Call of Duty 5: Paulo88 Radiant Tips: Difference between revisions
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Press SHIFT + H to bring everything back.<br> | Press SHIFT + H to bring everything back.<br> | ||
{{note|The pillar must already have the texture applied to it. This tip only aligns the texture it doesn't place the texure on a caulk face}}<br><br> | {{note|The pillar must already have the texture applied to it. This tip only aligns the texture it doesn't place the texure on a caulk face}}<br><br> | ||
*<font color="yellow">'''TIP #3'''</font> | *<font color="yellow">'''TIP #3'''</font> |
Revision as of 10:23, 22 July 2010
Radiant
- TIP #1
To align a texture around a corner on a brush, select the face you want to align to, Then ALT+Middle-Click on the face you want to align. The newly aligned face will also become selected so you can just keep going on more faces, like around a pillar.
For really smooth texture corners, don’t forget to use this method on the lightmaps as well.
- TIP #2
If your find it difficult to see what your doing in the XY or 3D view simply select the brushes / patches you want to work with and press ALT + H. This will hide everything else, leaving you with a nice clear view.
Press SHIFT + H to bring everything back.
- TIP #3
Whilst holding CTRL + LEFT MOUSE CLICK you can drag an edge of a brush.
Simply hold the above keys then drag the edge of the brush you want to move. Very useful if you want to a brush on an angle, whilst retaining its width.
- TIP #4
If you want to smooth out a curve patch then simply select the patch and hit SHIFT + } this will add more verts to the patch. Very usefull if you wish to smooth out an archway.
Should you wish to remove verts simply hit SHIFT + [
--Zeroy. 07:23, 22 July 2010 (UTC)