Call of Duty 5: Paulo88 Radiant Tips: Difference between revisions
Line 26: | Line 26: | ||
*<font color="yellow">'''TIP #4'''</font> | *<font color="yellow">'''TIP #4'''</font> | ||
If you want to smooth out a curve patch then simply select the patch and hit SHIFT + | If you want to smooth out a curve patch then simply select the patch and hit SHIFT + ] this will add more verts to the patch. Very usefull if you wish to smooth out an archway.<br> | ||
Should you wish to remove verts simply hit SHIFT + [ <br><br> | Should you wish to remove verts simply hit SHIFT + [ <br><br> | ||
Revision as of 08:15, 7 August 2010
Radiant
- TIP #1
To align a texture around a corner on a brush, select the face you want to align to, Then ALT+Middle-Click on the face you want to align. The newly aligned face will also become selected so you can just keep going on more faces, like around a pillar.
For really smooth texture corners, don’t forget to use this method on the lightmaps as well.
- TIP #2
If your finding it difficult to see what your doing in the XY or 3D view simply select the brushes / patches or even models you want to work with and press ALT + H. This will hide everything else, leaving you with a nice clear view.
Press SHIFT + H to bring everything back.
- TIP #3
Whilst holding CTRL + LEFT MOUSE CLICK you can drag the edge of a brush.
Simply hold the above keys then drag the edge of the brush you want to move. Very useful if you want to a brush on an angle, whilst retaining its width.
- TIP #4
If you want to smooth out a curve patch then simply select the patch and hit SHIFT + ] this will add more verts to the patch. Very usefull if you wish to smooth out an archway.
Should you wish to remove verts simply hit SHIFT + [
- TIP #5
If your wanting to place a model around your level with a random size and rotation, then simply select the following:
(Random Drop & Drop level to terrain )
Then
- Place the model you want to copy into the level
- Select the model in radiant (so that is is highlighted)
- Then whilst holding CTRL + ALT simply click in the 3D view where you want your models placed.
This is great for adding grass models ;)
--Zeroy. 07:23, 22 July 2010 (UTC)