scr_allowbattlechatter "1"
S             scr_bot_difficulty ""
S             scr_codPointsCap "0"
S             scr_codpointsmatchscale "0.1"
S             scr_codpointsperchallenge "0.1"
S             scr_codpointsxpscale "0.1"
S             scr_cp_pointsperkill "10"
S             scr_ctf_enemycarriervisible "0"
S             scr_ctf_flagrespawntime "0"
S             scr_ctf_globalbattlechatterprobability "0"
S             scr_ctf_idleflagreturntime "30"
S             scr_ctf_numlives "0"
S             scr_ctf_playerrespawndelay "0"
S             scr_ctf_roundlimit "3"
S             scr_ctf_roundswitch "1"
S             scr_ctf_scorelimit "3"
S             scr_ctf_timelimit "5"
S             scr_ctf_touchreturn "1"
S             scr_ctf_waverespawndelay "15"
S             scr_dem_bombtimer "45"
S             scr_dem_defusetime "5"
S             scr_dem_extratime "3"
S             scr_dem_globalbattlechatterprobability "0"
S             scr_dem_numlives "0"
S             scr_dem_planttime "5"
S             scr_dem_roundlimit "0"
S             scr_dem_roundswitch "1"
S             scr_dem_scorelimit "2"
S             scr_dem_timelimit "2.5"
S             scr_disable_air_death_ragdoll "0"
S             scr_disable_attachments "0"
S             scr_disable_cac "0"
S             scr_disable_contracts "0"
S             scr_disable_equipment "0"
S             scr_disable_tacinsert "0"
S             scr_disable_weapondrop "0"
S             scr_dm_bonus_leader "0"
S             scr_dm_globalbattlechatterprobability "100"
S             scr_dm_numlives "0"
S             scr_dm_playerrespawndelay "0"
S             scr_dm_roundlimit "1"
S             scr_dm_score_assist "0"
S             scr_dm_score_death "0"
S             scr_dm_score_headshot "0"
S             scr_dm_score_kill "50"
S             scr_dm_score_suicide "0"
S             scr_dm_scorelimit "1500"
S             scr_dm_timelimit "10"
S             scr_dm_waverespawndelay "0"
S             scr_dog_count "8"
S             scr_dog_health "100"
S             scr_dog_max_at_once "4"
S             scr_dog_time "60"
S             scr_dom_flagcapturetime "10"
S             scr_dom_globalbattlechatterprobability "0"
S             scr_dom_numlives "0"
S             scr_dom_playerrespawndelay "0"
S             scr_dom_roundlimit "1"
S             scr_dom_scorelimit "200"
S             scr_dom_timelimit "0"
S             scr_dom_waverespawndelay "0"
S             scr_drawfriend "0"
S             scr_fog_disable "0"
S             scr_game_allowfinalkillcam "1"
S             scr_game_allowkillcam "1"
S             scr_game_bulletdamage "1.0"
S             scr_game_deathpointloss "0"
S             scr_game_forceradar "0"
S             scr_game_graceperiod "0"
S             scr_game_hardpoints "1"
S             scr_game_killstreaks "1"
S             scr_game_onlyheadshots "0"
S             scr_game_perks "1"
S             scr_game_prematchperiod "15"
S             scr_game_spectatetype "1"
S             scr_game_suicidepointloss "0"
S             scr_gun_game_spectatetype "3"
S             scr_hardcore "0"
S             scr_hardpoint_allowairstrike "1"
S             scr_hardpoint_allowartillery "1"
S             scr_hardpoint_allowauto_turret "1"
S             scr_hardpoint_allowcounteruav "1"
S             scr_hardpoint_allowdogs "1"
S             scr_hardpoint_allowhelicopter_comlink "1"
S             scr_hardpoint_allowhelicopter_gunner "1"
S             scr_hardpoint_allowhelicopter_player "1"
S             scr_hardpoint_allowmortar "1"
S             scr_hardpoint_allownapalm "1"
S             scr_hardpoint_allowradar "1"
S             scr_hardpoint_allowradardirection "1"
S             scr_hardpoint_allowrcbomb "1"
S             scr_hardpoint_allowsupply "1"
S             scr_hardpoint_allowuav "1"
S             scr_hlnd_game_spectatetype "3"
S             scr_intermission_time "15"
S             scr_kick_time "60"
S             scr_killstreak_stacking "0"
S             scr_koth_globalbattlechatterprobability "0"
S             scr_koth_numlives "0"
S             scr_koth_playerrespawndelay "0"
S             scr_koth_roundlimit "1"
S             scr_koth_roundswitch "1"
S             scr_koth_scorelimit "250"
S             scr_koth_timelimit "15"
S             scr_koth_waverespawndelay "0"
S             scr_min_prestige "0"
S             scr_motd "Message of the Day"
S             scr_oic_game_spectatetype "3"
S             scr_oldschool "0"
S             scr_player_allowrevive "1"
S             scr_player_forcerespawn "1"
S             scr_player_healthregentime "5"
S             scr_player_maxhealth "100"
S             scr_player_numlives "0"
S             scr_player_respawndelay "0"
S             scr_player_sprinttime "4"
S             scr_player_suicidespawndelay "0"
S             scr_rankXpCap "0"
S             scr_rcbomb_notimeout "0"
S             scr_rocket_event "percent"
S             scr_rocket_event_off "0"
S             scr_rocket_event_trigger1 "50"
S             scr_sab_bombtimer "30"
S             scr_sab_defusetime "5"
S             scr_sab_globalbattlechatterprobability "0"
S             scr_sab_hotpotato "0"
S             scr_sab_numlives "0"
S             scr_sab_planttime "2.5"
S             scr_sab_playerrespawndelay "7.5"
S             scr_sab_roundlimit "1"
S             scr_sab_roundswitch "1"
S             scr_sab_scorelimit "1"
S             scr_sab_timelimit "10"
S             scr_sab_waverespawndelay "0"
S             scr_sd_bombtimer "45"
S             scr_sd_defusetime "5"
S             scr_sd_game_spectatetype "3"
S             scr_sd_globalbattlechatterprobability "0"
S             scr_sd_multibomb "0"
S             scr_sd_numlives "1"
S             scr_sd_planttime "5"
S             scr_sd_playerrespawndelay "0"
S             scr_sd_roundlimit "0"
S             scr_sd_roundswitch "3"
S             scr_sd_scorelimit "4"
S             scr_sd_timelimit "2.5"
S             scr_sd_waverespawndelay "0"
S             scr_shrp_game_spectatetype "3"
S             scr_sideBetTimer "0"
S             scr_tdm_bonus_leader "0"
S             scr_tdm_globalbattlechatterprobability "0"
S             scr_tdm_numlives "0"
S             scr_tdm_playerrespawndelay "0"
S             scr_tdm_roundlimit "1"
S             scr_tdm_score_assist "50"
S             scr_tdm_score_death "0"
S             scr_tdm_score_headshot "0"
S             scr_tdm_score_kill "100"
S             scr_tdm_score_suicide "0"
S             scr_tdm_scorelimit "7500"
S             scr_tdm_timelimit "10"
S             scr_tdm_waverespawndelay "0"
S             scr_team_allowHardpointStreakAfterDeath "0"
S             scr_team_artilleryTeamKillPenalty "0.25"
S             scr_team_fftype "0"
S             scr_team_kickteamkillers "0"
S             scr_team_mortarTeaTeamKillPenalty "0.25"
S             scr_team_respawntime "0"
S             scr_team_teamkillerplaylistbanpenalty "0"
S             scr_team_teamkillerplaylistbanquantum "0"
S             scr_team_teamkillpointloss "1"
S             scr_team_teamkillspawndelay "20"
S             scr_teambalance "0"
S             scr_teamKillPunishCount "4"
S             scr_twar_globalbattlechatterprobability "0"
S             scr_twar_timelimit "10"
S             scr_vehicles_enabled "1"
S             scr_wager_defaultScore "0"
S             scr_wager_firstPayout "0"
S             scr_wager_firstPlayer "0"
S             scr_wager_secondPayout "0"
S             scr_wager_secondPlayer "0"
S             scr_wager_thirdPayout "0"
S             scr_wager_thirdPlayer "0"
S             scr_wagerBet "100"
S             scr_wagerPool "0"
S             scr_wagerSideBet "0"
S             scr_writeConfigStrings "0"
S             scr_xpcollectorsscale "1"
S             scr_xpscale "1"
S             scr_xpzmscale "1"
S             script_debugger_smoke_test "0"
S             sd_can_switch_device "1"
S             sd_xa2_device_guid "{}"
S             sd_xa2_device_name "Speakers (Creative SB X-Fi)"
S             sd_xa2_num_devices "2"
S             selectedFriendClanTag ""
S             selectedFriendIndex "0"
S             selectedFriendName ""
S             selectedGroupIndex "0"
S             selectedMenuItemIndex "0"
S             selectedPlayerClanName ""
S             selectedPlayerXuid ""
S             selectedStoreItemIndex "0"
S             sensitivity "5"
S             server1 ""
S             server10 ""
S             server11 ""
S             server12 ""
S             server13 ""
S             server14 ""
S             server15 ""
S             server16 ""
S             server2 ""
S             server3 ""
S             server4 ""
S             server5 ""
S             server6 ""
S             server7 ""
S             server8 ""
S             server9 ""
S             session_nonblocking "1"
S             shortversion "7"
S             show_reticle_during_swimming "0"
S             show_tty_timestamps "0"
S             showdrop "0"
S             showpackets "0"
S             showVisionSetDebugInfo "-1"
S             skills "0"
S             sm_enable "1"
S             sm_fastSunShadow "1"
S             sm_fullResSpotShadowEnable "0"
S             sm_lightScore_eyeProjectDist "64"
S             sm_lightScore_spotProjectFrac "0.125"
S             sm_maxLights "4"
S             sm_polygonOffsetBias "10"
S             sm_polygonOffsetScale "2"
S             sm_qualitySpotShadow "1"
S             sm_spotEnable "1"
S             sm_spotShadowFadeTime "1"
S             sm_spotShadowLargeRadiusScale "1"
S             sm_strictCull "1"
S             sm_sunAlwaysCastsShadow "0"
S             sm_sunEnable "1"
S             sm_sunSampleSizeNear "0.25"
S             sm_sunShadowCenter "0 0 0"
S             sm_sunShadowScale "1"
S             sm_sunShadowSmallEnable "0"
S             snaps "20"
S             snd_always_log "0"
S             snd_assert_on_enqueue ""
S             snd_assert_on_play ""
S             snd_assert_on_stop ""
S             snd_auto_random "0"
S             snd_autoSim "1"
S             snd_autosim_window "1"
S             snd_boat_current_rpm "2.5"
S             snd_boat_engine_off "0.0015"
S             snd_boat_lerp_rpm "0.8"
S             snd_boat_pitch_high_max "1.15"
S             snd_boat_pitch_high_min "0.87"
S             snd_boat_pitch_idle_max "1.13"
S             snd_boat_pitch_idle_min "0.89"
S             snd_boat_pitch_low_max "1.19"
S             snd_boat_pitch_low_min "0.95"
S             snd_boat_pitch_med_max "1.08"
S             snd_boat_pitch_med_min "0.84"
S             snd_boat_rpm_high_fin_end "1.19"
S             snd_boat_rpm_high_start "0.6"
S             snd_boat_rpm_idle_end "0.46"
S             snd_boat_rpm_idle_fout_start "0.17"
S             snd_boat_rpm_low_end "0.95"
S             snd_boat_rpm_low_fin_end "0.42"
S             snd_boat_rpm_low_fout_start "0.71"
S             snd_boat_rpm_low_start "0.05"
S             snd_boat_rpm_med_end "1.22"
S             snd_boat_rpm_med_fin_end "0.66"
S             snd_boat_rpm_med_fout_start "0.95"
S             snd_boat_rpm_med_start "0.36"
S             snd_boat_rpm_scalar "1.25"
S             snd_boat_using_lerp_rpm "0"
S             snd_boat_water_fast_min "19.42"
S             snd_boat_water_idle_max "12.05"
S             snd_boat_water_pitch_max "1.31"
S             snd_boat_water_slow_max "25.21"
S             snd_boat_water_slow_min "1"
S             snd_debug_snapshot ""
S             snd_debugAlias ""
S             snd_debugReplace "0"
S             snd_dlpf_attenuation "-30"
S             snd_dlpf_max_distance "3000"
S             snd_dlpf_min_distance "800"
S             snd_dopplerRate "2.75"
S             snd_dopplerScale "10"
S             snd_draw3D "Off"
S             snd_drawInfo "None"
S             snd_drawSort "priority"
S             snd_dry_scale "1"
S             snd_dsp_drc "0"
S             snd_dsp_drc_ratio "20"
S             snd_dsp_drc_threshold "-3"
S             snd_dsp_futz "1"
S             snd_enable_pitch "1"
S             snd_enableEq "0"
S             snd_entityRandomize "1"
S             snd_flux_separation "0.3"
S             snd_futz "0"
S             snd_futz_blend "0"
S             snd_futz_bpf_f "1454.24"
S             snd_futz_bpf_q "1.781"
S             snd_futz_clip_post "1.78198"
S             snd_futz_clip_pre "0.996363"
S             snd_futz_distortion "0.3"
S             snd_futz_force "0"
S             snd_futz_ls_f "483.25"
S             snd_futz_ls_g "-10.44"
S             snd_futz_ls_q "10"
S             snd_futz_min "900"
S             snd_futz_postg "0.14267"
S             snd_futz_preg "0.247529"
S             snd_futz_tg "0.29"
S             snd_futz_th "0.0122727"
S             snd_global_pitch "1"
S             snd_hdr "0"
S             snd_hdr_channel_threshold "0.5"
S             snd_hdr_maximum_priority "80"
S             snd_hdr_minimum_level "0"
S             snd_hdr_minimum_priority "60"
S             snd_hdr_rate "5"
S             snd_isbig_distance "1000"
S             snd_khz "44"
S             snd_levelFadeTime "250"
S             snd_losOcclusion "1"
S             snd_master_override ""
S             snd_menu_center_channel "1"
S             snd_menu_cinematic "1"
S             snd_menu_left_channel "1"
S             snd_menu_left_surround "1"
S             snd_menu_lfe "1"
S             snd_menu_listen_level "1"
S             snd_menu_master "1"
S             snd_menu_music "1"
S             snd_menu_right_channel "1"
S             snd_menu_right_surround "1"
S             snd_menu_sfx "1"
S             snd_menu_speaker_setup "1"
S             snd_menu_voice "1"
S             snd_minigun_loop_start "0.12"
S             snd_minigun_pitch_end "1"
S             snd_minigun_pitch_start "0.69"
S             snd_mute_alias_substring ""
S             snd_occlusion_attenuation "-35"
S             snd_occlusion_cull_distance "2000"
S             snd_occlusion_rate "6"
S             snd_omnidirectionalPercentage "0"
S             snd_pan_filter "1"
S             snd_pitch_timescale "0.25"
S             snd_playing_priority_boost "3"
S             snd_priority_rate "40"
S             snd_priority_window "35"
S             snd_proximity_enable "1"
S             snd_proximity_filter "0.1"
S             snd_proximity_max_dist "400"
S             snd_proximity_max_late_cut "-20"
S             snd_proximity_min_dist "20"
S             snd_ps3_vol_occlusion_attenuation_dry "-20"
S             snd_ps3_vol_occlusion_attenuation_wet "-10"
S             snd_radverb_matrix "0"
S             snd_realDelay "0.5"
S             snd_reverb_override ""
S             snd_reverb_proximity_distance "0"
S             snd_skip_muted_sounds "0"
S             snd_slaveFadeInTime "0.15"
S             snd_slaveFadeOutTime "0.25"
S             snd_solo_alias_substring ""
S             snd_speakerConfiguration "5.1"
S             snd_start_alias ""
S             snd_stereo_3d "1"
S             snd_stop_alias ""
S             snd_test_verb "1"
S             snd_throttle_reduce_vol "0.4"
S             snd_throttle_time_held_down "4000"
S             snd_timescale_filter "0.07"
S             snd_touchStreamFilesOnLoad "0"
S             snd_trace_master "0"
S             snd_trace_reverb "0"
S             snd_trace_voice "0"
S             snd_water_occlusion_attenuation "-30"
S             snd_water_occlusion_distance "60"
S             snd_water_occlusion_minimum "-8"
S             snd_water_omni_amount "0.5"
S             snd_water_omni_distance "60"
S             snd_water_pitch_amount "0.9"
S             snd_water_pitch_distance "30"
S             snd_wet_scale "1"
S             spawnsystem_weapon_influencer_min_length "0.1"
S             spawnsystem_weapon_influencer_update_interval "151"
S             splitscreen_lobbyPlayerCount ""
S             splitscreen_partyPlayerCount ""
S             spmode "0"
S             stat_version "10"
S             stats_backup "1"
S             stats_version_check "1"
S             statusinfo_onEscArg ""
S             steamid "*SNIPPED*"
S             stopspeed "100"
S             sv_allowAnonymous "0"
S             sv_allowDownload "1"
S             sv_allowedClan1 ""
S             sv_allowedClan2 ""
S             sv_assistWorkers "0"
S             sv_authenticating "0"
S             sv_botAllowGrenades "1"
S             sv_botCloseDistance "256"
S             sv_botCrouchDistance "32"
S             sv_botFov "65"
S             sv_botGoalRadius "128"
S             sv_botMaxAdsTime "1500"
S             sv_botMaxCrouchTime "4000"
S             sv_botMaxDeathTime "1000"
S             sv_botMaxFireTime "600"
S             sv_botMaxGrenadeTime "1000"
S             sv_botMaxPitchTime "1000"
S             sv_botMaxReactionTime "1000"
S             sv_botMaxStrafeTime "6000"
S             sv_botMinAdsTime "1000"
S             sv_botMinCrouchTime "2000"
S             sv_botMinDeathTime "500"
S             sv_botMinFireTime "400"
S             sv_botMinGrenadeTime "500"
S             sv_botMinPitchTime "500"
S             sv_botMinReactionTime "500"
S             sv_botMinStrafeTime "3000"
S             sv_botPitchDown "20"
S             sv_botPitchSpeed "2"
S             sv_botPitchSpeedAds "5"
S             sv_botPitchUp "-10"
S             sv_botSprintDistance "512"
S             sv_botStrafeChance "0.1"
S             sv_botTargetLeadBias "4"
S             sv_botUseFriendNames "1"
S             sv_botYawSpeed "4"
S             sv_botYawSpeedAds "5"
S             sv_cheats "0"
S             sv_clientArchive "1"
S             sv_clientside "0"
S             sv_clientSideBullets "1"
S             sv_clientSideVehicles "1"
S             sv_connectTimeout "80"
S             sv_debugRate "0"
S             sv_debugReliableCmds "0"
S             sv_dedicatedmaxclients "32"
S             sv_disableClientConsole "0"
S             sv_dwlsgerror "0"
S             sv_FFCheckSums ""
S             sv_FFNames ""
S             sv_floodprotect "4"
S             sv_fps "20"
S             sv_hostname "BlackOpsPublic"
S             sv_iwdNames ""
S             sv_iwds ""
S             sv_keywords ""
S             sv_kickBanTime "300"
S             sv_mapRotation "“map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase”"
S             sv_mapRotationCurrent ""
S             sv_maxclients "30"
S             sv_maxPing "0"
S             sv_maxRate "5000"
S             sv_minPing "0"
S             sv_network_fps "100"
