Call of Duty 5: Dvars List: Difference between revisions
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[[Category:Dvars]] | [[Category:Dvars]] | ||
[[Category:Modding]] | [[Category:Modding]] | ||
[[Image:Nutshell.png]] Dvars available in CoD:WW | [[Image:Nutshell.png]] Dvars available in CoD:WW MP, dumped using /dvarlist | ||
See also: [[Call of Duty 5: Dvars|Dvars]] | See also: [[Call of Duty 5: Dvars|Dvars]] | ||
| Line 24: | Line 24: | ||
activeAction "" | activeAction "" | ||
A ai_corpseCount "8" | A ai_corpseCount "8" | ||
A | C ai_debugAnimDeltas "0" | ||
A | C ai_debugClaimedNodes "0" | ||
C ai_debugCoverEntityNum "-1" | |||
ai_debugEntIndex "-1" | |||
C ai_debugFindPath "0" | |||
C ai_debugFindPathDirect "0" | |||
C ai_debugFindPathLock "0" | |||
C ai_debugFindPathWidth "0" | |||
C ai_debugMayMove "0" | |||
A C ai_debugMeleeAttackSpots "0" | |||
A C ai_debugThreatSelection "0" | |||
C ai_disableSpawn "0" | |||
ai_enableBadPlaces "1" | |||
C ai_eventDistBadPlace "256" | |||
C ai_eventDistBullet "96" | |||
C ai_eventDistDeath "1024" | |||
C ai_eventDistExplosion "1024" | |||
C ai_eventDistFootstep "512" | |||
C ai_eventDistFootstepLite "256" | |||
C ai_eventDistGrenadePing "512" | |||
C ai_eventDistGunShot "2048" | |||
C ai_eventDistNewEnemy "1024" | |||
C ai_eventDistPain "512" | |||
C ai_eventDistProjImpact "512" | |||
C ai_eventDistProjPing "128" | |||
C ai_eventDistSilencedShot "128" | |||
C ai_foliageSeeThroughDist "128" | |||
C ai_friendlySuppression "1" | |||
C ai_friendlySuppressionDist "128" | |||
C ai_maxAttackerCount "2" | |||
C ai_meleeHeight "10" | |||
C ai_meleeRange "64" | |||
C ai_meleeWidth "20" | |||
C ai_moveOrientMode "invalid" | |||
C ai_noDodge "0" | |||
C ai_noPathToEnemyGiveupTime "6000" | |||
C ai_pathMomentum "0.78" | |||
C ai_pathNegotiationOverlapCost "300" | |||
ai_playerFarAccuracy "0.1" | |||
ai_playerFarRange "2000" | |||
ai_playerNearAccuracy "0.5" | |||
ai_playerNearRange "800" | |||
C ai_showBadPlaces "0" | |||
C ai_showDodge "0" | |||
C ai_showNearestNode "0" | |||
C ai_showNodes "0" | |||
C ai_showNodesDist "384" | |||
C ai_showPaths "0" | |||
C ai_showPotentialThreatDir "0" | |||
C ai_showVisData "0" | |||
C ai_showVisDataDist "1000" | |||
C ai_showVolume "-1" | |||
C ai_threatUpdateInterval "500" | |||
C aim_accel_turnrate_debug "0" | |||
C aim_accel_turnrate_enabled "1" | |||
C aim_accel_turnrate_lerp "1200" | |||
C aim_autoaim_debug "0" | |||
C aim_autoaim_enabled "0" | |||
C aim_autoaim_lerp "40" | |||
C aim_autoaim_region_height "120" | |||
C aim_autoaim_region_width "160" | |||
C aim_autobayonet_range "200" | |||
C aim_automelee_debug "0" | |||
C aim_automelee_enabled "1" | |||
C aim_automelee_lerp "40" | |||
C aim_automelee_maxpitch "30" | |||
C aim_automelee_range "128" | |||
C aim_automelee_region_height "240" | |||
C aim_automelee_region_width "320" | |||
C aim_input_graph_debug "0" | |||
C aim_input_graph_enabled "1" | |||
C aim_input_graph_index "3" | |||
C aim_lockon_debug "0" | |||
C aim_lockon_deflection "0.05" | |||
C aim_lockon_enabled "1" | |||
C aim_lockon_region_height "90" | |||
C aim_lockon_region_width "90" | |||
C aim_lockon_strength "0.6" | |||
C aim_scale_view_axis "1" | |||
C aim_slowdown_debug "0" | |||
C aim_slowdown_enabled "1" | |||
C aim_slowdown_pitch_scale "0.4" | |||
C aim_slowdown_pitch_scale_ads "0.5" | |||
C aim_slowdown_region_extended_height "90" | |||
C aim_slowdown_region_extended_width "90" | |||
C aim_slowdown_region_height "90" | |||
C aim_slowdown_region_width "90" | |||
C aim_slowdown_yaw_scale "0.4" | |||
C aim_slowdown_yaw_scale_ads "0.5" | |||
C aim_target_aim_tag_fast_update_interval "59" | |||
C aim_target_aim_tag_slow_update_interval "131" | |||
C aim_target_frustum_expand_fast_updates "40" | |||
C aim_target_frustum_expand_on_screen "-30" | |||
C aim_target_frustum_min_distance "256" | |||
C aim_target_sentient_half_height "32" | |||
C aim_target_sentient_radius "10" | |||
C aim_turnrate_pitch "90" | |||
C aim_turnrate_pitch_ads "55" | |||
C aim_turnrate_yaw "260" | |||
C aim_turnrate_yaw_ads "90" | |||
ammoCounterHide "0" | ammoCounterHide "0" | ||
C authPort "20800" | C authPort "20800" | ||
C authServerName "cod4master.activision.com" | C authServerName "cod4master.activision.com" | ||
bcmp_incoming_grenade_probability "50" | |||
bcmp_kill_inform_probability "50" | |||
bcmp_killstreak_incoming_probability "50" | |||
bcmp_perk_call_probability "50" | |||
bcmp_sniper_kill_probability "25" | |||
bcmp_toss_grenade_probability "50" | |||
bcmp_weapon_delay "2000" | |||
bcmp_weapon_fire_probability "90" | |||
bettyDetonateRadius "150" | |||
bettyTimeBeforeDetonate "0.45" | |||
bettyUpVelocity "296" | |||
C bg_aimSpreadMoveSpeedThreshold "11" | C bg_aimSpreadMoveSpeedThreshold "11" | ||
C bg_bobAmplitudeDucked "0.0075 0.0075" | C bg_bobAmplitudeDucked "0.0075 0.0075" | ||
| Line 46: | Line 155: | ||
C bg_maxGrenadeIndicatorSpeed "27" | C bg_maxGrenadeIndicatorSpeed "27" | ||
C bg_prone_yawcap "85" | C bg_prone_yawcap "85" | ||
C bg_shock_lookControl " | C bg_shock_lookControl "0" | ||
C bg_shock_lookControl_fadeTime " | C bg_shock_lookControl_fadeTime "0.001" | ||
C bg_shock_lookControl_maxpitchspeed " | C bg_shock_lookControl_maxpitchspeed "0" | ||
C bg_shock_lookControl_maxyawspeed " | C bg_shock_lookControl_maxyawspeed "0" | ||
C bg_shock_lookControl_mousesensitivityscale "0 | C bg_shock_lookControl_mousesensitivityscale "0" | ||
C bg_shock_movement "1" | C bg_shock_movement "1" | ||
C bg_shock_screenBlurBlendFadeTime " | C bg_shock_screenBlurBlendFadeTime "0.001" | ||
C bg_shock_screenBlurBlendTime "0. | C bg_shock_screenBlurBlendTime "0.001" | ||
C bg_shock_screenFlashShotFadeTime " | C bg_shock_screenFlashShotFadeTime "0" | ||
C bg_shock_screenFlashWhiteFadeTime " | C bg_shock_screenFlashWhiteFadeTime "0" | ||
C bg_shock_screenType "blurred" | C bg_shock_screenType "blurred" | ||
C bg_shock_sound "1" | C bg_shock_sound "1" | ||
C bg_shock_soundDryLevel "1" | C bg_shock_soundDryLevel "1" | ||
C bg_shock_soundEnd " | C bg_shock_soundEnd "player_shock_end" | ||
C bg_shock_soundEndAbort " | C bg_shock_soundEndAbort "player_shock_oneshot" | ||
C bg_shock_soundFadeInTime "0.25" | C bg_shock_soundFadeInTime "0.25" | ||
C bg_shock_soundFadeOutTime "2.5" | C bg_shock_soundFadeOutTime "2.5" | ||
C bg_shock_soundLoop " | C bg_shock_soundLoop "player_shock_loop" | ||
C bg_shock_soundLoopEndDelay "- | C bg_shock_soundLoopEndDelay "-1.5" | ||
C bg_shock_soundLoopFadeTime " | C bg_shock_soundLoopFadeTime "2" | ||
C bg_shock_soundLoopSilent " | C bg_shock_soundLoopSilent "player_shock_silent" | ||
C bg_shock_soundModEndDelay " | C bg_shock_soundModEndDelay "-0.75" | ||
C bg_shock_soundRoomType " | C bg_shock_soundRoomType "generic" | ||
C bg_shock_soundWetLevel "0.5" | C bg_shock_soundWetLevel "0.5" | ||
C bg_shock_viewKickFadeTime " | C bg_shock_viewKickFadeTime "0.001" | ||
C bg_shock_viewKickPeriod "0.75" | C bg_shock_viewKickPeriod "0.75" | ||
C bg_shock_viewKickRadius "0 | C bg_shock_viewKickRadius "0" | ||
C bg_shock_volume_ambience "0. | C bg_shock_volume_ambience "0.1" | ||
C bg_shock_volume_banzai "0.5" | C bg_shock_volume_banzai "0.5" | ||
C bg_shock_volume_character "0. | C bg_shock_volume_character "0.1" | ||
C bg_shock_volume_decay " | C bg_shock_volume_decay "1" | ||
C bg_shock_volume_dist_hmg "0.5" | C bg_shock_volume_dist_hmg "0.5" | ||
C bg_shock_volume_dist_wpn "0.5" | C bg_shock_volume_dist_wpn "0.5" | ||
C bg_shock_volume_explosion "0. | C bg_shock_volume_explosion "0.1" | ||
C bg_shock_volume_full_vol " | C bg_shock_volume_full_vol "1" | ||
C bg_shock_volume_hvy_wpn "0. | C bg_shock_volume_hvy_wpn "0.1" | ||
C bg_shock_volume_music " | C bg_shock_volume_music "1" | ||
C bg_shock_volume_physics "0. | C bg_shock_volume_physics "0.1" | ||
C bg_shock_volume_pis_1st " | C bg_shock_volume_pis_1st "1" | ||
C bg_shock_volume_pis_3rd "0. | C bg_shock_volume_pis_3rd "0.1" | ||
C bg_shock_volume_projectile "0. | C bg_shock_volume_projectile "0.1" | ||
C bg_shock_volume_reload "0.5" | C bg_shock_volume_reload "0.5" | ||
C bg_shock_volume_rfl_1st " | C bg_shock_volume_rfl_1st "1" | ||
C bg_shock_volume_rfl_3rd "0. | C bg_shock_volume_rfl_3rd "0.1" | ||
C bg_shock_volume_smg_1st " | C bg_shock_volume_smg_1st "1" | ||
C bg_shock_volume_smg_3rd "0. | C bg_shock_volume_smg_3rd "0.1" | ||
C bg_shock_volume_ui " | C bg_shock_volume_ui "1" | ||
C bg_shock_volume_vehicle "0. | C bg_shock_volume_vehicle "0.1" | ||
C bg_shock_volume_vehicle_mp "0.5" | C bg_shock_volume_vehicle_mp "0.5" | ||
C bg_shock_volume_voice " | C bg_shock_volume_voice "1" | ||
C bg_swingSpeed "0.2" | C bg_swingSpeed "0.2" | ||
C bg_viewKickMax "90" | C bg_viewKickMax "90" | ||
| Line 101: | Line 210: | ||
C bg_viewKickRandom "0.4" | C bg_viewKickRandom "0.4" | ||
C bg_viewKickScale "0.2" | C bg_viewKickScale "0.2" | ||
C bullet_penetrationEnabled "1" | |||
C bullet_penetrationMinFxDist "30" | C bullet_penetrationMinFxDist "30" | ||
C cg_airstrikeKillCamCloseXYDist "24" | C cg_airstrikeKillCamCloseXYDist "24" | ||
| Line 125: | Line 235: | ||
C cg_canSeeFriendlyFrustumUpdateInterval "250" | C cg_canSeeFriendlyFrustumUpdateInterval "250" | ||
C cg_centertime "5" | C cg_centertime "5" | ||
A cg_chatHeight " | A cg_chatHeight "8" | ||
A cg_chatTime "12000" | A cg_chatTime "12000" | ||
A cg_connectionIconSize "0" | A cg_connectionIconSize "0" | ||
| Line 134: | Line 244: | ||
A C cg_crosshairEnemyColor "1" | A C cg_crosshairEnemyColor "1" | ||
A cg_cursorHints "4" | A cg_cursorHints "4" | ||
cg_deadChatWithDead "0" | |||
cg_deadChatWithTeam "1" | |||
cg_deadHearAllLiving "0" | |||
cg_deadHearTeamLiving "1" | |||
C cg_debug_overlay_viewport "0" | C cg_debug_overlay_viewport "0" | ||
cg_debugDrawSafeAreas "0" | cg_debugDrawSafeAreas "0" | ||
| Line 155: | Line 269: | ||
cg_drawCrosshairNamesPosY "180" | cg_drawCrosshairNamesPosY "180" | ||
cg_drawErrorMessages "1" | cg_drawErrorMessages "1" | ||
A cg_drawFPS " | A cg_drawFPS "Off" | ||
A cg_drawFPSLabels "1" | A cg_drawFPSLabels "1" | ||
A cg_drawFPSOnly "0" | A cg_drawFPSOnly "0" | ||
| Line 170: | Line 284: | ||
A cg_drawSnapshotTime "1" | A cg_drawSnapshotTime "1" | ||
cg_drawSpectatorMessages "1" | cg_drawSpectatorMessages "1" | ||
cg_drawTalk "ALL" | |||
C cg_drawThroughWalls "0" | C cg_drawThroughWalls "0" | ||
A cg_drawTurretCrosshair "1" | A cg_drawTurretCrosshair "1" | ||
| Line 176: | Line 291: | ||
C cg_enemyNameFadeOut "250" | C cg_enemyNameFadeOut "250" | ||
cg_errordecay "100" | cg_errordecay "100" | ||
cg_everyoneHearsEveryone "0" | |||
C cg_explosiveKillCamBackDist "35" | C cg_explosiveKillCamBackDist "35" | ||
C cg_explosiveKillCamGroundBackDist "30" | C cg_explosiveKillCamGroundBackDist "30" | ||
| Line 217: | Line 333: | ||
C cg_heliKillCamZDist "50" | C cg_heliKillCamZDist "50" | ||
A cg_hintFadeTime "100" | A cg_hintFadeTime "100" | ||
cg_hudChatPosition "5 200" | |||
A cg_hudDamageIconHeight "64" | A cg_hudDamageIconHeight "64" | ||
A cg_hudDamageIconInScope "0" | A cg_hudDamageIconInScope "0" | ||
| Line 249: | Line 364: | ||
cg_hudObjectiveTextScale "0.3" | cg_hudObjectiveTextScale "0.3" | ||
A cg_hudProneY "-160" | A cg_hudProneY "-160" | ||
cg_hudSayPosition "5 180" | |||
cg_hudsplitscreencompassscale "1.5" | cg_hudsplitscreencompassscale "1.5" | ||
cg_hudsplitscreenstancescale "2" | cg_hudsplitscreenstancescale "2" | ||
cg_hudStanceFlash "1 1 1 1" | cg_hudStanceFlash "1 1 1 1" | ||
A cg_hudStanceHintPrints "0" | A cg_hudStanceHintPrints "0" | ||
A cg_invalidCmdHintBlinkInterval "600" | A cg_invalidCmdHintBlinkInterval "600" | ||
A cg_invalidCmdHintDuration "1800" | A cg_invalidCmdHintDuration "1800" | ||
| Line 317: | Line 431: | ||
A cg_sprintMeterFullColor "0.8 0.8 0.8 0.8" | A cg_sprintMeterFullColor "0.8 0.8 0.8 0.8" | ||
A cg_subtitleMinTime "3" | A cg_subtitleMinTime "3" | ||
A cg_subtitles " | A cg_subtitles "1" | ||
A cg_subtitleWidthStandard "520" | A cg_subtitleWidthStandard "520" | ||
A cg_subtitleWidthWidescreen "520" | A cg_subtitleWidthWidescreen "520" | ||
A cg_teamChatsOnly "0" | A cg_teamChatsOnly "0" | ||
C cg_thirdPerson "0" | C cg_thirdPerson "0" | ||
C cg_thirdPersonAngle " | C cg_thirdPersonAngle "354" | ||
C cg_thirdPersonFocusDist "512" | C cg_thirdPersonFocusDist "512" | ||
C cg_thirdPersonMode "Fixed" | C cg_thirdPersonMode "Fixed" | ||
| Line 399: | Line 513: | ||
U A cl_wwwDownload "1" | U A cl_wwwDownload "1" | ||
A cl_yawspeed "140" | A cl_yawspeed "140" | ||
UR A clanName "" | |||
R collectors "0" | R collectors "0" | ||
com_animCheck "0" | com_animCheck "0" | ||
| Line 406: | Line 520: | ||
A com_maxfps "85" | A com_maxfps "85" | ||
com_maxFrameTime "100" | com_maxFrameTime "100" | ||
com_movieIsPlaying " | com_movieIsPlaying "1" | ||
R com_playerProfile " | R com_playerProfile "$$$" | ||
A com_recommendedSet "1" | A com_recommendedSet "1" | ||
A com_startupIntroPlayed "1" | A com_startupIntroPlayed "1" | ||
| Line 424: | Line 538: | ||
A compassFriendlyHeight "18.75" | A compassFriendlyHeight "18.75" | ||
A compassFriendlyWidth "18.75" | A compassFriendlyWidth "18.75" | ||
A C compassMaxRange " | A C compassMaxRange "2100" | ||
A compassMinRadius "0.0001" | A compassMinRadius "0.0001" | ||
A compassMinRange "0.0001" | A compassMinRange "0.0001" | ||
| Line 512: | Line 626: | ||
A customclass4 "Custom 4" | A customclass4 "Custom 4" | ||
A customclass5 "Custom 5" | A customclass5 "Custom 5" | ||
debug_destructibles "0" | |||
debug_dog_anims "0" | |||
debug_dog_anims_ent "0" | |||
debug_dog_orient "0" | |||
debug_dog_sound "0" | |||
debug_dog_turns "0" | |||
debug_dog_usage "1" | |||
debug_dogs "0" | |||
debug_reflection "0" | |||
debug_trace "0" | debug_trace "0" | ||
C DebugFireManager "0" | C DebugFireManager "0" | ||
| Line 518: | Line 641: | ||
defaultDamageInterval "300" | defaultDamageInterval "300" | ||
defaultHitDamage "5" | defaultHitDamage "5" | ||
destructibles_enable_physics "1" | |||
developer "0" | developer "0" | ||
developer_script "0" | developer_script "0" | ||
didyouknow "@PLATFORM_DYK_MSG33" | |||
C dog_debug "1" | C dog_debug "1" | ||
A drew_notes "1" | A drew_notes "1" | ||
