Call of Duty 5: Windows Patches: Difference between revisions
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<font color="yellow">''CoD:WaW 1.3 Patch Download Mirrors:''</font><br> | <font color="yellow">''CoD:WaW 1.3 Patch Download Mirrors:''</font><br> | ||
* [[Image:data.png]][ | * [[Image:data.png]][http://www.bigdownload.com/games/call-of-duty-world-at-war/pc/call-of-duty-world-at-war-v13-patch/ BigDownload] | ||
* [[Image:data.png]][ | * [[Image:data.png]][http://www.fpsadmin.com/forum/downloads.php?do=file&id=115 FPSAdmin] | ||
'''Changelog:'''<br> | |||
*/record and /demo enabled in MP. | |||
*Server Log File improvements, including: | |||
**Team Names on Kill loglines. | |||
**Round Win and Loss. | |||
**Timestamps. | |||
*Additional action logging (took flag, destroyed headquarters, planted bomb, etc). | |||
*Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz. | |||
*Screenshots no longer overwrite each other. | |||
*Tweaked autobalance on select game modes.<br> | |||
<font color="yellow">''CoD:WaW 1.2 Patch Download Mirrors:''</font><br> | <font color="yellow">''CoD:WaW 1.2 Patch Download Mirrors:''</font><br> | ||
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* [[Image:data.png]][ | * [[Image:data.png]][ | ||
* [[Image:data.png]][ | * [[Image:data.png]][ | ||
'''Changelog:'''<br> | |||
*Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle! | |||
*Fixed exploits that allowed for power ranking servers. | |||
*Fixed router related server authentication errors. | |||
*Fixed HTTP Redirect functionality for downloading mods | |||
*Fixed sound device crashes stemming from Emulated Sound Devices | |||
*Fixed exploit which allowed players to color their name tag. | |||
*Hits now register properly while targeted player is leaning. | |||
*Enabled /cg_drawfps in multiplayer games. | |||
*Fixed command-line +connect functionality | |||
*/cg_fov no longer resets to the default value in between matches. | |||
*Dedicated servers automatically reconnect to the Master Server in case the Master Server resets. | |||
*"Accept Game Invite" is bound to its default key, F10. | |||
*Implemented fix for attempting to join password protected servers from the server browser. | |||
*Fine tuned Bolt-Action Rifles for balance. | |||
*Screenshots no longer overwrite each other. | |||
*Fixed various multiplayer map related issues and exploits. | |||
[[Category:Call of Duty 5]] | [[Category:Call of Duty 5]] | ||
[[Category:Server Help]] | [[Category:Server Help]] | ||
[[Category:Linux]] | [[Category:Linux]] |
Revision as of 14:14, 14 April 2009
Please find below the links to the different version of the Windows Patches for CODWaW.
Latest
Current release is: 1.4
The 1.4 patch has been released on 09/04/2009. You can download it from one of the mirrors below:
- FileShack Global (except German)
- FileShack German only
- FPSAdmin
- Worth Downloading
Changelog:
- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
- Improved spawning logic.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Mods: IWD's can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes.
- "Bayonet jumping" has been disabled.
Previous
CoD:WaW 1.3 Patch Download Mirrors:
Changelog:
- /record and /demo enabled in MP.
- Server Log File improvements, including:
- Team Names on Kill loglines.
- Round Win and Loss.
- Timestamps.
- Additional action logging (took flag, destroyed headquarters, planted bomb, etc).
- Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz.
- Screenshots no longer overwrite each other.
- Tweaked autobalance on select game modes.
CoD:WaW 1.2 Patch Download Mirrors:
Changelog:
- Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
- Fixed exploits that allowed for power ranking servers.
- Fixed router related server authentication errors.
- Fixed HTTP Redirect functionality for downloading mods
- Fixed sound device crashes stemming from Emulated Sound Devices
- Fixed exploit which allowed players to color their name tag.
- Hits now register properly while targeted player is leaning.
- Enabled /cg_drawfps in multiplayer games.
- Fixed command-line +connect functionality
- /cg_fov no longer resets to the default value in between matches.
- Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
- "Accept Game Invite" is bound to its default key, F10.
- Implemented fix for attempting to join password protected servers from the server browser.
- Fine tuned Bolt-Action Rifles for balance.
- Screenshots no longer overwrite each other.
- Fixed various multiplayer map related issues and exploits.