S             sv_network_warning "0"
S             sv_noname "Unknown Soldier"
S             sv_packet_info "0"
S             sv_padPackets "0"
S             sv_paused "0"
S             sv_playlistFetchInterval "3600"
S             sv_privateClients "0"
S             sv_privatePassword ""
S             sv_punkbuster "0"
S             sv_pure "1"
S             sv_ranked "0"
S             sv_reconnectlimit "3"
S             sv_referencedFFCheckSums ""
S             sv_referencedFFNames ""
S             sv_referencedIwdNames ""
S             sv_referencedIwds ""
S             sv_restoreDvars "1"
S             sv_running "0"
S             sv_security "1"
S             sv_showAverageBPS "0"
S             sv_showPingSpam "0"
S             sv_smp "1"
S             sv_timeout "240"
S             sv_vac "0"
S             sv_voice "0"
S             sv_voiceQuality "3"
S             sv_writeConfigStrings "0"
S             sv_wwwBaseURL ""
S             sv_wwwDlDisconnected "0"
S             sv_wwwDownload "0"
S             sv_zombietime "2"
S             sys_configSum "160007939"
S             sys_configureGHz "0.0175208"
S             sys_cpuGHz "0.00391125"
S             sys_cpuName "Intel(R) Core(TM)2 Quad CPU    Q9650  @ 3.00GHz"
S             sys_gpu "ATI Radeon HD 4870 X2 "
S             sys_lockThreads "0"
S             sys_smp_allowed "1"
S             sys_SSE "1"
S             sys_sysMB "1024"
S             systemUiActive "0"
S             team_indicator "0"
S             teamsplitter_verbose "0"
S             tickerHeaderWidth "43"
S             tickerStandardWidth "300"
S             tickerWidescreenWidth "405"
S             timescale "1"
S             tree_bend "1"
S             tree_frequency "2"
S             tree_random "0.1"
S             turret_placement_debug "0"
S             turret_placement_feet_offset "17 20 10"
S             turret_placement_feet_trace_dist_z "20"
S             turret_placement_trace_dist "42"
S             turret_placement_trace_maxs "30"
S             turret_placement_trace_min_normal "0.7"
S             turret_placement_trace_mins "-30"
S             turret_placement_trace_pitch "20"
S             turret_placement_trace_radius_canon_safety "5"
S             twar_captureAccelBonus "35"
S             twar_captureAccelLimit "50"
S             twar_captureTime "40"
S             twar_finalFightTimeLimit "5"
S             twar_momentumArtillery "10"
S             twar_momentumBlitzkriegTime "30"
S             twar_momentumDogs "10"
S             twar_momentumEnabled "1"
S             twar_momentumFlagCap "25"
S             twar_momentumKamikaze "10"
S             twar_momentumKillPlayer "5"
S             twar_momentumMax "70"
S             twar_momentumMaxMultiplier "3"
S             twar_momentumMultiplierBonus "25"
S             twar_momentumMultiplierBonusLimit "75"
S             twar_momentumRadar "10"
S             twar_neutralFlagLockTime "0"
S             typeWriterCod7LetterFXTime "50"
S             ui_allow_classchange "0"
S             ui_allow_controlschange "1"
S             ui_allow_teamchange "0"
S             ui_allowConsole "1"
S             ui_allowFov "0"
S             ui_ammo_stock_width "0"
S             ui_animSpeedScale "1"
S             ui_bg_image ""
S             ui_bigFont "0.4"
S             ui_blurAmount "4"
S             ui_blurDarkenAmount "0.28"
S             ui_borderLowLightScale "0.35"
S             ui_browserDedicatedServerCount ""
S             ui_browserFriendlyfire "-1"
S             ui_browserGameMode "0"
S             ui_browserHardcore "-1"
S             ui_browserKillcam "-1"
S             ui_browserMap "All"
S             ui_browserMod "-2"
S             ui_browserPlayerCount ""
S             ui_browserShowDedicated "0"
S             ui_browserShowEmpty "0"
S             ui_browserShowFull "0"
S             ui_browserShowInfo "0"
S             ui_browserShowMapTip "0"
S             ui_browserShowPassword "-1"
S             ui_browserShowPunkBuster "-1"
S             ui_browserShowPure "0"
S             ui_browserShowToolTip "0"
S             ui_browserToolTip ""
S             ui_browserVoiceChat "-1"
S             ui_buildLocation "-60 460"
S             ui_buildSize "0.2"
S             ui_challengeGameMode ""
S             ui_challengeSort "3"
S             ui_cinematicsTimestamp "0"
S             ui_clancardOpen "0"
S             ui_clanCountNotZero "0"
S             ui_clanDescription ""
S             ui_clanName ""
S             ui_clanRecommendationCount "0"
S             ui_clantag_new ""
S             ui_classesCurrentItemEquippedIn ""
S             ui_closeAfterPurchase "0"
S             ui_combatComparisonModeOn "0"
S             ui_combatCurrView "SUMMARY_CAPS"
S             ui_combatCurrViewNum "0"
S             ui_combatHistogramCurrGametype "0"
S             ui_combatOtherPlayerStatsAvailable "1"
S             ui_combatRecordOpen "0"
S             ui_connectScreenTextGlowColor "0 0 0 1"
S             ui_currentMap "0"
S             ui_currentNetMap "0"
S             ui_currentRecentPlayer "0"
S             ui_currentWeaponOptionGroup "0"
S             ui_custom_newname ""
S             ui_customClassName ""
S             ui_customModeDesc ""
S             ui_customModeEditDesc ""
S             ui_customModeEditName ""
S             ui_customModeIndex "0"
S             ui_customModeName ""
S             ui_dedicated "0"
S             ui_demoname ""
S             ui_drawCrosshair "1"
S             ui_dropdownButtonOffset "0"
S             ui_dropdownListMax "0"
S             ui_dropdownMax "0"
S             ui_dropdownOffset "0"
S             ui_ethernetLinkActive "1"
S             ui_flyoutHasFocus "0"
S             ui_friendCountNotZero "0"
S             ui_friendNameNew ""
S             ui_friendPendingSelectedInd "0"
S             ui_friendsCombatRecordOpen "0"
S             ui_friendSelectedInd "0"
S             ui_friendsListOpen "0"
S             ui_gametype "tdm"
S             ui_groupsCountNotZero "0"
S             ui_gv_reloadSpeedModifier "0"
S             ui_gv_rulecount "0"
S             ui_heatMapColor "1 0 0 1"
S             ui_heatMapColorForPlayer "1 1 0 1"
S             ui_hud_hardcore "0"
S             ui_hud_obituaries "1"
S             ui_hud_showobjicons "1"
S             ui_hud_visible "1"
S             ui_ignoreMousePos "0"
S             ui_incomingProposalCount "0"
S             ui_incomingProposalCountNotZero "0"
S             ui_inviteScreen "0"
S             ui_inviteSelectedInd "0"
S             ui_isClanMember "0"
S             ui_items_no_cost "0"
S             ui_joinGametype "0"
S             ui_leaderboardFeederCountNotZero "0"
S             ui_leaderboardOpen "0"
S             ui_listboxIndex "0"
S             ui_lobbyLeaderBoard "0"
S             ui_map_killstreak ""
S             ui_mapCount "14"
S             ui_mapname "mp_array"
S             ui_menuLvlNotify "0"
S             ui_mousePitch "0"
S             ui_mpTheaterEnabled "1"
S             ui_mpWagerMatchEnabled "1"
S             ui_multiplayer "1"
S             ui_netGametype "0"
S             ui_netGametypeName "dm"
S             ui_netSource "1"
S             ui_numPersonalBests "3"
S             ui_onCloseArgs ""
S             ui_onlineClanCount "0"
S             ui_options_open "0"
S             ui_party_download_bar_color "0.7 0.7 0.7 0.2"
S             ui_party_download_bar_height "14"
S             ui_playercardOpen "0"
S             ui_playerListOpen "0"
S             ui_pregame "0"
S             ui_prevTextEntryBox "-1"
S             ui_radar_client "0"
S             ui_ranked "0"
S             ui_readingSaveDevice "0"
S             ui_recentPlayerCountNotZero "0"
S             ui_recommendedCountNotZero "0"
S             ui_right_ammo_width "0"
S             ui_serverBrowserMenu "server_browser_ranked"
S             ui_serverStatusTimeOut "7000"
S             ui_showEndOfGame "0"
S             ui_showList "0"
S             ui_showmap "1"
S             ui_showMenuOnly ""
S             ui_showShadowOptions "1"
S             ui_signedInToProfile "0"
S             ui_smallFont "0.25"
S             ui_storeOfferCountNotZero "0"
S             ui_totalClanMemberCount "0"
S             ui_useCustomClassInfo "0"
S             ui_version_show "0"
S             uiscript_debug "0"
S             uiViewer_allowPitch "0"
S             uiViewer_attachment "0"
S             uiViewer_customname ""
S             uiViewer_equipWeapon "primary"
S             uiViewer_fov "65"
S             uiViewer_heroHighlight "1"
S             uiviewer_highlightColor1 "0 0 1 1"
S             uiviewer_highlightColor2 "1 1 1 1"
S             uiViewer_ingame "0"
S             uiViewer_lightMultiplier "1"
S             uiViewer_loaded "1"
S             uiViewer_mode "player"
S             uiViewer_pitchRange "-15 30"
S             uiViewer_playerCamera ""
S             uiViewer_sceneOrigin "0 0 0"
S             uiViewer_show "0"
S             uiViewer_streaming "0"
S             uiViewer_weapon "0"
S             useFastFile "1"
S             vehanim_debug "0"
S             vehanim_enable "1"
S             vehControlMode "1"
S             vehicle_perk_boost_duration_seconds "0.74"
S             vehicle_piece_damagesfx_threshold "10"
S             vehicle_push_during_mantle "1"
S             vehicle_riding "1"
S             vehicle_selfCollision "0"
S             vehicle_sounds_cutoff "3000"
S             vehLocationalVehicleSeatEntry "1"
S             vehLockTurretToPlayerView "0"
S             vehRecenterDelay "3000"
S             version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.31 CL(795652) CODPCAB-V64 CEG Wed Nov 10 21:52:43 2010 win-x86"
S             vid_xpos "3"
S             vid_ypos "22"
S             voice_deadChat "0"
S             voice_global "0"
S             voice_localEcho "0"
S             wager_firstplaylist "26"
S             wager_lastplaylist "29"
S             wager_maxping "999"
S             wagerCategory "0"
S             wagerCategoryPlaylist "0"
S             waitForStreamer "1"
S             waitOnStatsTimeout "15"
S             waterbrush_entity "-1"
S             waypointDebugDraw "0"
S             waypointDistFade "300"
S             waypointDistScaleRangeMax "3000"
S             waypointDistScaleRangeMin "1000"
S             waypointDistScaleSmallest "0.8"
S             waypointIconHeight "36"
S             waypointIconWidth "36"
S             waypointOffscreenCornerRadius "105"
S             waypointOffscreenDistanceThresholdAlpha "30"
S             waypointOffscreenPadBottom "30"
S             waypointOffscreenPadLeft "103"
S             waypointOffscreenPadRight "0"
S             waypointOffscreenPadTop "0"
S             waypointOffscreenPointerDistance "20"
S             waypointOffscreenPointerHeight "12"
S             waypointOffscreenPointerWidth "25"
S             waypointOffscreenRoundedCorners "1"
S             waypointOffscreenScaleLength "500"
S             waypointOffscreenScaleSmallest "1"
S             waypointPlayerOffsetCrouch "56"
S             waypointPlayerOffsetProne "30"
S             waypointPlayerOffsetRevive "64"
S             waypointPlayerOffsetStand "74"
S             waypointSplitscreenScale "1.8"
S             waypointTimeFade "500"
S             waypointTweakY "-17"
S             weaponCamoLodDist "1250"
S             weaponClanTagLodDist "300"
S             weaponEmblemLodDist "300"
S             wideScreen "1"
S             wind_debug_display "0"
S             wind_global_hi_altitude "0"
S             wind_global_low_altitude "0"
S             wind_global_low_strength_percent "1"
S             wind_global_vector "1 0 0"
S             wind_grass_gust_distance "2000"
S             wind_grass_gust_radius "400"
S             wind_grass_gust_speed "1"
S             wind_grass_gust_strength "0.5"
S             wind_grass_gustinterval "250"
S             wind_grass_scale "10000"
S             wind_grass_tension "0.001"
S             wind_leaf_scale "176"
S             wind_local_amplitude "1 1 1 0"
S             wind_local_frequency "6 6 6"
S             wind_local_gust_radius "1000"
S             wind_local_gust_strength "0.8"
S             wind_local_vector "0 1 0 0"
S             winvoice_mic_mute "1"
S             winvoice_mic_reclevel "65535"
S             winvoice_mic_scaler "1"
S             winvoice_save_voice "0"
S             xblive_basictraining "0"
S             xblive_basictraining_popup "0"
S             xblive_clanListChanged "0"
S             xblive_clanmatch "0"
S             xblive_hostingprivateparty "0"
S             xblive_loggedin "1"
S             xblive_mappacks "0"
S             xblive_matchEndingSoon "0"
S             xblive_privatematch "0"
S             xblive_privatepartyclient "0"
S             xblive_rankedmatch "0"
S             xblive_showmarketplace "0"
S             xblive_theater "0"
S             xblive_wagermatch "0"
S             xenon_maxVoicePacketsPerSec "100"
S             xenon_maxVoicePacketsPerSecForServer "20"
S             xenon_voiceDebug "0"
S             xenon_voiceDegrade "0"
S             zombiefive_discovered "0"
S             zombiefive_norandomchar "0"
S             zombiemode "0"
S             zombieStopSplitScreen "0"
S             zombietron "0"
S             zombietron_discovered "0"

Dvars list from Server side:

    A C     V acousticSpikeMaxRange "200"
    A         acousticSpikeMinRadius "0.0001"
    A C     V acousticSpikeMinRange "0"
    A         acousticSpikeRingSize "20"
    A         acousticSpikeSize "10"
            V actionSlotsHide "0"
              activeAction ""
    A      E  ai_corpseCount "5"
    A      E  ai_debugMeleeAttackSpots "0"
    A      E  ai_debugThreatSelection "0"
      C     V aim_accel_turnrate_debug "0"
      C     V aim_accel_turnrate_enabled "1"
      C     V aim_accel_turnrate_lerp "1200"
      C     V aim_aimAssistRangeScale "1"
           EV aim_assist_min_target_distance "10000"
           E  aim_assist_script_disable "0"
      C     V aim_autoaim_debug "0"
      C     V aim_autoaim_enabled "0"
      C     V aim_autoaim_lerp "40"
      C     V aim_autoaim_region_height "120"
      C     V aim_autoaim_region_width "160"
      C     V aim_autoAimRangeScale "1"
      C     V aim_autobayonet_range "200"
      C    EV aim_automelee_debug "0"
      C     V aim_automelee_enabled "1"
      C     V aim_automelee_lerp "40"
      C     V aim_automelee_range "128"
      C     V aim_automelee_region_height "240"
      C     V aim_automelee_region_width "320"
      C     V aim_input_graph_debug "0"
      C     V aim_input_graph_enabled "1"
      C     V aim_input_graph_index "3"
      C     V aim_lockon_debug "0"
      C     V aim_lockon_deflection "0.05"
      C     V aim_lockon_enabled "0"
            V aim_lockon_pitch_strength "0.6"
      C     V aim_lockon_region_height "90"
      C     V aim_lockon_region_width "90"
      C     V aim_lockon_strength "0.6"
      C     V aim_scale_view_axis "1"
      C     V aim_slowdown_debug "0"
      C     V aim_slowdown_enabled "1"
      C     V aim_slowdown_pitch_scale "0.4"
      C     V aim_slowdown_pitch_scale_ads "0.5"
      C     V aim_slowdown_region_extended_height "90"
      C     V aim_slowdown_region_extended_width "90"
      C     V aim_slowdown_region_height "90"
      C     V aim_slowdown_region_width "90"
      C     V aim_slowdown_yaw_scale "0.4"
      C     V aim_slowdown_yaw_scale_ads "0.5"
      C       aim_target_aim_tag_fast_update_interval "59"
      C       aim_target_aim_tag_slow_update_interval "131"
      C       aim_target_frustum_expand_fast_updates "40"
      C       aim_target_frustum_expand_on_screen "-30"
      C       aim_target_frustum_min_distance "256"
      C       aim_target_sentient_half_height "32"
      C       aim_target_sentient_radius "10"
      C     V aim_turnrate_pitch "90"
      C     V aim_turnrate_pitch_ads "55"
      C     V aim_turnrate_yaw "260"
      C     V aim_turnrate_yaw_ads "90"
            V aim_view_sensitivity_override "-1"
      C       allEmblemsPurchased "0"
      C       allEmblemsUnlocked "0"
      C       allItemsPurchased "0"
      C       allItemsUnlocked "0"
            V ammoCounterHide "0"
        D     arcademode "0"
              attachmentFilter "0"
              band_12players "384000"
              band_18players "580000"
              band_2players "64000"
              band_4players "128000"
              band_6players "192000"
              band_8players "256000"
              band_dedicated "2048000"
              band_demosystem "64000"
              band_lotsplayers "900000"
              bandwidth_retry_interval "180000"
           E  barebones_class_mode "0"
              basicTrainingFatal "1"
      C D     bg_aimSpreadMoveSpeedThreshold "11"
      C       bg_blendTimeOverride "-1"
      C D     bg_bobMax "8"
              bg_disableWeaponPlantingInWater "1"
              bg_drawGrenadeInHand "0"
              bg_enableIKActiveFix "1"
      C D     bg_fallDamageMaxHeight "300"
      C D     bg_fallDamageMinHeight "128"
      C D     bg_foliagesnd_fastinterval "500"
      C D     bg_foliagesnd_maxspeed "180"
      C D     bg_foliagesnd_minspeed "40"
      C D     bg_foliagesnd_resetinterval "500"
      C D     bg_foliagesnd_slowinterval "1500"
      C       bg_forceDurationOverride "-1"
      C D     bg_forceExplosiveBullets "0"
              bg_freeCamClipToHeliPatch "1"
      C       bg_gravity "800"
           E  bg_gunXOffset "0"
      C D     bg_ladder_yawcap "100"
      C       bg_legYawCrouchTolerance "40"
      C       bg_legYawProneTolerance "20"
      C       bg_legYawTolerance "40"
      C       bg_lowGravity "400"
      C D     bg_maxGrenadeIndicatorSpeed "100"
              bg_maxWeaponAnimScale "0.66"
              bg_plantInWaterDepth "5"
              bg_playStandToCrouchAnims "0"
      C D     bg_prone_yawcap "45"
      C       bg_proneSwingSpeed "0.08"
      C       bg_shock_animation "0"
      C       bg_shock_lookControl "0"
      C       bg_shock_lookControl_fadeTime "0.001"
      C       bg_shock_lookControl_maxpitchspeed "0"
      C       bg_shock_lookControl_maxyawspeed "0"
      C       bg_shock_lookControl_mousesensitivityscale "0"
      C       bg_shock_movement "0.4"
      C       bg_shock_screenBlurBlendFadeTime "0.001"
      C       bg_shock_screenBlurBlendTime "0.001"
      C       bg_shock_screenFlashShotFadeTime "0"