dw_active "1" | dw_active "1" | ||
R dw_dupe_key "0" | R dw_dupe_key "0" | ||
R dw_loggedin " | R dw_loggedin "0" | ||
dw_numaccounts " | dw_numaccounts "0" | ||
dw_popup "" | dw_popup "" | ||
dw_user0 " | dw_user0 "" | ||
dw_user1 "" | dw_user1 "" | ||
dw_user2 "" | dw_user2 "" | ||
| Line 533: | Line 658: | ||
dw_user4 "" | dw_user4 "" | ||
C dynEnt_bulletForce "800" | C dynEnt_bulletForce "800" | ||
C dynEnt_damageRadiusScale "1" | |||
C dynEnt_explodeForce "12500" | C dynEnt_explodeForce "12500" | ||
C dynEnt_explodeMaxEnts "20" | C dynEnt_explodeMaxEnts "20" | ||
| Line 563: | Line 689: | ||
flameVar_editingFlameTable "none" | flameVar_editingFlameTable "none" | ||
flameVar_lastFlameTable "none" | flameVar_lastFlameTable "none" | ||
flare_distance_scale "16" | |||
flare_duration "8" | |||
flare_effect_radius "400" | |||
flareBurnOutFadeWait "0.65" | |||
flareDisableEffects "0" | flareDisableEffects "0" | ||
flareLookAwayFadeWait "0.45" | |||
C friction "5.5" | C friction "5.5" | ||
I fs_basegame "" | I fs_basegame "" | ||
I fs_basepath "I:\Programme\Activision\Call of Duty - World at War | I fs_basepath "I:\Programme\Activision\Call of Duty - World at War" | ||
I fs_cdpath "" | I fs_cdpath "" | ||
I fs_copyfiles "0" | I fs_copyfiles "0" | ||
fs_debug "0" | fs_debug "0" | ||
S I fs_game "" | S I fs_game "" | ||
I fs_homepath "I:\Programme\Activision\Call of Duty - World at War | I fs_homepath "I:\Programme\Activision\Call of Duty - World at War" | ||
LC fs_ignoreLocalized "0" | LC fs_ignoreLocalized "0" | ||
I fs_localAppData "I:\Dokumente und Einstellungen\Max\Lokale Einstellungen\Anwendungsdaten\Activision\ | I fs_localAppData "I:\Dokumente und Einstellungen\Max\Lokale Einstellungen\Anwendungsdaten\Activision\CoDWaW" | ||
I fs_personalDocuments "I:\Dokumente und Einstellungen\Max\Eigene Dateien\Activision\ | I fs_personalDocuments "I:\Dokumente und Einstellungen\Max\Eigene Dateien\Activision\CoDWaW" | ||
I fs_restrict "0" | I fs_restrict "0" | ||
I fs_usedevdir "0" | I fs_usedevdir "0" | ||
A fx_marks " | C fx_count "0" | ||
fx_cull_effect_spawn "0" | |||
fx_cull_elem_draw "1" | |||
fx_cull_elem_spawn "1" | |||
C fx_debugBolt "0" | |||
C fx_draw "1" | |||
C fx_draw_weapon_tags "0" | |||
C fx_drawClouds "1" | |||
C fx_enable "1" | |||
C fx_freeze "0" | |||
C fx_mark_profile "0" | |||
A fx_marks "1" | |||
A fx_marks_ents "1" | A fx_marks_ents "1" | ||
A fx_marks_smodels "1" | A fx_marks_smodels "1" | ||
C fx_priority_debug "0" | |||
C fx_priority_enable "0" | |||
C fx_profile "0" | |||
C fx_visMinTraceDist "80" | |||
S fxfrustumCutoff "1000" | S fxfrustumCutoff "1000" | ||
C g_ai "1" | |||
C g_aiEventDump "-1" | |||
A g_allowvote "1" | A g_allowvote "1" | ||
R g_antilag "1" | |||
A g_banIPs "" | A g_banIPs "" | ||
g_client_side_lights "1" | g_client_side_lights "1" | ||
| Line 588: | Line 737: | ||
g_connectpaths "0" | g_connectpaths "0" | ||
A g_deadChat "0" | A g_deadChat "0" | ||
C g_debugBullets "0" | |||
C g_debugDamage "0" | |||
C g_debugLocDamage "0" | |||
A g_dropForwardSpeed "10" | A g_dropForwardSpeed "10" | ||
A g_dropHorzSpeedRand "100" | A g_dropHorzSpeedRand "100" | ||
A g_dropUpSpeedBase "10" | A g_dropUpSpeedBase "10" | ||
A g_dropUpSpeedRand "5" | A g_dropUpSpeedRand "5" | ||
S L g_gametype " | C g_dumpAnims "-1" | ||
C g_entinfo "off" | |||
C g_entinfo_AItext "brief" | |||
C g_entinfo_maxdist "2048" | |||
C g_entinfo_scale "1" | |||
C g_entinfo_type "AI only" | |||
C g_erroronpathsnotconnected "1" | |||
R C g_fogColorReadOnly "1 0 0 1" | |||
R C g_fogHalfDistReadOnly "0.1" | |||
R C g_fogStartDistReadOnly "0" | |||
C g_friendlyfireDist "256" | |||
C g_friendlyNameDist "15000" | |||
S L g_gametype "twar" | |||
g_gravity "800" | |||
g_inactivity "0" | |||
g_knockback "1000" | |||
g_listEntity "0" | |||
A g_log "games_mp.log" | A g_log "games_mp.log" | ||
A g_logSync "0" | A g_logSync "0" | ||
C g_mantleBlockTimeBuffer "500" | |||
g_maxDroppedWeapons "16" | |||
C g_minGrenadeDamageSpeed "400" | |||
g_motd "" | |||
g_no_script_spam "0" | |||
A g_oldVoting "1" | A g_oldVoting "1" | ||
g_password "" | |||
A g_playerCollisionEjectSpeed "25" | A g_playerCollisionEjectSpeed "25" | ||
AL g_redCrosshairs "1" | |||
g_revive "0" | |||
g_ScoresColor_Allies "0 0 0 0" | |||
g_ScoresColor_Axis "0.521569 0.278431 0.278431 0" | |||
g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1" | |||
g_ScoresColor_Free "0.760784 0.780392 0.101961 0" | |||
g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1" | |||
g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0" | |||
g_smoothClients "1" | |||
LC g_spawnai "1" | |||
g_speed "190" | |||
g_synchronousClients "0" | g_synchronousClients "0" | ||
g_TeamColor_Allies "0.501961 0.501961 0.501961 0" | |||
g_TeamColor_Axis "0.521569 0.278431 0.278431 0" | |||
g_TeamColor_EnemyTeam "1 0.313726 0.34902 0" | |||
g_TeamColor_Free "0.74902 0.25098 0.25098 1" | |||
g_TeamColor_MyTeam "0.4 0.698039 0.4 0" | |||
g_TeamColor_Spectator "0.25098 0.25098 0.25098 1" | |||
g_TeamColor_Squad "0.313726 0.34902 1 0" | |||
g_TeamIcon_Allies "faction_128_american" | |||
g_TeamIcon_Axis "faction_128_japan" | |||
g_TeamIcon_Free "" | |||
g_TeamIcon_Spectator "" | |||
g_TeamName_Allies "MPUI_MARINE_SHORT" | |||
g_TeamName_Axis "MPUI_JAPANESE_SHORT" | |||
C g_turretBipodOffset "17" | |||
C g_turretServerPitchMax "10" | |||
C g_turretServerPitchMin "15" | |||
A g_useGear "1" | A g_useGear "1" | ||
A | A C g_useholdspawndelay "1" | ||
g_useholdtime "0" | |||
C g_vehicleDebug "0" | |||
C g_vehicleTexScrollScale "0" | |||
A g_voiceChatTalkingDuration "500" | A g_voiceChatTalkingDuration "500" | ||
A g_voteAbstainWeight "0.5" | A g_voteAbstainWeight "0.5" | ||
R gamedate "Oct 9 2008" | |||
S R gamename "Call of Duty: World at War" | |||
R hiDef "1" | R hiDef "1" | ||
A hud_deathQuoteFadeTime "1000" | A hud_deathQuoteFadeTime "1000" | ||
| Line 619: | Line 824: | ||
A hud_health_startpulse_critical "0.33" | A hud_health_startpulse_critical "0.33" | ||
A hud_health_startpulse_injured "1" | A hud_health_startpulse_injured "1" | ||
C hud_healthOverlay_phaseEnd_pulseDuration "700" | |||
C hud_healthOverlay_phaseEnd_toAlpha "0" | |||
C hud_healthOverlay_phaseOne_pulseDuration "150" | |||
C hud_healthOverlay_phaseThree_pulseDuration "400" | |||
C hud_healthOverlay_phaseThree_toAlphaMultiplier "0.6" | |||
C hud_healthOverlay_phaseTwo_pulseDuration "320" | |||
C hud_healthOverlay_phaseTwo_toAlphaMultiplier "0.7" | |||
C hud_healthOverlay_pulseStart "0.55" | |||
C hud_healthOverlay_regenPauseTime "8000" | |||
C hudElemPausedBrightness "0.4" | C hudElemPausedBrightness "0.4" | ||
C ik_debug "0" | C ik_debug "0" | ||
| Line 636: | Line 850: | ||
C inertiaDebug "0" | C inertiaDebug "0" | ||
C inertiaMax "50" | C inertiaMax "50" | ||
invite_visible "1" | |||
C jump_height "39" | C jump_height "39" | ||
C jump_ladderPushVel "128" | C jump_ladderPushVel "128" | ||
| Line 642: | Line 856: | ||
C jump_spreadAdd "64" | C jump_spreadAdd "64" | ||
C jump_stepSize "18" | C jump_stepSize "18" | ||
killcam_title "@MP_KILLCAM" | |||
koth_autodestroytime "60" | koth_autodestroytime "60" | ||
koth_capturetime "20" | koth_capturetime "20" | ||
| Line 677: | Line 892: | ||
C mantle_enable "1" | C mantle_enable "1" | ||
C mantle_view_yawcap "60" | C mantle_view_yawcap "60" | ||
S R mapname "" | S R mapname "mp_airfield" | ||
C masterPort "20810" | C masterPort "20810" | ||
C masterServerName "cod4master.activision.com" | C masterServerName "cod4master.activision.com" | ||
C melee_debug "0" | |||
missileDebugAttractors "0" | |||
missileDebugDraw "0" | |||
missileDebugText "0" | |||
C missileHellfireMaxSlope "0.5" | |||
C missileHellfireUpAccel "1000" | |||
C missileJavAccelClimb "300" | |||
C missileJavAccelDescend "3000" | |||
C missileJavClimbAngleDirect "85" | |||
C missileJavClimbAngleTop "50" | |||
C missileJavClimbCeilingDirect "0" | |||
C missileJavClimbCeilingTop "3000" | |||
C missileJavClimbHeightDirect "10000" | |||
C missileJavClimbHeightTop "15000" | |||
C missileJavClimbToOwner "700" | |||
C missileJavSpeedLimitClimb "1000" | |||
C missileJavSpeedLimitDescend "6000" | |||
C missileJavTurnDecel "0.05" | |||
C missileJavTurnRateDirect "60" | |||
C missileJavTurnRateTop "100" | |||
C missileMolotovBlobNum "5" | |||
C missileMolotovBlobTime "2" | |||
C missileWaterMaxDepth "60" | |||
A monkeytoy "0" | A monkeytoy "0" | ||
motd "" | motd "" | ||
| Line 700: | Line 938: | ||
AL net_socksUsername "" | AL net_socksUsername "" | ||
nextdemo "" | nextdemo "" | ||
nextmap "" | nextmap "map_restart" | ||
nightVisionDisableEffects "0" | nightVisionDisableEffects "0" | ||
nightVisionFadeInOutTime "0.1" | nightVisionFadeInOutTime "0.1" | ||
nightVisionPowerOnTime "0.3" | nightVisionPowerOnTime "0.3" | ||
ns_d "0" | |||
ns_k "0" | |||
ns_n "" | |||
ns_r "0" | |||
ns_ri "0" | |||
ns_x "0" | |||
C onlinegame "1" | C onlinegame "1" | ||
overrideNVGModelWithKnife "0" | overrideNVGModelWithKnife "0" | ||
| Line 710: | Line 954: | ||
R pc_newversionavailable "0" | R pc_newversionavailable "0" | ||
S penetrationCount "5" | S penetrationCount "5" | ||
perk_armorVest "75" | |||
perk_bulletDamage "40" | |||
C perk_bulletPenetrationMultiplier "2" | C perk_bulletPenetrationMultiplier "2" | ||
perk_explosiveDamage "25" | |||
C perk_extraBreath "5" | C perk_extraBreath "5" | ||
perk_fireproof "55" | |||
perk_flakJacket "75" | |||
perk_flakJacketMaxDamage "75" | |||
C perk_grenadeDeath "frag_grenade_short_mp" | C perk_grenadeDeath "frag_grenade_short_mp" | ||
C perk_grenadeTossBackTimer "2500" | C perk_grenadeTossBackTimer "2500" | ||
| Line 757: | Line 1,007: | ||
phys_waterDragAngular "-2" | phys_waterDragAngular "-2" | ||
phys_waterDragLinear "-1" | phys_waterDragLinear "-1" | ||
C pickupPrints "0" | |||
C player_adsExitDelay "0" | C player_adsExitDelay "0" | ||
player_AimBlend_Back_Low "0.2 0.4 0.5" | player_AimBlend_Back_Low "0.2 0.4 0.5" | ||
| Line 790: | Line 1,041: | ||
C player_meleeRange "64" | C player_meleeRange "64" | ||
C player_meleeWidth "10" | C player_meleeWidth "10" | ||
C player_MGUseRadius "128" | |||
C player_move_factor_on_torso "0" | C player_move_factor_on_torso "0" | ||
R C player_moveThreshhold "10" | R C player_moveThreshhold "10" | ||
| Line 811: | Line 1,063: | ||
C player_swimDamagerInterval "1" | C player_swimDamagerInterval "1" | ||
C player_swimTime "16" | C player_swimTime "16" | ||
C player_throwbackInnerRadius "90" | |||
C player_throwbackOuterRadius "160" | |||
C player_turnAnims "0" | C player_turnAnims "0" | ||
player_unlock_page "0" | |||
player_unlockattachment0a "" | |||
player_unlockattachment0b "" | |||
player_unlockattachment1a "" | |||
player_unlockattachment1b "" | |||
player_unlockattachment2a "" | |||
player_unlockattachment2b "" | |||
player_unlockattachments "0" | |||
player_unlockcamo0a "" | |||
player_unlockcamo0b "" | |||
player_unlockcamo1a "" | |||
player_unlockcamo1b "" | |||
player_unlockcamo2a "" | |||
player_unlockcamo2b "" | |||
player_unlockcamos "0" | |||
player_unlockchallenge0 "" | |||
player_unlockchallenge1 "" | |||
player_unlockchallenge2 "" | |||
player_unlockchallenges "0" | |||
player_unlockfeature0 "" | |||
player_unlockfeature1 "" | |||
player_unlockfeature2 "" | |||
player_unlockfeatures "0" | |||
player_unlockperk0 "" | |||
player_unlockperk1 "" | |||
player_unlockperk2 "" | |||
player_unlockperks "0" | |||
player_unlockweapon0 "" | |||
player_unlockweapon1 "" | |||
player_unlockweapon2 "" | |||
player_unlockweapons "0" | |||
C player_view_pitch_down "85" | C player_view_pitch_down "85" | ||
C player_view_pitch_up "85" | C player_view_pitch_up "85" | ||
C player_waterSpeedScale "1.3" | C player_waterSpeedScale "1.3" | ||
poisonDuration "8" | |||
R presell "0" | R presell "0" | ||
A prestigeclass1 "Custom 6" | A prestigeclass1 "Custom 6" | ||
| Line 823: | Line 1,109: | ||
R primaryWeaponOffset "0" | R primaryWeaponOffset "0" | ||
A profile_physics "0" | A profile_physics "0" | ||
S R protocol " | S R protocol "93" | ||
ps_ac "0" | |||
ps_ak "0" | |||
ps_c "0" | |||
ps_d "0" | |||
ps_dc "0" | |||
ps_dk "0" | |||
ps_h "0" | |||
ps_k "0" | |||
ps_kds "0" | |||
ps_m "0" | |||
ps_n "" | |||
ps_r "0" | |||
ps_s "0" | |||
ps_st "0" | |||
ps_x "0" | |||
A r_aaAlpha "dither (fast)" | A r_aaAlpha "dither (fast)" | ||
AL r_aaSamples " | AL r_aaSamples "2" | ||
AL r_aspectRatio "auto" | AL r_aspectRatio "auto" | ||
A r_autopriority "0" | A r_autopriority "0" | ||
| Line 906: | Line 1,207: | ||
AL r_fullscreen "1" | AL r_fullscreen "1" | ||
A r_gamma "1" | A r_gamma "1" | ||
A r_gfxopt_dynamic_foliage " | A r_gfxopt_dynamic_foliage "1" | ||
A r_gfxopt_water_simulation " | A r_gfxopt_water_simulation "1" | ||
C r_glow "1" | C r_glow "1" | ||
A r_glow_allowed "0" | A r_glow_allowed "0" | ||
| Line 920: | Line 1,221: | ||
r_gpuSync "adaptive" | r_gpuSync "adaptive" | ||
r_grassBurn "0" | r_grassBurn "0" | ||
r_grassEnable " | r_grassEnable "0" | ||
C r_highLodDist "-1" | C r_highLodDist "-1" | ||
r_ignore "0" | r_ignore "0" | ||
| Line 927: | Line 1,228: | ||
C r_lightConflicts "0" | C r_lightConflicts "0" | ||
C r_lightMap "Unchanged" | C r_lightMap "Unchanged" | ||
R r_lightTweakAmbient "0. | R r_lightTweakAmbient "0.25" | ||
R r_lightTweakAmbientColor " | R r_lightTweakAmbientColor "0.501961 0.501961 0.619608 1" | ||
R r_lightTweakDiffuseFraction "0. | R r_lightTweakDiffuseFraction "0.2" | ||
C r_lightTweakSunColor "0 1 | C r_lightTweakSunColor "0.901961 0.94902 1 1" | ||
R r_lightTweakSunDiffuseColor "0 0 1 1" | R r_lightTweakSunDiffuseColor "0.882353 0.964706 1 1" | ||
C r_lightTweakSunDirection " | C r_lightTweakSunDirection "-32 92 0" | ||
C r_lightTweakSunLight "1" | C r_lightTweakSunLight "1.3" | ||
L r_loadForRenderer "1" | L r_loadForRenderer "1" | ||
C r_lockPvs "0" | C r_lockPvs "0" | ||
| Line 955: | Line 1,256: | ||
A C r_motionblur_numberOfSamples "1" | A C r_motionblur_numberOfSamples "1" | ||
A C r_motionblur_positionFactor "0.01" | A C r_motionblur_positionFactor "0.01" | ||
A r_multiGpu " | A r_multiGpu "0" | ||
C r_norefresh "0" | C r_norefresh "0" | ||
r_normal "1" | r_normal "1" | ||
| Line 967: | Line 1,268: | ||
