Call of Duty 5: Fixing Exceeded 400Fxs assets: Difference between revisions
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This seems like a bug with the launcher placing this line in there automatically, when it shouldn't.”</blockquote> | This seems like a bug with the launcher placing this line in there automatically, when it shouldn't.”</blockquote> | ||
''- Chris P., Treyarch Staff at [http://www.modsonline.com/Forums-top-95468-10.html#657924 Modsonline.com]'' | ''- Chris P., Treyarch Staff at [http://www.modsonline.com/Forums-top-95468-10.html#657924 Modsonline.com]'' | ||
[[Category:Radiant]] | |||
[[Category:Troubleshooting]] | |||
[[Category:Mapping]] | |||
[[Category:Call of Duty 5]] |
Latest revision as of 18:14, 14 April 2009
Getting a message "Exceeded 400 FX assets"?
Make sure to comment out or remove the line impactfx,mp_yourmap from your Zone File to fix
Also see HERE
Statement
“Try removing the "impactfx" line from your zone source file ( .csv ) and see if the problem with the FX goes away.
This seems like a bug with the launcher placing this line in there automatically, when it shouldn't.”
- Chris P., Treyarch Staff at Modsonline.com