Call of Duty 5: transparent Minimap: Difference between revisions
(New page: '''Making a transparent/blended Minimap''' Follow the regular steps for creating a minimap. [http://developer.nvidia.com/object/photoshop_dds_plugins.html] Download DDS Plugin for Photos...) |
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'''Making a transparent/blended Minimap''' | '''Making a transparent/blended Minimap''' | ||
Follow the regular steps for creating a minimap. | [http://wiki.treyarch.com/wiki/Minimap] Follow the regular steps for creating a minimap. | ||
[http://developer.nvidia.com/object/photoshop_dds_plugins.html] Download DDS Plugin for Photoshop | [http://developer.nvidia.com/object/photoshop_dds_plugins.html] Download DDS Plugin for Photoshop |
Revision as of 13:42, 7 December 2008
Making a transparent/blended Minimap
[1] Follow the regular steps for creating a minimap.
[2] Download DDS Plugin for Photoshop
1) Open up your screenshot in Photoshop, make it transparent in the ways you want it to.
File:Http://www.dailygamers.eu/files/upl/transpalpha.jpg
2) Make sure the size is 512 x 512px
3) Save it as DDS: Choose DXT1 ARGB 4 bpp | 1 bit alpha
File:Http://www.dailygamers.eu/files/upl/1 1228645466 dds.jpg
4) Load Asset Manager from the launcher
a) Select 'Material' in the list, then create a 'New Entry' and name it 'compass_map_yourmapname' b) See picture. Change materialType to 2d, surfaceType should be <none> and blendFunc to Blend c) Colormap: browse for your .dds file.
File:Http://www.dailygamers.eu/files/upl/asset.jpg
5) Now convert this. Menu: PC Convert > Current Asset Only
6) Rebuild your FF (FastFile)
Now launch the map and look at the compass (and overviewmap)
File:Http://www.dailygamers.eu/files/upl/ingame.jpg
Note: If you havent added your minimap to your 'zone_source/levelname.csv' file, you should do that before you remake your .ff file.
( Add material,compass_map_yourmapname )