A r_picmip_bump "0" | A r_picmip_bump "0" | ||
A r_picmip_manual "0" | A r_picmip_manual "0" | ||
A r_picmip_spec " | A r_picmip_spec "1" | ||
AL r_picmip_water "0" | AL r_picmip_water "0" | ||
r_poisonFX_blurMax "4" | r_poisonFX_blurMax "4" | ||
| Line 1,090: | Line 1,391: | ||
A r_waterSheetingFX_magnitude "0.0655388" | A r_waterSheetingFX_magnitude "0.0655388" | ||
A r_waterSheetingFX_radius "4.44051" | A r_waterSheetingFX_radius "4.44051" | ||
r_watersim_curlAmount "0.5" | |||
r_watersim_curlMax "0.4" | |||
r_watersim_curlReduce "0.95" | |||
r_watersim_debug "0" | |||
S r_watersim_enabled " | S r_watersim_enabled "0" | ||
r_watersim_flatten "0" | |||
r_watersim_foamAppear "20" | |||
r_watersim_foamDisappear "0.78" | |||
r_watersim_minShoreHeight "0.04" | |||
r_watersim_particleGravity "0.03" | |||
r_watersim_particleLength "0.03" | |||
r_watersim_particleLimit "2.5" | |||
r_watersim_particleWidth "2" | |||
r_watersim_scroll "0 0" | |||
r_watersim_waveSeedDelay "500" | |||
r_watersim_windAmount "0.02" | |||
r_watersim_windDir "0" | |||
r_watersim_windMax "0.4" | |||
C r_worldLod "0" | C r_worldLod "0" | ||
C r_zfar "0" | C r_zfar "0" | ||
A r_zFeather " | A r_zFeather "1" | ||
C r_znear "4" | C r_znear "4" | ||
C r_znear_depthhack "0.1" | C r_znear_depthhack "0.1" | ||
C radius_damage_debug "0" | |||
C ragdoll_baselerp_time "1000" | C ragdoll_baselerp_time "1000" | ||
C ragdoll_bullet_force "500" | C ragdoll_bullet_force "500" | ||
| Line 1,130: | Line 1,432: | ||
U A rate "25000" | U A rate "25000" | ||
rcon_password "" | rcon_password "" | ||
revive_time_taken "2" | |||
C sc_blur "2" | C sc_blur "2" | ||
C sc_count "24" | C sc_count "24" | ||
| Line 1,145: | Line 1,448: | ||
C sc_wantCount "12" | C sc_wantCount "12" | ||
C sc_wantCountMargin "1" | C sc_wantCountMargin "1" | ||
scr_allies "usmc" | |||
scr_allowannouncer "1" | scr_allowannouncer "1" | ||
scr_allowbattlechatter "1" | scr_allowbattlechatter "1" | ||
scr_art_tweak "0" | |||
scr_art_visionfile "mp_airfield" | |||
scr_axis "japanese" | |||
scr_cinematic_autofocus "1" | |||
scr_ctf_enemycarriervisible "0" | scr_ctf_enemycarriervisible "0" | ||
scr_ctf_flagrespawntime "0" | scr_ctf_flagrespawntime "0" | ||
| Line 1,159: | Line 1,467: | ||
scr_ctf_touchreturn "1" | scr_ctf_touchreturn "1" | ||
scr_ctf_waverespawndelay "15" | scr_ctf_waverespawndelay "15" | ||
scr_deleteexplosivesonspawn "1" | |||
scr_dm_globalbattlechatterprobability "100" | scr_dm_globalbattlechatterprobability "100" | ||
scr_dm_numlives "0" | scr_dm_numlives "0" | ||
| Line 1,166: | Line 1,475: | ||
scr_dm_timelimit "10" | scr_dm_timelimit "10" | ||
scr_dm_waverespawndelay "0" | scr_dm_waverespawndelay "0" | ||
scr_dof_enable "1" | |||
scr_dog_count "8" | scr_dog_count "8" | ||
scr_dog_hardpoint_interval "180" | |||
scr_dog_health "100" | scr_dog_health "100" | ||
scr_dog_max_at_once "4" | scr_dog_max_at_once "4" | ||
| Line 1,177: | Line 1,488: | ||
scr_dom_timelimit "0" | scr_dom_timelimit "0" | ||
scr_dom_waverespawndelay "0" | scr_dom_waverespawndelay "0" | ||
scr_drawfriend "0" | |||
scr_fog_baseheight "50" | |||
scr_fog_blue "0.384" | |||
scr_fog_exp_halfheight "100" | |||
scr_fog_exp_halfplane "808.57" | |||
scr_fog_green "0.49" | |||
scr_fog_nearplane "400" | |||
scr_fog_red "0.52" | |||
scr_game_allowkillcam "1" | scr_game_allowkillcam "1" | ||
scr_game_arcadescoring "0" | |||
scr_game_deathpointloss "0" | scr_game_deathpointloss "0" | ||
scr_game_difficulty "1" | |||
scr_game_forceradar "0" | scr_game_forceradar "0" | ||
scr_game_graceperiod "15" | scr_game_graceperiod "15" | ||
| Line 1,184: | Line 1,505: | ||
scr_game_onlyheadshots "0" | scr_game_onlyheadshots "0" | ||
scr_game_perks "1" | scr_game_perks "1" | ||
scr_game_pinups "0" | |||
scr_game_spectatetype "1" | scr_game_spectatetype "1" | ||
scr_game_suicidepointloss "0" | scr_game_suicidepointloss "0" | ||
| Line 1,189: | Line 1,511: | ||
scr_hardpoint_allowartillery "1" | scr_hardpoint_allowartillery "1" | ||
scr_hardpoint_allowdogs "1" | scr_hardpoint_allowdogs "1" | ||
scr_hardpoint_allowradar "1" | |||
scr_hardpoint_allowsupply "1" | |||
scr_hardpoint_allowuav "1" | scr_hardpoint_allowuav "1" | ||
scr_intermission_time "30" | |||
scr_koth_globalbattlechatterprobability "0" | scr_koth_globalbattlechatterprobability "0" | ||
scr_koth_numlives "0" | scr_koth_numlives "0" | ||
| Line 1,198: | Line 1,523: | ||
scr_koth_timelimit "15" | scr_koth_timelimit "15" | ||
scr_koth_waverespawndelay "0" | scr_koth_waverespawndelay "0" | ||
scr_mapsize "64" | |||
scr_motd "" | |||
scr_obj_a "allies" | |||
scr_obj_b "allies" | |||
scr_obj_c "neutral" | |||
scr_obj_d "axis" | |||
scr_obj_e "axis" | |||
scr_objectiveText "OBJECTIVES_TWAR_HINT" | |||
scr_oldschool "0" | scr_oldschool "0" | ||
scr_player_allowrevive "1" | |||
scr_player_forcerespawn "1" | scr_player_forcerespawn "1" | ||
scr_player_healthregentime "5" | scr_player_healthregentime "5" | ||
| Line 1,207: | Line 1,540: | ||
scr_player_sprinttime "4" | scr_player_sprinttime "4" | ||
scr_player_suicidespawndelay "0" | scr_player_suicidespawndelay "0" | ||
scr_RequiredMapAspectratio "1" | |||
scr_sab_bombtimer "30" | scr_sab_bombtimer "30" | ||
scr_sab_defusetime "5" | scr_sab_defusetime "5" | ||
| Line 1,219: | Line 1,553: | ||
scr_sab_timelimit "20" | scr_sab_timelimit "20" | ||
scr_sab_waverespawndelay "0" | scr_sab_waverespawndelay "0" | ||
scr_script_based_influencer_system "0" | |||
scr_sd_bombtimer "45" | scr_sd_bombtimer "45" | ||
scr_sd_defusetime "5" | scr_sd_defusetime "5" | ||
| Line 1,231: | Line 1,566: | ||
scr_sd_timelimit "2.5" | scr_sd_timelimit "2.5" | ||
scr_sd_waverespawndelay "0" | scr_sd_waverespawndelay "0" | ||
scr_selecting_location "" | |||
scr_show_unlock_wait "0.1" | |||
scr_showperksonspawn "1" | |||
scr_spawn_artillery_influencer_score "-500" | |||
scr_spawn_artillery_influencer_score_curve "linear" | |||
scr_spawn_ctf_carrier_influencer_radius "560" | |||
scr_spawn_ctf_carrier_influencer_score "-75" | |||
scr_spawn_ctf_carrier_influencer_score_curve "constant" | |||
scr_spawn_ctf_enemy_base_influencer_radius "1050" | |||
scr_spawn_ctf_enemy_base_influencer_score "-500" | |||
scr_spawn_ctf_enemy_base_influencer_score_curve "constant" | |||
scr_spawn_ctf_friendly_base_influencer_radius "1050" | |||
scr_spawn_ctf_friendly_base_influencer_score "100" | |||
scr_spawn_ctf_friendly_base_influencer_score_curve "constant" | |||
scr_spawn_dead_friend_influencer_count "7" | |||
scr_spawn_dead_friend_influencer_radius "700" | |||
scr_spawn_dead_friend_influencer_score "-100" | |||
scr_spawn_dead_friend_influencer_score_curve "linear" | |||
scr_spawn_dead_friend_influencer_timeout_seconds "20" | |||
scr_spawn_dog_influencer_radius "700" | |||
scr_spawn_dog_influencer_score "-50" | |||
scr_spawn_dog_influencer_score_curve "linear" | |||
scr_spawn_dom_enemy_flag_influencer_radius "1050" | |||
scr_spawn_dom_enemy_flag_influencer_score "-500" | |||
scr_spawn_dom_enemy_flag_influencer_score_curve "constant" | |||
scr_spawn_dom_owned_inner_flag_influencer_radius "1050" | |||
scr_spawn_dom_owned_inner_flag_influencer_score "150" | |||
scr_spawn_dom_owned_inner_flag_influencer_score_curve "constant" | |||
scr_spawn_dom_owned_outer_flag_influencer_radius "1050" | |||
scr_spawn_dom_owned_outer_flag_influencer_score "100" | |||
scr_spawn_dom_owned_outer_flag_influencer_score_curve "constant" | |||
scr_spawn_dom_unowned_inner_flag_influencer_radius "1050" | |||
scr_spawn_dom_unowned_inner_flag_influencer_score "-500" | |||
scr_spawn_dom_unowned_inner_flag_influencer_score_curve "constant" | |||
scr_spawn_enemy_influencer_radius "700" | |||
scr_spawn_enemy_influencer_score "-150" | |||
scr_spawn_enemy_influencer_score_curve "linear" | |||
scr_spawn_enemyavoiddist "800" | |||
scr_spawn_enemyavoidweight "0" | |||
scr_spawn_friend_strong_influencer_length "700" | |||
scr_spawn_friend_strong_influencer_radius "700" | |||
scr_spawn_friend_strong_influencer_score "75" | |||
scr_spawn_friend_strong_influencer_score_curve "linear" | |||
scr_spawn_friend_weak_influencer_radius "700" | |||
scr_spawn_friend_weak_influencer_score "25" | |||
scr_spawn_friend_weak_influencer_score_curve "linear" | |||
scr_spawn_grenade_influencer_radius "560" | |||
scr_spawn_grenade_influencer_score "-500" | |||
scr_spawn_grenade_influencer_score_curve "linear" | |||
scr_spawn_koth_objective_influencer_radius "2450" | |||
scr_spawn_koth_objective_influencer_score "150" | |||
scr_spawn_koth_objective_influencer_score_curve "negative_to_positive" | |||
scr_spawn_objective_facing_bonus "50" | |||
scr_spawn_randomness_range "10" | |||
scr_spawn_sab_carrier_influencer_radius "560" | |||
scr_spawn_sab_carrier_influencer_score "-75" | |||
scr_spawn_sab_carrier_influencer_score_curve "linear" | |||
scr_spawn_sab_enemy_base_influencer_radius "1050" | |||
scr_spawn_sab_enemy_base_influencer_score "-500" | |||
scr_spawn_sab_enemy_base_influencer_score_curve "constant" | |||
scr_spawn_sab_friendly_base_influencer_radius "1050" | |||
scr_spawn_sab_friendly_base_influencer_score "100" | |||
scr_spawn_sab_friendly_base_influencer_score_curve "constant" | |||
scr_spawn_squad_leader_influencer_radius "700" | |||
scr_spawn_squad_leader_influencer_score "50" | |||
scr_spawn_squad_leader_influencer_score_curve "linear" | |||
scr_spawn_twar_contested_flag_influencer_radius "1050" | |||
scr_spawn_twar_contested_flag_influencer_score "-500.0" | |||
scr_spawn_twar_contested_flag_influencer_score_curve "constant" | |||
scr_spawn_twar_linked_flag_influencer_score "200" | |||
scr_spawn_twar_linked_flag_influencer_score_falloff_percentage "1" | |||
scr_spawn_twar_linked_flag_near_objective_bonus "50" | |||
scr_spawn_vehicle_influencer_lead_seconds "3" | |||
scr_spawn_vehicle_influencer_score "-50" | |||
scr_spawn_vehicle_influencer_score_curve "linear" | |||
scr_spawn_weapon_influencer_length "1750" | |||
scr_spawn_weapon_influencer_radius "350" | |||
scr_spawn_weapon_influencer_score "-100" | |||
scr_spawn_weapon_influencer_score_curve "linear" | |||
scr_tdm_globalbattlechatterprobability "0" | scr_tdm_globalbattlechatterprobability "0" | ||
scr_tdm_numlives "0" | scr_tdm_numlives "0" | ||
| Line 1,238: | Line 1,652: | ||
scr_tdm_timelimit "10" | scr_tdm_timelimit "10" | ||
scr_tdm_waverespawndelay "0" | scr_tdm_waverespawndelay "0" | ||
scr_team_artilleryTeamKillPenalty "0.25" | |||
scr_team_fftype "0" | scr_team_fftype "0" | ||
scr_team_kickteamkillers "0" | scr_team_kickteamkillers "0" | ||
| Line 1,245: | Line 1,660: | ||
scr_team_teamkillpointloss "1" | scr_team_teamkillpointloss "1" | ||
scr_team_teamkillspawndelay "20" | scr_team_teamkillspawndelay "20" | ||
scr_teambalance "0" | |||
scr_teamKillPunishCount "3" | |||
scr_twar_globalbattlechatterprobability "0" | scr_twar_globalbattlechatterprobability "0" | ||
scr_twar_numlives "0" | |||
scr_twar_roundlimit "2" | |||
scr_twar_roundswitch "1" | |||
scr_twar_scorelimit "5" | |||
scr_twar_timelimit "10" | scr_twar_timelimit "10" | ||
scr_veh_alive_cleanuptimemax "120" | |||
scr_veh_alive_cleanuptimemin "119" | |||
scr_veh_cleanupabandoned "1" | |||
scr_veh_cleanupdebugprint "0" | |||
scr_veh_cleanupdrifted "1" | |||
scr_veh_cleanupmaxspeedmph "1" | |||
scr_veh_cleanupmindistancefeet "75" | |||
scr_veh_cleanuptime_dmgfactor_deadtread "0.25" | |||
scr_veh_cleanuptime_dmgfactor_max "1.0" | |||
scr_veh_cleanuptime_dmgfactor_min "0.33" | |||
scr_veh_cleanuptime_dmgfraction_curve_begin "0.0" | |||
scr_veh_cleanuptime_dmgfraction_curve_end "1.0" | |||
scr_veh_dead_cleanuptimemax "30" | |||
scr_veh_dead_cleanuptimemin "20" | |||
scr_veh_disappear_maxpreventdistancefeet "30" | |||
scr_veh_disappear_maxpreventvisibilityfeet "150" | |||
scr_veh_disappear_maxwaittime "60" | |||
scr_veh_driversarehidden "1" | |||
scr_veh_driversareinvulnerable "1" | |||
scr_veh_explode_on_cleanup "1" | |||
scr_veh_explosion_doradiusdamage "1" | |||
scr_veh_explosion_husk_forcepointvariance "30" | |||
scr_veh_explosion_husk_horzvelocityvariance "25" | |||
scr_veh_explosion_husk_vertvelocitymax "200" | |||
scr_veh_explosion_husk_vertvelocitymin "100" | |||
scr_veh_explosion_maxdamage "200" | |||
scr_veh_explosion_mindamage "20" | |||
scr_veh_explosion_radius "256" | |||
scr_veh_explosion_spawnfx "1" | |||
scr_veh_health_jeep "700" | |||
scr_veh_health_tank "1350" | |||
scr_veh_ondeath_createhusk "1" | |||
scr_veh_ondeath_usevehicleashusk "1" | |||
scr_veh_respawnafterhuskcleanup "1" | |||
scr_veh_respawntimemax "90" | |||
scr_veh_respawntimemin "50" | |||
scr_veh_respawnwait_iterationwaitseconds "1" | |||
scr_veh_respawnwait_maxiterations "30" | |||
scr_veh_waittillstoppedandmindist_maxtime "10" | |||
scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5" | |||
scr_vehicles_enabled "1" | scr_vehicles_enabled "1" | ||
scr_weapon_allowbetty "1" | |||
scr_weapon_allowc4 "1" | |||
scr_weapon_allowflash "1" | |||
scr_weapon_allowfrags "1" | |||
scr_weapon_allowmines "1" | |||
scr_weapon_allowrpgs "1" | |||
scr_weapon_allowsatchel "1" | |||
scr_weapon_allowsmoke "1" | |||
R scr_xpcollectorsscale "1" | R scr_xpcollectorsscale "1" | ||
R scr_xpscale "1" | R scr_xpscale "1" | ||
| Line 1,303: | Line 1,772: | ||
A C snd_global_attenuation "-8" | A C snd_global_attenuation "-8" | ||
A C snd_isbig_distance "1000" | A C snd_isbig_distance "1000" | ||
A snd_khz " | A snd_khz "44" | ||
A C snd_levelFadeTime "250" | A C snd_levelFadeTime "250" | ||
A C snd_losOcclusion "1" | A C snd_losOcclusion "1" | ||
A snd_menu_master " | A snd_menu_master "1" | ||
A snd_menu_music "1" | A snd_menu_music "1" | ||
A snd_menu_sfx "1" | A snd_menu_sfx "1" | ||
| Line 1,330: | Line 1,799: | ||
A C snd_water_pitch_amount "0.9" | A C snd_water_pitch_amount "0.9" | ||
A C snd_water_pitch_distance "30" | A C snd_water_pitch_distance "30" | ||
A | C spawnsystem_debug "0" | ||
A | C spawnsystem_debug_best_points "1" | ||
C spawnsystem_debug_force_score_update "1" | |||
C spawnsystem_debug_influencer_types "0" | |||
C spawnsystem_debug_influencers "1" | |||
C spawnsystem_debug_player "" | |||
C spawnsystem_debug_points "1" | |||
C spawnsystem_debug_team "" | |||