      C       bg_shock_screenFlashWhiteFadeTime "0"
      C       bg_shock_screenType "blurred"
      C       bg_shock_sound "0"
      C       bg_shock_soundDryLevel "1"
      C       bg_shock_soundEnd ""
      C       bg_shock_soundEndAbort ""
      C       bg_shock_soundFadeInTime "0.25"
      C       bg_shock_soundFadeOutTime "2.5"
      C       bg_shock_soundLoop ""
      C       bg_shock_soundLoopEndDelay "-1.5"
      C       bg_shock_soundLoopFadeTime "2"
      C       bg_shock_soundLoopSilent ""
      C       bg_shock_soundModEndDelay "-0.75"
      C       bg_shock_soundRoomType "generic"
      C       bg_shock_soundSnapshot "default"
      C       bg_shock_soundWetLevel "0.5"
      C       bg_shock_viewKickFadeTime "0.001"
      C       bg_shock_viewKickPeriod "0.75"
      C       bg_shock_viewKickRadius "0"
      C       bg_shock_visionset_inTime "0"
      C       bg_shock_visionset_name ""
      C       bg_shock_visionset_outTime "0"
      C       bg_slopeFrames "10"
      C       bg_swingSpeed "0.15"
      C       bg_teleportAlignTime "500"
              bg_viewBobAmplitudeBase "0.16"
      C D     bg_viewBobAmplitudeDtp "0.002 0.002"
      C D     bg_viewBobAmplitudeDucked "0.0075 0.0075"
      C D     bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
      C D     bg_viewBobAmplitudeProne "0.08 0.04"
      C D     bg_viewBobAmplitudeRoll "1.5"
      C D     bg_viewBobAmplitudeSprinting "0.02 0.014"
      C    E  bg_viewBobAmplitudeStanding "0.007 0.007"
      C D   V bg_viewBobAmplitudeStandingAds "0.007 0.007"
      C    E  bg_viewBobAmplitudeSwimming "3 2"
      C       bg_viewKickMax "90"
      C       bg_viewKickMin "0.5"
      C       bg_viewKickRandom "0.4"
      C       bg_viewKickScale "0.2"
      C D     bg_vsmode_hud "0"
              bg_weaponBobAmplitudeBase "0.16"
      C D     bg_weaponBobAmplitudeDtp "0.002 0.002"
      C D     bg_weaponBobAmplitudeDucked "0.045 0.025"
      C D     bg_weaponBobAmplitudeProne "0.02 0.005"
      C D     bg_weaponBobAmplitudeRoll "1.5"
      C D     bg_weaponBobAmplitudeSprinting "0.02 0.014"
      C    E  bg_weaponBobAmplitudeStanding "0.055 0.025"
      C    E  bg_weaponBobAmplitudeSwimming "4 4"
      C    E  bg_weaponBobFrequencySwimming "0.1"
      C    E  bg_weaponBobHeavyWeaponScalar "1.5"
      C D     bg_weaponBobLag "0.25"
      C D     bg_weaponBobMax "8"
              bg_weaponleftbone "tag_weapon_left"
              bg_weaponrightbone "tag_weapon_right"
        D     blackopsmode "0"
              bodyTypeFromGun "0"
    A         bot_difficulty "normal"
              bot_enemies "6"
              bot_friends "6"
    A         bot_tips "1"
      C       bullet_penetrationMinFxDist "30"
        D     bulletrange "8192"
           E  cac_armor_focus "2"
           E  cac_back_menu_name "custom_class_create"
           E  cac_secondary_selected "0"
           E  cac_spec_focus "9"
           E  cac_weapon_current_list ""
           E  cac_weapon_feeder_count "0"
              category "0"
              categoryPlaylist "0"
    A         cg_adsZoomToggleStyle "1"
    A C       cg_adsZScaleMax "1.25"
  R           cg_allow_mature "1"
      C       cg_allPlayerNamesVisible "0"
      C       cg_artilleryKillCamBackDist "30"
      C       cg_artilleryKillCamFov "30"
      C       cg_artilleryKillCamGroundBackDist "30"
      C       cg_artilleryKillCamGroundUpDist "15"
      C       cg_artilleryKillCamUpDist "3"
      C       cg_artilleryKillCamWallOutDist "10"
      C       cg_artilleryKillCamWallSideDist "30"
    A         cg_blood "1"
    A         cg_brass "1"
      C       cg_bulletlength "80"
      C       cg_bulletwidth "2"
      C       cg_cameraSpikeEnemyColor "1 0 0 1"
      C       cg_cameraSpikeHighlightBrightness "5"
            V cg_cameraVehicleExitTweenTime "0.4"
      C     V cg_cameraWaterClip "4.5"
      C       cg_canSeeFriendlyFrustumExpand "-30"
      C       cg_canSeeFriendlyFrustumMinDistance "100"
      C       cg_canSeeFriendlyFrustumUpdateInterval "250"
      C       cg_centertime "5"
    A         cg_chatHeight "5"
    A         cg_chatTime "12000"
            V cg_cinematicFullscreen "1"
    A         cg_connectionIconSize "5"
      C       cg_constantSizeHeadIcons "0"
      C       cg_corpseHighlightFadeTime "2"
    A C       cg_crosshairAlpha "1"
    A C       cg_crosshairAlphaMin "0.5"
    A C       cg_crosshairDynamic "0"
    A C       cg_crosshairEnemyColor "1"
    A         cg_cursorHints "4"
      C       cg_debug_overlay_viewport "0"
           E  cg_debug_triggers "0"
              cg_debugDrawSafeAreas "0"
      C       cg_debugevents "0"
    A         cg_debugInfoCornerOffset "0 0"
      C       cg_debugMounting "0"
      C       cg_debugposition "0"
    A         cg_descriptiveText "1"
      C       cg_destructibleKillCamCloseXYDist "24"
      C       cg_destructibleKillCamCloseZDist "24"
      C       cg_destructibleKillCamFarBlur "2"
      C       cg_destructibleKillCamFarBlurDist "300"
      C       cg_destructibleKillCamFarBlurStart "100"
      C       cg_destructibleKillCamFov "50"
      C       cg_destructibleKillCamNearBlur "4"
      C       cg_destructibleKillCamNearBlurEnd "100"
      C       cg_destructibleKillCamNearBlurStart "0"
      C       cg_destructibleKillCamRegularHeight "90"
      C       cg_destructibleKillCamZIncrease "15"
              cg_development "0"
      C       cg_dogKillCamDistFromEyes "20"
      C       cg_dogKillCamForwardDist "-40"
      C       cg_dogKillCamFov "90"
      C       cg_dogKillCamSideDist "0"
      C       cg_dogKillCamUpDist "30"
      C       cg_dogKillMinDistFromTarget "100"
      C       cg_draw2D "1"
    A         cg_drawBreathHint "1"
    A C       cg_drawCrosshair "1"
              cg_drawCrosshair3D "1"
    A C       cg_drawCrosshairNames "1"
              cg_drawCrosshairNamesPosX "300"
              cg_drawCrosshairNamesPosY "180"
              cg_drawErrorMessages "1"
    A         cg_drawFPS "Off"
    A         cg_drawFPSLabels "1"
    A         cg_drawFPSOnly "0"
    A         cg_drawFPSScale "0"
      C       cg_drawFriendlyNames "1"
      C       cg_drawGun "1"
      C       cg_drawHealth "0"
    A         cg_drawHoldBreathHint "1"
    A         cg_drawMantleHint "1"
      C       cg_drawMaterial "Off"
      C       cg_drawModelAxis "-1"
              cg_drawpaused "1"
              cg_drawScriptUsage "0"
      C       cg_drawShellshock "1"
    A         cg_drawSnapshot "0"
    A         cg_drawSnapshotTime "1"
              cg_drawTalk "ALL"
      C       cg_drawThroughWalls "0"
    A         cg_drawTurretCrosshair "1"
              cg_drawVersion "0"
              cg_drawVersionX "50"
              cg_drawVersionY "18"
      C       cg_dumpAnims "-1"
      C       cg_enemyNameFadeIn "250"
      C       cg_enemyNameFadeOut "250"
              cg_errordecay "100"
      C       cg_explosiveKillCamBackDist "150"
      C       cg_explosiveKillCamGroundBackDist "30"
      C       cg_explosiveKillCamGroundUpDist "15"
      C       cg_explosiveKillCamStopDecelDist "100"
      C       cg_explosiveKillCamStopDist "200"
      C       cg_explosiveKillCamUpDist "10"
      C       cg_explosiveKillCamWallOutDist "10"
      C       cg_explosiveKillCamWallSideDist "30"
      C       cg_fakefireWizbyChance "0.2"
      C       cg_firstPersonTracerChance "0"
    A C       cg_flareVisionSetFadeDuration "2000"
      C       cg_footprints "1"
      C       cg_footprintsDebug "0"
      C       cg_footprintsDistortWater "0"
      C       cg_footsteps "1"
      C       cg_fov "80"
    A         cg_fov_default "80"
    A         cg_fov_default_thirdperson "40"
              cg_fovCompMax "85"
      C       cg_fovExtraCam "30"
      C       cg_fovMin "10"
      C       cg_fovScale "1"
      C       cg_friendlyNameFadeIn "0"
      C       cg_friendlyNameFadeOut "1500"
      C       cg_fuelHudVersion "1"
    A         cg_gameBoldMessageWidth "390"
    A         cg_gameMessageWidth "455"
              cg_gun_fovcomp_x "-2"
              cg_gun_fovcomp_y "0"
              cg_gun_fovcomp_z "0"
      C       cg_gun_move_f "0"
      C       cg_gun_move_minspeed "0"
      C       cg_gun_move_r "0"
      C       cg_gun_move_rate "0"
      C       cg_gun_move_u "0"
      C       cg_gun_ofs_f "0"
      C       cg_gun_ofs_r "0"
      C       cg_gun_ofs_u "0"
      C       cg_gun_x "0"
      C       cg_gun_y "0"
      C       cg_gun_z "0"
    A         cg_headIconMinScreenRadius "0.025"
      C       cg_heliKillCamFarBlur "2"
      C       cg_heliKillCamFarBlurDist "300"
      C       cg_heliKillCamFarBlurStart "100"
      C       cg_heliKillCamFov "15"
      C       cg_heliKillCamNearBlur "4"
      C       cg_heliKillCamNearBlurEnd "100"
      C       cg_heliKillCamNearBlurStart "0"
    A         cg_hintFadeTime "100"
    A         cg_hudChatIntermissionPosition "5 90"
    A         cg_hudChatPosition "5 200"
    A         cg_hudDamageDirectionalIconTime "1000"
    A         cg_hudDamageIconHeight "64"
    A         cg_hudDamageIconInScope "0"
    A         cg_hudDamageIconOffset "128"
    A         cg_hudDamageIconTime "2000"
    A         cg_hudDamageIconWidth "128"
    A         cg_hudGrenadeIconEnabledFlash "0"
    A         cg_hudGrenadeIconHeight "25"
    A         cg_hudGrenadeIconInScope "0"
    A         cg_hudGrenadeIconMaxHeight "104"
      C     V cg_hudGrenadeIconMaxRangeFlash "500"
      C     V cg_hudGrenadeIconMaxRangeFrag "250"
    A         cg_hudGrenadeIconOffset "50"
    A         cg_hudGrenadeIconWidth "25"
              cg_hudGrenadeIndicatorFadeUp "0"
              cg_hudGrenadeIndicatorStartColor "1 1 1 1"
              cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
    A         cg_hudGrenadePointerHeight "12"
    A         cg_hudGrenadePointerPivot "12 27"
              cg_hudGrenadePointerPulseFreq "1.7"
              cg_hudGrenadePointerPulseMax "1.85"
              cg_hudGrenadePointerPulseMin "0.3"
    A         cg_hudGrenadePointerWidth "25"
           E  cg_hudlegacysplitscreenscale "2"
    A         cg_hudMapBorderWidth "2"
    A         cg_hudMapFriendlyHeight "15"
    A         cg_hudMapFriendlyWidth "15"
    A         cg_hudMapPlayerHeight "20"
    A         cg_hudMapPlayerWidth "20"
    A C       cg_hudMapRadarLineThickness "0.15"
           E  cg_hudObjectiveTextScale "0.3"
    A         cg_hudProneY "-160"
    A         cg_hudSayPosition "5 180"
           E  cg_hudsplitscreencompassscale "1.5"
           E  cg_hudsplitscreenstancescale "2"
              cg_hudStanceFlash "1 1 1 1"
    A         cg_hudStanceHintPrints "0"
    A         cg_hudVotePosition "5 220"
      C       cg_infraredBlurTime "250"
              cg_infraredHighlightOffset "0.75"
              cg_infraredHighlightScale "200"
    A         cg_invalidCmdHintBlinkInterval "600"
    A         cg_invalidCmdHintDuration "1800"
      C       cg_laserEndOffset "0.5"
      C       cg_laserFlarePct "0.2"
      C       cg_laserForceOn "0"
              cg_laserLight "1"
      C       cg_laserLightBeginOffset "13"
      C       cg_laserLightBodyTweak "15"
      C       cg_laserLightEndOffset "-3"
      C       cg_laserLightRadius "3"
      C       cg_laserRadius "0.8"
      C       cg_laserRange "1500"
      C       cg_laserRangePlayer "1500"
    A         cg_mapLocationSelectionCursorSpeed "0.6"
    A         cg_mapLocationSelectionRotationSpeed "3"
    A         cg_marks_ents_player_only "0"
    A         cg_mature "1"
    A C       cg_MaxDownedPulseRate "4"
    A C       cg_MinDownedPulseRate "1"
    A C       cg_motionblur_duration "2500"
    A C       cg_motionblur_fadeout "500"
              cg_nopredict "0"
    A         cg_overheadIconSize "0.7"
      C       cg_overheadNamesFarDist "512"
      C       cg_overheadNamesFarScale "0.7"
    A         cg_overheadNamesFont "2"
      C       cg_overheadNamesGlow "0 0 0 1"
      C       cg_overheadNamesMaxDist "10000"
      C       cg_overheadNamesNearDist "64"
    A         cg_overheadNamesSize "0.5"
      C       cg_overheadNamesTagUpdateInterval "1"
    A         cg_overheadRankSize "0.5"
      C       cg_playerFrustumHalfHeight "36"
      C       cg_playerHighlightBlinkTime "1250"
      C       cg_playerHighlightBrightness "3"
      C       cg_playerHighlightEnemyColor "1 0.101961 0.101961 1"
      C       cg_playerHighlightMinFade "0.4"
      C       cg_playerHighlightTargetSize "750"
 U  A         cg_predictItems "1"
      C       cg_proneFeetCollisionHull "1"
              cg_readTitleStorageLocally "0"
      C       cg_retrieveHintTime "0"
      C       cg_retrieveHintTimeStuck "2000"
      C       cg_rocketKillCamBackDist "70"
      C       cg_rocketKillCamUpDist "10"
              cg_scoreboardBannerHeight "35"
              cg_scoreboardFont "3"
              cg_scoreboardHeaderFontScale "0.315"
              cg_scoreboardHeight "435"
              cg_scoreboardItemHeight "18"
              cg_scoreboardMyColor "1 0.8 0.4 1"
              cg_scoreboardPingGraph "0"
              cg_scoreboardPingHeight "0.7"
              cg_scoreboardPingText "1"
              cg_scoreboardPingWidth "0.036"
              cg_scoreboardQuarterscreenWidth "395"
              cg_scoreboardRankFontScale "0.26"
              cg_scoreboardScrollStep "3"
              cg_scoreboardSplitscreenWidth "700"
              cg_scoreboardTextOffset "0.6"
              cg_scoreboardWidth "500"
    A         cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
    A         cg_ScoresPing_HighColor "0.8 0 0 1"
  R           cg_ScoresPing_Interval "1"
    A         cg_ScoresPing_LowColor "0 0.74902 0 1"
    A         cg_ScoresPing_MaxBars "4"
    A         cg_ScoresPing_MedColor "0.8 0.8 0 1"
      C       cg_scriptedKillCamCloseXYDist "24"
      C       cg_scriptedKillCamCloseZDist "24"
      C       cg_scriptedKillCamFarBlur "2"
      C       cg_scriptedKillCamFarBlurDist "300"
      C       cg_scriptedKillCamFarBlurStart "100"
      C       cg_scriptedKillCamFov "50"
      C       cg_scriptedKillCamNearBlur "4"
      C       cg_scriptedKillCamNearBlurEnd "100"
      C       cg_scriptedKillCamNearBlurStart "0"
    A         cg_scriptIconSize "5"
    A         cg_seatHintFadeTime "2000"
              cg_showmiss "0"
              cg_showZombieControls "0"
              cg_showZombieMap "1"
              cg_spectateThirdPerson "0"
    A         cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
    A         cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
    A         cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
    A         cg_subtitleMinTime "3"
    A         cg_subtitles "1"
    A         cg_subtitleWidthStandard "520"
    A         cg_subtitleWidthWidescreen "520"
    A         cg_teamChatsOnly "0"
      C       cg_thirdPerson "0"
    A         cg_thirdPersonAngle "354"
      C       cg_thirdPersonFocusDist "512"
    A         cg_thirdPersonMode "Fixed"
    A         cg_thirdPersonRange "120"
    A C       cg_timedDamageDuration "500"
      C       cg_tracerchance "0.2"
      C       cg_tracerlength "100"
      C       cg_tracerNoDrawTime "0"
      C       cg_tracerScale "1"
      C       cg_tracerScaleDistRange "25000"
      C       cg_tracerScaleMinDist "5000"
      C       cg_tracerScrewDist "100"
      C       cg_tracerScrewRadius "0.15"
      C       cg_tracerSpeed "7500"
      C       cg_tracerwidth "3"
      C       cg_treadmarks "0"
      C       cg_turretBipodOffset "17"
      C       cg_turretKillCamBackOffset "0"
      C       cg_turretKillCamCloseXYDist "24"
      C       cg_turretKillCamCloseZDist "24"
      C       cg_turretKillCamDistanceIncrease "100"
      C       cg_turretKillCamFarBlur "2"
      C       cg_turretKillCamFarBlurDist "300"
      C       cg_turretKillCamFarBlurStart "100"
      C       cg_turretKillCamFov "100"
      C       cg_turretKillCamHeightIncrease "60"
      C       cg_turretKillCamNearBlur "4"
      C       cg_turretKillCamNearBlurEnd "25"
      C       cg_turretKillCamNearBlurStart "0"
      C       cg_turretKillCamSideOffset "0"
      C D     cg_ufo_scaler "6"
      C       cg_use_colored_smoke "0"
      C       cg_usingClientScripts "1"
      C     V cg_viewVehicleInfluenceGunner "1 1 1"
      C     V cg_viewVehicleInfluenceGunnerFiring "0 0 0"
    A         cg_viewZSmoothingMax "16"
    A         cg_viewZSmoothingMin "1"
    A         cg_viewZSmoothingTime "0.1"
    A C       cg_visionSetLerpMaxDecreasePerFrame "0.01"
    A C       cg_visionSetLerpMaxIncreasePerFrame "0.02"
    A         cg_voiceIconSize "0"
      C       cg_watersheeting "1"
              cg_waterTrailRippleFrequency "400"
              cg_waterTrailRippleVariance "200"
    A         cg_weaponCycleDelay "0"
            V cg_weaponHintsCoD1Style "1"
    A         cg_youInKillCamSize "11"
           E  challenges_category_name "@MPUI_PERK3_CAPS"
    A         cl_allowDownload "1"
              cl_analog_attack_threshold "0.8"
              cl_anglespeedkey "1.5"
              cl_avidemo "0"
              cl_bypassMouseInput "0"
              cl_clientDemoCoolMomentExtendEnabled "0"
              cl_clientDemoCoolMomentExtendTime "3"
              cl_clientDemoMaxRecordTime "10"
              cl_clientDemoName ""
              cl_clientDemoRequestPingTime "6"
              cl_clientDemoType "0"
              cl_clientDemoUseMemoryBuffer "0"
              cl_connectionAttempts "10"
              cl_connectTimeout "200"
              cl_dblTapMaxDelayTime "500"
              cl_dblTapMaxHoldTime "500"
              cl_demoFFSpeed "0"
              cl_demoLiveStreaming "0"
              cl_demoSkipToTime "0"
              cl_dtpHoldTime "200"
              cl_findsessions_timeout "30"
              cl_forceavidemo "0"
    A         cl_freelook "1"
              cl_freezeDemo "0"
              cl_hudDrawsBehindUI "1"
  R           cl_ingame "0"
  R           cl_inputTimeScaleFrac "0"
    A         cl_maxpackets "30"
    A         cl_maxPing "800"
    A         cl_maxppf "5"
  R           cl_motdString ""
    A         cl_mouseAccel "0"
              cl_network_warning "0"
              cl_nodelta "0"
              cl_noprint "0"
    A         cl_packetdup "1"
  R           cl_paused "0"
    A         cl_pitchspeed "140"
 UR           cl_punkbuster "0"
              cl_senddwchallenge "1"
              cl_serverchallenge "0"
              cl_serverStatusResendTime "750"
              cl_showmouserate "0"
              cl_shownet "0"
