Call of Duty 4: Scripting Reference: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 5: | Line 5: | ||
==External== | ==External== | ||
* Main | * Main | ||
[[Image:Geographylogo.png]] [http://www.zeroy.com/script/ Zeroy's Site **DOWN RIGHT NOW**]<br><br> | [[Image:Geographylogo.png]] [http://www.zeroy.com/script/ Zeroy's Site **DOWN RIGHT NOW**]<br> | ||
* [http://wiki.modsrepository.com/scripts/ Alternate Site Local]<br><br> | |||
* StandAlone version (By Zeroy) | * StandAlone version (By Zeroy) | ||
[[Image:Geographylogo.png]] [http://files.filefront.com/cod4+scripts+standalonezip/;11612460;/fileinfo.html HERE] | [[Image:Geographylogo.png]] [http://files.filefront.com/cod4+scripts+standalonezip/;11612460;/fileinfo.html HERE] |
Revision as of 16:53, 18 February 2011
Modules
AI | Animation | Array | BadPlaces | Clans | Client | Control | Damage | Debug | Dvars | Effects | Entity | File | Hud | Level | Math | Menus | Missile | Motion | Objective | Physics | Player | Precache | Rumble | Save | Sentient | Sound | Spawn | String | System | Teams | Trace | Triggers | Turret | Variables | Vector | Vehicles | Weapons
External
- Main
Zeroy's Site **DOWN RIGHT NOW**
- Alternate Site Local
- StandAlone version (By Zeroy)
- Scripting Editor