C spawnsystem_friend_influencer_stacking "0" | |||
A C spawnsystem_weapon_influencer_min_length "0.1" | |||
C spawnsystem_weapon_influencer_push_through "50" | |||
C spawnsystem_weapon_influencer_sight_check "1" | |||
A C spawnsystem_weapon_influencer_update_interval "151" | |||
squad_highlighted "0" | squad_highlighted "0" | ||
squad_member_selected "1" | |||
squad_previous "0" | squad_previous "0" | ||
squad_selected "0" | squad_selected "0" | ||
squad_selected_locked "0" | squad_selected_locked "0" | ||
squad_selected_name "" | squad_selected_name "MPUI_CALLSIGN_LONEWOLVES" | ||
squads_debug "0" | squads_debug "0" | ||
stat_version "10" | stat_version "10" | ||
| Line 1,360: | Line 1,841: | ||
sv_fps "20" | sv_fps "20" | ||
S A sv_hostname "CoDWaWHost" | S A sv_hostname "CoDWaWHost" | ||
R sv_iwdNames "" | R sv_iwdNames "iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00" | ||
R sv_iwds "" | R sv_iwds "1419315469 -2053677677 -61854135 337426137 704011720 442087115 2082273697 -755386526 1711915667 421433872 -941923171 -1354374490 1775734970 129485564 -1982375373 -1117143133 939809958 621091539 1211913927 -1026172712 -1810803795 " | ||
S sv_keywords "" | S sv_keywords "" | ||
sv_kickBanTime "300" | sv_kickBanTime "300" | ||
sv_mapRotation "map mp_castle map mp_makin map mp_roundhouse" | S R sv_mapname "" | ||
sv_mapRotationCurrent "" | sv_mapRotation "map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban" | ||
S AL sv_maxclients " | sv_mapRotationCurrent " map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban" | ||
S AL sv_maxclients "32" | |||
S A sv_maxPing "0" | S A sv_maxPing "0" | ||
S A sv_maxRate "5000" | S A sv_maxRate "5000" | ||
| Line 1,376: | Line 1,858: | ||
S sv_privateClients "0" | S sv_privateClients "0" | ||
sv_privatePassword "" | sv_privatePassword "" | ||
S IA sv_punkbuster " | S IA sv_punkbuster "0" | ||
S sv_pure "1" | S sv_pure "1" | ||
A sv_reconnectlimit "3" | A sv_reconnectlimit "3" | ||
R sv_referencedFFCheckSums "" | R sv_referencedFFCheckSums "459104 29376640 38345952 224" | ||
R sv_referencedFFNames "" | R sv_referencedFFNames "code_post_gfx_mp mp_airfield common_mp mp_airfield_load" | ||
R sv_referencedIwdNames "" | R sv_referencedIwdNames "main/iw_00 main/iw_02 main/iw_10 main/iw_05 main/iw_03 main/iw_04 main/iw_08 main/iw_07 main/iw_09 main/iw_06 main/iw_01 main/iw_11 main/iw_12 main/iw_14 main/iw_13 main/iw_16 main/iw_18 main/iw_15 main/iw_20" | ||
R sv_referencedIwds "" | R sv_referencedIwds "-1810803795 1211913927 -941923171 -1117143133 621091539 939809958 1775734970 129485564 -1354374490 -1982375373 -1026172712 421433872 1711915667 2082273697 -755386526 704011720 -61854135 442087115 1419315469 " | ||
R sv_running "0" | R sv_running "0" | ||
R sv_serverid " | R sv_serverid "242" | ||
sv_showAverageBPS "0" | sv_showAverageBPS "0" | ||
sv_showCommands "0" | sv_showCommands "0" | ||
sv_showPingSpam "0" | sv_showPingSpam "0" | ||
sv_timeout "240" | sv_timeout "240" | ||
S A sv_voice " | S A sv_voice "0" | ||
sv_voiceQuality "3" | sv_voiceQuality "3" | ||
A sv_wwwBaseURL "" | A sv_wwwBaseURL "" | ||
| Line 1,395: | Line 1,877: | ||
A sv_wwwDownload "0" | A sv_wwwDownload "0" | ||
sv_zombietime "2" | sv_zombietime "2" | ||
IA sys_configSum " | IA sys_configSum "121571059" | ||
IA sys_configureGHz "7. | IA sys_configureGHz "7.123" | ||
R sys_cpuGHz "1. | R sys_cpuGHz "1.86153" | ||
R sys_cpuName "Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz" | R sys_cpuName "Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz" | ||
IA sys_gpu "NVIDIA GeForce 7300 GS" | IA sys_gpu "NVIDIA GeForce 7300 GS" | ||
| Line 1,404: | Line 1,886: | ||
R sys_SSE "1" | R sys_SSE "1" | ||
IA sys_sysMB "1024" | IA sys_sysMB "1024" | ||
tabun_effect_radius "150" | |||
tabun_shock_radius "150" | |||
tabunGasDuration "3" | |||
tabunInitialGasShockDuration "7" | |||
tabunWalkInGasShockDuration "4" | |||
A team_indicator "0" | A team_indicator "0" | ||
C timescale "1" | C timescale "1" | ||
| Line 1,409: | Line 1,896: | ||
twar_captureAccelLimit "50" | twar_captureAccelLimit "50" | ||
twar_captureTime "40" | twar_captureTime "40" | ||
twar_finalFightFlagRespawnPenalty "3" | |||
twar_finalFightTimeLimit "5" | twar_finalFightTimeLimit "5" | ||
twar_momentumArtillery "10" | twar_momentumArtillery "10" | ||
| Line 1,423: | Line 1,911: | ||
twar_momentumRadar "10" | twar_momentumRadar "10" | ||
twar_neutralFlagLockTime "0" | twar_neutralFlagLockTime "0" | ||
twar_secondaryInfluencerBonus "0.5" | |||
twar_showEnemyCount "1" | |||
twar_spawnPointFacingAngle "60" | |||
ui_3dwaypointtext "1" | |||
C ui_allow_classchange "0" | C ui_allow_classchange "0" | ||
ui_allow_controlschange "1" | ui_allow_controlschange "1" | ||
C ui_allow_teamchange "0" | C ui_allow_teamchange "0" | ||
ui_allowvote "1" | |||
A ui_bigFont "0.4" | A ui_bigFont "0.4" | ||
ui_bomb_timer "0" | |||
ui_borderLowLightScale "0.6" | ui_borderLowLightScale "0.6" | ||
A ui_browserFriendlyfire " | A ui_browserFriendlyfire "-1" | ||
A ui_browserKillcam "-1" | A ui_browserKillcam "-1" | ||
A ui_browserMod "-1" | A ui_browserMod "-1" | ||
A ui_browserShowDedicated "0" | A ui_browserShowDedicated "0" | ||
A ui_browserShowEmpty " | A ui_browserShowEmpty "1" | ||
A ui_browserShowFull " | A ui_browserShowFull "1" | ||
A ui_browserShowPassword " | A ui_browserShowPassword "-1" | ||
A ui_browserShowPunkBuster "-1" | A ui_browserShowPunkBuster "-1" | ||
A ui_browserShowPure "0" | A ui_browserShowPure "0" | ||
| Line 1,441: | Line 1,935: | ||
ui_can_invite_to_squad "0" | ui_can_invite_to_squad "0" | ||
ui_cinematicsTimestamp "0" | ui_cinematicsTimestamp "0" | ||
ui_class_offset "200" | |||
ui_connectScreenTextGlowColor "0 0 0 1" | ui_connectScreenTextGlowColor "0 0 0 1" | ||
A ui_currentMap " | ui_current_challenge_stat "0" | ||
A ui_currentNetMap " | A ui_currentMap "4" | ||
A ui_currentNetMap "4" | |||
ui_currentSquad "" | ui_currentSquad "" | ||
ui_custom_newname "" | ui_custom_newname "" | ||
ui_customclass_selected "1" | |||
ui_customClassName "" | ui_customClassName "" | ||
ui_customModeEditName "" | ui_customModeEditName "" | ||
ui_customModeName "" | ui_customModeName "" | ||
ui_deathicontext "1" | |||
A ui_dedicated "0" | A ui_dedicated "0" | ||
A ui_drawCrosshair "1" | A ui_drawCrosshair "1" | ||
ui_ethernetLinkActive "1" | ui_ethernetLinkActive "1" | ||
A ui_extraBigFont "0.55" | A ui_extraBigFont "0.55" | ||
ui_friendlyfire "0" | |||
ui_friendNameNew "" | ui_friendNameNew "" | ||
R ui_friendPendingSelectedInd "0" | R ui_friendPendingSelectedInd "0" | ||
R ui_friendSelectedInd "0" | R ui_friendSelectedInd "0" | ||
A ui_gametype "0" | A ui_gametype "0" | ||
ui_generic_status_bar "0" | |||
ui_hint_text "@MPUI_DESC_PRESTIGE2" | |||
ui_hostname "CoDWaWHost" | |||
C ui_hud_hardcore "0" | C ui_hud_hardcore "0" | ||
ui_hud_obituaries "1" | ui_hud_obituaries "1" | ||
| Line 1,465: | Line 1,967: | ||
R ui_inviteSelectedInd "0" | R ui_inviteSelectedInd "0" | ||
A ui_joinGametype "0" | A ui_joinGametype "0" | ||
ui_keep_unlock_open "0" | |||
ui_lobbypopup "" | |||
ui_mapname "mp_airfield" | |||
S AL ui_maxclients "32" | S AL ui_maxclients "32" | ||
ui_motd "" | |||
ui_mousePitch "0" | ui_mousePitch "0" | ||
ui_mulitplayer_menu "1" | ui_mulitplayer_menu "1" | ||
ui_multi_dt "0" | |||
ui_multi_s "1000" | |||
R ui_multiplayer "1" | R ui_multiplayer "1" | ||
A ui_netGametype " | A ui_netGametype "6" | ||
A ui_netGametypeName " | A ui_netGametypeName "twar" | ||
A ui_netSource "1" | A ui_netSource "1" | ||
ui_playerProfileAlreadyChosen "0" | ui_playerProfileAlreadyChosen "0" | ||
| Line 1,478: | Line 1,986: | ||
ui_popup_close_icon "0" | ui_popup_close_icon "0" | ||
ui_prevTextEntryBox "-1" | ui_prevTextEntryBox "-1" | ||
ui_radar_allies "0" | |||
ui_radar_axis "0" | |||
ui_radar_client "0" | |||
ui_reset_squad_index "0" | ui_reset_squad_index "0" | ||
ui_score_bar "0" | |||
ui_scorelimit "5" | |||
A ui_serverStatusTimeOut "7000" | A ui_serverStatusTimeOut "7000" | ||
ui_show_arrow "1" | |||
ui_showEndOfGame "0" | ui_showEndOfGame "0" | ||
C ui_showList "0" | C ui_showList "0" | ||
| Line 1,485: | Line 1,999: | ||
ui_showMenuOnly "" | ui_showMenuOnly "" | ||
A ui_smallFont "0.25" | A ui_smallFont "0.25" | ||
ui_squad_count "0" | |||
ui_squad_member_action "0" | ui_squad_member_action "0" | ||
ui_squad_name_action "0" | ui_squad_name_action "0" | ||
ui_squad_spectating "0" | ui_squad_spectating "0" | ||
ui_stat_assists "0" | |||
ui_stat_death_streak "2" | |||
ui_stat_deaths "6" | |||
ui_stat_headshots "0" | |||
ui_stat_kill_streak "0" | |||
ui_stat_kills "0" | |||
ui_stat_rankxp "0" | |||
ui_stat_score "15" | |||
ui_stat_teamkills "0" | |||
ui_stat_time_played_allies "972" | |||
ui_stat_time_played_opfor "530" | |||
ui_stat_time_played_other "31" | |||
ui_text_endreason "MP_RUSSIAN_FORFEITED" | |||
ui_time_marker "1916356" | |||
ui_timelimit "10" | |||
C ui_uav_allies "0" | C ui_uav_allies "0" | ||
C ui_uav_axis "0" | C ui_uav_axis "0" | ||
C ui_uav_client "0" | C ui_uav_client "0" | ||
ui_xpText "1" | |||
uiscript_debug "0" | uiscript_debug "0" | ||
I useFastFile "1" | |||
C vehanim_debug "0" | C vehanim_debug "0" | ||
C vehanim_enable "1" | C vehanim_enable "1" | ||
vehControlMode "0" | vehControlMode "0" | ||
C vehGunnerSplashDamage "0.1" | |||
C vehHelicopterDecelerationFwd "0.5" | |||
C vehHelicopterDecelerationSide "1" | |||
vehHelicopterHeadSwayDontSwayTheTurret "1" | |||
C vehHelicopterHoverSpeedThreshold "400" | |||
C vehHelicopterInvertUpDown "0" | |||
vehHelicopterJitterJerkyness "0.3" | |||
C vehHelicopterLookaheadTime "1" | |||
C vehHelicopterMaxAccel "45" | |||
C vehHelicopterMaxAccelVertical "30" | |||
C vehHelicopterMaxPitch "35" | |||
C vehHelicopterMaxRoll "35" | |||
C vehHelicopterMaxSpeed "150" | |||
C vehHelicopterMaxSpeedVertical "65" | |||
C vehHelicopterMaxYawAccel "90" | |||
C vehHelicopterMaxYawRate "120" | |||
C vehHelicopterRightStickDeadzone "0.3" | |||
C vehHelicopterScaleMovement "1" | |||
C vehHelicopterSoftCollisions "0" | |||
C vehHelicopterStrafeDeadzone "0.3" | |||
C vehHelicopterTiltFromAcceleration "2" | |||
C vehHelicopterTiltFromControllerAxes "0" | |||
C vehHelicopterTiltFromDeceleration "2" | |||
C vehHelicopterTiltFromFwdAndYaw "0" | |||
C vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" | |||
C vehHelicopterTiltFromVelocity "1" | |||
C vehHelicopterTiltMomentum "0.4" | |||
C vehHelicopterTiltSpeed "1.2" | |||
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" | |||
C vehHelicopterYawOnLeftStick "5" | |||
C vehicle_damage_bouncing_betty "1.25" | |||
C vehicle_damage_bullet "0" | |||
C vehicle_damage_grenade "0.3" | |||
C vehicle_damage_max_shielding "0.25" | |||
C vehicle_damage_projectile "1.2" | |||
C vehicle_damage_satchel_charge "1.5" | |||
C vehicle_damage_sticky_grenade "1.35" | |||
C vehicle_damage_zone_front "1" | |||
C vehicle_damage_zone_rear "2" | |||
C vehicle_damage_zone_side "1.2" | |||
C vehicle_damage_zone_under "2.25" | |||
C vehicle_destructible_damage_bouncing_betty "1" | |||
C vehicle_destructible_damage_bouncing_betty_radius "13.1" | |||
C vehicle_destructible_damage_grenade "0.2" | |||
C vehicle_destructible_damage_grenade_radius "100" | |||
C vehicle_destructible_damage_projectile_radius "4" | |||
C vehicle_destructible_damage_satchel_charge "1.5" | |||
C vehicle_destructible_damage_satchel_charge_radius "21.1" | |||
C vehicle_destructible_damage_sticky_grenade "1.5" | |||
C vehicle_destructible_damage_sticky_grenade_radius "13.1" | |||
vehicle_perk_boost_acceleration_multiplier "1.571" | |||
vehicle_perk_boost_duration_seconds "0.74" | vehicle_perk_boost_duration_seconds "0.74" | ||
vehicle_perk_boost_interval_seconds "1.703" | |||
vehicle_perk_boost_speed_increase "1.878" | |||
vehicle_perk_leadfoot_speed_increase "1.35" | |||
C vehicle_piece_damagesfx_threshold "10" | |||
C vehicle_switch_seat_delay "0.5" | |||
C vehicle_useRadius "256" | |||
C vehLockTurretToPlayerView "1" | C vehLockTurretToPlayerView "1" | ||
R version "Call of Duty Multiplayer COD_WaW MP build 1.0. | C vehPlaneFakeLiftForce "0" | ||
C vehPlaneGravityForce "0" | |||
C vehPlaneLiftForce "0" | |||
C vehPlaneLowSpeed "1500" | |||
C vehPlanePitchAccel "16" | |||
C vehPlaneRollAccel "16" | |||
C vehPlaneRollDeadZone "0.15" | |||
C vehPlaneYawFromRollScale "0.1" | |||
C vehPlaneYawSpeed "50" | |||
R version "Call of Duty Multiplayer COD_WaW MP build 1.0.872 CL(0) JADAMS2 Fri Oct 10 18:27:02 2008 win-x86" | |||
A vid_xpos "3" | A vid_xpos "3" | ||
A vid_ypos "22" | A vid_ypos "22" | ||
visionstore_filmBrightness "0.16" | |||
visionstore_filmContrast "1.2" | |||
visionstore_filmDarkTint "0.44 0.15 0.24" | |||
visionstore_filmDesaturation "0" | |||
visionstore_filmEnable "1" | |||
visionstore_filmInvert "0" | |||
visionstore_filmLightTint "1.37 1.6 1.2" | |||
visionstore_glowRayExpansion ".5" | |||
visionstore_glowRayIntensity "0.25" | |||
visionstore_glowTweakBloomCutoff "0.5" | |||
visionstore_glowTweakBloomDesaturation "0" | |||
visionstore_glowTweakBloomIntensity0 "1" | |||
visionstore_glowTweakBloomIntensity1 "" | |||
visionstore_glowTweakEnable "0" | |||
visionstore_glowTweakRadius0 "5" | |||
visionstore_glowTweakRadius1 "" | |||
visionstore_glowTweakSkyBleedIntensity0 "" | |||
visionstore_glowTweakSkyBleedIntensity1 "" | |||
A voice_deadChat "0" | A voice_deadChat "0" | ||
A voice_global "0" | A voice_global "0" | ||
A voice_localEcho "0" | A voice_localEcho "0" | ||
war_a "@MPUI_CALLSIGN_AIRFIELD_A" | |||
war_b "@MPUI_CALLSIGN_AIRFIELD_B" | |||
war_c "@MPUI_CALLSIGN_AIRFIELD_C" | |||
war_d "@MPUI_CALLSIGN_AIRFIELD_D" | |||
war_e "@MPUI_CALLSIGN_AIRFIELD_E" | |||
war_sb "" | |||
waypointDebugDraw "0" | waypointDebugDraw "0" | ||
waypointDistScaleRangeMax "3000" | waypointDistScaleRangeMax "3000" | ||
| Line 1,545: | Line 2,166: | ||
A winvoice_mic_scaler "1" | A winvoice_mic_scaler "1" | ||
A winvoice_save_voice "0" | A winvoice_save_voice "0" | ||
2145 total dvars | |||
Revision as of 15:51, 9 November 2008
Dvars available in CoD:WW MP, dumped using /dvarlist
See also: Dvars
FLAGS DVAR NAME
------- ---------------
SURIALC Available flags
S ?
U ?
R ?
I ?
A ?
L ?
C ?