              cl_shownuments "0"
              cl_showSend "0"
              cl_showServerCommands "0"
              cl_showTimeDelta "0"
              cl_socketpool_enabled "0"
              cl_socketpool_size "10"
              cl_stanceHoldTime "300"
              cl_talking "0"
              cl_timeout "40"
 U  A         cl_voice "1"
              cl_wadefps "0"
  R           cl_wasconnected "0"
 U  A         cl_wwwDownload "1"
    A         cl_yawspeed "140"
              clancard_clanid "0"
              clanMessageLastFetchTime "0"
 U  A         clanName "ItsMods.com"
              codMessageLastFetchTime "0"
  R           collectors "0"
              com_animCheck "0"
              com_desiredMenu "0"
           E  com_errorMessage ""
           E  com_errorTitle ""
              com_filter_output "0"
           E  com_first_time "0"
    A         com_first_time_pc "1"
      C       com_freemoveScale "1"
              com_introPlayed "1"
           E  com_isNotice "0"
S R           com_maxclients "32"
    A         com_maxfps "85"
              com_maxFrameTime "100"
              com_movieIsPlaying "0"
    A         com_recommendedSet "1"
    A         com_startupIntroPlayed "1"
              com_statmon "0"
  R   C D   V com_timescale "1"
  R           com_voip_bandwidth_restricted "1"
              com_voip_disable_threshold "1200"
              com_voip_resume_time "0"
        D   V compass "1"
    A C       compassClampIcons "1"
    A         compassCoords "740 3590 400"
    A         compassECoordCutoff "37"
      C       compassEnemyFootstepEnabled "0"
      C       compassEnemyFootstepMaxRange "500"
      C       compassEnemyFootstepMaxZ "100"
      C       compassEnemyFootstepMinSpeed "140"
      C       compassForcePlayerIcon "0"
    A         compassFriendlyHeight "18.75"
    A         compassFriendlyWidth "18.75"
              compassGridAlign "0"
              compassGridCols "5"
              compassGridEnabled "1"
              compassGridRows "5"
    A C       compassLocalRadarRadius "700"
    A C       compassLocalRadarUpdateTime "2.25"
    A C     V compassMaxRange "2500"
    A         compassMinRadius "0.0001"
    A         compassMinRange "0.0001"
    A         compassObjectiveArrowHeight "20"
    A         compassObjectiveArrowOffset "2"
    A         compassObjectiveArrowRotateDist "5"
    A         compassObjectiveArrowWidth "20"
            V compassObjectiveDetailDist "10"
    A         compassObjectiveDrawLines "1"
    A         compassObjectiveHeight "20"
    A         compassObjectiveIconHeight "18"
    A         compassObjectiveIconHeightZombie "16"
    A         compassObjectiveIconWidth "18"
    A         compassObjectiveIconWidthZombie "16"
            V compassObjectiveMaxHeight "70"
    A         compassObjectiveMaxRange "2048"
    A         compassObjectiveMinAlpha "1"
            V compassObjectiveMinDistRange "1"
            V compassObjectiveMinHeight "-70"
            V compassObjectiveNearbyDist "4"
    A         compassObjectiveNumRings "10"
    A         compassObjectiveRingSize "80"
    A         compassObjectiveRingTime "10000"
    A         compassObjectiveTextHeight "18"
    A         compassObjectiveTextScale "0.3"
    A         compassObjectiveWidth "20"
    A         compassPartialType "0"
    A         compassPlayerHeight "18.75"
    A         compassPlayerWidth "18.75"
    A C       compassRadarLineThickness "0.4"
    A C       compassRadarPingFadeTime "4"
    A C       compassRadarUpdateFastTime "2"
    A C       compassRadarUpdateTime "4"
    A         compassRotation "1"
    A C       compassSatellitePingFadeTime "10"
    A C       compassSatelliteScanTime "1000"
    A C       compassSatelliteStaticImageFadeTime "0"
              compassScaleDiff "0"
              compassScaleDuration "0"
              compassScaleReset "0"
              compassScaleTimer "0"
      C       compassShowEnemies "1"
    A         compassSize "1"
    A C       compassSoundPingFadeTime "2"
    A         compassSpectatorsSeeEnemies "0"
    A C       compassStaticImageUpdateTime "5000"
    A         compassTickertapeStretch "0.5"
              con_default_console_filter "*"
    A         con_errormessagetime "8"
    A         con_gameMsgWindow0FadeInTime "0.25"
    A         con_gameMsgWindow0FadeOutTime "0.5"
    AL        con_gameMsgWindow0Filter "gamenotify obituary"
    A         con_gameMsgWindow0LineCount "4"
    A         con_gameMsgWindow0MsgTime "5"
    A         con_gameMsgWindow0ScrollTime "0.25"
    A         con_gameMsgWindow0SplitscreenScale "1.5"
    A         con_gameMsgWindow1FadeInTime "0.25"
    A         con_gameMsgWindow1FadeOutTime "0.01"
    AL        con_gameMsgWindow1Filter "boldgame"
    A         con_gameMsgWindow1LineCount "1"
    A         con_gameMsgWindow1MsgTime "8"
    A         con_gameMsgWindow1ScrollTime "0.25"
    A         con_gameMsgWindow1SplitscreenScale "1.5"
    A         con_gameMsgWindow2FadeInTime "0.75"
    A         con_gameMsgWindow2FadeOutTime "0.5"
    AL        con_gameMsgWindow2Filter "subtitle"
    A         con_gameMsgWindow2LineCount "7"
    A         con_gameMsgWindow2MsgTime "5"
    A         con_gameMsgWindow2ScrollTime "0.25"
    A         con_gameMsgWindow2SplitscreenScale "1.5"
    A         con_inputBoxColor "0.25 0.25 0.2 1"
    A         con_inputHintBoxColor "0.4 0.4 0.35 1"
    A         con_matchPrefixOnly "1"
    A         con_minicon "0"
    A         con_miniconlines "5"
    A         con_minicontime "4"
    A         con_outputBarColor "1 1 0.95 0.6"
    A         con_outputSliderColor "0.15 0.15 0.1 0.6"
    A         con_outputWindowColor "0.35 0.35 0.3 0.75"
            V con_typewriterColorBase "1 1 1"
    A         con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
    A         con_typewriterColorGlowCompleted "0 0.3 0.8 1"
    A         con_typewriterColorGlowFailed "0.8 0 0 1"
    A         con_typewriterColorGlowUpdated "0 0.6 0.18 1"
    A         con_typewriterDecayDuration "1000"
    A         con_typewriterDecayStartTime "4000"
    A         con_typewriterEnabledSounds "0"
    A         con_typewriterPrintSpeed "40"
              counterDownloadInterval "15"
              counterUploadInterval "15"
           E  current_custom_class "1"
              custom_class_create_enabled "1"
              custom_class_damage "2"
              custom_class_explosive_damage "2"
              custom_class_health "100"
              custom_class_health_regen "4"
              custom_class_health_vampirism "0"
              custom_class_mode "1"
           E  custom_class_name "ItsMods.com"
              custom_class_speed "3"
              custom_class_sprint_speed "1"
              custom_class_team "1"
           E  custom_class_team_1 "1"
           E  custom_class_team_10 "0"
           E  custom_class_team_2 "0"
           E  custom_class_team_3 "0"
           E  custom_class_team_4 "0"
           E  custom_class_team_5 "0"
           E  custom_class_team_6 "0"
           E  custom_class_team_7 "0"
           E  custom_class_team_8 "0"
           E  custom_class_team_9 "0"
           E  custom_custom_class_mode "1"
           E  custom_custom_killstreak_1 "195"
           E  custom_custom_killstreak_1_kills "2"
           E  custom_custom_killstreak_2 "193"
           E  custom_custom_killstreak_2_kills "4"
           E  custom_custom_killstreak_3 "196"
           E  custom_custom_killstreak_3_kills "7"
           E  custom_custom_killstreak_mode "2"
           E  custom_custom_perks_allow_pro "0"
           E  custom_demo_recordPrivateMatch "1"
           E  custom_g_pregame_enabled "1"
           E  custom_killstreak_1 "195"
           E  custom_killstreak_1_kills "2"
           E  custom_killstreak_2 "193"
           E  custom_killstreak_2_kills "4"
           E  custom_killstreak_3 "196"
           E  custom_killstreak_3_kills "7"
           E  custom_killstreak_edit_dvar "custom_killstreak_3"
           E  custom_killstreak_edit_slot "3"
              custom_killstreak_mode "2"
           E  custom_killstreak_num_kills_dvar "custom_killstreak_3_kills"
              custom_killstreak_numkills "13"
           E  custom_koth_autodestroytime "60"
           E  custom_koth_kothmode "0"
           E  custom_koth_spawntime "45"
           E  custom_numlives "1"
           E  custom_party_minplayers "4"
           E  custom_perk_armorpiercing "40"
           E  custom_perk_bulletpenetrationmultiplier "2"
           E  custom_perk_damagekickreduction "0.2"
           E  custom_perk_delayexplosivetime "0.2"
           E  custom_perk_disarmexplosivetime "2"
           E  custom_perk_extrabreath "5"
           E  custom_perk_fallheightunits ""
           E  custom_perk_fireproof "95"
           E  custom_perk_flakJacket "35"
           E  custom_perk_healthregenmultiplier "1.5"
           E  custom_perk_interactspeedmultiplier "1.15"
           E  custom_perk_killstreakreduction "1"
           E  custom_perk_mantlereduction "0.5"
           E  custom_perk_shellshockreduction "0.5"
           E  custom_perk_speedmultiplier "1.07"
           E  custom_perk_sprintmultiplier "2"
           E  custom_perk_sprintrecoverymultiplier "0.6"
           E  custom_perk_weapadsmultiplier "0.5"
           E  custom_perk_weapmeleemultiplier "0.5"
           E  custom_perk_weapratemultiplier "0.75"
           E  custom_perk_weapreloadmultiplier "0.5"
           E  custom_perk_weapspreadmultiplier "0.65"
           E  custom_perk_weapswitchmultiplier "0.5"
           E  custom_perks_allow_pro "0"
           E  custom_player_laststandbleedouttime "30"
           E  custom_player_laststandbleedouttimenorevive "10"
           E  custom_playerrespawndelay "10"
           E  custom_revive_time_taken "1.15"
           E  custom_roundlimit "0"
           E  custom_scorelimit "8"
           E  custom_scr_allowannouncer "1"
           E  custom_scr_allowbattlechatter "0"
           E  custom_scr_bot_difficulty ""
           E  custom_scr_ctf_enemycarriervisible "0"
           E  custom_scr_ctf_idleflagreturntime "30"
           E  custom_scr_ctf_roundswitch "1"
           E  custom_scr_ctf_touchreturn "1"
           E  custom_scr_custom_score_assist ""
           E  custom_scr_dem_bombtimer "45"
           E  custom_scr_dem_defusetime "5"
           E  custom_scr_dem_extratime "3"
           E  custom_scr_dem_planttime "5"
           E  custom_scr_dem_roundswitch "1"
           E  custom_scr_dm_bonus_leader "0"
           E  custom_scr_dm_score_assist "0"
           E  custom_scr_dm_score_death "0"
           E  custom_scr_dm_score_headshot "0"
           E  custom_scr_dm_score_kill "50"
           E  custom_scr_dm_score_suicide "0"
           E  custom_scr_dom_flagcapturetime "10"
           E  custom_scr_game_allowkillcam "1"
           E  custom_scr_game_forceradar "0"
           E  custom_scr_game_hardpoints "1"
           E  custom_scr_game_onlyheadshots "0"
           E  custom_scr_game_perks "1"
           E  custom_scr_game_spectatetype "1"
           E  custom_scr_hardcore "1"
           E  custom_scr_num_bots ""
           E  custom_scr_num_bots_enemy ""
           E  custom_scr_num_bots_friendly ""
           E  custom_scr_player_forcerespawn "1"
           E  custom_scr_player_healthregentime "0"
           E  custom_scr_player_maxhealth "30"
           E  custom_scr_player_sprintTime "4"
           E  custom_scr_rcbomb_notimeout "0"
           E  custom_scr_sab_bombtimer "30"
           E  custom_scr_sab_defusetime "5"
           E  custom_scr_sab_hotpotato "0"
           E  custom_scr_sab_planttime "2.5"
           E  custom_scr_sab_roundswitch "1"
           E  custom_scr_sd_bombtimer "45"
           E  custom_scr_sd_defusetime "5"
           E  custom_scr_sd_multibomb "0"
           E  custom_scr_sd_planttime "5"
           E  custom_scr_sd_roundswitch "2"
           E  custom_scr_tdm_bonus_leader "0"
           E  custom_scr_tdm_score_death "0"
           E  custom_scr_tdm_score_headshot "0"
           E  custom_scr_tdm_score_kill "100"
           E  custom_scr_tdm_score_suicide "0"
           E  custom_scr_team_fftype "0"
           E  custom_scr_team_teamkillspawndelay "20"
           E  custom_scr_vehicles_enabled "1"
           E  custom_timelimit "2.5"
           E  custom_waverespawndelay "0"
    A         customclass1 "PRO"
    A         customclass2 "RUNNER"
    A         customclass3 "CUSTOM 3"
    A         customclass4 "CUSTOM 4"
    A         customclass5 "CUSTOM 5"
              customGameMode "1"
              ddl_verbose "0"
              debug_rope "0"
              debug_trace "0"
      C       DebugFireManager "0"
              debugRenderBrushes "0"
              debugRenderBulletMeshes "0"
      C       debugRenderCollisionDistance "800"
              debugRenderColoredPatches "0"
              debugRenderEntityBrushes "0"
              debugRenderGjkTraceGeom "0"
      C       debugRenderMask "All"
              debugRenderPatches "0"
              debugRenderPlayerCollision "0"
              debugRenderStaticModelsBounds "0"
              debugStats "1"
           EV dec20_Enabled "0"
     L        dedicated "listen server"
              defaultDamageDuration "300"
              defaultDamageInterval "300"
              defaultHitDamage "5"
              demo_bookmarkEventThresholdTime "2"
              demo_bytesPerSecondMax "8192"
              demo_bytesPerSecondMin "2048"
              demo_client "0"
              demo_cmdnum "0"
              demo_controllerConfig "0"
              demo_debug "0"
              demo_defaultSegmentTag ""
              demo_drawdebuginformation "0"
              demo_enabled "1"
  R           demo_errormessage ""
  R           demo_errortitle ""
              demo_filesizeLimit "10"
              demo_keyframerate "10"
              demo_packetsPerSecondMax "10"
              demo_packetsPerSecondMin "2"
              demo_pause "0"
              demo_recordBasicTraining "0"
              demo_recordingrate "100"
              demo_recordPrivateMatch "1"
              demo_save_smp "0"
              demo_selectedSegmentIndex "0"
              demo_timescale "1"
              demo_timeScaleRate "4"
  R           demo_usefilesystem "0"
              developer "0"
              developer_script "0"
              disconnected_ctrls ""
           E  dive2swim "200"
           E  dive_recharge "1000"
      C D     dog_debug "1"
            V dog_MeleeDamage "150"
      C       dog_turn180_angle "135"
      C       dog_turn90_angle "70"
      C       dog_turn_min_goal_dist "40"
      C    E  door_breach_weapondrop "1"
      C       doublesided_raycasts "0"
              drawEntityCount "0"
              drawEntityCountPos "-55 -180"
              drawEntityCountSize "32"
              drawKillcamData "0"
              drawKillcamDataPos "-55 -230"
              drawKillcamDataSize "32"
    A         drawLagometer "0"
              drawServerBandwidth "0"
              drawServerBandwidthPos "-55 -280"
    A      E  drew_notes "2"
      C    E  dtp "1"
      C    E  dtp_exhaustion_window "1500"
      C    E  dtp_fall_damage_max_height "200"
      C    E  dtp_fall_damage_min_height "65"
      C    E  dtp_max_apex_duration "400"
      C    E  dtp_max_slide_addition "0"
      C    E  dtp_max_slide_duration "300"
      C    E  dtp_min_speed "3.16"
      C    E  dtp_new_trajectory "1"
      C    E  dtp_new_trajectory_multiplier "2"
      C    E  dtp_post_move_pause "100"
      C    E  dtp_startup_delay "250"
              dumpStaticModels "0"
              dw_active "1"
  R           dw_dupe_key "0"
  R           dw_loggedin "1"
              dw_numaccounts "-1"
              dw_popup "Logged in OK"
              dw_user0 ""
              dw_user1 ""
              dw_user2 ""
              dw_user3 ""
              dw_user4 ""
              dwFileFetchTryIntervalBase "2"
              dwFileFetchTryIntervalMax "30"
              dwFileFetchTryMaxAttempts "30"
      C     V dynEnt_bulletForce "800"
      C       dynEnt_explodeForce "12500"
      C       dynEnt_explodeMaxEnts "20"
      C       dynEnt_explodeMinForce "40"
      C       dynEnt_explodeSpinScale "4"
      C       dynEnt_explodeUpbias "0.5"
              dynEnt_sentientAutoActivate "1"
      C       dynEnt_spawnedLimit "50"
      C       dynEntPieces_angularVelocity "0 0 0"
      C       dynEntPieces_impactForce "1000"
      C       dynEntPieces_velocity "0 0 0"
              emblem_scroll_delay_first "150"
              emblem_scroll_delay_rest "50"
            V enable_global_wind "1"
            V enable_grass_wind "0"
              enable_moving_paths "1"
      C       enable_new_prone_check "0"
           E  error_menu_info ""
              eventMessageLastFetchTime "0"
              facepaintLodDist "1250"
           E  fileshare_rating_clip "0"
           E  fileshare_rating_film "0"
           E  fileshare_rating_gametype "1"
           E  fileshare_rating_screenshot "0"
            V fire_audio_random_max_duration "1000"
            V fire_audio_repeat_duration "1500"
            V fire_burn_time "3000"
            V fire_world_damage "5"
            V fire_world_damage_duration "5"
            V fire_world_damage_rate "1"
      C       fixedtime "0"
           E  flame_config_valid "0"
      C    E  flame_debug_render "0"
      C       flame_kick_offset "-2 0 -0.5"
      C       flame_kick_recover_speed "4"
      C       flame_kick_speed "4"
      C    E  flame_render "1"
      C    E  flame_team_damage "0"
      C    E  flame_test "0"
      C    E  flame_use_dvars "0"
              flameVar_editingFlameTable "none"
              flameVar_lastFlameTable "none"
      C       flareDisableEffects "0"
           E  footstep_sounds_cutoff "1000"
      C D     friction "5.5"
              friendsNewsLastFetchTime "841006"
   I          fs_basegame ""
   I          fs_basepath "g:\program files\steam\steamapps\common\call of duty black ops"
   I          fs_cdpath ""
   I          fs_copyfiles "0"
              fs_debug "0"
S  I    D     fs_game ""
   I          fs_homepath "g:\program files\steam\steamapps\common\call of duty black ops"
     LC       fs_ignoreLocalized "0"
   I          fs_restrict "0"
   I          fs_usedevdir "0"
   I          fs_userDocuments "C:\Users\Jasper\Documents\Activision\CoD"
S R     D     fs_usermapdir ""
      C       fsDebugRatingValue "0"
