Call of Duty 7: Patches: Difference between revisions
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(Created page with "right {{info|List of items for each released PC Patches - All patches are auto-delivered via Steam}} = PC Patch 1.07 = ''Date: 3/25/11'' * Improved stabi...") |
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{{ | {{note|List of items for each released PC Patches - All patches are auto-delivered via Steam}} | ||
= PC Patch 1.07 = | = PC Patch 1.07 = |
Revision as of 15:38, 29 March 2011
PC Patch 1.07
Date: 3/25/11
- Improved stability for Zombies, Multiplayer, and Dedicated Servers.
- Fixed server hitching when client is kicked for inactivity.
- Added server browser Filter for DLC.
- Quickmatch will prioritize servers running only the maps you own.
- Addressed various MP and Zombies exploits.
- Addition of the “Dolly Cam” editing mode in Theater.
- Improved reliability of Recent Game films saving properly.
- Connectivity improvements for Zombies.
- Added ability to remove Counter Spy-Plane effects with the Jammer.
- Players that put an enemy into Second Chance are now credited with a kill when the downed player is killed or takes the 'coward's way out'.
- Players will no longer receive any “hitmarkers” for shooting friendly equipment.
- Addressed an issue with switching classes while using a Chopper Gunner / Gunship.
- Disable player movement sounds when Ninja perk is equipped.
- Players can no longer “spawn tube” with the China Lake at the beginning of a match.
- Additional fine-tuning of audio levels for bomb plants/defuses.
- Headshot “ping” is now only audible if enemy dies.
- Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
- Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
- RC-XD adjustments.
- Addressed an issue with calling in Chopper Gunner / Gunship immediately after being shot down from a previous one.
- Various improvements to Multiplayer and Zombies leaderboards.
PC Patch 1.06
Date: 2/7/11
- Backward compatibility for films created before Patch 1.05
- Issues with weapon purchases after prestiging in some cases
- Leaving a server and joining a different server, could briefly show the Map of the previous server
- Duplicate player name on a server now becomes playername+slotnumber instead of ‘Unknown Soldier’
- During a 'Demolition' match, the 'Auto-balancing teams' options may cause a 'Defender' player to respawn with a 'Bomb' icon in his inventory
- Minor Shader Warming speed increase
- One In The Chamber no longer counts democlient as a live player
- 16x AA menu option for compatible graphics cards
- Additional Stability improvements
PC Patch 1.051
Date: 1/25/11
- SP Audio stuttering on certain systems.
PC Patch 1.05
Date: 1/20/11
- MP Audio stuttering on certain systems.
- Playercards sometimes not showing properly.
- Added three Private Match Server Settings: Team Change, Team-Up Period, and Keep Balanced Teams.
- Added Alternate Color Scheme for accessibility: Settings / Multiplayer / Player Name Indicator.
- Changed Team-Up Period countdown interval to 10 seconds.
- Combat Training sessions are no longer counted in Server Browser Unranked tab.
- Friends on your team will now show as blue on your minimap.
- Prevention of various exploits.
- Objective markers localized for all languages.
- Various stability improvements
PC Patch 1.04
Date: 12/15/10
- Improved threading performance on computers with only 2 cores.
- Additional performance optimizations
- Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
- Fixed random freezes in certain computer configurations.
- Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
- Allow Team Change grace period at start of match (server admin option).
- Added 4 more reserved slots (server admin option)
- Added /connect
- Improved quickmatch results (server side change)
- Fix for watching films through Combat Record
- Fixed compassSpectatorsSeeEnemies exploit
- Fixed 3rd person fov exploit
- Fix for infinite supply drop exploit.
- Fixed crosshair flickering when stereo is active.
- Various spawn improvements
- Various sound improvements
- Fix for Zombies – Teammate shadows not displayed properly.
- Fix for radar not staying on in One in the Chamber when it should.
- In a Domination match, the Position Secured medal is no longer delayed.
- 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
- Fix for choppy final killcam in dedicated servers.
- Various map glitches fixed.
- Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
- Added mixed hardcore playlist
- Added mixed barebones playlist
- Added 12 player versions of all playlists
PC Patch 1.03
Date: 11/19/10
- CPU performance improvements
- Server browser bug fixes and tweaks to populate faster and do full refresh less often
- Fixed crash when viewing leaderboards if player has more than 99 friends
- Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
- Fix for ADS while holding shift as a sniper
- CPU performance improvements
- Zombie matchmaking improvements
- Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
- Fix for ADS while holding shift as a sniper
PC Patch 1.02
Date: 11/11/10
- - Friends fix for join in progress and Friends tab in server browser.
- - Performance improvement for dual and quad core.
- - Improved connectivity with Black Ops Rcon tool.
PC Patch 1.01
Date: 11/10/10
- - GameServers.com has bumped sv_maxrate to 25000 across all servers to reduce lag.
- - GameServers.com continues to improve official server distribution in various worldwide regions.
Sources: Treyarch Official Blackops PC Forums
--Zeroy 13:38, 29 March 2011 (IST)