------- ---------------
actionSlotsHide "0"
activeAction ""
A ai_corpseCount "8"
C ai_debugAnimDeltas "0"
C ai_debugClaimedNodes "0"
C ai_debugCoverEntityNum "-1"
ai_debugEntIndex "-1"
C ai_debugFindPath "0"
C ai_debugFindPathDirect "0"
C ai_debugFindPathLock "0"
C ai_debugFindPathWidth "0"
C ai_debugMayMove "0"
A C ai_debugMeleeAttackSpots "0"
A C ai_debugThreatSelection "0"
C ai_disableSpawn "0"
ai_enableBadPlaces "1"
C ai_eventDistBadPlace "256"
C ai_eventDistBullet "96"
C ai_eventDistDeath "1024"
C ai_eventDistExplosion "1024"
C ai_eventDistFootstep "512"
C ai_eventDistFootstepLite "256"
C ai_eventDistGrenadePing "512"
C ai_eventDistGunShot "2048"
C ai_eventDistNewEnemy "1024"
C ai_eventDistPain "512"
C ai_eventDistProjImpact "512"
C ai_eventDistProjPing "128"
C ai_eventDistSilencedShot "128"
C ai_foliageSeeThroughDist "128"
C ai_friendlySuppression "1"
C ai_friendlySuppressionDist "128"
C ai_maxAttackerCount "2"
C ai_meleeHeight "10"
C ai_meleeRange "64"
C ai_meleeWidth "20"
C ai_moveOrientMode "invalid"
C ai_noDodge "0"
C ai_noPathToEnemyGiveupTime "6000"
C ai_pathMomentum "0.78"
C ai_pathNegotiationOverlapCost "300"
ai_playerFarAccuracy "0.1"
ai_playerFarRange "2000"
ai_playerNearAccuracy "0.5"
ai_playerNearRange "800"
C ai_showBadPlaces "0"
C ai_showDodge "0"
C ai_showNearestNode "0"
C ai_showNodes "0"
C ai_showNodesDist "384"
C ai_showPaths "0"
C ai_showPotentialThreatDir "0"
C ai_showVisData "0"
C ai_showVisDataDist "1000"
C ai_showVolume "-1"
C ai_threatUpdateInterval "500"
C aim_accel_turnrate_debug "0"
C aim_accel_turnrate_enabled "1"
C aim_accel_turnrate_lerp "1200"
C aim_autoaim_debug "0"
C aim_autoaim_enabled "0"
C aim_autoaim_lerp "40"
C aim_autoaim_region_height "120"
C aim_autoaim_region_width "160"
C aim_autobayonet_range "200"
C aim_automelee_debug "0"
C aim_automelee_enabled "1"
C aim_automelee_lerp "40"
C aim_automelee_maxpitch "30"
C aim_automelee_range "128"
C aim_automelee_region_height "240"
C aim_automelee_region_width "320"
C aim_input_graph_debug "0"
C aim_input_graph_enabled "1"
C aim_input_graph_index "3"
C aim_lockon_debug "0"
C aim_lockon_deflection "0.05"
C aim_lockon_enabled "1"
C aim_lockon_region_height "90"
C aim_lockon_region_width "90"
C aim_lockon_strength "0.6"
C aim_scale_view_axis "1"
C aim_slowdown_debug "0"
C aim_slowdown_enabled "1"
C aim_slowdown_pitch_scale "0.4"
C aim_slowdown_pitch_scale_ads "0.5"
C aim_slowdown_region_extended_height "90"
C aim_slowdown_region_extended_width "90"
C aim_slowdown_region_height "90"
C aim_slowdown_region_width "90"
C aim_slowdown_yaw_scale "0.4"
C aim_slowdown_yaw_scale_ads "0.5"
C aim_target_aim_tag_fast_update_interval "59"
C aim_target_aim_tag_slow_update_interval "131"
C aim_target_frustum_expand_fast_updates "40"
C aim_target_frustum_expand_on_screen "-30"
C aim_target_frustum_min_distance "256"
C aim_target_sentient_half_height "32"
C aim_target_sentient_radius "10"
C aim_turnrate_pitch "90"
C aim_turnrate_pitch_ads "55"
C aim_turnrate_yaw "260"
C aim_turnrate_yaw_ads "90"
ammoCounterHide "0"
C authPort "20800"
C authServerName "cod4master.activision.com"
bcmp_incoming_grenade_probability "50"
bcmp_kill_inform_probability "50"
bcmp_killstreak_incoming_probability "50"
bcmp_perk_call_probability "50"
bcmp_sniper_kill_probability "25"
bcmp_toss_grenade_probability "50"
bcmp_weapon_delay "2000"
bcmp_weapon_fire_probability "90"
bettyDetonateRadius "150"
bettyTimeBeforeDetonate "0.45"
bettyUpVelocity "296"
C bg_aimSpreadMoveSpeedThreshold "11"
C bg_bobAmplitudeDucked "0.0075 0.0075"
C bg_bobAmplitudeProne "0.02 0.005"
C bg_bobAmplitudeSprinting "0.02 0.014"
C bg_bobAmplitudeStanding "0.007 0.007"
C bg_bobMax "8"
C bg_fallDamageMaxHeight "300"
C bg_fallDamageMinHeight "128"
C bg_foliagesnd_fastinterval "500"
C bg_foliagesnd_maxspeed "180"
C bg_foliagesnd_minspeed "40"
C bg_foliagesnd_resetinterval "500"
C bg_foliagesnd_slowinterval "1500"
C bg_ladder_yawcap "100"
C bg_legYawTolerance "20"
C bg_maxGrenadeIndicatorSpeed "27"
C bg_prone_yawcap "85"
C bg_shock_lookControl "0"
C bg_shock_lookControl_fadeTime "0.001"
C bg_shock_lookControl_maxpitchspeed "0"
C bg_shock_lookControl_maxyawspeed "0"
C bg_shock_lookControl_mousesensitivityscale "0"
C bg_shock_movement "1"
C bg_shock_screenBlurBlendFadeTime "0.001"
C bg_shock_screenBlurBlendTime "0.001"
C bg_shock_screenFlashShotFadeTime "0"
C bg_shock_screenFlashWhiteFadeTime "0"
C bg_shock_screenType "blurred"
C bg_shock_sound "1"
C bg_shock_soundDryLevel "1"
C bg_shock_soundEnd "player_shock_end"
C bg_shock_soundEndAbort "player_shock_oneshot"
C bg_shock_soundFadeInTime "0.25"
C bg_shock_soundFadeOutTime "2.5"
C bg_shock_soundLoop "player_shock_loop"
C bg_shock_soundLoopEndDelay "-1.5"
C bg_shock_soundLoopFadeTime "2"
C bg_shock_soundLoopSilent "player_shock_silent"
C bg_shock_soundModEndDelay "-0.75"
C bg_shock_soundRoomType "generic"
C bg_shock_soundWetLevel "0.5"
C bg_shock_viewKickFadeTime "0.001"
C bg_shock_viewKickPeriod "0.75"
C bg_shock_viewKickRadius "0"
C bg_shock_volume_ambience "0.1"
C bg_shock_volume_banzai "0.5"
C bg_shock_volume_character "0.1"
C bg_shock_volume_decay "1"
C bg_shock_volume_dist_hmg "0.5"
C bg_shock_volume_dist_wpn "0.5"
C bg_shock_volume_explosion "0.1"
C bg_shock_volume_full_vol "1"
C bg_shock_volume_hvy_wpn "0.1"
C bg_shock_volume_music "1"
C bg_shock_volume_physics "0.1"
C bg_shock_volume_pis_1st "1"
C bg_shock_volume_pis_3rd "0.1"
C bg_shock_volume_projectile "0.1"
C bg_shock_volume_reload "0.5"
C bg_shock_volume_rfl_1st "1"
C bg_shock_volume_rfl_3rd "0.1"
C bg_shock_volume_smg_1st "1"
C bg_shock_volume_smg_3rd "0.1"
C bg_shock_volume_ui "1"
C bg_shock_volume_vehicle "0.1"
C bg_shock_volume_vehicle_mp "0.5"
C bg_shock_volume_voice "1"
C bg_swingSpeed "0.2"
C bg_viewKickMax "90"
C bg_viewKickMin "5"
C bg_viewKickRandom "0.4"
C bg_viewKickScale "0.2"
C bullet_penetrationEnabled "1"
C bullet_penetrationMinFxDist "30"
C cg_airstrikeKillCamCloseXYDist "24"
C cg_airstrikeKillCamCloseZDist "24"
C cg_airstrikeKillCamFarBlur "2"
C cg_airstrikeKillCamFarBlurDist "300"
C cg_airstrikeKillCamFarBlurStart "100"
C cg_airstrikeKillCamFov "50"
C cg_airstrikeKillCamNearBlur "4"
C cg_airstrikeKillCamNearBlurEnd "100"
C cg_airstrikeKillCamNearBlurStart "0"
R cg_allow_mature "1"
C cg_artilleryKillCamBackDist "125"
C cg_artilleryKillCamFov "30"
C cg_artilleryKillCamGroundBackDist "30"
C cg_artilleryKillCamGroundUpDist "15"
C cg_artilleryKillCamUpDist "10"
C cg_artilleryKillCamWallOutDist "10"
C cg_artilleryKillCamWallSideDist "30"
A cg_blood "1"
A cg_brass "1"
C cg_canSeeFriendlyFrustumExpand "-30"
C cg_canSeeFriendlyFrustumMinDistance "100"
C cg_canSeeFriendlyFrustumUpdateInterval "250"
C cg_centertime "5"
A cg_chatHeight "8"
A cg_chatTime "12000"
A cg_connectionIconSize "0"
C cg_constantSizeHeadIcons "0"
A C cg_crosshairAlpha "1"
A C cg_crosshairAlphaMin "0.5"
A C cg_crosshairDynamic "0"
A C cg_crosshairEnemyColor "1"
A cg_cursorHints "4"
cg_deadChatWithDead "0"
cg_deadChatWithTeam "1"
cg_deadHearAllLiving "0"
cg_deadHearTeamLiving "1"
C cg_debug_overlay_viewport "0"
cg_debugDrawSafeAreas "0"
C cg_debugevents "0"
A cg_debugInfoCornerOffset "0 0"
C cg_debugMounting "0"
C cg_debugposition "0"
A cg_descriptiveText "1"
cg_development "0"
C cg_dogKillCamDistFromEyes "20"
C cg_dogKillCamForwardDist "-40"
C cg_dogKillCamFov "90"
C cg_dogKillCamSideDist "0"
C cg_dogKillCamUpDist "10"
C cg_dogKillMinDistFromTarget "100"
C cg_draw2D "1"
A cg_drawBreathHint "1"
A cg_drawCrosshair "1"
A C cg_drawCrosshairNames "1"
cg_drawCrosshairNamesPosX "300"
cg_drawCrosshairNamesPosY "180"
cg_drawErrorMessages "1"
A cg_drawFPS "Off"
A cg_drawFPSLabels "1"
A cg_drawFPSOnly "0"
C cg_drawFriendlyNames "1"
C cg_drawGun "1"
C cg_drawHealth "0"
A cg_drawLagometer "0"
A cg_drawMantleHint "1"
C cg_drawMaterial "Off"
cg_drawpaused "1"
cg_drawScriptUsage "0"
C cg_drawShellshock "1"
A cg_drawSnapshot "0"
A cg_drawSnapshotTime "1"
cg_drawSpectatorMessages "1"
cg_drawTalk "ALL"
C cg_drawThroughWalls "0"
A cg_drawTurretCrosshair "1"
C cg_dumpAnims "-1"
C cg_enemyNameFadeIn "250"
C cg_enemyNameFadeOut "250"
cg_errordecay "100"
cg_everyoneHearsEveryone "0"
C cg_explosiveKillCamBackDist "35"
C cg_explosiveKillCamGroundBackDist "30"
C cg_explosiveKillCamGroundUpDist "15"
C cg_explosiveKillCamUpDist "5"
C cg_explosiveKillCamWallOutDist "10"
C cg_explosiveKillCamWallSideDist "30"
C cg_firstPersonTracerChance "0"
A C cg_flareVisionSetFadeDuration "2000"
C cg_footprints "1"
C cg_footprintsDebug "0"
C cg_footprintsDistortWater "0"
C cg_footsteps "1"
A cg_fov "65"
C cg_fovMin "10"
C cg_fovScale "1"
C cg_friendlyNameFadeIn "0"
C cg_friendlyNameFadeOut "1500"
A cg_gameBoldMessageWidth "390"
A cg_gameMessageWidth "455"
C cg_gun_move_f "0"
C cg_gun_move_minspeed "0"
C cg_gun_move_r "0"
C cg_gun_move_rate "0"
C cg_gun_move_u "0"
C cg_gun_ofs_f "0"
C cg_gun_ofs_r "0"
C cg_gun_ofs_u "0"
C cg_gun_x "0"
C cg_gun_y "0"
C cg_gun_z "0"
A cg_headIconMinScreenRadius "0.015"
C cg_heliKillCamDist "1000"
C cg_heliKillCamFarBlur "2"
C cg_heliKillCamFarBlurDist "300"
C cg_heliKillCamFarBlurStart "100"
C cg_heliKillCamFov "15"
C cg_heliKillCamNearBlur "4"
C cg_heliKillCamNearBlurEnd "100"
C cg_heliKillCamNearBlurStart "0"
C cg_heliKillCamZDist "50"
A cg_hintFadeTime "100"
cg_hudChatPosition "5 200"
A cg_hudDamageIconHeight "64"
A cg_hudDamageIconInScope "0"
A cg_hudDamageIconOffset "128"
A cg_hudDamageIconTime "2000"
A cg_hudDamageIconWidth "128"
A cg_hudGrenadeIconEnabledFlash "0"
A cg_hudGrenadeIconHeight "25"
A cg_hudGrenadeIconInScope "0"
A cg_hudGrenadeIconMaxHeight "104"
C cg_hudGrenadeIconMaxRangeFlash "500"
C cg_hudGrenadeIconMaxRangeFrag "250"
A cg_hudGrenadeIconOffset "50"
A cg_hudGrenadeIconWidth "25"
cg_hudGrenadeIndicatorStartColor "1 1 1 1"
cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
A cg_hudGrenadePointerHeight "12"
A cg_hudGrenadePointerPivot "12 27"
cg_hudGrenadePointerPulseFreq "1.7"
cg_hudGrenadePointerPulseMax "1.85"
cg_hudGrenadePointerPulseMin "0.3"
A cg_hudGrenadePointerWidth "25"
cg_hudlegacysplitscreenscale "2"
A cg_hudMapBorderWidth "2"
A cg_hudMapFriendlyHeight "15"
A cg_hudMapFriendlyWidth "15"
A cg_hudMapPlayerHeight "20"
A cg_hudMapPlayerWidth "20"
A C cg_hudMapRadarLineThickness "0.15"
cg_hudObjectiveTextScale "0.3"
A cg_hudProneY "-160"
cg_hudSayPosition "5 180"
cg_hudsplitscreencompassscale "1.5"
cg_hudsplitscreenstancescale "2"
cg_hudStanceFlash "1 1 1 1"
A cg_hudStanceHintPrints "0"
A cg_invalidCmdHintBlinkInterval "600"
A cg_invalidCmdHintDuration "1800"
C cg_kamikazeCamFov "45"
C cg_laserEndOffset "0.5"
C cg_laserFlarePct "0.2"
C cg_laserForceOn "0"
cg_laserLight "1"
C cg_laserLightBeginOffset "13"
C cg_laserLightBodyTweak "15"
C cg_laserLightEndOffset "-3"
C cg_laserLightRadius "3"
C cg_laserRadius "0.8"
C cg_laserRange "1500"
C cg_laserRangePlayer "1500"
A cg_mapLocationSelectionCursorSpeed "0.6"
A cg_marks_ents_player_only "0"
A cg_mature "1"
A C cg_MaxDownedPulseRate "4"
A C cg_MinDownedPulseRate "1"
A C cg_motionblur_duration "2500"
A C cg_motionblur_fadeout "500"
cg_nopredict "0"
C cg_overheadIconSize "0.7"
C cg_overheadNamesFarDist "1024"
C cg_overheadNamesFarScale "0.5"
C cg_overheadNamesFont "2"
C cg_overheadNamesGlow "0 0 0 1"
C cg_overheadNamesMaxDist "10000"
C cg_overheadNamesNearDist "256"
C cg_overheadNamesSize "0.5"
C cg_overheadNamesTagUpdateInterval "1"
C cg_overheadRankSize "0.5"
C cg_playerFrustumHalfHeight "36"
U A cg_predictItems "1"
cg_readTitleStorageLocally "0"
cg_scoreboardBannerHeight "35"
cg_scoreboardFont "0"
cg_scoreboardHeaderFontScale "0.35"
cg_scoreboardHeight "435"
cg_scoreboardItemHeight "18"
cg_scoreboardMyColor "1 0.8 0.4 1"
cg_scoreboardPingGraph "0"
cg_scoreboardPingHeight "0.7"
cg_scoreboardPingText "1"
cg_scoreboardPingWidth "0.036"
cg_scoreboardRankFontScale "0.25"
cg_scoreboardScrollStep "3"
cg_scoreboardTextOffset "0.6"
cg_scoreboardWidth "500"
A cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
A cg_ScoresPing_HighColor "0.8 0 0 1"
A cg_ScoresPing_Interval "100"
A cg_ScoresPing_LowColor "0 0.74902 0 1"
A cg_ScoresPing_MaxBars "4"
A cg_ScoresPing_MedColor "0.8 0.8 0 1"
A cg_scriptIconSize "0"
A cg_seatHintFadeTime "2000"
cg_showmiss "0"
A cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
A cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
A cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
A cg_subtitleMinTime "3"
A cg_subtitles "1"
A cg_subtitleWidthStandard "520"
A cg_subtitleWidthWidescreen "520"
A cg_teamChatsOnly "0"
C cg_thirdPerson "0"
C cg_thirdPersonAngle "354"
C cg_thirdPersonFocusDist "512"
C cg_thirdPersonMode "Fixed"
C cg_thirdPersonRange "120"
A C cg_timedDamageDuration "500"
C cg_tracerchance "0.2"
C cg_tracerlength "160"
C cg_tracerScale "1"
C cg_tracerScaleDistRange "25000"
C cg_tracerScaleMinDist "5000"
C cg_tracerScrewDist "100"
C cg_tracerScrewRadius "0.5"
C cg_tracerSpeed "7500"
C cg_tracerwidth "4"
C cg_treadmarks "0"
C cg_turretBipodOffset "17"
C cg_ufo_scaler "6"
C cg_usingClientScripts "1"
C cg_viewVehicleInfluence "0"
C cg_viewVehicleInfluenceGunner "1 1 1"
C cg_viewVehicleInfluenceGunnerFiring "0 0 0"
A cg_viewZSmoothingMax "16"
A cg_viewZSmoothingMin "1"
A cg_viewZSmoothingTime "0.1"
A C cg_visionSetLerpMaxDecreasePerFrame "0.01"
A C cg_visionSetLerpMaxIncreasePerFrame "0.02"
A cg_voiceIconSize "0"
C cg_watersheeting "1"
cg_waterTrailRippleFrequency "400"
cg_waterTrailRippleVariance "200"
A cg_weaponCycleDelay "0"
cg_weaponHintsCoD1Style "1"
cg_weaponleftbone "tag_weapon_left"
cg_weaponrightbone "tag_weapon_right"
A cg_youInKillCamSize "6"
A cl_allowDownload "1"
cl_analog_attack_threshold "0.8"
cl_anglespeedkey "1.5"
cl_avidemo "0"
cl_bypassMouseInput "0"
cl_connectionAttempts "10"
cl_connectTimeout "200"
cl_forceavidemo "0"
A cl_freelook "1"
cl_freezeDemo "0"
cl_hudDrawsBehindUI "1"
R cl_ingame "0"
A cl_maxpackets "30"
A cl_maxPing "800"
A cl_maxppf "5"
R cl_motdString ""
A cl_mouseAccel "0"
cl_network_warning "0"
cl_nodelta "0"
cl_noprint "0"
A cl_packetdup "1"
R cl_paused "0"
A cl_pitchspeed "140"
U IA cl_punkbuster "1"
cl_serverStatusResendTime "750"
cl_showmouserate "0"
cl_shownet "0"
cl_shownuments "0"
cl_showSend "0"
cl_showServerCommands "0"
cl_showTimeDelta "0"
cl_stanceHoldTime "300"
cl_talking "0"
cl_timeout "40"
R cl_updateavailable "0"
R cl_updatefiles ""
R cl_updateoldversion ""
R cl_updateversion ""
U A cl_voice "1"
C cl_wadefps "0"
U A cl_wwwDownload "1"
A cl_yawspeed "140"
UR A clanName ""
R collectors "0"
com_animCheck "0"
com_filter_output "0"
A com_introPlayed "1"
A com_maxfps "85"
com_maxFrameTime "100"
com_movieIsPlaying "1"
R com_playerProfile "$$$"
A com_recommendedSet "1"
A com_startupIntroPlayed "1"
com_statmon "0"
R C com_timescale "1"
R com_voip_bandwidth_restricted "1"
com_voip_resume_time "0"
compass "1"
A C compassClampIcons "1"
A compassCoords "740 3590 400"
A compassECoordCutoff "37"
C compassEnemyFootstepEnabled "0"
C compassEnemyFootstepMaxRange "500"
C compassEnemyFootstepMaxZ "100"
C compassEnemyFootstepMinSpeed "140"
A compassFriendlyHeight "18.75"
A compassFriendlyWidth "18.75"
A C compassMaxRange "2100"
A compassMinRadius "0.0001"
A compassMinRange "0.0001"
A compassObjectiveArrowHeight "20"
A compassObjectiveArrowOffset "2"
A compassObjectiveArrowRotateDist "5"
A compassObjectiveArrowWidth "20"
compassObjectiveDetailDist "10"
A compassObjectiveDrawLines "1"
A compassObjectiveHeight "20"
A compassObjectiveIconHeight "18"
A compassObjectiveIconWidth "18"
compassObjectiveMaxHeight "70"