      C       fshDebugFileList "0"
              fshLiveBlurb ""
              fshOldItemColor "1 1 1 0.2"
              fshSearchTaskDelay "1200"
              fshSelectFirstSlotRow "0"
              fshSelectLastSlotRow "0"
              fsIsSelectedFileDescriptionModified "0"
              fsIsSelectedFileNameModified "0"
              fsMaxPrivateSlotRowsOther "2"
              fsOtherUserPrivateSlotCol "1"
              fsOtherUserSlotSelected "5"
              fsPrivateSlotCol "0"
              fsRecents "7"
              fsRecentsCount "100"
              fsSearchFileType "1"
              fsSearchRowText1 "@MENU_FILESHARE_MOSTRECENT"
              fsSearchRowText2 "@MENU_ALL"
              fsSearchRowText3 "@MENU_ALL"
              fsSearchRowText4 "@MENU_ALL"
              fsSearchRowText5 "@MENU_ALL"
              fsSearchRowText6 "@MENU_ALL"
              fsSearchRowValue1 "0"
              fsSearchRowValue2 "0"
              fsSearchRowValue3 "0"
              fsSearchRowValue4 "0"
              fsSearchRowValue5 "0"
              fsSearchRowValue6 "0"
              fsSearchSelectedRow "0"
              fsSelectedFileDescription "CUSTOM GAME MODE"
              fsSelectedFileID "0"
              fsSelectedFileName "SEARCH & DESTROY"
              fsSelectedFileTagIndex "0"
              fsShowStreamingGraph "0"
              fsSlotEmptyHiddenColor "0 0 0 0"
              fsSlotEmptyMainColor "0.25 0.25 0.25 0.95"
              fsSlotEmptyNotSubscribedColor "0.36 0.36 0.36 0.95"
              fsSlotEmptyShowColor "0 0 0 0.8"
              fsSlotEmptyShowColorBg "0.4 0.4 0.4 0.5"
              fsSlotHighlightedColor "0.5 1 0.5 0.8"
              fsSlotHighlightedColorNoSel "1 1 1 0.9"
              fsSlotMainColor "1 1 1 1"
              fsSlotNumMainColor "0.8 0.8 0.8 0.9"
              fsSlotNumNoSubsribeColor "0 0 0 0.3"
              fsStarAvgColor "0.7 0.2 0.2 0.8"
              fsStarHighlightColor "0.7 0.7 0.1 0.8"
              fsStarPreviewColor "1 1 1 0.5"
      C       fx_count "0"
              fx_cull_effect_spawn "0"
              fx_cull_elem_draw "1"
              fx_cull_elem_spawn "1"
      C       fx_debugBolt "0"
      C       fx_draw "1"
      C       fx_draw_weapon_tags "0"
      C       fx_drawClouds "1"
      C       fx_enable "1"
      C       fx_freeze "0"
      C       fx_mark_profile "0"
    A         fx_marks "1"
    A         fx_marks_ents "1"
            V fx_marks_range "1500"
    A         fx_marks_smodels "1"
      C       fx_priority_debug "0"
      C       fx_priority_enable "0"
      C       fx_profile "0"
      C       fx_seethru_parallax "1"
      C       fx_visMinTraceDist "80"
        D     fxfrustumCutoff "1000"
    A         g_allowvote "1"
    A      E  g_banIPs ""
    A      E  g_clonePlayerMaxVelocity "80"
      C       g_compassShowEnemies "0"
              g_connectpaths "0"
    A      E  g_deadChat "0"
      C       g_debugLocHit "0"
      C       g_debugLocHitTime "500"
    A      E  g_dropForwardSpeed "10"
    A      E  g_dropHorzSpeedRand "100"
    A      E  g_dropUpSpeedBase "10"
    A      E  g_dropUpSpeedRand "5"
S    L        g_gametype "ctf"
              g_loadScripts "1"
    A      E  g_log "games_mp.log"
    A      E  g_logSync "1"
    A      E  g_logTimeStampInSeconds "0"
    A      E  g_oldVoting "1"
    A      E  g_playerCollisionEjectSpeed "25"
              g_pregame_enabled "1"
    A      E  g_redCrosshairs "1"
        D     g_ScoresColor_Allies "0.0901961 0.458824 0.0705882 1"
        D     g_ScoresColor_Axis "0.690196 0.0705882 0.0509804 1"
        D     g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
        D     g_ScoresColor_Free "0.760784 0.780392 0.101961 1"
        D     g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
        D     g_ScoresColor_Spectator "0.25098 0.25098 0.25098 1"
        D     g_synchronousClients "0"
        D     g_TeamColor_Allies "0.6 0.639216 0.690196 1"
        D     g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
        D     g_TeamColor_EnemyTeam "1 0.313726 0.34902 1"
        D     g_TeamColor_EnemyTeamAlt "1 0.501961 0 1"
        D     g_TeamColor_Free "0.74902 0.25098 0.25098 1"
        D     g_TeamColor_MyTeam "0.4 0.701961 0.4 1"
        D     g_TeamColor_MyTeamAlt "0.34902 1 1 1"
        D     g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
        D     g_TeamColor_Squad "0.25098 0.25098 0.74902 1"
           E  g_TeamIcon_Allies "faction_128_marines"
           E  g_TeamIcon_Axis "faction_128_nva"
           E  g_TeamIcon_Free ""
           E  g_TeamIcon_Spectator ""
        D     g_TeamName_Allies "GAME_ALLIES"
        D     g_TeamName_Axis "GAME_AXIS"
    A      E  g_useGear "0"
    A      E  g_useholdspawndelay "500"
    A      E  g_voiceChatTalkingDuration "500"
    A      E  g_voteAbstainWeight "0.5"
      C       gpad_button_deadzone "0.13"
              gpad_button_lstick_deflect_max "0"
              gpad_button_rstick_deflect_max "0"
    A         gpad_buttonsConfig "buttons_default"
              gpad_debug "0"
    A         gpad_enabled "0"
    A         gpad_menu_scroll_delay_first "420"
    A         gpad_menu_scroll_delay_rest "210"
  R           gpad_present "0"
    A         gpad_rumble "1"
      C       gpad_stick_deadzone_max "0.01"
      C       gpad_stick_deadzone_min "0.2"
      C       gpad_stick_pressed "0.4"
      C       gpad_stick_pressed_hysteresis "0.1"
    A         gpad_sticksConfig "thumbstick_default"
              heatMapLoadDelay "2000"
  R           hiDef "1"
              highlightedPlayerClanTag ""
              highlightedPlayerName ""
              highlightedPlayerXuid ""
    A         hud_deathQuoteFadeTime "1000"
    A         hud_enable "1"
    A         hud_fade_ammodisplay "0"
    A         hud_fade_compass "0"
    A         hud_fade_healthbar "2"
    A         hud_fade_offhand "0"
    A         hud_fade_sprint "1.7"
    A         hud_fade_stance "1.7"
    A         hud_fade_vehiclecontrols "4"
    A         hud_fadeout_speed "0.1"
    A         hud_flash_period_offhand "0.5"
    A         hud_flash_time_offhand "2"
    A         hud_health_pulserate_critical "0.5"
    A         hud_health_pulserate_injured "1"
    A         hud_health_startpulse_critical "0.33"
    A         hud_health_startpulse_injured "1"
      C       hud_healthOverlay_phaseEnd_fromAlpha "0.2"
      C       hud_healthOverlay_phaseEnd_pulseDuration "700"
      C       hud_healthOverlay_phaseEnd_toAlpha "0"
      C       hud_healthOverlay_phaseOne_pulseDuration "150"
      C       hud_healthOverlay_phaseOne_toAlphaAdd "0.3"
      C       hud_healthOverlay_phaseThree_pulseDuration "400"
      C       hud_healthOverlay_phaseThree_toAlphaMultiplier "1"
      C       hud_healthOverlay_phaseTwo_pulseDuration "320"
      C       hud_healthOverlay_phaseTwo_toAlphaMultiplier "1"
      C       hud_healthOverlay_pulseStart "0.55"
      C       hud_healthOverlay_pulseStop "0.9"
      C       hud_healthOverlay_regenPauseTime "8000"
      C       hudElemPausedBrightness "0.4"
      C    E  ik_actor_tracking_scale "1"
      C    E  ik_ai_hand_offset_vec "0 0 0"
      C    E  ik_ai_hand_rotation_vec "0 0 0"
      C    E  ik_ai_hand_tuning "0"
      C    E  ik_debug "0"
            V ik_dvar_lookatentity_notorso "0"
      C    E  ik_enable "1"
      C    E  ik_enable_ai_hand "0"
      C    E  ik_enable_ai_terrain "2"
      C    E  ik_enable_player_hand "1"
      C    E  ik_enable_player_terrain "1"
      C    E  ik_foot_test "0"
      C    E  ik_hand_test "0"
      C    E  ik_left_hand_lerp_test "0"
      C    E  ik_paranoid_matrix_checks "0"
      C    E  ik_pelvis_test "0"
            V ik_pitch_limit_max "60"
            V ik_pitch_limit_thresh "10"
      C    E  ik_right_hand_lerp_test "0"
            V ik_roll_limit_max "100"
            V ik_roll_limit_thresh "30"
            V ik_yaw_limit_max "90"
            V ik_yaw_limit_thresh "10"
    AL        in_mouse "1"
    A         input_invertPitch "0"
    A         input_viewSensitivity "1"
           E  invite_visible "1"
              invite_waitPeriod "30000"
              inviteText ""
              itemSellFactor "0.5"
      C D     jump_height "39"
      C D     jump_ladderPushVel "128"
      C D     jump_slowdownEnable "1"
      C D     jump_spreadAdd "64"
      C D     jump_stepSize "18"
           E  koth_autodestroytime "60"
           E  koth_capturetime "20"
           E  koth_delayPlayer "0"
           E  koth_destroytime "10"
           E  koth_kothmode "0"
           E  koth_spawnDelay "60"
           E  koth_spawntime "45"
           E  language "english"
              lb_escrowRefresh "1200"
              lb_escrowTimeout "1200"
              lb_filter "none"
              lb_forceLbWrite "0"
              lb_LastFetchTime "0"
      C       lb_maxrows "50"
      C       lb_minrefresh "0"
              lb_prestige "0"
              lb_type "tdm"
              lb_typeByResetPeriod "all_time"
           E  leaveImmediately "0"
  R           legacy_zombiemode "0"
           E  list_perks_in_slot "0"
   I          live_service "1"
              liveNewsMaxCounters "10"
    AL        loc_forceEnglish "0"
    AL        loc_language "0"
     L        loc_translate "1"
              loc_warnings "0"
              loc_warningsAsErrors "0"
    A         log_append "1"
              logfile "2"
              long_blocking_call "0"
              lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
              lowAmmoWarningColor2 "1 1 1 1"
              lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
              lowAmmoWarningNoAmmoColor2 "1 0 0 1"
              lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
              lowAmmoWarningNoReloadColor2 "1 1 0 1"
              lowAmmoWarningPulseFreq "1.7"
              lowAmmoWarningPulseMax "1.5"
              lowAmmoWarningPulseMin "0"
           E  ls_gametype "CAPTURE THE FLAG"
           E  ls_mapname "JUNGLE"
           E  ls_status "Waiting for other players"
    A         m_filter "0"
    A         m_forward "0.25"
    A         m_pitch "0.022"
    A         m_side "0.25"
    A         m_yaw "0.022"
      C D     mantle_check_angle "60"
      C D     mantle_check_glass_extra_range "10"
      C D     mantle_check_radius "0.1"
      C D     mantle_check_range "20"
      C D     mantle_debug "0"
      C D     mantle_enable "1"
      C D     mantle_view_yawcap "60"
      C D     mantle_weapon_anim_height "32"
      C D     mantle_weapon_height "39"
S R           mapname "mp_havoc"
              matchmaking_debug "1"
              maxAttachmentsPerWeapon "2"
  R           maxreservedslots "6"
              maxStatsBackupInterval "1"
           E  menu_xboxlive_buttons_visible "1"
              metPlayerListUpdateInterval "10000"
              metPlayerListUploadInterval "60000"
              minDelayForOtherPlayerStatsFetch "300000"
    A         monkeytoy "0"
              mortarStrikesLeft "0"
              motd ""
              msg_dumpEnts "0"
              msg_hudelemspew "0"
              msg_printEntityNums "0"
              msg_zlibCompress "0"
              msg_zlibCompressOutput "0"
 U  A         name "NovaModa"
     L        net_ip "localhost"
              net_lanauthorize "0"
              net_minigraph "0"
    AL        net_noudp "0"
     L        net_port "3074"
              net_profile "0"
              net_showprofile "0"
    AL        net_socksEnabled "0"
    AL        net_socksPassword ""
    AL        net_socksPort "1080"
    AL        net_socksServer ""
    AL        net_socksUsername ""
              nextdemo ""
              nextmap ""
            V nightVisionDisableEffects "0"
            V nightVisionFadeInOutTime "0.1"
            V nightVisionPowerOnTime "0.3"
  R           notice_onEscArg ""
              onlinegame "1"
            V overrideNVGModelWithKnife "0"
              packetDebug "0"
              party_linearMapCycle "0"
              party_linearMapCycleRandom "0"
           E  party_maxlocalplayers_theater "1"
              party_maxplayers "18"
              party_minplayers "4"
              party_simulateLongQoS "0"
           E  party_teambased "1"
 U            password ""
  R           pc_newversionavailable "0"
        D     penetrationCount "5"
        D     penetrationCount_allies "5"
        D     penetrationCount_axis "5"
      C       perk_armorPiercing "40"
      C       perk_blackbirdShowsGpsJammer "1"
      C       perk_bulletPenetrationMultiplier "2"
      C       perk_damageKickReduction "0.2"
      C       perk_deathStreakCountRequired "5"
      C       perk_delayExplosiveTime "0.2"
      C       perk_disarmExplosiveTime "2"
      C       perk_dogsAttackGhost "1"
      C       perk_extraBreath "5"
      C       perk_extraMoneyMultiplier "2"
      C       perk_fireproof "95"
      C       perk_flakJacket "35"
      C       perk_flakJacket_hardcore "9"
      C       perk_grenadeDeath "frag_grenade_short_mp"
      C       perk_grenadeTossBackTimer "2500"
      C       perk_healthRegenMultiplier "1.5"
      C       perk_interactSpeedMultiplier "1.15"
      C       perk_killstreakReduction "1"
      C       perk_mantleReduction "0.5"
      C       perk_shellShockReduction "0.5"
      C       perk_speedMultiplier "1.07"
      C       perk_sprintMultiplier "2"
      C       perk_sprintRecoveryMultiplier "0.6"
      C       perk_throwbackInnerRadius "120"
      C       perk_weapAdsMultiplier "0.5"
      C       perk_weapMeleeMultiplier "0.5"
      C       perk_weapRateMultiplier "0.75"
      C       perk_weapReloadMultiplier "0.5"
      C       perk_weapSpreadMultiplier "0.65"
      C       perk_weapSwitchMultiplier "0.5"
              phys_ai_collision_mode "1"
              phys_bulletSpinScale "3"
              phys_bulletUpBias "0.5"
            V phys_buoyancy "0"
            V phys_buoyancyDistanceCutoff "2500"
              phys_buoyancyFastComputation "0"
              phys_buoyancyRippleFrequency "3000"
              phys_buoyancyRippleVariance "2000"
              phys_debugBigQueries "0"
              phys_debugCallback "0"
              phys_debugDangerousRigidBodies "1"
              phys_debugExpensivePushout "1"
              phys_dragAngular "0.5"
              phys_dragLinear "0.03"
              phys_drawCollisionObj "0"
              phys_drawcontacts "0"
              phys_drawNitrousVehicle "0"
              phys_drawNitrousVehicleEffects "0"
              phys_entityCollision "1"
              phys_floatTimeVariance "10000"
              phys_fluid "0"
            V phys_gravity "-800"
            V phys_gravity_dir "0 0 1"
              phys_heavyTankSwitch "0"
            V phys_impact_distance_cutoff "800"
            V phys_impact_fx "1"
              phys_impact_intensity_limit "50"
              phys_impact_max_pfx_per_frame "10"
              phys_impact_max_sfx_per_frame "10"
              phys_impact_render "0"
              phys_impact_silence_window "0.3"
            V phys_maxFloatTime "30000"
              phys_msecstep "0"
            V phys_piecesSpawnDistanceCutoff "1000"
              phys_player_collision_adjust_height "0"
              phys_player_collision_mode "1"
            V phys_ragdoll_buoyancy "0"
              phys_ragdoll_joint_damp_scale "0.04"
              phys_reeval_frequency "2"
              phys_userRigidBodies "1"
            V phys_vehicleDamageFroceScale "0.3"
              phys_vehicleFriction "0.1"
            V phys_vehicleGravityMultiplier "1"
            V phys_vehicleUsePredictedPosition "0"
            V phys_vehicleWheelEntityCollision "1"
              phys_waterDragAngular "-2"
              phys_waterDragLinear "-1"
      C D     player_adsExitDelay "0"
              player_AimBlend_Back_Low "0 0.3 0.5"
              player_AimBlend_Back_Mid "0.1 0.2 0.5"
              player_AimBlend_Back_Up "0.5 0.1 -0.6"
              player_AimBlend_Head "0 0 0"
              player_AimBlend_Neck "0.3 0.3 0"
              player_AimBlend_Pelvis "0.4 0.4 0"
              player_AimBlend_Shoulder "1 1 1"
      C       player_animRunThreshhold "140"
      C       player_animWalkThreshhold "30"
      C D     player_backSpeedScale "0.7"
      C       player_bayonetLaunchDebugging "0"
      C       player_bayonetLaunchProof "1"
      C       player_bayonetLaunchZCap "300"
      C       player_bayonetRange "85"
      C       player_bayonetTargetDist "65"
      C D     player_breath_fire_delay "0"
      C D     player_breath_gasp_lerp "6"
      C D     player_breath_gasp_scale "4.5"
      C D     player_breath_gasp_time "1"
      C D     player_breath_hold_lerp "1"
      C D     player_breath_hold_time "4.5"
      C D     player_breath_snd_delay "1"
      C D     player_breath_snd_lerp "2"
      C       player_burstFireCooldown "0.2"
      C       player_clipSizeMultiplier "1"
      C D     player_debugHealth "0"
              player_disableWeaponsInWater "1"
      C D     player_dmgtimer_flinchTime "500"
      C D     player_dmgtimer_maxTime "750"
      C D     player_dmgtimer_minScale "0"
      C D     player_dmgtimer_stumbleTime "500"
      C D     player_dmgtimer_timePerPoint "100"
      C       player_enableShuffleAnims "0"
      C D     player_enduranceSpeedScale "1.7"
              player_floatSpeed "20"
      C D     player_footstepsThreshhold "10"
            V player_forceRedCrosshair "0"
      C D     player_knockbackMoveThreshhold "60"
      C    E  player_lastStandBleedoutTime "30"
      C       player_lastStandBleedoutTimeNoRevive "10"
      C       player_lastStandHealthOverlayTime "8"
      C       player_lean_rotate "1.25 1.25"
      C       player_lean_rotate_crouch "1 1"
      C       player_lean_shift "5 2.5"
      C       player_lean_shift_crouch "12.5 2.5"
      C       player_meleeHeight "10"
      C       player_meleeRange "64"
      C       player_meleeWidth "10"
      C       player_move_factor_on_torso "0"
      C D     player_moveThreshhold "2"
      C       player_revivePlayerListCycleTime "2"
      C       player_reviveTriggerRadius "64"
      C D     player_runbkThreshhold "60"
      C D     player_runThreshhold "110"
      C D     player_scopeExitOnDamage "0"
      C    E  player_sliding_friction "1.5"
      C    E  player_sliding_velocity_cap "500"
      C    E  player_sliding_wishspeed "4000"
      C       player_slopeAnimAngle "30"
      C D     player_spectateSpeedScale "1"
      C D     player_sprintCameraBob "0.5"
