Call of Duty 5:FAQS: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
<google uid=" | <google uid="S01" position="left"></google>'''''Call of Duty: World at War''''' is a first-person shooter currently in production. It was announced on December 2, 2007, and on June 6th 2008; the anniversary of D-Day, Treyarch announced it would be name as such and it would take place in the Pacific theatre of war as well as the Eastern Front.It is set to be released for all Next gen consoles as well as PC. It is the first Treyarch game to be released on the PC and it has a double development cycle of Treyarch's previous game, Call of Duty 3 and has been in development since late 2006. The game's first trailer was released on June 21st, and can be viewed [http://www.youtube.com/watch?v=OJ6XbT4nkVM here]. | ||
== System Requirements == | == System Requirements == |
Revision as of 14:07, 16 April 2009
<google uid="S01" position="left"></google>Call of Duty: World at War is a first-person shooter currently in production. It was announced on December 2, 2007, and on June 6th 2008; the anniversary of D-Day, Treyarch announced it would be name as such and it would take place in the Pacific theatre of war as well as the Eastern Front.It is set to be released for all Next gen consoles as well as PC. It is the first Treyarch game to be released on the PC and it has a double development cycle of Treyarch's previous game, Call of Duty 3 and has been in development since late 2006. The game's first trailer was released on June 21st, and can be viewed here.
System Requirements
Microsoft Windows
- Processor: AMD 64 3200+/Intel Pentium 4 3.0GHz or better
- Memory: 8 GB free hard drive space, 512MB RAM (XP)/1GB RAM (VISTA)
- Graphics: Shader 3.0 or better, 256MB Nvidia Geforce 6600GT/ATI Radeon 1600XT or better
Mutiplayer
Call of Duty: World at War will have the same multiplayer features as Call Of Duty 4:Modern Warfare (i.e. Kill Streaks, Ranks, Perks). A Beta release has been announced for PC and Xbox 360 users said to be coming in October. There are currently only two ways into the beta, (by signing up at Call Of Duty.com or Pre-Ordering the game at Gamestop) The BETA has been released to the public on October 10,2008 that has 3 maps Castle,Makin,Roundhouse and a unplayable 4th map that pops up rarely Air Field.Air Field is rumored to be playable towards the end of the BETA
Plot
The story mode features two campaigns on two fronts, the United States Marine Corps battling the Japanese Army in the Pacific Theater, and the Soviet Red Army on the Eastern Front towards the end of the war. One part of a level entitled "Maiken Raid" shows an Allied prisoner of war being tortured by the Japanese before having his throat slit by a katana. The player's character witnesses this scene and is later rescued by U.S. Marines who liberate the camp. Two other levels were revealed by IGN: one involves the player using the machine guns on a PBY Catalina to attack a Japanese naval fleet, and the other shows the beginning of the Russian campaign. In that level, the player and a Russian sniper attack German troops under the cover of a bombing raid.
Patches
Call of Duty: World at War PC Patch 1.1
- Mods are now enabled in Co-op, Single Player, and Multiplayer.
- Players will now be notified when a new patch is available.
- Improvements for SLI support.
- G_Spawn: no free entities crash has been fixed.
- Server no longer runs out of script variables.
- License key is no longer required to run a Dedicated Server.
- A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
- Various fixes in Server Browser.
- Players will no longer see multiple friend invites from the same friends.
- When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
- Clan Tags will now display in game where appropriate.
- Map holes fixed
- Spawn improvements and weapon balancing
Donwloads:
Fileplay
Worthplaying.com
Ausgamers.com
Filefront
Readme File
Troubleshooting
Players Profiles
About Treyarch
Treyarch Corporation is a video game developer that was founded in 1996 by Peter Akemann and Doğan Köslü (né Don Likeness), and acquired by Activision in 2001. It is located in Santa Monica, California. In 2005, Gray Matter Interactive was merged into Treyarch. As part of the 2007 Leipzig Games Convention Activision announced that Treyarch would be one of three developers behind their first James Bond based title, Quantum of Solace. The game currently has a release date of 2008|November 2008 as negotiated in the licensing agreement. Beenox and Vicarious Visions will be creating the title's Personal computer and handheld versions.
Official Website
Community Website