A compassObjectiveMaxRange "2048"
A compassObjectiveMinAlpha "1"
compassObjectiveMinDistRange "1"
compassObjectiveMinHeight "-70"
compassObjectiveNearbyDist "4"
A compassObjectiveNumRings "10"
A compassObjectiveRingSize "80"
A compassObjectiveRingTime "10000"
A compassObjectiveTextHeight "18"
A compassObjectiveTextScale "0.3"
A compassObjectiveWidth "20"
A compassPartialType "0"
A compassPlayerHeight "18.75"
A compassPlayerWidth "18.75"
A C compassRadarLineThickness "0.4"
A C compassRadarPingFadeTime "4"
A C compassRadarUpdateTime "4"
A compassRotation "1"
C compassShowEnemies "1"
A compassSize "1"
A C compassSoundPingFadeTime "2"
A compassTickertapeStretch "0.5"
con_default_console_filter "*"
A con_errormessagetime "8"
A con_gameMsgWindow0FadeInTime "0.25"
A con_gameMsgWindow0FadeOutTime "0.5"
AL con_gameMsgWindow0Filter "gamenotify obituary"
A con_gameMsgWindow0LineCount "4"
A con_gameMsgWindow0MsgTime "5"
A con_gameMsgWindow0ScrollTime "0.25"
A con_gameMsgWindow0SplitscreenScale "1.5"
A con_gameMsgWindow1FadeInTime "0.25"
A con_gameMsgWindow1FadeOutTime "0.01"
AL con_gameMsgWindow1Filter "boldgame"
A con_gameMsgWindow1LineCount "5"
A con_gameMsgWindow1MsgTime "8"
A con_gameMsgWindow1ScrollTime "0.25"
A con_gameMsgWindow1SplitscreenScale "1.5"
A con_gameMsgWindow2FadeInTime "0.75"
A con_gameMsgWindow2FadeOutTime "0.5"
AL con_gameMsgWindow2Filter "subtitle"
A con_gameMsgWindow2LineCount "7"
A con_gameMsgWindow2MsgTime "5"
A con_gameMsgWindow2ScrollTime "0.25"
A con_gameMsgWindow2SplitscreenScale "1.5"
A con_gameMsgWindow3FadeInTime "0.25"
A con_gameMsgWindow3FadeOutTime "0.5"
AL con_gameMsgWindow3Filter ""
A con_gameMsgWindow3LineCount "5"
A con_gameMsgWindow3MsgTime "5"
A con_gameMsgWindow3ScrollTime "0.25"
A con_gameMsgWindow3SplitscreenScale "1.5"
A con_inputBoxColor "0.25 0.25 0.2 1"
A con_inputHintBoxColor "0.4 0.4 0.35 1"
A con_matchPrefixOnly "1"
A con_minicon "0"
A con_miniconlines "5"
A con_minicontime "4"
A con_outputBarColor "1 1 0.95 0.6"
A con_outputSliderColor "0.15 0.15 0.1 0.6"
A con_outputWindowColor "0.35 0.35 0.3 0.75"
con_typewriterColorBase "1 1 1"
A con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
A con_typewriterColorGlowCompleted "0 0.3 0.8 1"
A con_typewriterColorGlowFailed "0.8 0 0 1"
A con_typewriterColorGlowUpdated "0 0.6 0.18 1"
A con_typewriterDecayDuration "1000"
A con_typewriterDecayStartTime "4000"
A con_typewriterEnabledSounds "0"
A con_typewriterPrintSpeed "40"
A customclass1 "Custom 1"
A customclass2 "Custom 2"
A customclass3 "Custom 3"
A customclass4 "Custom 4"
A customclass5 "Custom 5"
debug_destructibles "0"
debug_dog_anims "0"
debug_dog_anims_ent "0"
debug_dog_orient "0"
debug_dog_sound "0"
debug_dog_turns "0"
debug_dog_usage "1"
debug_dogs "0"
debug_reflection "0"
debug_trace "0"
C DebugFireManager "0"
L dedicated "listen server"
defaultDamageDuration "300"
defaultDamageInterval "300"
defaultHitDamage "5"
destructibles_enable_physics "1"
developer "0"
developer_script "0"
didyouknow "@PLATFORM_DYK_MSG33"
C dog_debug "1"
A drew_notes "1"
dw_active "1"
R dw_dupe_key "0"
R dw_loggedin "0"
dw_numaccounts "0"
dw_popup ""
dw_user0 ""
dw_user1 ""
dw_user2 ""
dw_user3 ""
dw_user4 ""
C dynEnt_bulletForce "800"
C dynEnt_damageRadiusScale "1"
C dynEnt_explodeForce "12500"
C dynEnt_explodeMaxEnts "20"
C dynEnt_explodeMinForce "40"
C dynEnt_explodeSpinScale "4"
C dynEnt_explodeUpbias "0.5"
C dynEnt_spawnedLimit "50"
C dynEntPieces_angularVelocity "0 0 0"
C dynEntPieces_impactForce "1000"
C dynEntPieces_velocity "0 0 0"
fire_audio_random_max_duration "1000"
fire_audio_repeat_duration "1500"
fire_spread_probability "0"
fire_stage1_burn_time "3000"
fire_stage2_burn_time "0"
fire_stage3_burn_time "0"
fire_world_damage "20"
fire_world_damage_duration "8"
fire_world_damage_rate "0.25"
C fixedtime "0"
flame_config_valid "0"
C flame_debug_render "0"
C flame_kick_offset "-5 0 0"
C flame_kick_recover_speed "3"
C flame_kick_speed "1"
C flame_render "1"
C flame_team_damage "0"
C flame_test "0"
C flame_use_dvars "0"
flameVar_editingFlameTable "none"
flameVar_lastFlameTable "none"
flare_distance_scale "16"
flare_duration "8"
flare_effect_radius "400"
flareBurnOutFadeWait "0.65"
flareDisableEffects "0"
flareLookAwayFadeWait "0.45"
C friction "5.5"
I fs_basegame ""
I fs_basepath "I:\Programme\Activision\Call of Duty - World at War"
I fs_cdpath ""
I fs_copyfiles "0"
fs_debug "0"
S I fs_game ""
I fs_homepath "I:\Programme\Activision\Call of Duty - World at War"
LC fs_ignoreLocalized "0"
I fs_localAppData "I:\Dokumente und Einstellungen\Max\Lokale Einstellungen\Anwendungsdaten\Activision\CoDWaW"
I fs_personalDocuments "I:\Dokumente und Einstellungen\Max\Eigene Dateien\Activision\CoDWaW"
I fs_restrict "0"
I fs_usedevdir "0"
C fx_count "0"
fx_cull_effect_spawn "0"
fx_cull_elem_draw "1"
fx_cull_elem_spawn "1"
C fx_debugBolt "0"
C fx_draw "1"
C fx_draw_weapon_tags "0"
C fx_drawClouds "1"
C fx_enable "1"
C fx_freeze "0"
C fx_mark_profile "0"
A fx_marks "1"
A fx_marks_ents "1"
A fx_marks_smodels "1"
C fx_priority_debug "0"
C fx_priority_enable "0"
C fx_profile "0"
C fx_visMinTraceDist "80"
S fxfrustumCutoff "1000"
C g_ai "1"
C g_aiEventDump "-1"
A g_allowvote "1"
R g_antilag "1"
A g_banIPs ""
g_client_side_lights "1"
A g_clonePlayerMaxVelocity "80"
S C g_compassShowEnemies "0"
g_connectpaths "0"
A g_deadChat "0"
C g_debugBullets "0"
C g_debugDamage "0"
C g_debugLocDamage "0"
A g_dropForwardSpeed "10"
A g_dropHorzSpeedRand "100"
A g_dropUpSpeedBase "10"
A g_dropUpSpeedRand "5"
C g_dumpAnims "-1"
C g_entinfo "off"
C g_entinfo_AItext "brief"
C g_entinfo_maxdist "2048"
C g_entinfo_scale "1"
C g_entinfo_type "AI only"
C g_erroronpathsnotconnected "1"
R C g_fogColorReadOnly "1 0 0 1"
R C g_fogHalfDistReadOnly "0.1"
R C g_fogStartDistReadOnly "0"
C g_friendlyfireDist "256"
C g_friendlyNameDist "15000"
S L g_gametype "twar"
g_gravity "800"
g_inactivity "0"
g_knockback "1000"
g_listEntity "0"
A g_log "games_mp.log"
A g_logSync "0"
C g_mantleBlockTimeBuffer "500"
g_maxDroppedWeapons "16"
C g_minGrenadeDamageSpeed "400"
g_motd ""
g_no_script_spam "0"
A g_oldVoting "1"
g_password ""
A g_playerCollisionEjectSpeed "25"
AL g_redCrosshairs "1"
g_revive "0"
g_ScoresColor_Allies "0 0 0 0"
g_ScoresColor_Axis "0.521569 0.278431 0.278431 0"
g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
g_ScoresColor_Free "0.760784 0.780392 0.101961 0"
g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0"
g_smoothClients "1"
LC g_spawnai "1"
g_speed "190"
g_synchronousClients "0"
g_TeamColor_Allies "0.501961 0.501961 0.501961 0"
g_TeamColor_Axis "0.521569 0.278431 0.278431 0"
g_TeamColor_EnemyTeam "1 0.313726 0.34902 0"
g_TeamColor_Free "0.74902 0.25098 0.25098 1"
g_TeamColor_MyTeam "0.4 0.698039 0.4 0"
g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
g_TeamColor_Squad "0.313726 0.34902 1 0"
g_TeamIcon_Allies "faction_128_american"
g_TeamIcon_Axis "faction_128_japan"
g_TeamIcon_Free ""
g_TeamIcon_Spectator ""
g_TeamName_Allies "MPUI_MARINE_SHORT"
g_TeamName_Axis "MPUI_JAPANESE_SHORT"
C g_turretBipodOffset "17"
C g_turretServerPitchMax "10"
C g_turretServerPitchMin "15"
A g_useGear "1"
A C g_useholdspawndelay "1"
g_useholdtime "0"
C g_vehicleDebug "0"
C g_vehicleTexScrollScale "0"
A g_voiceChatTalkingDuration "500"
A g_voteAbstainWeight "0.5"
R gamedate "Oct 9 2008"
S R gamename "Call of Duty: World at War"
R hiDef "1"
A hud_deathQuoteFadeTime "1000"
A hud_enable "1"
A hud_fade_ammodisplay "0"
A hud_fade_compass "0"
A hud_fade_healthbar "2"
A hud_fade_offhand "0"
A hud_fade_sprint "1.7"
A hud_fade_stance "1.7"
A hud_fadeout_speed "0.1"
A hud_flash_period_offhand "0.5"
A hud_flash_time_offhand "2"
A hud_health_pulserate_critical "0.5"
A hud_health_pulserate_injured "1"
A hud_health_startpulse_critical "0.33"
A hud_health_startpulse_injured "1"
C hud_healthOverlay_phaseEnd_pulseDuration "700"
C hud_healthOverlay_phaseEnd_toAlpha "0"
C hud_healthOverlay_phaseOne_pulseDuration "150"
C hud_healthOverlay_phaseThree_pulseDuration "400"
C hud_healthOverlay_phaseThree_toAlphaMultiplier "0.6"
C hud_healthOverlay_phaseTwo_pulseDuration "320"
C hud_healthOverlay_phaseTwo_toAlphaMultiplier "0.7"
C hud_healthOverlay_pulseStart "0.55"
C hud_healthOverlay_regenPauseTime "8000"
C hudElemPausedBrightness "0.4"
C ik_debug "0"
C ik_enable "1"
C ik_enable_ai_hand "0"
C ik_enable_ai_terrain "1"
C ik_enable_player_hand "0"
C ik_enable_player_terrain "1"
C ik_foot_test "0"
C ik_hand_test "0"
C ik_left_hand_lerp_test "0"
C ik_optimization "1"
C ik_pelvis_test "0"
C ik_right_hand_lerp_test "0"
AL in_mouse "1"
C inertiaAngle "0"
C inertiaDebug "0"
C inertiaMax "50"
invite_visible "1"
C jump_height "39"
C jump_ladderPushVel "128"
C jump_slowdownEnable "1"
C jump_spreadAdd "64"
C jump_stepSize "18"
killcam_title "@MP_KILLCAM"
koth_autodestroytime "60"
koth_capturetime "20"
koth_delayPlayer "0"
koth_destroytime "10"
koth_kothmode "0"
koth_spawnDelay "60"
koth_spawntime "0"
language "english"
AL loc_forceEnglish "0"
AL loc_language "0"
L loc_translate "1"
loc_warnings "0"
loc_warningsAsErrors "0"
logfile "2"
long_blocking_call "0"
lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
lowAmmoWarningNoReloadColor2 "1 1 0 1"
lowAmmoWarningPulseFreq "1.7"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
A m_filter "0"
A m_forward "0.25"
A m_pitch "0.022"
A m_side "0.25"
A m_yaw "0.022"
C mantle_check_angle "60"
C mantle_check_radius "0.1"
C mantle_check_range "20"
C mantle_debug "0"
C mantle_enable "1"
C mantle_view_yawcap "60"
S R mapname "mp_airfield"
C masterPort "20810"
C masterServerName "cod4master.activision.com"
C melee_debug "0"
missileDebugAttractors "0"
missileDebugDraw "0"
missileDebugText "0"
C missileHellfireMaxSlope "0.5"
C missileHellfireUpAccel "1000"
C missileJavAccelClimb "300"
C missileJavAccelDescend "3000"
C missileJavClimbAngleDirect "85"
C missileJavClimbAngleTop "50"
C missileJavClimbCeilingDirect "0"
C missileJavClimbCeilingTop "3000"
C missileJavClimbHeightDirect "10000"
C missileJavClimbHeightTop "15000"
C missileJavClimbToOwner "700"
C missileJavSpeedLimitClimb "1000"
C missileJavSpeedLimitDescend "6000"
C missileJavTurnDecel "0.05"
C missileJavTurnRateDirect "60"
C missileJavTurnRateTop "100"
C missileMolotovBlobNum "5"
C missileMolotovBlobTime "2"
C missileWaterMaxDepth "60"
A monkeytoy "0"
motd ""
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
U A name "Unknown Soldier"
L net_ip "localhost"
net_lanauthorize "0"
net_minigraph "0"
AL net_noipx "0"
AL net_noudp "0"
L net_port "28960"
net_profile "0"
net_showprofile "0"
AL net_socksEnabled "0"
AL net_socksPassword ""
AL net_socksPort "1080"
AL net_socksServer ""
AL net_socksUsername ""
nextdemo ""
nextmap "map_restart"
nightVisionDisableEffects "0"
nightVisionFadeInOutTime "0.1"
nightVisionPowerOnTime "0.3"
ns_d "0"
ns_k "0"
ns_n ""
ns_r "0"
ns_ri "0"
ns_x "0"
C onlinegame "1"
overrideNVGModelWithKnife "0"
packetDebug "0"
U password ""
R pc_newversionavailable "0"
S penetrationCount "5"
perk_armorVest "75"
perk_bulletDamage "40"
C perk_bulletPenetrationMultiplier "2"
perk_explosiveDamage "25"
C perk_extraBreath "5"
perk_fireproof "55"
perk_flakJacket "75"
perk_flakJacketMaxDamage "75"
C perk_grenadeDeath "frag_grenade_short_mp"
C perk_grenadeTossBackTimer "2500"
C perk_overheatReduction "0.7"
C perk_sprintMultiplier "2"
C perk_turretRotSpeedMultiplier "1.25"
C perk_vehicleReloadReduction "0.7"
C perk_weapRateMultiplier "0.75"
C perk_weapReloadMultiplier "0.5"
C perk_weapSpreadMultiplier "0.65"
phys_bulletSpinScale "3"
phys_bulletUpBias "0.5"
phys_buoyancyFastComputation "0"
phys_buoyancyRippleFrequency "3000"
phys_buoyancyRippleVariance "2000"
phys_dragAngular "0.5"
phys_dragLinear "0.03"
phys_drawAwake "0"
phys_drawCollisionObj "0"
phys_drawCollisionWorld "0"
phys_drawcontacts "0"
phys_drawDebugInfo "0"
phys_drawNitrousVehicle "0"
phys_entityCollision "1"
phys_floatTimeVariance "30000"
phys_frictionScale "1"
phys_gravity "-800"
phys_heavyTankSwitch "0"
phys_impact_distance_cutoff "3000"
phys_impact_fx "1"
phys_impact_intensity_limit "50"
phys_impact_max_pfx_per_frame "10"
phys_impact_max_sfx_per_frame "10"
phys_impact_render "0"
phys_impact_silence_window "0.3"
phys_interBodyCollision "1"
phys_maxFloatTime "180000"
phys_msecstep "0"
phys_ragdoll_joint_damp_scale "0.04"
phys_ragdoll_self_collision "1"
phys_reeval_frequency "5"
phys_terrain_collision "1"
phys_userRigidBodies "1"
phys_vehicleFriction "0.1"
phys_waterDragAngular "-2"
phys_waterDragLinear "-1"
C pickupPrints "0"
C player_adsExitDelay "0"
player_AimBlend_Back_Low "0.2 0.4 0.5"
player_AimBlend_Back_Mid "0.3 0.4 0.5"
player_AimBlend_Back_Up "0.5 0.2 -0.6"
player_AimBlend_Head "0 0 0"
player_AimBlend_Neck "0.3 0.3 0"
player_AimBlend_Shoulder "1 1 1"
C player_backSpeedScale "0.7"
C player_bayonetRange "85"
C player_bayonetTargetDist "65"
C player_breath_fire_delay "0"
C player_breath_gasp_lerp "6"
C player_breath_gasp_scale "4.5"
C player_breath_gasp_time "1"
C player_breath_hold_lerp "1"
C player_breath_hold_time "4.5"
C player_breath_snd_delay "1"
C player_breath_snd_lerp "2"
C player_burstFireCooldown "0.2"
C player_clipSizeMultiplier "1"
C player_debugHealth "0"
C player_dmgtimer_flinchTime "500"
C player_dmgtimer_maxTime "750"
C player_dmgtimer_minScale "0"
C player_dmgtimer_stumbleTime "500"
C player_dmgtimer_timePerPoint "100"
R C player_footstepsThreshhold "0"
player_lastStandBleedoutTime "30"
C player_lastStandHealthOverlayTime "8"
C player_meleeChargeFriction "1200"
C player_meleeHeight "10"
C player_meleeRange "64"
C player_meleeWidth "10"
C player_MGUseRadius "128"
C player_move_factor_on_torso "0"
R C player_moveThreshhold "10"
C player_revivePlayerListCycleTime "2"
C player_reviveTriggerRadius "64"
C player_reviveXP "2"
C player_scopeExitOnDamage "0"
C player_spectateSpeedScale "1"
C player_sprintCameraBob "0.5"
player_sprintForwardMinimum "105"
C player_sprintMinTime "1"
C player_sprintRechargePause "0"
C player_sprintSpeedScale "1.5"
C player_sprintStrafeSpeedScale "0.667"
C player_sprintTime "4"
C player_sprintUnlimited "0"
C player_strafeAnimCosAngle "0.5"
C player_strafeSpeedScale "0.8"
C player_sustainAmmo "0"
C player_swimDamage "15"
C player_swimDamagerInterval "1"
C player_swimTime "16"
C player_throwbackInnerRadius "90"
C player_throwbackOuterRadius "160"
C player_turnAnims "0"
player_unlock_page "0"
player_unlockattachment0a ""
player_unlockattachment0b ""
player_unlockattachment1a ""
player_unlockattachment1b ""
player_unlockattachment2a ""
player_unlockattachment2b ""
player_unlockattachments "0"
player_unlockcamo0a ""
player_unlockcamo0b ""
player_unlockcamo1a ""
player_unlockcamo1b ""
player_unlockcamo2a ""
player_unlockcamo2b ""
player_unlockcamos "0"
player_unlockchallenge0 ""
player_unlockchallenge1 ""
player_unlockchallenge2 ""
player_unlockchallenges "0"
player_unlockfeature0 ""
player_unlockfeature1 ""
player_unlockfeature2 ""
player_unlockfeatures "0"
player_unlockperk0 ""
player_unlockperk1 ""
player_unlockperk2 ""
player_unlockperks "0"
player_unlockweapon0 ""
player_unlockweapon1 ""
player_unlockweapon2 ""
player_unlockweapons "0"
C player_view_pitch_down "85"
C player_view_pitch_up "85"
C player_waterSpeedScale "1.3"
poisonDuration "8"
R presell "0"
A prestigeclass1 "Custom 6"
A prestigeclass2 "Custom 7"
A prestigeclass3 "Custom 8"
A prestigeclass4 "Custom 9"
A prestigeclass5 "Custom 10"
R primaryWeaponOffset "0"
A profile_physics "0"
S R protocol "93"
ps_ac "0"
ps_ak "0"
ps_c "0"
ps_d "0"
ps_dc "0"
