Call of Duty 5: transparent Minimap: Difference between revisions
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1) Open up your screenshot in Photoshop, make it transparent in the ways you want it to. | 1) Open up your screenshot in Photoshop, make it transparent in the ways you want it to. | ||
[[Image: | |||
[[Image:Transpalpha.jpg]] | |||
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3) Save it as DDS: Choose '''DXT1 ARGB 4 bpp | 1 bit alpha''' | 3) Save it as DDS: Choose '''DXT1 ARGB 4 bpp | 1 bit alpha''' | ||
[[Image: | |||
[[Image:Dds.jpg]] | |||
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b) See picture. Change materialType to '''2d''', surfaceType should be '''<none>''' and blendFunc to '''Blend''' | b) See picture. Change materialType to '''2d''', surfaceType should be '''<none>''' and blendFunc to '''Blend''' | ||
c) Colormap: browse for your .dds file. | c) Colormap: browse for your .dds file. | ||
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[[Image:IngameAsset.jpg]] | |||
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Now launch the map and look at the compass (and overviewmap) | Now launch the map and look at the compass (and overviewmap) | ||
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[[Image:Transminimapingame.jpg]] | |||
'''Note:''' If you havent added your minimap to your 'zone_source/levelname.csv' file, you should do that before you remake your .ff file. | '''Note:''' If you havent added your minimap to your 'zone_source/levelname.csv' file, you should do that before you remake your .ff file. | ||
( Add '''material,compass_map_yourmapname''' ) | ( Add '''material,compass_map_yourmapname''' ) |
Revision as of 13:50, 7 December 2008
Making a transparent/blended Minimap
[1] Follow the regular steps for creating a minimap.
[2] Download DDS Plugin for Photoshop
1) Open up your screenshot in Photoshop, make it transparent in the ways you want it to.
2) Make sure the size is 512 x 512px
3) Save it as DDS: Choose DXT1 ARGB 4 bpp | 1 bit alpha
4) Load Asset Manager from the launcher
a) Select 'Material' in the list, then create a 'New Entry' and name it 'compass_map_yourmapname' b) See picture. Change materialType to 2d, surfaceType should be <none> and blendFunc to Blend c) Colormap: browse for your .dds file.
5) Now convert this. Menu: PC Convert > Current Asset Only
6) Rebuild your FF (FastFile)
Now launch the map and look at the compass (and overviewmap)
Note: If you havent added your minimap to your 'zone_source/levelname.csv' file, you should do that before you remake your .ff file.
( Add material,compass_map_yourmapname )