        D     player_sprintForwardMinimum "105"
      C D     player_sprintMinTime "1"
      C D     player_sprintRechargePause "0"
      C D     player_sprintSpeedScale "1.5"
      C D     player_sprintStrafeSpeedScale "0.667"
      C D     player_sprintThreshhold "185"
      C D     player_sprintTime "4"
      C D     player_sprintUnlimited "0"
      C D     player_strafeAnimCosAngle "0.5"
      C D     player_strafeSpeedScale "0.8"
      C       player_sustainAmmo "0"
      C    E  player_swimDamage "15"
      C    E  player_swimDamagerInterval "1"
      C    E  player_swimTime "16"
            V player_topDownCamAngles "75 0 0"
            V player_topDownCamCenterPos "-7926 -2838 -88"
            V player_topDownCamMode "0"
            V player_topDownCamOffset "0 0 500"
            V player_topDownCursorDist "250"
            V player_topDownCursorPos "0 0"
      C D     player_turnAnims "1"
           E  player_turnRateScale "1"
              player_useSlopeAnims "1"
      C D   V player_view_pitch_down "85"
      C D   V player_view_pitch_up "85"
            V player_viewLockEnt "0"
            V player_viewRateScale "0"
      C    E  player_waterSpeedScale "1.3"
            V playerPushAmount "0"
S             playlist "1"
S             playlist_enabled "0"
S             playlist_entry "22"
    A         playlist_excludeGametype "tdm"
    A         playlist_excludeGametypeMap ""
    A         playlist_excludeMap ""
              playlist_next "1"
      C       popInLetterFXTime "40"
           E  popup_open "0"
  R           presell "0"
    A         prestigeclass1 "CUSTOM 6"
    A         prestigeclass2 "CUSTOM 7"
    A         prestigeclass3 "CUSTOM 8"
    A         prestigeclass4 "CUSTOM 9"
    A         prestigeclass5 "CUSTOM 10"
  R           primaryWeaponOffset "0"
    A         profile_physics "0"
      C D     prone_bipod_enable "1"
S R           protocol "1044"
              quickmatch_fullnessweight "1"
              quickmatch_minslots "2"
              quickmatch_pingweight "100"
              quickmatch_resultspercent "75"
    A         r_aaAlpha "dither (fast)"
    AL        r_aaSamples "1"
    A         r_allow_intz "1"
    A         r_allow_null_rt "1"
    AL        r_aspectRatio "auto"
    A         r_autopriority "0"
    A         r_backBufferSize "960"
    A         r_backBufferSizeY "544"
           EV r_bloomBlurRadius "1.75"
           EV r_bloomColorScale "0 0 0 0"
           EV r_bloomCurveBreakpoint "1 1 1 1"
           EV r_bloomCurveHiBlack "0 0 0 0"
           EV r_bloomCurveHiGamma "1 1 1 1"
           EV r_bloomCurveHiRemapBlack "0 0 0 0"
           EV r_bloomCurveHiRemapWhite "1 1 1 1"
           EV r_bloomCurveHiWhite "1 1 1 1"
           EV r_bloomCurveLoBlack "0 0 0 0"
           EV r_bloomCurveLoGamma "1 1 1 1"
           EV r_bloomCurveLoRemapBlack "0 0 0 0"
           EV r_bloomCurveLoRemapWhite "1 1 1 1"
           EV r_bloomCurveLoWhite "1 1 1 1"
           EV r_bloomExpansionControl "0.5 0.5 0.5 0.5"
           EV r_bloomExpansionSource "0"
           EV r_bloomExpansionWeights "0 0 0 0"
           EV r_bloomPersistence "0"
           EV r_bloomStreakXInnerTint "1 1 1"
           EV r_bloomStreakXLevels0 "0.25 0.5 0.25 1"
           EV r_bloomStreakXLevels1 "0 1 0 1"
           EV r_bloomStreakXOuterTint "1 1 1"
           EV r_bloomStreakXTint "0 0 0"
           EV r_bloomStreakXTintControl "0.25 0.5 0.25 1"
           EV r_bloomStreakYInnerTint "1 1 1"
           EV r_bloomStreakYLevels0 "0.25 0.5 0.25 1"
           EV r_bloomStreakYLevels1 "0 1 0 1"
           EV r_bloomStreakYOuterTint "1 1 1"
           EV r_bloomStreakYTint "0 0 0"
           EV r_bloomStreakYTintControl "0.25 0.5 0.25 1"
           EV r_bloomTintScale "0 0 0 1"
           EV r_bloomTintWeights "0.25 0.5 0.25 0"
           EV r_bloomTweaks "0"
      C       r_blur "0"
    A         r_blur_allowed "1"
      C       r_brightness "0"
      C       r_brushLimit "512"
              r_burnedDestructibleColor "0.4"
              r_cacheModelLighting "1"
              r_cacheSModelLighting "1"
              r_clear "blink"
              r_clearColor "0 0 0 0"
              r_clearColor2 "0 0 0 0"
    A         r_clipCodec "MJPEG"
    A         r_clipFPS "24"
    A         r_clipSize "360"
              r_collectActiveMaterials "0"
      C       r_colorMap "Unchanged"
      C       r_contrast "1"
              r_convergence "6.06253"
    AL        r_customMode ""
           E  r_debugHDRdlight "0"
           E  r_debugHDRdlight_color "0.25 0.8 1"
           E  r_debugHDRdlight_distance "250"
           E  r_debugHDRdlight_radius "150"
           E  r_debugHDRdlight_scale "1"
      C       r_debugLayers "0"
    A         r_debugLineWidth "1"
      C       r_debugShader "none"
      C       r_debugShowCoronas "0"
      C       r_debugShowDynamicLights "0"
      C       r_debugShowPrimaryLights "0"
    A         r_depthPrepass "0"
      C       r_desaturation "1"
      C     V r_diffuseColorScale "1"
    AL        r_displayRefresh "60 Hz"
    A         r_distortion "0"
              r_dlightLimit "4"
              r_dlightMaxFullScreenRadius "200"
              r_dlightMaxNonFullScreenRadius "200"
      C       r_dobjLimit "512"
      C    E  r_dof_bias "0.5"
    A      E  r_dof_enable "1"
      C    E  r_dof_farBlur "1.8"
      C    E  r_dof_farEnd "7000"
      C    E  r_dof_farStart "1000"
      C    E  r_dof_nearBlur "6"
      C    E  r_dof_nearEnd "60"
      C    E  r_dof_nearStart "10"
      C       r_dof_showdebug "0"
           EV r_dof_tweak "0"
      C    E  r_dof_viewModelEnd "8"
      C    E  r_dof_viewModelStart "2"
      C       r_dpvs_useCellForceInvisibleBits "1"
      C       r_drawDebugFogParams "0"
      C       r_drawWater "1"
           E  r_enableDlights "1"
            V r_enableFlashlight "0"
      C       r_enableOccluders "1"
           EV r_enablePlayerShadow "0"
              r_envMapExponent "5"
              r_envMapMaxIntensity "0.5"
              r_envMapMinIntensity "0.2"
              r_envMapOverride "0"
              r_envMapSpecular "1"
              r_envMapSunIntensity "2"
           EV r_exposureTweak "0"
           EV r_exposureValue "0.7"
            V r_extracam_custom_aspectratio "-1"
            V r_extracam_shadowmap_enable "0"
    A         r_fastSkin "0"
            V r_filmCurveSoftClip "1"
    A         r_filmLut "-1"
            V r_filmTweakBleach "0 0 0"
            V r_filmTweakBrightness "0"
            V r_filmTweakColorTemp "6500 6500 6500"
            V r_filmTweakContrast "1 1 1"
            V r_filmTweakDarkFeather "0"
            V r_filmTweakDarkTint "1 1 1"
            V r_filmTweakDesaturation "0.2"
            V r_filmTweakEnable "0"
            V r_filmTweakHue "0 0 0"
            V r_filmTweakInvert "0"
            V r_filmTweakLightFeather "0"
            V r_filmTweakLightTint "1 1 1"
            V r_filmTweakLut "-1"
            V r_filmTweakMidEnd "0.75"
            V r_filmTweakMidStart "0.25"
            V r_filmTweakMidTint "1 1 1"
      C       r_filmTweakRangeDebug "0"
            V r_filmTweakSaturation "1 1 1"
      C       r_filmUseTweaks "0"
           EV r_finalShiftX "0 0 0"
           EV r_finalShiftY "0 0 0"
    A         r_flame_allowed "1"
    A C     V r_flameFX_distortionScaleFactor "0 1 1 0.511918"
    A         r_flameFX_enable "0"
    A       V r_flameFX_fadeDuration "0.5"
    A C     V r_flameFX_FPS "15"
    A C     V r_flameFX_magnitude "0.0215147"
            V r_flashLightBobAmount "0 0 0"
            V r_flashLightBobRate "0 0.2 0.3"
            V r_flashLightBrightness "10"
            V r_flashLightColor "1 1 1"
            V r_flashLightEndRadius "300"
            V r_flashLightFlickerAmount "0"
            V r_flashLightFlickerRate "65"
            V r_flashLightFovInnerFraction "0.7"
            V r_flashLightOffset "0 2 1"
            V r_flashLightRange "350"
            V r_flashLightShadows "1"
            V r_flashLightSpecularScale "1"
            V r_flashLightStartRadius "0"
            V r_flimCurveBlack "0"
            V r_flimCurveWhite "8"
     L        r_floatz "1"
      C       r_fog "1"
           EV r_fog_disable "0"
      C       r_forceLod "none"
    A         r_fovScaleThresholdRigid "2.4"
    A         r_fovScaleThresholdSkinned "2.4"
      C       r_fullbright "0"
           E  r_fullHDRrendering "0"
    AL        r_fullscreen "0"
    A         r_gamma "1"
           E  r_genericFilter_enable "0"
    A         r_gfxopt_dynamic_foliage "1"
    A         r_gfxopt_water_simulation "1"
    A      E  r_glow_allowed "0"
              r_gpuSync "adaptive"
              r_grassBurn "0"
              r_grassEnable "0"
      C       r_grassWindForceEnable "1"
           E  r_heroLightColorTemp "6500"
              r_heroLighting "1"
           E  r_heroLightSaturation "1"
           EV r_heroLightScale "1 1 1"
      C       r_highLodDist "-1"
              r_ignore "0"
    AL        r_ignorehwgamma "0"
    A         r_inGameVideo "1"
      C       r_lightConflicts "0"
        D   V r_lightGridContrast "0"
        D   V r_lightGridEnableTweaks "0"
        D   V r_lightGridIntensity "1"
              r_lightGridUseTweakedValues "1"
      C       r_lightMap "Unchanged"
  R           r_lightTweakAmbient "0"
  R           r_lightTweakAmbientColor "1 0 0 1"
  R           r_lightTweakDiffuseFraction "0"
      C       r_lightTweakSunColor "0.991101 0.982251 0.955973"
  R           r_lightTweakSunDiffuseColor "0 0 0 1"
      C     V r_lightTweakSunDirection "10.7 -244.3 0"
            V r_lightTweakSunLight "16"
     L        r_loadForRenderer "1"
      C       r_lockPvs "0"
    A C       r_lodBiasRigid "0"
    A C       r_lodBiasSkinned "0"
    A C       r_lodScaleRigid "1"
    A C       r_lodScaleSkinned "1"
              r_logFile "0"
      C       r_lowestLodDist "-1"
      C       r_lowLodDist "-1"
           E  r_lutvar_0 "0 0 0 1"
           E  r_lutvar_1 "0 0 0 1"
           E  r_lutvar_10 "0 0 0 1"
           E  r_lutvar_11 "0 0 0 1"
           E  r_lutvar_12 "0 0 0 1"
           E  r_lutvar_13 "0 0 0 1"
           E  r_lutvar_14 "0 0 0 1"
           E  r_lutvar_15 "0 0 0 1"
           E  r_lutvar_2 "0 0 0 1"
           E  r_lutvar_3 "0 0 0 1"
           E  r_lutvar_4 "0 0 0 1"
           E  r_lutvar_5 "0 0 0 1"
           E  r_lutvar_6 "0 0 0 1"
           E  r_lutvar_7 "0 0 0 1"
           E  r_lutvar_8 "0 0 0 1"
           E  r_lutvar_9 "0 0 0 1"
              r_materialXYZ "3.86 3.98 4.55"
      C       r_mediumLodDist "-1"
      C       r_missile_cam_debug_display "0"
    AL        r_mode "1280x720"
      C       r_modelLimit "1024"
     LC       r_modelVertColor "1"
    AL        r_monitor "0"
      C       r_motionblur_blurOrigin "0.5 0.5 0 1"
    A C     V r_motionblur_directionFactor "0.001"
    A       V r_motionblur_enable "0"
    A       V r_motionblur_frameBased_enable "0"
    A       V r_motionblur_maxblur "30"
    A C     V r_motionblur_numberOfSamples "1"
    A C     V r_motionblur_positionFactor "0.01"
    A         r_multiGpu "0"
    A         r_multithreaded_device "1"
      C       r_norefresh "0"
      C       r_normalMap "Unchanged"
              r_num_viewports "0"
           E  r_offscreenCasterLodScale "2.5"
              r_open_automate "0"
            V r_outdoorAwayBias "32"
            V r_outdoorDownBias "0"
            V r_outdoorFeather "8"
    A         r_picmip "3"
    A         r_picmip_bump "3"
    A         r_picmip_manual "1"
    A         r_picmip_spec "3"
    AL        r_picmip_water "1"
           EV r_poisonFX_blurMax "4"
           EV r_poisonFX_blurMin "0"
           E  r_poisonFX_debug_amount "1"
           E  r_poisonFX_debug_enable "0"
           E  r_poisonFX_dvisionA "0"
           E  r_poisonFX_dvisionX "0"
           E  r_poisonFX_dvisionY "0"
           E  r_poisonFX_pulse "1.1"
           E  r_poisonFX_warpX "0.2"
           E  r_poisonFX_warpY "-0.15"
    A         r_polygonOffsetBias "-1"
    A         r_polygonOffsetScale "-1"
    A         r_portalBevels "0.7"
              r_portalBevelsOnly "0"
              r_portalMinClipArea "0.02"
      C       r_portalMinRecurseDepth "2"
      C       r_portalWalkLimit "0"
              r_pretess "1"
      C       r_primaryLightTweakDiffuseStrength "1"
      C       r_primaryLightTweakSpecularStrength "1"
      C       r_primaryLightUseTweaks "0"
              r_reflectionProbeGenerate "0"
              r_reflectionProbeGenerateExit "0"
              r_reflectionProbeRegenerateAll "0"
      C       r_remotescreen_renderlastframe "1"
    A      E  r_rendererPreference "Default"
      C       r_resampleScene "1"
    A         r_reviveFX_debug "0"
           EV r_reviveFX_edgeAmount "0"
           EV r_reviveFX_edgeColorTemp "6500"
           EV r_reviveFX_edgeContrast "1 1 1"
           EV r_reviveFX_edgeMaskAdjust "0"
           EV r_reviveFX_edgeOffset "0 0 0"
           EV r_reviveFX_edgeSaturation "1"
           EV r_reviveFX_edgeScale "1 1 1"
    A       V r_reviveFX_fadeDuration "5"
      C       r_scaleViewport "1"
            V r_sCurveEnable "1"
            V r_sCurveLinearAngle "0.125"
            V r_sCurveLinearStrength "0.5"
            V r_sCurveShoulderStrength "0.1"
            V r_sCurveToeDenominator "0.575"
            V r_sCurveToeNumerator "0.01"
            V r_sCurveToeStrength "0.1"
      C     V r_seethru_decal_enable "0"
              r_setFrameBufferAlpha "0"
      C       r_shader_constant_set_debug_range "-1"
      C       r_shader_constant_set_enable "1"
      C       r_showFbColorDebug "None"
      C       r_showFloatZDebug "0"
      C       r_showForcedInvisibleCells "0"
           E  r_showHDRalpha "0"
      C       r_showLightGrid "0"
      C       r_showLightingOrigins "0"
      C       r_showMissingLightGrid "0"
      C       r_showOutdoorVolumeDebug "0"
      C       r_showPenetration "off"
      C       r_showPixelCost "off"
      C       r_showPortals "0"
      C       r_showSunDirectionDebug "0"
      C       r_singleCell "0"
              r_skinCache "1"
      C       r_skipPvs "0"
      C       r_sky_intensity_angle0 "90"
      C       r_sky_intensity_angle1 "90"
      C       r_sky_intensity_factor0 "1"
      C       r_sky_intensity_factor1 "1"
      C       r_sky_intensity_showDebugDisplay "0"
      C       r_sky_intensity_useDebugValues "0"
            V r_skyColorTemp "6500"
            V r_skyTransition "0"
              r_smc_enable "1"
              r_smp_backend "1"
              r_smp_worker "1"
           E  r_smp_worker_thread0 "1"
           E  r_smp_worker_thread1 "1"
              r_smp_worker_threads "2"
    A      E  r_specular "0"
      C     V r_specularColorScale "1"
      C       r_specularRoughnessMap "Unchanged"
      C     V r_spotLightBrightness "14"
      C     V r_spotLightEndRadius "196"
      C       r_spotLightEntityShadows "1"
      C       r_spotLightFovInnerFraction "0.7"
      C       r_spotLightShadows "1"
      C       r_spotLightSModelShadows "1"
      C     V r_spotLightStartRadius "36"
              r_sse_skinning "1"
            V r_stereoTurretShift "0"
      C       r_stream "7"
      C       r_streamClear "0"
      C       r_streamDebug "0"
      C       r_streamFakeLagMsec "0"
           EV r_streamFreezeState "0"
   I          r_streamFull "0"
      C       r_streamHiddenPush "4"
      C       r_streamLog "0"
      C       r_streamLowDetail "1"
      C       r_streamMaxDist "600"
      C       r_streamShowList "0"
      C       r_streamShowStats "0"
      C       r_streamSize "0"
      C       r_streamTaint "0"
      C       r_sun_from_dvars "0"
              r_sun_fx_position "0 0 0"
              r_sunblind_fadein "0.5"
              r_sunblind_fadeout "3"
              r_sunblind_max_angle "5"
              r_sunblind_max_darken "0.75"
              r_sunblind_min_angle "30"
              r_sunflare_fadein "1"
              r_sunflare_fadeout "1"
              r_sunflare_max_alpha "1"
              r_sunflare_max_angle "2"
              r_sunflare_max_size "2500"
              r_sunflare_min_angle "45"
              r_sunflare_min_size "0"
              r_sunflare_shader "sun_flare"
              r_sunglare_fadein "0.5"
              r_sunglare_fadeout "3"
              r_sunglare_max_angle "5"
              r_sunglare_max_lighten "0.75"
              r_sunglare_min_angle "30"
              r_sunsprite_shader "sun"
              r_sunsprite_size "16"
           E  r_superFlare_debug "0"
           E  r_superFlare_enable "1"
      C       r_swrk_override_characterCharredAmount "0"
      C       r_swrk_override_characterDissolveColor "0 0 0 0"
              r_swrk_override_enable "0"
      C       r_swrk_override_wetness "0"
      C     V r_tension_enable "1"
            V r_testScale "0"
    A         r_texFilterAnisoMax "16"
    A         r_texFilterAnisoMin "1"
      C       r_texFilterDisable "0"
      C       r_texFilterMipBias "0"
    A         r_texFilterMipMode "Force Bilinear"
            V r_treeScale "0"
      C       r_ui3d_debug_display "0"
      C       r_ui3d_h "1"
      C       r_ui3d_use_debug_values "-1"
      C       r_ui3d_w "1"
      C       r_ui3d_x "0"
      C       r_ui3d_y "0"
    A         r_use_driver_convergence "0"
      C       r_use_separate_char_tech "0"
     L        r_useLayeredMaterials "0"
     L        r_vc_makelog "0"
              r_vc_showlog "0"
    AL        r_vsync "0"
              r_warm_bsp "0"
              r_warm_dobj "0"
              r_warm_dpvs "0"
              r_warm_static "0"
              r_warningRepeatDelay "5"
      C       r_waterFogTest "0"
    A         r_waterSheetingFX_allowed "1"
    A         r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
    A         r_waterSheetingFX_enable "0"
    A         r_waterSheetingFX_fadeDuration "2"
    A         r_waterSheetingFX_magnitude "0.0655388"
    A         r_waterSheetingFX_radius "4.44051"
S          E  r_watersim_curlAmount "0.5"
S          E  r_watersim_curlMax "0.4"
S          E  r_watersim_curlReduce "0.95"
S          E  r_watersim_debug "0"
S       D  EV r_watersim_enabled "1"
S          E  r_watersim_flatten "0"
S          E  r_watersim_foamAppear "20"
S          E  r_watersim_foamDisappear "0.78"
S          E  r_watersim_minShoreHeight "0.04"
S          E  r_watersim_particleGravity "0.03"
S          E  r_watersim_particleLength "0.03"
S          E  r_watersim_particleLimit "2.5"