ps_dk "0"
ps_h "0"
ps_k "0"
ps_kds "0"
ps_m "0"
ps_n ""
ps_r "0"
ps_s "0"
ps_st "0"
ps_x "0"
A r_aaAlpha "dither (fast)"
AL r_aaSamples "2"
AL r_aspectRatio "auto"
A r_autopriority "0"
C r_blur "0"
A r_blur_allowed "1"
C r_brightness "0"
r_brushLimit "512"
r_burnedDestructibleColor "0.4"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "blink"
r_clearColor "0 0 0 0"
r_clearColor2 "0 0 0 0"
C r_colorMap "Unchanged"
C r_contrast "1"
A r_cosmeticCullMax "16"
A r_cosmeticCullMin "16"
AL r_customMode ""
A r_cycleSizeCull "0"
A r_debugLineWidth "1"
C r_debugShader "none"
C r_debugShowCoronas "0"
C r_debugShowDynamicLights "0"
C r_debugShowPrimaryLights "0"
A r_depthPrepass "0"
C r_desaturation "1"
r_detail "1"
C r_diffuseColorScale "1"
AL r_displayRefresh "60 Hz"
A r_distortion "0"
r_dlightLimit "4"
r_dlightMaxFullScreenRadius "1000"
r_dlightMaxNonFullScreenRadius "200"
r_dobjLimit "512"
C r_dof_bias "0.5"
A r_dof_enable "1"
C r_dof_farBlur "1.8"
C r_dof_farEnd "7000"
C r_dof_farStart "1000"
C r_dof_nearBlur "6"
C r_dof_nearEnd "60"
C r_dof_nearStart "10"
C r_dof_tweak "0"
C r_dof_viewModelEnd "8"
C r_dof_viewModelStart "2"
C r_drawDebugFogParams "0"
C r_drawWater "1"
r_envMapExponent "5"
r_envMapMaxIntensity "0.5"
r_envMapMinIntensity "0.2"
r_envMapOverride "0"
r_envMapSpecular "1"
r_envMapSunIntensity "2"
A r_fastSkin "0"
r_filmTweakBrightness "0"
r_filmTweakContrast "1.4"
r_filmTweakDarkTint "0.7 0.85 1"
r_filmTweakDesaturation "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1 1.05 0.85"
C r_filmUseTweaks "0"
A r_flame_allowed "1"
r_flameFX_brightness "0.0688476"
r_flameFX_contrast "1.25249"
r_flameFX_darkTint "1.16924 1.0238 1.08897"
r_flameFX_desaturation "0.228803"
A C r_flameFX_distortionScaleFactor "0 1 1 0.511918"
A r_flameFX_enable "0"
A r_flameFX_fadeDuration "0.5"
A C r_flameFX_FPS "15"
r_flameFX_lightTint "1.32779 1.32472 1.10718"
A C r_flameFX_magnitude "0.0215147"
L r_floatz "1"
C r_fog "1"
C r_forceLod "none"
A r_fovScaleThresholdRigid "2.4"
A r_fovScaleThresholdSkinned "2.4"
C r_fullbright "0"
AL r_fullscreen "1"
A r_gamma "1"
A r_gfxopt_dynamic_foliage "1"
A r_gfxopt_water_simulation "1"
C r_glow "1"
A r_glow_allowed "0"
C r_glowTweakBloomCutoff "0.5"
C r_glowTweakBloomDesaturation "0"
C r_glowTweakBloomIntensity0 "1"
C r_glowTweakEnable "0"
C r_glowTweakRadius0 "5"
C r_glowTweakRayExpansion "0"
C r_glowTweakRayIntensity "1"
C r_glowUseTweaks "0"
r_gpuSync "adaptive"
r_grassBurn "0"
r_grassEnable "0"
C r_highLodDist "-1"
r_ignore "0"
AL r_ignorehwgamma "0"
A r_inGameVideo "1"
C r_lightConflicts "0"
C r_lightMap "Unchanged"
R r_lightTweakAmbient "0.25"
R r_lightTweakAmbientColor "0.501961 0.501961 0.619608 1"
R r_lightTweakDiffuseFraction "0.2"
C r_lightTweakSunColor "0.901961 0.94902 1 1"
R r_lightTweakSunDiffuseColor "0.882353 0.964706 1 1"
C r_lightTweakSunDirection "-32 92 0"
C r_lightTweakSunLight "1.3"
L r_loadForRenderer "1"
C r_lockPvs "0"
A r_lodBiasRigid "0"
A r_lodBiasSkinned "0"
A r_lodScaleRigid "1"
A r_lodScaleSkinned "1"
r_logFile "0"
C r_lowestLodDist "-1"
C r_lowLodDist "-1"
C r_mediumLodDist "-1"
AL r_mode "640x480"
r_modelLimit "1024"
LC r_modelVertColor "1"
AL r_monitor "0"
C r_motionblur_blurOrigin "0.5 0.5 0 1"
A C r_motionblur_directionFactor "0.001"
A r_motionblur_enable "0"
A r_motionblur_frameBased_enable "0"
A r_motionblur_maxblur "30"
A C r_motionblur_numberOfSamples "1"
A C r_motionblur_positionFactor "0.01"
A r_multiGpu "0"
C r_norefresh "0"
r_normal "1"
C r_normalMap "Unchanged"
r_open_automate "0"
r_outdoor "1"
r_outdoorAwayBias "32"
r_outdoorDownBias "0"
r_outdoorFeather "8"
A r_picmip "0"
A r_picmip_bump "0"
A r_picmip_manual "0"
A r_picmip_spec "1"
AL r_picmip_water "0"
r_poisonFX_blurMax "4"
r_poisonFX_blurMin "0"
r_poisonFX_debug_amount "1"
r_poisonFX_debug_enable "0"
r_poisonFX_dvisionA "0"
r_poisonFX_dvisionX "0"
r_poisonFX_dvisionY "0"
r_poisonFX_pulse "1.1"
r_poisonFX_warpX "0.2"
r_poisonFX_warpY "-0.15"
A r_polygonOffsetBias "-1"
A r_polygonOffsetScale "-1"
A r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
C r_portalMinRecurseDepth "2"
C r_portalWalkLimit "0"
A r_prepassSizeCull "0"
r_pretess "1"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
R r_rendererInUse "Shader model 3.0"
AL r_rendererPreference "Default"
C r_resampleScene "1"
A r_reviveFX_blurRadiusEdge "6.4"
A r_reviveFX_brightnessCenter "0.234"
A r_reviveFX_brightnessEdge "0.264"
A r_reviveFX_contrastCenter "1.9"
A r_reviveFX_contrastEdge "2.84"
A r_reviveFX_darkTintCenter "0.978 1.01 0.975"
A r_reviveFX_darkTintEdge "0.931 0.955 0.939"
A r_reviveFX_debug "0"
A r_reviveFX_desaturationCenter "0.845"
A r_reviveFX_desaturationEdge "1"
A r_reviveFX_fadeDuration "5"
A r_reviveFX_lightTintCenter "1.02 1 0.99"
A r_reviveFX_lightTintEdge "1 1.03 1.02"
A C r_reviveFX_motionblurWeight "0.4"
C r_scaleViewport "1"
C r_showFbColorDebug "None"
C r_showFloatZDebug "0"
C r_showLightGrid "0"
C r_showMissingLightGrid "0"
C r_showPenetration "off"
C r_showPixelCost "off"
C r_showPortals "0"
r_showSunDirectionDebug "0"
C r_singleCell "0"
A r_sizeCull "0"
r_skinCache "1"
C r_skipPvs "0"
r_skyTransition "0"
r_smc_enable "1"
r_smp_backend "1"
r_smp_worker "1"
r_smp_worker_thread0 "1"
r_smp_worker_thread1 "1"
r_smp_worker_threads "2"
A r_specular "0"
C r_specularColorScale "1"
C r_specularMap "Unchanged"
C r_spotLightBrightness "14"
C r_spotLightEndRadius "196"
C r_spotLightEntityShadows "1"
C r_spotLightFovInnerFraction "0.7"
C r_spotLightShadows "1"
C r_spotLightSModelShadows "1"
C r_spotLightStartRadius "36"
r_sse_skinning "1"
C r_sun_from_dvars "0"
r_sun_fx_position "0 0 0"
r_sunblind_fadein "0.5"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0.75"
r_sunblind_min_angle "30"
r_sunflare_fadein "1"
r_sunflare_fadeout "1"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "2500"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "sun_flare"
r_sunglare_fadein "0.5"
r_sunglare_fadeout "3"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0.75"
r_sunglare_min_angle "30"
r_sunsprite_shader "sun"
r_sunsprite_size "16"
C r_swrk_override_characterCharredAmount "0"
r_swrk_override_enable "0"
C r_swrk_override_wetness "0"
A r_texFilterAnisoMax "4"
A r_texFilterAnisoMin "1"
C r_texFilterDisable "0"
C r_texFilterMipBias "0"
A r_texFilterMipMode "Unchanged"
C r_use_separate_char_tech "0"
L r_useLayeredMaterials "0"
L r_vc_makelog "0"
r_vc_showlog "0"
AL r_vsync "0"
r_warm_bsp "0"
r_warm_dobj "0"
r_warm_dpvs "0"
r_warm_static "0"
r_warningRepeatDelay "5"
A r_waterSheetingFX_allowed "1"
A r_waterSheetingFX_brightness "0"
A r_waterSheetingFX_contrast "1"
A r_waterSheetingFX_darkTint "1 1 1"
A r_waterSheetingFX_desaturation "0"
A r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
A r_waterSheetingFX_enable "0"
A r_waterSheetingFX_fadeDuration "2"
A r_waterSheetingFX_lightTint "0.780261 1 1"
A r_waterSheetingFX_magnitude "0.0655388"
A r_waterSheetingFX_radius "4.44051"
r_watersim_curlAmount "0.5"
r_watersim_curlMax "0.4"
r_watersim_curlReduce "0.95"
r_watersim_debug "0"
S r_watersim_enabled "0"
r_watersim_flatten "0"
r_watersim_foamAppear "20"
r_watersim_foamDisappear "0.78"
r_watersim_minShoreHeight "0.04"
r_watersim_particleGravity "0.03"
r_watersim_particleLength "0.03"
r_watersim_particleLimit "2.5"
r_watersim_particleWidth "2"
r_watersim_scroll "0 0"
r_watersim_waveSeedDelay "500"
r_watersim_windAmount "0.02"
r_watersim_windDir "0"
r_watersim_windMax "0.4"
C r_worldLod "0"
C r_zfar "0"
A r_zFeather "1"
C r_znear "4"
C r_znear_depthhack "0.1"
C radius_damage_debug "0"
C ragdoll_baselerp_time "1000"
C ragdoll_bullet_force "500"
C ragdoll_bullet_upbias "0.5"
C ragdoll_debug "0"
ragdoll_dump_anims "0"
A ragdoll_enable "1"
C ragdoll_explode_force "18000"
C ragdoll_explode_upbias "0.8"
C ragdoll_fps "20"
C ragdoll_jitter_scale "1"
C ragdoll_jointlerp_time "3000"
C ragdoll_max_life "9000"
A ragdoll_max_simulating "16"
C ragdoll_rotvel_scale "1"
C ragdoll_self_collision_scale "1.2"
U A rate "25000"
rcon_password ""
revive_time_taken "2"
C sc_blur "2"
C sc_count "24"
C sc_debugCasterCount "24"
C sc_debugReceiverCount "24"
sc_enable "0"
C sc_fadeRange "0.25"
C sc_length "400"
C sc_offscreenCasterLodBias "0"
C sc_offscreenCasterLodScale "20"
C sc_shadowInRate "2"
C sc_shadowOutRate "5"
C sc_showDebug "0"
C sc_showOverlay "0"
C sc_wantCount "12"
C sc_wantCountMargin "1"
scr_allies "usmc"
scr_allowannouncer "1"
scr_allowbattlechatter "1"
scr_art_tweak "0"
scr_art_visionfile "mp_airfield"
scr_axis "japanese"
scr_cinematic_autofocus "1"
scr_ctf_enemycarriervisible "0"
scr_ctf_flagrespawntime "0"
scr_ctf_globalbattlechatterprobability "0"
scr_ctf_idleflagreturntime "30"
scr_ctf_numlives "0"
scr_ctf_playerrespawndelay "0"
scr_ctf_roundlimit "2"
scr_ctf_roundswitch "1"
scr_ctf_scorelimit "3"
scr_ctf_timelimit "5"
scr_ctf_touchreturn "1"
scr_ctf_waverespawndelay "15"
scr_deleteexplosivesonspawn "1"
scr_dm_globalbattlechatterprobability "100"
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_roundlimit "1"
scr_dm_scorelimit "150"
scr_dm_timelimit "10"
scr_dm_waverespawndelay "0"
scr_dof_enable "1"
scr_dog_count "8"
scr_dog_hardpoint_interval "180"
scr_dog_health "100"
scr_dog_max_at_once "4"
scr_dog_time "60"
scr_dom_globalbattlechatterprobability "0"
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "0"
scr_dom_waverespawndelay "0"
scr_drawfriend "0"
scr_fog_baseheight "50"
scr_fog_blue "0.384"
scr_fog_exp_halfheight "100"
scr_fog_exp_halfplane "808.57"
scr_fog_green "0.49"
scr_fog_nearplane "400"
scr_fog_red "0.52"
scr_game_allowkillcam "1"
scr_game_arcadescoring "0"
scr_game_deathpointloss "0"
scr_game_difficulty "1"
scr_game_forceradar "0"
scr_game_graceperiod "15"
scr_game_hardpoints "1"
scr_game_onlyheadshots "0"
scr_game_perks "1"
scr_game_pinups "0"
scr_game_spectatetype "1"
scr_game_suicidepointloss "0"
scr_hardcore "0"
scr_hardpoint_allowartillery "1"
scr_hardpoint_allowdogs "1"
scr_hardpoint_allowradar "1"
scr_hardpoint_allowsupply "1"
scr_hardpoint_allowuav "1"
scr_intermission_time "30"
scr_koth_globalbattlechatterprobability "0"
scr_koth_numlives "0"
scr_koth_playerrespawndelay "0"
scr_koth_roundlimit "1"
scr_koth_roundswitch "1"
scr_koth_scorelimit "250"
scr_koth_timelimit "15"
scr_koth_waverespawndelay "0"
scr_mapsize "64"
scr_motd ""
scr_obj_a "allies"
scr_obj_b "allies"
scr_obj_c "neutral"
scr_obj_d "axis"
scr_obj_e "axis"
scr_objectiveText "OBJECTIVES_TWAR_HINT"
scr_oldschool "0"
scr_player_allowrevive "1"
scr_player_forcerespawn "1"
scr_player_healthregentime "5"
scr_player_maxhealth "100"
scr_player_numlives "0"
scr_player_respawndelay "0"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_RequiredMapAspectratio "1"
scr_sab_bombtimer "30"
scr_sab_defusetime "5"
scr_sab_globalbattlechatterprobability "0"
scr_sab_hotpotato "0"
scr_sab_numlives "0"
scr_sab_planttime "2.5"
scr_sab_playerrespawndelay "7.5"
scr_sab_roundlimit "0"
scr_sab_roundswitch "1"
scr_sab_scorelimit "1"
scr_sab_timelimit "20"
scr_sab_waverespawndelay "0"
scr_script_based_influencer_system "0"
scr_sd_bombtimer "45"
scr_sd_defusetime "5"
scr_sd_globalbattlechatterprobability "0"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_roundlimit "0"
scr_sd_roundswitch "3"
scr_sd_scorelimit "4"
scr_sd_timelimit "2.5"
scr_sd_waverespawndelay "0"
scr_selecting_location ""
scr_show_unlock_wait "0.1"
scr_showperksonspawn "1"
scr_spawn_artillery_influencer_score "-500"
scr_spawn_artillery_influencer_score_curve "linear"
scr_spawn_ctf_carrier_influencer_radius "560"
scr_spawn_ctf_carrier_influencer_score "-75"
scr_spawn_ctf_carrier_influencer_score_curve "constant"
scr_spawn_ctf_enemy_base_influencer_radius "1050"
scr_spawn_ctf_enemy_base_influencer_score "-500"
scr_spawn_ctf_enemy_base_influencer_score_curve "constant"
scr_spawn_ctf_friendly_base_influencer_radius "1050"
scr_spawn_ctf_friendly_base_influencer_score "100"
scr_spawn_ctf_friendly_base_influencer_score_curve "constant"
scr_spawn_dead_friend_influencer_count "7"
scr_spawn_dead_friend_influencer_radius "700"
scr_spawn_dead_friend_influencer_score "-100"
scr_spawn_dead_friend_influencer_score_curve "linear"
scr_spawn_dead_friend_influencer_timeout_seconds "20"
scr_spawn_dog_influencer_radius "700"
scr_spawn_dog_influencer_score "-50"
scr_spawn_dog_influencer_score_curve "linear"
scr_spawn_dom_enemy_flag_influencer_radius "1050"
scr_spawn_dom_enemy_flag_influencer_score "-500"
scr_spawn_dom_enemy_flag_influencer_score_curve "constant"
scr_spawn_dom_owned_inner_flag_influencer_radius "1050"
scr_spawn_dom_owned_inner_flag_influencer_score "150"
scr_spawn_dom_owned_inner_flag_influencer_score_curve "constant"
scr_spawn_dom_owned_outer_flag_influencer_radius "1050"
scr_spawn_dom_owned_outer_flag_influencer_score "100"
scr_spawn_dom_owned_outer_flag_influencer_score_curve "constant"
scr_spawn_dom_unowned_inner_flag_influencer_radius "1050"
scr_spawn_dom_unowned_inner_flag_influencer_score "-500"
scr_spawn_dom_unowned_inner_flag_influencer_score_curve "constant"
scr_spawn_enemy_influencer_radius "700"
scr_spawn_enemy_influencer_score "-150"
scr_spawn_enemy_influencer_score_curve "linear"
scr_spawn_enemyavoiddist "800"
scr_spawn_enemyavoidweight "0"
scr_spawn_friend_strong_influencer_length "700"
scr_spawn_friend_strong_influencer_radius "700"
scr_spawn_friend_strong_influencer_score "75"
scr_spawn_friend_strong_influencer_score_curve "linear"
scr_spawn_friend_weak_influencer_radius "700"
scr_spawn_friend_weak_influencer_score "25"
scr_spawn_friend_weak_influencer_score_curve "linear"
scr_spawn_grenade_influencer_radius "560"
scr_spawn_grenade_influencer_score "-500"
scr_spawn_grenade_influencer_score_curve "linear"
scr_spawn_koth_objective_influencer_radius "2450"
scr_spawn_koth_objective_influencer_score "150"
scr_spawn_koth_objective_influencer_score_curve "negative_to_positive"
scr_spawn_objective_facing_bonus "50"
scr_spawn_randomness_range "10"
scr_spawn_sab_carrier_influencer_radius "560"
scr_spawn_sab_carrier_influencer_score "-75"
scr_spawn_sab_carrier_influencer_score_curve "linear"
scr_spawn_sab_enemy_base_influencer_radius "1050"
scr_spawn_sab_enemy_base_influencer_score "-500"
scr_spawn_sab_enemy_base_influencer_score_curve "constant"
scr_spawn_sab_friendly_base_influencer_radius "1050"
scr_spawn_sab_friendly_base_influencer_score "100"
scr_spawn_sab_friendly_base_influencer_score_curve "constant"
scr_spawn_squad_leader_influencer_radius "700"
scr_spawn_squad_leader_influencer_score "50"
scr_spawn_squad_leader_influencer_score_curve "linear"
scr_spawn_twar_contested_flag_influencer_radius "1050"
scr_spawn_twar_contested_flag_influencer_score "-500.0"
scr_spawn_twar_contested_flag_influencer_score_curve "constant"
scr_spawn_twar_linked_flag_influencer_score "200"
scr_spawn_twar_linked_flag_influencer_score_falloff_percentage "1"
scr_spawn_twar_linked_flag_near_objective_bonus "50"
scr_spawn_vehicle_influencer_lead_seconds "3"
scr_spawn_vehicle_influencer_score "-50"
scr_spawn_vehicle_influencer_score_curve "linear"
scr_spawn_weapon_influencer_length "1750"
scr_spawn_weapon_influencer_radius "350"
scr_spawn_weapon_influencer_score "-100"
scr_spawn_weapon_influencer_score_curve "linear"
scr_tdm_globalbattlechatterprobability "0"
scr_tdm_numlives "0"
scr_tdm_playerrespawndelay "0"
scr_tdm_roundlimit "1"
scr_tdm_scorelimit "750"
scr_tdm_timelimit "10"
scr_tdm_waverespawndelay "0"
scr_team_artilleryTeamKillPenalty "0.25"
scr_team_fftype "0"
scr_team_kickteamkillers "0"
scr_team_respawntime "0"
