Call of Duty 4: Scripting Reference: Difference between revisions

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* Main
* Main
[[Image:Geographylogo.png]] [https://scripts.zeroy.com/ Zeroy's Site]<br>
[[Image:Geographylogo.png]] [https://scripts.zeroy.com/ Zeroy's Site]<br>
* [https://wiki.zeroy.com/scripts/ Alternate Site Local]<br><br>
* [https://www.ugx-mods.com/script/ Alternate Site] <br><br>
* StandAlone version (By Zeroy)
[[Image:Geographylogo.png]] [http://files.filefront.com/cod4+scripts+standalonezip/;11612460;/fileinfo.html HERE]
 
[[index.php?title=Category:Call of Duty 4]]
[[index.php?title=Category:Scripting]]

Latest revision as of 18:14, 15 August 2024

Modules

AI | Animation | Array | BadPlaces | Clans | Client | Control | Damage | Debug | Dvars | Effects | Entity | File | Hud | Level | Math | Menus | Missile | Motion | Objective | Physics | Player | Precache | Rumble | Save | Sentient | Sound | Spawn | String | System | Teams | Trace | Triggers | Turret | Variables | Vector | Vehicles | Weapons

Select a module above to show a list of functions in that category!




External

  • Main

Zeroy's Site