S          E  r_watersim_particleWidth "2"
S          E  r_watersim_scroll "0 0"
S          E  r_watersim_waveSeedDelay "500"
S          E  r_watersim_windAmount "0.02"
S          E  r_watersim_windDir "0"
S          E  r_watersim_windMax "0.4"
           EV r_waterWaveAmplitude "0 0 0 0"
           EV r_waterWaveAngle "0 0 0 0"
           EV r_waterWavePhase "0 0 0 0"
           EV r_waterWaveSpeed "1 1 1 1"
           EV r_waterWaveSteepness "0 0 0 0"
           EV r_waterWaveWavelength "1 1 1 1"
      C       r_worldLod "0"
      C       r_zfar "0"
    A      E  r_zfeather "1"
           EV r_znear "4"
      C       r_znear_depthhack "0.1"
      C       ragdoll_baselerp_time "1000"
      C       ragdoll_bullet_force "500"
      C       ragdoll_bullet_upbias "0.5"
      C       ragdoll_debug "0"
              ragdoll_dump_anims "0"
    A         ragdoll_enable "1"
      C       ragdoll_explode_force "18000"
      C       ragdoll_explode_upbias "0.8"
      C       ragdoll_fps "20"
      C       ragdoll_jitter_scale "1"
      C       ragdoll_jointlerp_time "3000"
      C       ragdoll_max_life "9000"
    A         ragdoll_max_simulating "16"
           E  ragdoll_reactivation_cutoff "1200"
      C       ragdoll_rotvel_scale "1"
      C       ragdoll_self_collision_scale "1.2"
 U  A         rate "25000"
              rcon_password ""
              recordPointsSpent "1"
      C       redactionDisplayTime "50"
      C       redactionFadeDuration "6500"
      C       redactionStartStrokeTime "1000"
      C       redactionStrokeTime "1000"
              reliableResendTime "300"
              reliableTimeoutTime "20000"
              render_actor_collision "0"
              render_bpi_env_collision "0"
              render_player_collision "0"
      C       revive_time_taken "1.15"
           E  scr_allies "marines"
           E  scr_allowannouncer "1"
           E  scr_allowbattlechatter "0"
           E  scr_attack_dog_count_zm "3"
           E  scr_attack_dog_health_zm "100000"
           E  scr_attack_dog_kills_zm "25"
           E  scr_attack_dog_max_at_once_zm "3"
           E  scr_attack_dog_time_zm "45"
           E  scr_axis "nva"
    A         scr_bot_difficulty ""
  R           scr_codPointsCap "0"
  R           scr_codpointsmatchscale "0.1"
  R           scr_codpointsperchallenge "0.1"
  R           scr_codpointsxpscale "0.1"
           E  scr_cp_pointsperkill "10"
           E  scr_ctf_enemycarriervisible "0"
           E  scr_ctf_flagrespawntime "0"
           E  scr_ctf_globalbattlechatterprobability "0"
           E  scr_ctf_idleflagreturntime "30"
           E  scr_ctf_numlives "0"
           E  scr_ctf_playerrespawndelay "0"
           E  scr_ctf_roundlimit "3"
           E  scr_ctf_roundswitch "1"
           E  scr_ctf_scorelimit "3"
           E  scr_ctf_timelimit "5"
           E  scr_ctf_touchreturn "1"
           E  scr_ctf_waverespawndelay "15"
           E  scr_dem_bombtimer "45"
           E  scr_dem_defusetime "5"
           E  scr_dem_extratime "3"
           E  scr_dem_globalbattlechatterprobability "0"
           E  scr_dem_numlives "0"
           E  scr_dem_planttime "5"
           E  scr_dem_roundlimit "0"
           E  scr_dem_roundswitch "1"
           E  scr_dem_scorelimit "2"
           E  scr_dem_timelimit "2.5"
           E  scr_disable_air_death_ragdoll "0"
           E  scr_disable_attachments "0"
           E  scr_disable_cac "0"
           E  scr_disable_contracts "0"
           E  scr_disable_equipment "0"
           E  scr_disable_tacinsert "0"
           E  scr_disable_weapondrop "0"
           E  scr_dm_bonus_leader "0"
           E  scr_dm_globalbattlechatterprobability "100"
           E  scr_dm_numlives "0"
           E  scr_dm_playerrespawndelay "0"
           E  scr_dm_roundlimit "1"
           E  scr_dm_score_assist "0"
           E  scr_dm_score_death "0"
           E  scr_dm_score_headshot "0"
           E  scr_dm_score_kill "50"
           E  scr_dm_score_suicide "0"
           E  scr_dm_scorelimit "1500"
           E  scr_dm_timelimit "10"
           E  scr_dm_waverespawndelay "0"
           E  scr_dog_count "8"
           E  scr_dog_health "100"
           E  scr_dog_max_at_once "4"
           E  scr_dog_time "60"
           E  scr_dom_flagcapturetime "10"
           E  scr_dom_globalbattlechatterprobability "0"
           E  scr_dom_numlives "0"
           E  scr_dom_playerrespawndelay "0"
           E  scr_dom_roundlimit "1"
           E  scr_dom_scorelimit "200"
           E  scr_dom_timelimit "0"
           E  scr_dom_waverespawndelay "0"
           E  scr_drawfriend "0"
           E  scr_fog_disable "0"
           E  scr_game_allowfinalkillcam "1"
           E  scr_game_allowkillcam "1"
           E  scr_game_bulletdamage "1.0"
           E  scr_game_deathpointloss "0"
           E  scr_game_forceradar "0"
           E  scr_game_graceperiod "15"
           E  scr_game_hardpoints "1"
           E  scr_game_killstreaks "1"
           E  scr_game_onlyheadshots "0"
           E  scr_game_perks "1"
           E  scr_game_prematchperiod "15"
           E  scr_game_spectatetype "1"
           E  scr_game_suicidepointloss "0"
           E  scr_gun_game_spectatetype "3"
           E  scr_hardcore "1"
           E  scr_hardpoint_allowairstrike "1"
           E  scr_hardpoint_allowartillery "1"
           E  scr_hardpoint_allowauto_turret "1"
           E  scr_hardpoint_allowcounteruav "1"
           E  scr_hardpoint_allowdogs "1"
           E  scr_hardpoint_allowhelicopter_comlink "1"
           E  scr_hardpoint_allowhelicopter_gunner "1"
           E  scr_hardpoint_allowhelicopter_player "1"
           E  scr_hardpoint_allowmortar "1"
           E  scr_hardpoint_allownapalm "1"
           E  scr_hardpoint_allowradar "1"
           E  scr_hardpoint_allowradardirection "1"
           E  scr_hardpoint_allowrcbomb "1"
           E  scr_hardpoint_allowsupply "1"
           E  scr_hardpoint_allowuav "1"
           E  scr_hlnd_game_spectatetype "3"
           E  scr_intermission_time "15"
           E  scr_kick_time "60"
           E  scr_killstreak_stacking "0"
           E  scr_koth_globalbattlechatterprobability "0"
           E  scr_koth_numlives "0"
           E  scr_koth_playerrespawndelay "0"
           E  scr_koth_roundlimit "1"
           E  scr_koth_roundswitch "1"
           E  scr_koth_scorelimit "250"
           E  scr_koth_timelimit "15"
           E  scr_koth_waverespawndelay "0"
           E  scr_min_prestige "0"
           E  scr_motd "Message of the Day"
           E  scr_numLives "0"
           E  scr_objectiveText "OBJECTIVES_CTF_HINT"
           E  scr_oic_game_spectatetype "3"
           E  scr_oldschool "0"
           E  scr_player_allowrevive "1"
           E  scr_player_forcerespawn "1"
           E  scr_player_healthregentime "0"
           E  scr_player_maxhealth "30"
           E  scr_player_numlives "0"
           E  scr_player_respawndelay "0"
           E  scr_player_sprinttime "4"
           E  scr_player_suicidespawndelay "0"
  R           scr_rankXpCap "0"
           E  scr_rcbomb_notimeout "0"
           E  scr_rocket_event "percent"
           E  scr_rocket_event_off "0"
           E  scr_rocket_event_trigger1 "50"
           E  scr_sab_bombtimer "30"
           E  scr_sab_defusetime "5"
           E  scr_sab_globalbattlechatterprobability "0"
           E  scr_sab_hotpotato "0"
           E  scr_sab_numlives "0"
           E  scr_sab_planttime "2.5"
           E  scr_sab_playerrespawndelay "7.5"
           E  scr_sab_roundlimit "1"
           E  scr_sab_roundswitch "1"
           E  scr_sab_scorelimit "1"
           E  scr_sab_timelimit "10"
           E  scr_sab_waverespawndelay "0"
           E  scr_sd_bombtimer "45"
           E  scr_sd_defusetime "5"
           E  scr_sd_game_spectatetype "3"
           E  scr_sd_globalbattlechatterprobability "0"
           E  scr_sd_multibomb "0"
           E  scr_sd_numlives "1"
           E  scr_sd_planttime "5"
           E  scr_sd_playerrespawndelay "10"
           E  scr_sd_roundlimit "0"
           E  scr_sd_roundswitch "2"
           E  scr_sd_scorelimit "8"
           E  scr_sd_timelimit "2.5"
           E  scr_sd_waverespawndelay "0"
           E  scr_shrp_game_spectatetype "3"
           E  scr_sideBetTimer "0"
           E  scr_tdm_bonus_leader "0"
           E  scr_tdm_globalbattlechatterprobability "0"
           E  scr_tdm_numlives "0"
           E  scr_tdm_playerrespawndelay "0"
           E  scr_tdm_roundlimit "1"
           E  scr_tdm_score_assist "50"
           E  scr_tdm_score_death "0"
           E  scr_tdm_score_headshot "0"
           E  scr_tdm_score_kill "100"
           E  scr_tdm_score_suicide "0"
           E  scr_tdm_scorelimit "7500"
           E  scr_tdm_timelimit "10"
           E  scr_tdm_waverespawndelay "0"
           E  scr_team_allowHardpointStreakAfterDeath "0"
           E  scr_team_artilleryTeamKillPenalty "0.25"
S             scr_team_fftype "0"
           E  scr_team_kickteamkillers "0"
           E  scr_team_mortarTeaTeamKillPenalty "0.25"
           E  scr_team_respawntime "0"
           E  scr_team_teamkillerplaylistbanpenalty "0"
           E  scr_team_teamkillerplaylistbanquantum "0"
           E  scr_team_teamkillpointloss "1"
           E  scr_team_teamkillspawndelay "20"
           E  scr_teambalance "0"
           E  scr_teamKillPunishCount "4"
           E  scr_twar_globalbattlechatterprobability "0"
           E  scr_twar_timelimit "10"
           E  scr_vehicles_enabled "1"
           E  scr_wager_defaultScore "0"
           E  scr_wager_firstPayout "0"
           E  scr_wager_firstPlayer "0"
           E  scr_wager_secondPayout "0"
           E  scr_wager_secondPlayer "0"
           E  scr_wager_thirdPayout "0"
           E  scr_wager_thirdPlayer "0"
           E  scr_wagerBet "100"
           E  scr_wagerPool "0"
           E  scr_wagerSideBet "0"
              scr_writeConfigStrings "0"
  R           scr_xpcollectorsscale "1"
  R           scr_xpscale "1"
  R           scr_xpzmscale "1"
              script_debugger_smoke_test "0"
  R           sd_can_switch_device "1"
    A         sd_xa2_device_guid "{4ed6c61d-0806-4b19-9be0-1ae06e58b54e}"
              sd_xa2_device_name "Speakers (Realtek High Definition Audio)"
              sd_xa2_num_devices "3"
           E  selected_group "weapon_special"
           E  selected_killstreak_index "195"
           E  selected_loadout_slot "facepaintpattern"
              selectedFriendClanTag ""
  R           selectedFriendIndex "0"
              selectedFriendName "Eekhoorn"
  R           selectedGroupIndex "0"
              selectedMenuItemIndex "0"
              selectedPlayerClanName ""
              selectedPlayerXuid "76561198011844733"
  R           selectedStoreItemIndex "0"
    A         sensitivity "5"
    A         server1 ""
    A         server10 ""
    A         server11 ""
    A         server12 ""
    A         server13 ""
    A         server14 ""
    A         server15 ""
    A         server16 ""
    A         server2 ""
    A         server3 ""
    A         server4 ""
    A         server5 ""
    A         server6 ""
    A         server7 ""
    A         server8 ""
    A         server9 ""
              session_nonblocking "1"
S R           shortversion "7"
           E  show_reticle_during_swimming "0"
              show_tty_timestamps "0"
              showdrop "0"
           E  showMap "1"
              showpackets "0"
      C       showVisionSetDebugInfo "-1"
           E  sidebet_made ""
 U    C       skills "0"
    A         sm_enable "0"
      C       sm_fastSunShadow "1"
      C     V sm_fullResSpotShadowEnable "0"
              sm_lightScore_eyeProjectDist "64"
              sm_lightScore_spotProjectFrac "0.125"
    A         sm_maxLights "4"
      C     V sm_polygonOffsetBias "10"
              sm_polygonOffsetScale "2"
      C       sm_qualitySpotShadow "1"
            V sm_spotEnable "1"
              sm_spotShadowFadeTime "1"
      C     V sm_spotShadowLargeRadiusScale "1"
      C       sm_strictCull "1"
      C     V sm_sunAlwaysCastsShadow "0"
            V sm_sunEnable "1"
      C     V sm_sunSampleSizeNear "0.25"
      C     V sm_sunShadowCenter "0 0 0"
      C     V sm_sunShadowScale "1"
              sm_sunShadowSmallEnable "0"
 U  A         snaps "20"
      C       snd_always_log "0"
      C       snd_assert_on_enqueue ""
      C       snd_assert_on_play ""
      C       snd_assert_on_stop ""
      C       snd_auto_random "0"
      C       snd_autoSim "1"
      C       snd_autosim_window "1"
      C       snd_boat_current_rpm "2.5"
      C       snd_boat_engine_off "0.0015"
      C       snd_boat_lerp_rpm "0.8"
      C       snd_boat_pitch_high_max "1.15"
      C       snd_boat_pitch_high_min "0.87"
      C       snd_boat_pitch_idle_max "1.13"
      C       snd_boat_pitch_idle_min "0.89"
      C       snd_boat_pitch_low_max "1.19"
      C       snd_boat_pitch_low_min "0.95"
      C       snd_boat_pitch_med_max "1.08"
      C       snd_boat_pitch_med_min "0.84"
      C       snd_boat_rpm_high_fin_end "1.19"
      C       snd_boat_rpm_high_start "0.6"
      C       snd_boat_rpm_idle_end "0.46"
      C       snd_boat_rpm_idle_fout_start "0.17"
      C       snd_boat_rpm_low_end "0.95"
      C       snd_boat_rpm_low_fin_end "0.42"
      C       snd_boat_rpm_low_fout_start "0.71"
      C       snd_boat_rpm_low_start "0.05"
      C       snd_boat_rpm_med_end "1.22"
      C       snd_boat_rpm_med_fin_end "0.66"
      C       snd_boat_rpm_med_fout_start "0.95"
      C       snd_boat_rpm_med_start "0.36"
      C       snd_boat_rpm_scalar "1.25"
      C       snd_boat_using_lerp_rpm "0"
      C       snd_boat_water_fast_min "19.42"
      C       snd_boat_water_idle_max "12.05"
      C       snd_boat_water_pitch_max "1.31"
      C       snd_boat_water_slow_max "25.21"
      C       snd_boat_water_slow_min "1"
      C       snd_debug_snapshot ""
      C       snd_debugAlias ""
      C       snd_debugReplace "0"
      C       snd_dlpf_attenuation "-30"
      C       snd_dlpf_max_distance "3000"
      C       snd_dlpf_min_distance "800"
      C       snd_dopplerRate "2.75"
      C       snd_dopplerScale "10"
      C       snd_draw3D "Off"
              snd_drawInfo "None"
              snd_drawSort "priority"
      C       snd_dry_scale "1"
      C       snd_dsp_drc "0"
      C       snd_dsp_drc_ratio "20"
      C       snd_dsp_drc_threshold "-3"
            V snd_dsp_futz "1"
      C       snd_enable_pitch "1"
    A      E  snd_enableEq "0"
      C       snd_entityRandomize "1"
      C       snd_flux_separation "0.3"
      C       snd_futz "0"
      C       snd_futz_blend "0"
      C       snd_futz_bpf_f "1454.24"
      C       snd_futz_bpf_q "1.781"
      C       snd_futz_clip_post "1.78198"
      C       snd_futz_clip_pre "0.996363"
      C       snd_futz_distortion "0.3"
            V snd_futz_force "0"
      C       snd_futz_ls_f "483.25"
      C       snd_futz_ls_g "-10.44"
      C       snd_futz_ls_q "10"
      C       snd_futz_min "900"
      C       snd_futz_postg "0.14267"
      C       snd_futz_preg "0.247529"
      C       snd_futz_tg "0.29"
      C       snd_futz_th "0.0122727"
      C       snd_global_pitch "1"
      C       snd_hdr "0"
      C       snd_hdr_channel_threshold "0.5"
      C       snd_hdr_maximum_priority "80"
      C       snd_hdr_minimum_level "0"
      C       snd_hdr_minimum_priority "60"
      C       snd_hdr_rate "5"
      C       snd_isbig_distance "1000"
    A      E  snd_khz "44"
      C       snd_levelFadeTime "250"
    A      E  snd_losOcclusion "1"
      C       snd_master_override ""
    A         snd_menu_center_channel "1"
    A         snd_menu_cinematic "1"
    A         snd_menu_left_channel "1"
    A         snd_menu_left_surround "1"
    A         snd_menu_lfe "1"
    A         snd_menu_listen_level "0"
    A         snd_menu_master "1"
    A         snd_menu_music "1"
    A         snd_menu_right_channel "1"
    A         snd_menu_right_surround "1"
    A         snd_menu_sfx "1"
    A         snd_menu_speaker_setup "0"
    A         snd_menu_voice "1"
      C       snd_minigun_loop_start "0.12"
      C       snd_minigun_pitch_end "1"
      C       snd_minigun_pitch_start "0.69"
      C       snd_mute_alias_substring ""
      C       snd_occlusion_attenuation "-35"
      C       snd_occlusion_cull_distance "2000"
      C       snd_occlusion_rate "6"
      C       snd_omnidirectionalPercentage "0"
      C       snd_pan_filter "1"
      C       snd_pitch_timescale "0.25"
      C       snd_playing_priority_boost "3"
      C       snd_priority_rate "40"
      C       snd_priority_window "35"
      C       snd_proximity_enable "1"
      C       snd_proximity_filter "0.1"
      C       snd_proximity_max_dist "400"
      C       snd_proximity_max_late_cut "-20"
      C       snd_proximity_min_dist "20"
      C       snd_ps3_vol_occlusion_attenuation_dry "-20"
      C       snd_ps3_vol_occlusion_attenuation_wet "-10"
      C       snd_radverb_matrix "0"
      C       snd_realDelay "0.5"
      C       snd_reverb_override ""
      C       snd_reverb_proximity_distance "0"
      C       snd_skip_muted_sounds "0"
      C       snd_slaveFadeInTime "0.15"
      C       snd_slaveFadeOutTime "0.25"
      C       snd_solo_alias_substring ""
    A         snd_speakerConfiguration "Stereo"
      C       snd_start_alias ""
      C       snd_stereo_3d "1"
      C       snd_stop_alias ""
      C       snd_test_verb "1"
      C       snd_throttle_reduce_vol "0.4"
      C       snd_throttle_time_held_down "4000"
      C       snd_timescale_filter "0.07"
      C       snd_touchStreamFilesOnLoad "0"
      C       snd_trace_master "0"
      C       snd_trace_reverb "0"
      C       snd_trace_voice "0"
      C       snd_water_occlusion_attenuation "-30"
      C       snd_water_occlusion_distance "60"
      C       snd_water_occlusion_minimum "-8"
      C       snd_water_omni_amount "0.5"
      C       snd_water_omni_distance "60"
      C       snd_water_pitch_amount "0.9"
      C       snd_water_pitch_distance "30"
      C       snd_wet_scale "1"
    A      E  spawnsystem_weapon_influencer_min_length "0.1"
    A      E  spawnsystem_weapon_influencer_update_interval "151"
           E  splitscreen "0"
              splitscreen_lobbyPlayerCount ""
              splitscreen_partyPlayerCount ""
        D     spmode "0"