scr_team_teamkillerplaylistbanpenalty "0"
scr_team_teamkillerplaylistbanquantum "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "20"
scr_teambalance "0"
scr_teamKillPunishCount "3"
scr_twar_globalbattlechatterprobability "0"
scr_twar_numlives "0"
scr_twar_roundlimit "2"
scr_twar_roundswitch "1"
scr_twar_scorelimit "5"
scr_twar_timelimit "10"
scr_veh_alive_cleanuptimemax "120"
scr_veh_alive_cleanuptimemin "119"
scr_veh_cleanupabandoned "1"
scr_veh_cleanupdebugprint "0"
scr_veh_cleanupdrifted "1"
scr_veh_cleanupmaxspeedmph "1"
scr_veh_cleanupmindistancefeet "75"
scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
scr_veh_cleanuptime_dmgfactor_max "1.0"
scr_veh_cleanuptime_dmgfactor_min "0.33"
scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
scr_veh_dead_cleanuptimemax "30"
scr_veh_dead_cleanuptimemin "20"
scr_veh_disappear_maxpreventdistancefeet "30"
scr_veh_disappear_maxpreventvisibilityfeet "150"
scr_veh_disappear_maxwaittime "60"
scr_veh_driversarehidden "1"
scr_veh_driversareinvulnerable "1"
scr_veh_explode_on_cleanup "1"
scr_veh_explosion_doradiusdamage "1"
scr_veh_explosion_husk_forcepointvariance "30"
scr_veh_explosion_husk_horzvelocityvariance "25"
scr_veh_explosion_husk_vertvelocitymax "200"
scr_veh_explosion_husk_vertvelocitymin "100"
scr_veh_explosion_maxdamage "200"
scr_veh_explosion_mindamage "20"
scr_veh_explosion_radius "256"
scr_veh_explosion_spawnfx "1"
scr_veh_health_jeep "700"
scr_veh_health_tank "1350"
scr_veh_ondeath_createhusk "1"
scr_veh_ondeath_usevehicleashusk "1"
scr_veh_respawnafterhuskcleanup "1"
scr_veh_respawntimemax "90"
scr_veh_respawntimemin "50"
scr_veh_respawnwait_iterationwaitseconds "1"
scr_veh_respawnwait_maxiterations "30"
scr_veh_waittillstoppedandmindist_maxtime "10"
scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
scr_vehicles_enabled "1"
scr_weapon_allowbetty "1"
scr_weapon_allowc4 "1"
scr_weapon_allowflash "1"
scr_weapon_allowfrags "1"
scr_weapon_allowmines "1"
scr_weapon_allowrpgs "1"
scr_weapon_allowsatchel "1"
scr_weapon_allowsmoke "1"
R scr_xpcollectorsscale "1"
R scr_xpscale "1"
A sensitivity "5"
A server1 ""
A server10 ""
A server11 ""
A server12 ""
A server13 ""
A server14 ""
A server15 ""
A server16 ""
A server2 ""
A server3 ""
A server4 ""
A server5 ""
A server6 ""
A server7 ""
A server8 ""
A server9 ""
S R shortversion "1"
showdrop "0"
showpackets "0"
A sm_enable "0"
C sm_fastSunShadow "1"
C sm_fullResSpotShadowEnable "0"
sm_lightScore_eyeProjectDist "64"
sm_lightScore_spotProjectFrac "0.125"
A sm_maxLights "4"
C sm_polygonOffsetBias "2.5"
sm_polygonOffsetScale "2"
C sm_qualitySpotShadow "1"
C sm_spotEnable "1"
sm_spotShadowFadeTime "1"
C sm_strictCull "1"
C sm_sunAlwaysCastsShadow "0"
C sm_sunEnable "1"
C sm_sunSampleSizeNear "0.25"
C sm_sunShadowCenter "0 0 0"
C sm_sunShadowScale "1"
U A snaps "20"
C snd_autoSim "1"
A snd_cinematicVolumeScale "1"
A C snd_distanceLpf "-30"
A C snd_dlpf_max_distance "3000"
A C snd_dlpf_min_distance "800"
A C snd_dopplerRate "2.75"
A C snd_dopplerScale "25"
C snd_draw3D "Off"
snd_drawInfo "None"
snd_drawSort "priority"
A snd_enableEq "1"
A snd_errorOnMissing "0"
A C snd_flux_separation "0.3"
A C snd_global_attenuation "-8"
A C snd_isbig_distance "1000"
A snd_khz "44"
A C snd_levelFadeTime "250"
A C snd_losOcclusion "1"
A snd_menu_master "1"
A snd_menu_music "1"
A snd_menu_sfx "1"
A snd_menu_voice "1"
A C snd_occlusion_attenuation "-45"
A C snd_occlusion_cull_distance "2000"
A C snd_occlusion_rate "40"
A C snd_omnidirectionalPercentage "0"
A C snd_pitch_timescale "0"
A C snd_playing_priority_boost "10"
A C snd_realDelay "0.5"
A snd_reportSndAliasErrors "1"
A C snd_skip_muted_sounds "0"
A C snd_slaveFadeInTime "0.15"
A C snd_slaveFadeOutTime "0.25"
A snd_speakerConfiguration "Stereo"
A snd_touchStreamFilesOnLoad "0"
A C snd_water_occlusion_attenuation "-30"
A C snd_water_occlusion_distance "60"
A C snd_water_occlusion_minimum "-8"
A C snd_water_omni_amount "0.5"
A C snd_water_omni_distance "60"
A C snd_water_pitch_amount "0.9"
A C snd_water_pitch_distance "30"
C spawnsystem_debug "0"
C spawnsystem_debug_best_points "1"
C spawnsystem_debug_force_score_update "1"
C spawnsystem_debug_influencer_types "0"
C spawnsystem_debug_influencers "1"
C spawnsystem_debug_player ""
C spawnsystem_debug_points "1"
C spawnsystem_debug_team ""
C spawnsystem_friend_influencer_stacking "0"
A C spawnsystem_weapon_influencer_min_length "0.1"
C spawnsystem_weapon_influencer_push_through "50"
C spawnsystem_weapon_influencer_sight_check "1"
A C spawnsystem_weapon_influencer_update_interval "151"
squad_highlighted "0"
squad_member_selected "1"
squad_previous "0"
squad_selected "0"
squad_selected_locked "0"
squad_selected_name "MPUI_CALLSIGN_LONEWOLVES"
squads_debug "0"
stat_version "10"
C stopspeed "100"
S sv_allowAnonymous "0"
A sv_allowDownload "1"
sv_allowedClan1 ""
sv_allowedClan2 ""
sv_botsPressAttackBtn "1"
sv_botsRandomInput "0"
RI sv_cheats "0"
sv_clientArchive "1"
sv_clientside "0"
sv_clientSideBullets "1"
sv_clientSideVehicles "1"
sv_connectTimeout "45"
sv_debugRate "0"
sv_debugReliableCmds "0"
S sv_disableClientConsole "0"
R sv_FFCheckSums ""
R sv_FFNames ""
S A sv_floodprotect "4"
sv_fps "20"
S A sv_hostname "CoDWaWHost"
R sv_iwdNames "iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00"
R sv_iwds "1419315469 -2053677677 -61854135 337426137 704011720 442087115 2082273697 -755386526 1711915667 421433872 -941923171 -1354374490 1775734970 129485564 -1982375373 -1117143133 939809958 621091539 1211913927 -1026172712 -1810803795 "
S sv_keywords ""
sv_kickBanTime "300"
S R sv_mapname ""
sv_mapRotation "map mp_airfield map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
sv_mapRotationCurrent " map mp_asylum map mp_castle map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_makin map mp_outskirts map mp_roundhouse map mp_seelow map mp_suburban"
S AL sv_maxclients "32"
S A sv_maxPing "0"
S A sv_maxRate "5000"
S A sv_minPing "0"
sv_network_warning "0"
sv_packet_info "0"
sv_padPackets "0"
R sv_paused "0"
S sv_privateClients "0"
sv_privatePassword ""
S IA sv_punkbuster "0"
S sv_pure "1"
A sv_reconnectlimit "3"
R sv_referencedFFCheckSums "459104 29376640 38345952 224"
R sv_referencedFFNames "code_post_gfx_mp mp_airfield common_mp mp_airfield_load"
R sv_referencedIwdNames "main/iw_00 main/iw_02 main/iw_10 main/iw_05 main/iw_03 main/iw_04 main/iw_08 main/iw_07 main/iw_09 main/iw_06 main/iw_01 main/iw_11 main/iw_12 main/iw_14 main/iw_13 main/iw_16 main/iw_18 main/iw_15 main/iw_20"
R sv_referencedIwds "-1810803795 1211913927 -941923171 -1117143133 621091539 939809958 1775734970 129485564 -1354374490 -1982375373 -1026172712 421433872 1711915667 2082273697 -755386526 704011720 -61854135 442087115 1419315469 "
R sv_running "0"
R sv_serverid "242"
sv_showAverageBPS "0"
sv_showCommands "0"
sv_showPingSpam "0"
sv_timeout "240"
S A sv_voice "0"
sv_voiceQuality "3"
A sv_wwwBaseURL ""
A sv_wwwDlDisconnected "0"
A sv_wwwDownload "0"
sv_zombietime "2"
IA sys_configSum "121571059"
IA sys_configureGHz "7.123"
R sys_cpuGHz "1.86153"
R sys_cpuName "Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz"
IA sys_gpu "NVIDIA GeForce 7300 GS"
sys_lockThreads "0"
I sys_smp_allowed "1"
R sys_SSE "1"
IA sys_sysMB "1024"
tabun_effect_radius "150"
tabun_shock_radius "150"
tabunGasDuration "3"
tabunInitialGasShockDuration "7"
tabunWalkInGasShockDuration "4"
A team_indicator "0"
C timescale "1"
twar_captureAccelBonus "35"
twar_captureAccelLimit "50"
twar_captureTime "40"
twar_finalFightFlagRespawnPenalty "3"
twar_finalFightTimeLimit "5"
twar_momentumArtillery "10"
twar_momentumBlitzkriegTime "30"
twar_momentumDogs "10"
twar_momentumEnabled "1"
twar_momentumFlagCap "25"
twar_momentumKamikaze "10"
twar_momentumKillPlayer "5"
twar_momentumMax "70"
twar_momentumMaxMultiplier "3"
twar_momentumMultiplierBonus "25"
twar_momentumMultiplierBonusLimit "75"
twar_momentumRadar "10"
twar_neutralFlagLockTime "0"
twar_secondaryInfluencerBonus "0.5"
twar_showEnemyCount "1"
twar_spawnPointFacingAngle "60"
ui_3dwaypointtext "1"
C ui_allow_classchange "0"
ui_allow_controlschange "1"
C ui_allow_teamchange "0"
ui_allowvote "1"
A ui_bigFont "0.4"
ui_bomb_timer "0"
ui_borderLowLightScale "0.6"
A ui_browserFriendlyfire "-1"
A ui_browserKillcam "-1"
A ui_browserMod "-1"
A ui_browserShowDedicated "0"
A ui_browserShowEmpty "1"
A ui_browserShowFull "1"
A ui_browserShowPassword "-1"
A ui_browserShowPunkBuster "-1"
A ui_browserShowPure "0"
ui_buildLocation "-60 460"
ui_buildSize "0.2"
ui_can_invite_to_squad "0"
ui_cinematicsTimestamp "0"
ui_class_offset "200"
ui_connectScreenTextGlowColor "0 0 0 1"
ui_current_challenge_stat "0"
A ui_currentMap "4"
A ui_currentNetMap "4"
ui_currentSquad ""
ui_custom_newname ""
ui_customclass_selected "1"
ui_customClassName ""
ui_customModeEditName ""
ui_customModeName ""
ui_deathicontext "1"
A ui_dedicated "0"
A ui_drawCrosshair "1"
ui_ethernetLinkActive "1"
A ui_extraBigFont "0.55"
ui_friendlyfire "0"
ui_friendNameNew ""
R ui_friendPendingSelectedInd "0"
R ui_friendSelectedInd "0"
A ui_gametype "0"
ui_generic_status_bar "0"
ui_hint_text "@MPUI_DESC_PRESTIGE2"
ui_hostname "CoDWaWHost"
C ui_hud_hardcore "0"
ui_hud_obituaries "1"
ui_hud_showobjicons "1"
ui_ignoreMousePos "0"
ui_invitedToSquad "0"
ui_inviteScreen "0"
R ui_inviteSelectedInd "0"
A ui_joinGametype "0"
ui_keep_unlock_open "0"
ui_lobbypopup ""
ui_mapname "mp_airfield"
S AL ui_maxclients "32"
ui_motd ""
ui_mousePitch "0"
ui_mulitplayer_menu "1"
ui_multi_dt "0"
ui_multi_s "1000"
R ui_multiplayer "1"
A ui_netGametype "6"
A ui_netGametypeName "twar"
A ui_netSource "1"
ui_playerProfileAlreadyChosen "0"
R ui_playerProfileCount "0"
ui_playerProfileNameNew ""
R ui_playerProfileSelected ""
ui_popup_close_icon "0"
ui_prevTextEntryBox "-1"
ui_radar_allies "0"
ui_radar_axis "0"
ui_radar_client "0"
ui_reset_squad_index "0"
ui_score_bar "0"
ui_scorelimit "5"
A ui_serverStatusTimeOut "7000"
ui_show_arrow "1"
ui_showEndOfGame "0"
C ui_showList "0"
ui_showmap "1"
ui_showMenuOnly ""
A ui_smallFont "0.25"
ui_squad_count "0"
ui_squad_member_action "0"
ui_squad_name_action "0"
ui_squad_spectating "0"
ui_stat_assists "0"
ui_stat_death_streak "2"
ui_stat_deaths "6"
ui_stat_headshots "0"
ui_stat_kill_streak "0"
ui_stat_kills "0"
ui_stat_rankxp "0"
ui_stat_score "15"
ui_stat_teamkills "0"
ui_stat_time_played_allies "972"
ui_stat_time_played_opfor "530"
ui_stat_time_played_other "31"
ui_text_endreason "MP_RUSSIAN_FORFEITED"
ui_time_marker "1916356"
ui_timelimit "10"
C ui_uav_allies "0"
C ui_uav_axis "0"
C ui_uav_client "0"
ui_xpText "1"
uiscript_debug "0"
I useFastFile "1"
C vehanim_debug "0"
C vehanim_enable "1"
vehControlMode "0"
C vehGunnerSplashDamage "0.1"
C vehHelicopterDecelerationFwd "0.5"
C vehHelicopterDecelerationSide "1"
vehHelicopterHeadSwayDontSwayTheTurret "1"
C vehHelicopterHoverSpeedThreshold "400"
C vehHelicopterInvertUpDown "0"
vehHelicopterJitterJerkyness "0.3"
C vehHelicopterLookaheadTime "1"
C vehHelicopterMaxAccel "45"
C vehHelicopterMaxAccelVertical "30"
C vehHelicopterMaxPitch "35"
C vehHelicopterMaxRoll "35"
C vehHelicopterMaxSpeed "150"
C vehHelicopterMaxSpeedVertical "65"
C vehHelicopterMaxYawAccel "90"
C vehHelicopterMaxYawRate "120"
C vehHelicopterRightStickDeadzone "0.3"
C vehHelicopterScaleMovement "1"
C vehHelicopterSoftCollisions "0"
C vehHelicopterStrafeDeadzone "0.3"
C vehHelicopterTiltFromAcceleration "2"
C vehHelicopterTiltFromControllerAxes "0"
C vehHelicopterTiltFromDeceleration "2"
C vehHelicopterTiltFromFwdAndYaw "0"
C vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
C vehHelicopterTiltFromVelocity "1"
C vehHelicopterTiltMomentum "0.4"
C vehHelicopterTiltSpeed "1.2"
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
C vehHelicopterYawOnLeftStick "5"
C vehicle_damage_bouncing_betty "1.25"
C vehicle_damage_bullet "0"
C vehicle_damage_grenade "0.3"
C vehicle_damage_max_shielding "0.25"
C vehicle_damage_projectile "1.2"
C vehicle_damage_satchel_charge "1.5"
C vehicle_damage_sticky_grenade "1.35"
C vehicle_damage_zone_front "1"
C vehicle_damage_zone_rear "2"
C vehicle_damage_zone_side "1.2"
C vehicle_damage_zone_under "2.25"
C vehicle_destructible_damage_bouncing_betty "1"
C vehicle_destructible_damage_bouncing_betty_radius "13.1"
C vehicle_destructible_damage_grenade "0.2"
C vehicle_destructible_damage_grenade_radius "100"
C vehicle_destructible_damage_projectile_radius "4"
C vehicle_destructible_damage_satchel_charge "1.5"
C vehicle_destructible_damage_satchel_charge_radius "21.1"
C vehicle_destructible_damage_sticky_grenade "1.5"
C vehicle_destructible_damage_sticky_grenade_radius "13.1"
vehicle_perk_boost_acceleration_multiplier "1.571"
vehicle_perk_boost_duration_seconds "0.74"
vehicle_perk_boost_interval_seconds "1.703"
vehicle_perk_boost_speed_increase "1.878"
vehicle_perk_leadfoot_speed_increase "1.35"
C vehicle_piece_damagesfx_threshold "10"
C vehicle_switch_seat_delay "0.5"
C vehicle_useRadius "256"
C vehLockTurretToPlayerView "1"
C vehPlaneFakeLiftForce "0"
C vehPlaneGravityForce "0"
C vehPlaneLiftForce "0"
C vehPlaneLowSpeed "1500"
C vehPlanePitchAccel "16"
C vehPlaneRollAccel "16"
C vehPlaneRollDeadZone "0.15"
C vehPlaneYawFromRollScale "0.1"
C vehPlaneYawSpeed "50"
R version "Call of Duty Multiplayer COD_WaW MP build 1.0.872 CL(0) JADAMS2 Fri Oct 10 18:27:02 2008 win-x86"
A vid_xpos "3"
A vid_ypos "22"
visionstore_filmBrightness "0.16"
visionstore_filmContrast "1.2"
visionstore_filmDarkTint "0.44 0.15 0.24"
visionstore_filmDesaturation "0"
visionstore_filmEnable "1"
visionstore_filmInvert "0"
visionstore_filmLightTint "1.37 1.6 1.2"
visionstore_glowRayExpansion ".5"
visionstore_glowRayIntensity "0.25"
visionstore_glowTweakBloomCutoff "0.5"
visionstore_glowTweakBloomDesaturation "0"
visionstore_glowTweakBloomIntensity0 "1"
visionstore_glowTweakBloomIntensity1 ""
visionstore_glowTweakEnable "0"
visionstore_glowTweakRadius0 "5"
visionstore_glowTweakRadius1 ""
visionstore_glowTweakSkyBleedIntensity0 ""
visionstore_glowTweakSkyBleedIntensity1 ""
A voice_deadChat "0"
A voice_global "0"
A voice_localEcho "0"
war_a "@MPUI_CALLSIGN_AIRFIELD_A"
war_b "@MPUI_CALLSIGN_AIRFIELD_B"
war_c "@MPUI_CALLSIGN_AIRFIELD_C"
war_d "@MPUI_CALLSIGN_AIRFIELD_D"
war_e "@MPUI_CALLSIGN_AIRFIELD_E"
war_sb ""
waypointDebugDraw "0"
waypointDistScaleRangeMax "3000"
waypointDistScaleRangeMin "1000"
waypointDistScaleSmallest "0.8"
waypointIconHeight "36"
waypointIconWidth "36"
waypointOffscreenCornerRadius "105"
waypointOffscreenDistanceThresholdAlpha "30"
waypointOffscreenPadBottom "30"
waypointOffscreenPadLeft "103"
waypointOffscreenPadRight "0"
waypointOffscreenPadTop "0"
waypointOffscreenPointerDistance "20"
waypointOffscreenPointerHeight "12"
waypointOffscreenPointerWidth "25"
waypointOffscreenRoundedCorners "1"
waypointOffscreenScaleLength "500"
waypointOffscreenScaleSmallest "1"
C waypointPlayerOffsetCrouch "56"
C waypointPlayerOffsetProne "30"
C waypointPlayerOffsetStand "74"
waypointSplitscreenScale "1.8"
waypointTweakY "-17"
R wideScreen "0"
C wind_debug_display "0"
wind_global_hi_altitude "0"
wind_global_low_altitude "0"
wind_global_low_strength_percent "1"
wind_global_vector "1 0 0"
wind_grass_gust_distance "2000"
wind_grass_gust_radius "400"
wind_grass_gust_speed "1"
wind_grass_gust_strength "0.5"
wind_grass_gustinterval "250"
wind_grass_scale "10000"
wind_grass_tension "0.001"
wind_leaf_scale "176"
A winvoice_mic_mute "1"
A winvoice_mic_reclevel "65535"
A winvoice_mic_scaler "1"
A winvoice_save_voice "0"
2145 total dvars