Call of Duty 5: Sounds with Struct: Difference between revisions
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m (Protected "Call of Duty 5: Sounds with Struct" ([edit=autoconfirmed] (indefinite))) |
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== Chapter 1 == | == Chapter 1 == | ||
The way I'm going to show you how to use script_structs is basically the same way they did it in mp_castle. | |||
Its actually very easy and straight forward, we are going to start by adding one sound to your map then we will move on to adding several sounds. | |||
<pre> TEST </pre> | <pre> TEST </pre> |
Revision as of 19:26, 1 July 2010
This tutorial describe an alternative method to add Sound in a map using Radiant and a few scripts.
Chapter 1
The way I'm going to show you how to use script_structs is basically the same way they did it in mp_castle. Its actually very easy and straight forward, we are going to start by adding one sound to your map then we will move on to adding several sounds.
TEST
Sub Chapter 1
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Sub Chapter 2
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Chapter 2
And so it goes ....