              stat_version "10"
    A         stats_backup "1"
              stats_version_check "1"
  R           statusinfo_onEscArg ""
           E  statusinfo_popmenuMessage ""
           E  statusinfo_popmenuTitle ""
  R           steamid "ZIP"
      C D     stopspeed "100"
              sv_allowAnonymous "0"
    A         sv_allowDownload "1"
              sv_allowedClan1 ""
              sv_allowedClan2 ""
      C       sv_assistWorkers "0"
  R           sv_authenticating "0"
              sv_botAllowGrenades "1"
      C       sv_botCloseDistance "256"
      C       sv_botCrouchDistance "32"
      C       sv_botFov "65"
      C       sv_botGoalRadius "128"
      C       sv_botMaxAdsTime "1500"
      C       sv_botMaxCrouchTime "4000"
      C       sv_botMaxDeathTime "1000"
      C       sv_botMaxFireTime "600"
      C       sv_botMaxGrenadeTime "1000"
      C       sv_botMaxPitchTime "1000"
      C       sv_botMaxReactionTime "1000"
      C       sv_botMaxStrafeTime "6000"
      C       sv_botMinAdsTime "1000"
      C       sv_botMinCrouchTime "2000"
      C       sv_botMinDeathTime "500"
      C       sv_botMinFireTime "400"
      C       sv_botMinGrenadeTime "500"
      C       sv_botMinPitchTime "500"
      C       sv_botMinReactionTime "500"
      C       sv_botMinStrafeTime "3000"
      C       sv_botPitchDown "20"
      C       sv_botPitchSpeed "2"
      C       sv_botPitchSpeedAds "5"
      C       sv_botPitchUp "-10"
      C       sv_botSprintDistance "512"
      C       sv_botStrafeChance "0.1"
      C       sv_botTargetLeadBias "4"
              sv_botUseFriendNames "1"
      C       sv_botYawSpeed "4"
      C       sv_botYawSpeedAds "5"
  RI   Y      sv_cheats "0"
              sv_clientArchive "1"
              sv_clientside "0"
        D     sv_clientSideBullets "1"
        D     sv_clientSideVehicles "1"
              sv_connectTimeout "80"
              sv_debugRate "0"
              sv_debugReliableCmds "0"
   I          sv_dedicatedmaxclients "32"
S             sv_disableClientConsole "0"
              sv_dwlsgerror "0"
  R    Y      sv_FFCheckSums ""
  R    Y      sv_FFNames ""
S   A         sv_floodprotect "4"
              sv_fps "20"
S   A         sv_hostname "aaaaa RankServer"
  R    Y      sv_iwdNames ""
  R    Y      sv_iwds ""
              sv_keywords ""
              sv_kickBanTime "300"
              sv_mapRotation "“map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase”"
              sv_mapRotationCurrent ""
S   A         sv_maxclients "18"
S   A         sv_maxPing "0"
S   A         sv_maxRate "5000"
S   A         sv_minPing "0"
      C       sv_network_fps "100"
              sv_network_warning "0"
              sv_noname "Unknown Soldier"
              sv_packet_info "0"
              sv_padPackets "0"
  R           sv_paused "0"
              sv_playlistFetchInterval "3600"
              sv_privateClients "0"
              sv_privatePassword ""
   I          sv_punkbuster "0"
S       D     sv_pure "1"
S R           sv_ranked "0"
    A         sv_reconnectlimit "3"
  R    Y      sv_referencedFFCheckSums ""
  R    Y      sv_referencedFFNames ""
  R    Y      sv_referencedIwdNames ""
  R    Y      sv_referencedIwds ""
              sv_restoreDvars "1"
  R           sv_running "0"
S  I          sv_security "1"
              sv_showAverageBPS "0"
              sv_showPingSpam "0"
      C       sv_smp "1"
              sv_timeout "240"
    A         sv_vac "0"
S   A   D     sv_voice "0"
        D     sv_voiceQuality "3"
              sv_writeConfigStrings "0"
    A         sv_wwwBaseURL ""
    A         sv_wwwDlDisconnected "0"
    A         sv_wwwDownload "0"
              sv_zombietime "2"
   IA         sys_configSum "160007939"
   IA         sys_configureGHz "0.00916389"
  R           sys_cpuGHz "0.00233794"
  R           sys_cpuName "Intel(R) Core(TM)2 Duo CPU     T7700  @ 2.40GHz"
   IA         sys_gpu "ATI Radeon HD 2600 XT"
              sys_lockThreads "0"
   I          sys_smp_allowed "1"
  R           sys_SSE "1"
   IA         sys_sysMB "1024"
           E  systemlink "0"
              systemUiActive "0"
    A         team_indicator "0"
           E  teamMessageXuid0 "76561198033158680"
              teamsplitter_verbose "0"
              tickerHeaderWidth "43"
              tickerStandardWidth "300"
              tickerWidescreenWidth "405"
      C D     timescale "1"
            V tree_bend "1"
            V tree_frequency "2"
            V tree_random "0.1"
              turret_placement_debug "0"
              turret_placement_feet_offset "17 20 10"
              turret_placement_feet_trace_dist_z "20"
              turret_placement_trace_dist "42"
              turret_placement_trace_maxs "30"
              turret_placement_trace_min_normal "0.7"
              turret_placement_trace_mins "-30"
              turret_placement_trace_pitch "20"
              turret_placement_trace_radius_canon_safety "5"
           E  twar_captureAccelBonus "35"
           E  twar_captureAccelLimit "50"
           E  twar_captureTime "40"
           E  twar_finalFightTimeLimit "5"
           E  twar_momentumArtillery "10"
           E  twar_momentumBlitzkriegTime "30"
           E  twar_momentumDogs "10"
           E  twar_momentumEnabled "1"
           E  twar_momentumFlagCap "25"
           E  twar_momentumKamikaze "10"
           E  twar_momentumKillPlayer "5"
           E  twar_momentumMax "70"
           E  twar_momentumMaxMultiplier "3"
           E  twar_momentumMultiplierBonus "25"
           E  twar_momentumMultiplierBonusLimit "75"
           E  twar_momentumRadar "10"
           E  twar_neutralFlagLockTime "0"
      C       typeWriterCod7LetterFXTime "50"
           E  ui_3dwaypointtext "1"
      C       ui_allow_classchange "0"
           E  ui_allow_controlschange "1"
              ui_allow_teamchange "0"
   I          ui_allowConsole "1"
    A         ui_allowFov "0"
           E  ui_allowvote "1"
              ui_ammo_stock_width "27"
      C       ui_animSpeedScale "1"
           E  ui_att_slot_top "0"
           E  ui_attachment_highlighted "0"
           E  ui_bg_image "menu_mp_mountain_map_select_big"
    A         ui_bigFont "0.4"
              ui_blurAmount "4"
              ui_blurDarkenAmount "0.28"
              ui_borderLowLightScale "0.35"
              ui_browserDedicatedServerCount "11117 Servers"
    A         ui_browserFriendlyfire "-1"
    A         ui_browserGameMode "0"
    A         ui_browserHardcore "-1"
    A         ui_browserKillcam "-1"
    A         ui_browserMap "All"
    A         ui_browserMod "-1"
              ui_browserPlayerCount "71201 Players Online"
    A         ui_browserShowDedicated "0"
    A         ui_browserShowEmpty "1"
    A         ui_browserShowFull "0"
              ui_browserShowInfo "0"
              ui_browserShowMapTip "0"
    A         ui_browserShowPassword "-1"
    A         ui_browserShowPunkBuster "-1"
    A         ui_browserShowPure "0"
              ui_browserShowToolTip "0"
              ui_browserToolTip ""
    A         ui_browserVoiceChat "-1"
              ui_buildLocation "-60 460"
              ui_buildSize "0.2"
           E  ui_cac_main_hint_text ""
           E  ui_cac_weapon_hint_text ""
           E  ui_canHaveCustomReticle "0"
              ui_challengeGameMode ""
              ui_challengeSort "3"
           E  ui_choice_desc ""
           E  ui_choice_name ""
           E  ui_choice_noaction "1"
           E  ui_choice_protip ""
              ui_cinematicsTimestamp "0"
              ui_clancardOpen "0"
              ui_clanCountNotZero "0"
              ui_clanDescription ""
              ui_clanName ""
              ui_clanRecommendationCount "0"
              ui_clantag_new ""
           E  ui_class "class_smg"
              ui_classesCurrentItemEquippedIn ""
           E  ui_clearFeederWithoutReset "0"
              ui_closeAfterPurchase "0"
              ui_combatComparisonModeOn "0"
              ui_combatCurrView "SUMMARY_CAPS"
              ui_combatCurrViewNum "0"
              ui_combatHistogramCurrGametype "0"
              ui_combatOtherPlayerStatsAvailable "1"
              ui_combatRecordOpen "0"
              ui_connectScreenTextGlowColor "0 0 0 1"
    A         ui_currentMap "0"
    A         ui_currentNetMap "0"
              ui_currentRecentPlayer "0"
              ui_currentWeaponOptionGroup "0"
           E  ui_custom_class_need_team_balance "0"
           E  ui_custom_gametype_class_highlighted "0"
           E  ui_custom_haschanged "0"
           E  ui_custom_name "1"
              ui_custom_newname ""
           E  ui_custom_perk_has_changed "0"
           E  ui_custom_save_to_file_share "0"
           E  ui_customclass_selected "7"
              ui_customClassName ""
              ui_customModeDesc "CUSTOM GAME MODE"
              ui_customModeEditDesc "CUSTOM GAME MODE"
              ui_customModeEditName "SEARCH & DESTROY"
              ui_customModeIndex "0"
              ui_customModeName ""
           E  ui_deathicontext "1"
    A         ui_dedicated "0"
              ui_demoname ""
    A         ui_drawCrosshair "1"
              ui_dropdownButtonOffset "1"
              ui_dropdownListMax "0"
              ui_dropdownMax "0"
              ui_dropdownOffset "2"
              ui_ethernetLinkActive "1"
           E  ui_faction "rus_spet"
           E  ui_flownOut "0"
           E  ui_flyoutHasFocus "0"
              ui_friendCountNotZero "1"
           E  ui_friendlyfire "0"
              ui_friendNameNew ""
  R           ui_friendPendingSelectedInd "0"
              ui_friendsCombatRecordOpen "0"
  R           ui_friendSelectedInd "0"
              ui_friendsListOpen "0"
              ui_gametype "sd"
              ui_groupsCountNotZero "0"
              ui_gv_reloadSpeedModifier "0"
              ui_gv_rulecount "0"
              ui_heatMapColor "1 0 0 1"
              ui_heatMapColorForPlayer "1 1 0 1"
           E  ui_hide_desc "0"
           E  ui_hint_desc "@CUSTOM_PERK_SLOT_HINT"
           E  ui_hint_text "@NULL_EMPTY"
           E  ui_hostname "ItsMods.com"
      C       ui_hud_hardcore "0"
           E  ui_hud_obituaries "1"
           E  ui_hud_showobjicons "1"
      C       ui_hud_visible "1"
              ui_ignoreMousePos "0"
              ui_incomingProposalCount "0"
              ui_incomingProposalCountNotZero "0"
           E  ui_inside_popup "0"
           E  ui_inviteonly "0"
              ui_inviteScreen "0"
  R           ui_inviteSelectedInd "0"
              ui_isClanMember "0"
      C       ui_items_no_cost "0"
    A         ui_joinGametype "0"
           E  ui_joiningwagerfrominvite "0"
           E  ui_keep_friends_bg_up "1"
           E  ui_lastServerRefresh_1 "Nov 13, 2010   15:13"
           E  ui_lastServerRefresh_3 "Nov 13, 2010   15:13"
              ui_leaderboardFeederCountNotZero "0"
              ui_leaderboardOpen "0"
              ui_listboxIndex "0"
           E  ui_lobby_desc "Create a match to play with your friends. Save and share your own custom game rules."
              ui_lobbyLeaderBoard "0"
           E  ui_lobbypopup ""
              ui_map_killstreak ""
    A         ui_mapCount "14"
              ui_mapname "mp_mountain"
           E  ui_menu_selection_title "Secondary"
      C       ui_menuLvlNotify "0"
           E  ui_motd "Message of the Day"
           E  ui_mousePitch "0"
           E  ui_mpTheaterEnabled "1"
           E  ui_mpWagerMatchEnabled "1"
           E  ui_multi_dt "1000"
           E  ui_multi_s "0"
  R           ui_multiplayer "1"
    A         ui_netGametype "0"
              ui_netGametypeName "dm"
              ui_netSource "3"
           E  ui_next_inside_popup "select_weapon"
           E  ui_numBarPartitions "10"
              ui_numPersonalBests "3"
  R           ui_onCloseArgs ""
              ui_onlineClanCount "0"
           E  ui_options_open "0"
              ui_party_download_bar_color "0.7 0.7 0.7 0.2"
              ui_party_download_bar_height "14"
              ui_playercardOpen "0"
              ui_playerListOpen "0"
      C       ui_pregame "0"
           E  ui_preview "sd"
              ui_prevTextEntryBox "-1"
           E  ui_primary_highlighted "0"
           E  ui_primary_selected "Secondary Weapon"
      C       ui_radar_client "0"
      C       ui_ranked "0"
  R           ui_readingSaveDevice "0"
              ui_recentPlayerCountNotZero "0"
              ui_recommendedCountNotZero "0"
              ui_right_ammo_width "26"
           E  ui_score_bar "0"
           E  ui_scorelimit "3"
  R A         ui_serverBrowserMenu "server_browser_favorites"
    A         ui_serverStatusTimeOut "7000"
           E  ui_show_arrow "0"
           E  ui_show_preview "0"
           E  ui_show_reset "1"
              ui_showEndOfGame "0"
              ui_showList "0"
           E  ui_showmap "1"
              ui_showMenuOnly ""
           E  ui_showShadowOptions "1"
  R           ui_signedInToProfile "0"
           E  ui_slot_count "3"
    A         ui_smallFont "0.25"
           E  ui_stat_rankxp "61434"
              ui_storeOfferCountNotZero "0"
           E  ui_text_endreason "MP_TIME_LIMIT_REACHED"
           E  ui_theater_shortcut_pc "0"
           E  ui_timelimit "5"
              ui_totalClanMemberCount "0"
              ui_useCustomClassInfo "0"
           E  ui_version_show "0"
           E  ui_xpText "1"
              uiscript_debug "0"
              uiViewer_allowPitch "0"
              uiViewer_attachment "0"
              uiViewer_customname "customclass1"
              uiViewer_equipWeapon "primary"
              uiViewer_fov "45"
              uiViewer_heroHighlight "1"
              uiviewer_highlightColor1 "0 0 1 1"
              uiviewer_highlightColor2 "1 1 1 1"
              uiViewer_ingame "0"
              uiViewer_lightMultiplier "1"
              uiViewer_loaded "1"
              uiViewer_mode "player"
              uiViewer_pitchRange "-15 30"
              uiViewer_playerCamera "player"
              uiViewer_sceneOrigin "0 0 0"
              uiViewer_show "0"
              uiViewer_streaming "0"
              uiViewer_weapon "0"
   I          useFastFile "1"
      C       vehanim_debug "0"
      C       vehanim_enable "1"
              vehControlMode "1"
              vehicle_perk_boost_duration_seconds "0.74"
      C       vehicle_piece_damagesfx_threshold "10"
      C D     vehicle_push_during_mantle "1"
            V vehicle_riding "1"
            V vehicle_selfCollision "0"
            V vehicle_sounds_cutoff "3000"
      C       vehLocationalVehicleSeatEntry "1"
      C       vehLockTurretToPlayerView "0"
              vehRecenterDelay "3000"
  R           version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.31 CL(795652) CODPCAB-V64 CEG Wed Nov 10 21:52:43 2010 win-x86"
    A         vid_xpos "209"
    A         vid_ypos "108"
    A      E  voice_deadChat "0"
    A      E  voice_global "0"
    A      E  voice_localEcho "0"
  R           wager_firstplaylist "26"
  R           wager_lastplaylist "29"
  R           wager_maxping "999"
              wagerCategory "0"
              wagerCategoryPlaylist "0"
              waitForStreamer "1"
              waitOnStatsTimeout "15"
      C       waterbrush_entity "-1"
              waypointDebugDraw "0"
      C       waypointDistFade "300"
              waypointDistScaleRangeMax "3000"
              waypointDistScaleRangeMin "1000"
              waypointDistScaleSmallest "0.8"
              waypointIconHeight "36"
              waypointIconWidth "36"
              waypointOffscreenCornerRadius "105"
              waypointOffscreenDistanceThresholdAlpha "30"
              waypointOffscreenPadBottom "30"
              waypointOffscreenPadLeft "103"
              waypointOffscreenPadRight "0"
              waypointOffscreenPadTop "0"
              waypointOffscreenPointerDistance "20"
              waypointOffscreenPointerHeight "12"
              waypointOffscreenPointerWidth "25"
              waypointOffscreenRoundedCorners "1"
              waypointOffscreenScaleLength "500"
              waypointOffscreenScaleSmallest "1"
      C       waypointPlayerOffsetCrouch "56"
      C       waypointPlayerOffsetProne "30"
      C       waypointPlayerOffsetRevive "64"
      C       waypointPlayerOffsetStand "74"
              waypointSplitscreenScale "1.8"
      C       waypointTimeFade "500"
              waypointTweakY "-17"
              weaponCamoLodDist "1250"
              weaponClanTagLodDist "300"
              weaponEmblemLodDist "300"
  R           wideScreen "1"
      C     V wind_debug_display "0"
            V wind_global_hi_altitude "4000"
            V wind_global_low_altitude "-175"
            V wind_global_low_strength_percent "0.5"
            V wind_global_vector "-95 -125 -95"
            V wind_grass_gust_distance "2000"
            V wind_grass_gust_radius "400"
            V wind_grass_gust_speed "1"
            V wind_grass_gust_strength "0.5"
            V wind_grass_gustinterval "250"
            V wind_grass_scale "10000"
            V wind_grass_tension "0.001"
            V wind_leaf_scale "176"
            V wind_local_amplitude "1 1 1 0"
            V wind_local_frequency "6 6 6"
            V wind_local_gust_radius "1000"
            V wind_local_gust_strength "0.8"
            V wind_local_vector "0 1 0 0"
    A         winvoice_mic_mute "1"
    A         winvoice_mic_reclevel "65535"
    A         winvoice_mic_scaler "1"
    A         winvoice_save_voice "0"
S             xblive_basictraining "0"
    A         xblive_basictraining_popup "1"
              xblive_clanListChanged "0"
              xblive_clanmatch "0"
              xblive_hostingprivateparty "0"
              xblive_loggedin "1"
              xblive_mappacks "0"
              xblive_matchEndingSoon "0"
S             xblive_privatematch "1"
              xblive_privatepartyclient "0"
S             xblive_rankedmatch "0"
              xblive_showmarketplace "0"
              xblive_theater "0"
S             xblive_wagermatch "0"
              xenon_maxVoicePacketsPerSec "100"
              xenon_maxVoicePacketsPerSecForServer "20"
              xenon_voiceDebug "0"
              xenon_voiceDegrade "0"
    A      E  zombiefive_discovered "0"
           E  zombiefive_norandomchar "0"
  R           zombiemode "0"
  R           zombieStopSplitScreen "0"
  R           zombietron "0"
    A      E  zombietron_discovered "0"