Call of Duty 5: Players Model: Difference between revisions
Jump to navigation
Jump to search
m (→MAP GSC Syntax) |
mNo edit summary |
||
Line 11: | Line 11: | ||
US Marines | US Marines | ||
Russian Red Army | |||
In Axis you have: | In Axis you have: | ||
Japanese | Japanese Imperial Army | ||
German Wehrmacht | German Wehrmacht | ||
== Player Model Classes == | == Player Model Classes == | ||
Line 36: | Line 37: | ||
* Close Assault > RECON | * Close Assault > RECON | ||
* Sniper > SNIPER | * Sniper > SNIPER | ||
== MAP GSC Syntax == | == MAP GSC Syntax == | ||
Line 43: | Line 45: | ||
* <font color="yellow"> | * <font color="yellow">US Marines vs.Japanese Imperial Army</font> | ||
<pre> | <pre> | ||
Line 54: | Line 56: | ||
</pre> | </pre> | ||
* <font color="yellow"> | * <font color="yellow">Russian Red Army vs. German Wehrmacht</font> | ||
<pre> | <pre> | ||
Line 65: | Line 67: | ||
</pre> | </pre> | ||
* <font color="yellow">US Marines | * <font color="yellow">US Marines vs. German Wehrmacht</font> | ||
<pre> | <pre> | ||
Line 76: | Line 78: | ||
</pre> | </pre> | ||
* <font color="yellow"> | * <font color="yellow">Russian Red Army vs. Japanese Imperial Army</font> | ||
<pre> | <pre> | ||
Line 87: | Line 89: | ||
</pre> | </pre> | ||
[[Image:Warning.png]] <font color="red">'''Note that the last 2 examples | [[Image:Warning.png]] <font color="red">'''Note that the last 2 examples aren't historically correct in terms of the Uniforms or Events.'''</font> | ||
In your [[Call of Duty 5: MP - Map GSC File|Map GSC]] simply place the relevant section from your choice. | In your [[Call of Duty 5: MP - Map GSC File|Map GSC]] simply place the relevant section from your choice. | ||
== Player Models Pictures == | == Player Models Pictures == | ||
Line 107: | Line 110: | ||
[[Image:mptype_usa_raider_cqb.png|150px]] [[Image:mptype_usa_raider_rifle.png|150px]] | [[Image:mptype_usa_raider_cqb.png|150px]] [[Image:mptype_usa_raider_rifle.png|150px]] | ||
=== Japanese | === Japanese Imperial Army === | ||
[[Image:mptype_jap_impinf_assault.png|150px]] [[Image:mptype_jap_impinf_smg.png|150px]] [[Image:mptype_jap_impinf_lmg.png|150px]] | [[Image:mptype_jap_impinf_assault.png|150px]] [[Image:mptype_jap_impinf_smg.png|150px]] [[Image:mptype_jap_impinf_lmg.png|150px]] | ||
Line 121: | Line 124: | ||
[[Image:mptype_ger_hnrgrd_assault.png|150px]] [[Image:mptype_ger_hnrgrd_smg.png|150px]] [[Image:mptype_ger_hnrgrd_lmg.png|150px]] | [[Image:mptype_ger_hnrgrd_assault.png|150px]] [[Image:mptype_ger_hnrgrd_smg.png|150px]] [[Image:mptype_ger_hnrgrd_lmg.png|150px]] | ||
[[Image:mptype_ger_hnrgrd_cqb.png|150px]] [[Image:mptype_ger_hnrgrd_rifle.png|150px]] | [[Image:mptype_ger_hnrgrd_cqb.png|150px]] [[Image:mptype_ger_hnrgrd_rifle.png|150px]] | ||
[[Category:Call of Duty 5]] | [[Category:Call of Duty 5]] |
Revision as of 04:37, 11 November 2008
This article is to help you select the Player Models for your maps.
Player Model Teams
Like any other Call Of Duty Game, COD:WW uses the usual team split:
- Allies
- Axis
In Allies you have:
US Marines Russian Red Army
In Axis you have:
Japanese Imperial Army German Wehrmacht
Player Model Classes
Again, as in COD4:MW, COD:WW is re-using the class system:
- Rifleman
- Light Gunner
- Heavy Gunner
- Close Assault
- Sniper
For the modders, here are the Script Classes for each:
- Rifleman > ASSAULT
- Light Gunner > SPECOPS
- Heavy Gunner > SUPPORT
- Close Assault > RECON
- Sniper > SNIPER
MAP GSC Syntax
There are 4 combiantion possible for your MP Levels in regards to Player Models:
- US Marines vs.Japanese Imperial Army
game["allies"] = "marines"; game["axis"] = "japanese"; game["attackers"] = "allies"; game["defenders"] = "axis"; game["allies_soldiertype"] = "pacific"; game["axis_soldiertype"] = "pacific";
- Russian Red Army vs. German Wehrmacht
game["allies"] = "russian"; game["axis"] = "german"; game["attackers"] = "axis"; game["defenders"] = "allies"; game["allies_soldiertype"] = "german"; game["axis_soldiertype"] = "german";
- US Marines vs. German Wehrmacht
game["allies"] = "marines"; game["axis"] = "german"; game["attackers"] = "axis"; game["defenders"] = "allies"; game["allies_soldiertype"] = "pacific"; game["axis_soldiertype"] = "german";
- Russian Red Army vs. Japanese Imperial Army
game["allies"] = "russian"; game["axis"] = "japanese"; game["attackers"] = "allies"; game["defenders"] = "axis"; game["allies_soldiertype"] = "german"; game["axis_soldiertype"] = "pacific";
Note that the last 2 examples aren't historically correct in terms of the Uniforms or Events.
In your Map GSC simply place the relevant section from your choice.
Player Models Pictures
The order is always as follow:
Rifleman Light Gunner Heavy Gunner Close Assault Sniper
US Marines
Japanese Imperial Army
Russian Red Army
German Wehrmacht
--Zeroy. 20:37, 10 November 2008 (UTC)