Call of Duty 8: Default Playlist: Difference between revisions
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--[[User:Zeroy|Zeroy]] 13:09, 9 November 2011 (UTC) | --[[User:Zeroy|Zeroy]] 13:09, 9 November 2011 (UTC) | ||
[[Category:Call of Duty 8]] |
Latest revision as of 18:00, 7 February 2012
Stock Playlist
/////////////////////////////////////////////////////////////////////////// ///////////Modern Warfare 3 dedicated server default playlist////////////// /////////////////////////////////////////////////////////////////////////// //format is //<mapname>, <dsr filename>, <weight> //<mapname> //valid mapnames: //* //mp_alpha //mp_bootleg //mp_bravo //mp_carbon //mp_dome //mp_exchange //mp_hardhat //mp_interchange //mp_lambeth //mp_mogadishu //mp_paris //mp_plaza2 //mp_radar //mp_seatown //mp_underground //mp_village //<dlc maps> (included under '*') //dsr filename //name of recipe file without the dsr extension //included in this package are the following recipe defaults: //TDM_default (Team Deathmatch) //DOM_default (Domination) //CTF_default (Capture The Flag) //DZ_default (Drop Zone) //FFA_default (Free For All) //GG_default (Gun Game) //HQ_default (Headquarters) //INF_default (Infected) //JUG_default (Juggernaut) //KC_default (Kill Confirmed) //OIC_default (One In The Chamber) //SAB_default (Sabotage) //SD_default (Search and Destroy) //TDEF_default (Team Defender) //TJ_default (Team Juggernaut) // Weight (1->1000) // Selection is weighted random (higher weights increase selection chance) *,TDM_default,1 mp_alpha,DOM_default,1 mp_bootleg,DOM_default,1 *,TDEF_default,1000 mp_bravo,JUG_default,1
Playlist Examples
- All maps, gametypes, randomized:
/////////////////////////////////////////////////////////////////////////// ///////////Modern Warfare 3 dedicated server default playlist////////////// /////////////////////////////////////////////////////////////////////////// //TDM_default (Team Deathmatch) //DOM_default (Domination) //CTF_default (Capture The Flag) //DZ_default (Drop Zone) //FFA_default (Free For All) //GG_default (Gun Game) //HQ_default (Headquarters) //INF_default (Infected) //JUG_default (Juggernaut) //KC_default (Kill Confirmed) //OIC_default (One In The Chamber) //SAB_default (Sabotage) //SD_default (Search and Destroy) //TDEF_default (Team Defender) //TJ_default (Team Juggernaut) *,TDM_default,1000 *,DOM_default,1000 *,CTF_default,1000 *,DZ_default,1000 *,FFA_default,1000 *,GG_default,1000 *,HQ_default,1000 *,INF_default,1000 *,KC_default,1000 *,OIC_default,1000 *,SAB_default,1000 *,SD_default,1000 *,JUG_default,1000 *,TDEF_default,1000 *,TJ_default,1000
--Zeroy 13:09, 9 November 2011 (UTC)