Call of Duty 8: Console Commands: Difference between revisions
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Line 9: | Line 9: | ||
dumpuser "user name" | dumpuser "user name" | ||
map <map name> | map <map name> | ||
gameOpt <option name> <option value> | gameOpt <option name> <option value> | ||
addip <ip-mask> | addip <ip-mask> | ||
Line 22: | Line 21: | ||
</pre> | </pre> | ||
= GameOpt list = | |||
<pre> | |||
commonOption.allowCustomClasses "1" // [ 0, 1 ] | |||
commonOption.allowKillstreaks "1" // [ 0, 1 ] | |||
commonOption.allowPerks "1" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.acog "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.akimbo "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.eotech "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.gl "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.gp25 "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.grip "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.hamrhybrid "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.heartbeat "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.hybrid "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.m320 "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.reflex "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.rof "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.shotgun "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.silencer "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.silencer02 "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.silencer03 "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.tactical "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.thermal "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.vzscope "0" // [ 0, 1 ] | |||
commonOption.attachmentRestricted.xmags "0" // [ 0, 1 ] | |||
commonOption.forceRespawn "1" // [ 0, 1 ] | |||
commonOption.forceThirdPersonView "0" // [ 0, 1 ] | |||
commonOption.friendlyFire "0" // [ 0, 1 ] | |||
commonOption.hardcoreModeOn "0" // [ 0, 1 ] | |||
commonOption.headshotsOnly "0" // [ 0, 1 ] | |||
commonOption.healthRegen "5.0000" // [ 5, 0-10 ] | |||
commonOption.killstreakClassRestricted.streaktype_assault "0" // [ 0, 1 ] | |||
commonOption.killstreakClassRestricted.streaktype_specialist "0" // [ 0, 1 ] | |||
commonOption.killstreakClassRestricted.streaktype_support "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted._specialty_blastshield_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.ac130 "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.airdrop_assault "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.airdrop_juggernaut "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.airdrop_juggernaut_recon "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.airdrop_remote_tank "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.airdrop_sentry_minigun "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.airdrop_trap "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.counter_uav "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.deployable_vest "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.emp "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.escort_airdrop "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.helicopter "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.helicopter_flares "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.ims "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.littlebird_flock "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.littlebird_support "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.osprey_gunner "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.precision_airstrike "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.predator_missile "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.remote_mg_turret "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.remote_mortar "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.remote_uav "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.sam_turret "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_autospot_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_blindeye_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_bulletaccuracy_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_coldblooded_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_detectexplosive_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_fastreload_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_hardline_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_longersprint_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_paint_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_quickdraw_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_quieter_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_scavenger_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.specialty_stalker_ks "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.stealth_airstrike "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.triple_uav "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.uav "0" // [ 0, 1 ] | |||
commonOption.killstreakRestricted.uav_support "0" // [ 0, 1 ] | |||
commonOption.maxHealth "100.0000" // [ 30, 50, 100, 200 ] | |||
commonOption.numLives "0" // [ 0, 1, 2, 3, 5, 9 ] | |||
commonOption.perkRestricted._specialty_blastshield "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.bouncingbetty_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.c4_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.claymore_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.concussion_grenade_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.emp_grenade_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.flash_grenade_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.frag_grenade_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.semtex_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.smoke_grenade_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_autospot "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_blindeye "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_bling "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_bulletaccuracy "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_c4death "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_coldblooded "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_detectexplosive "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_fastermelee "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_fastreload "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_finalstand "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_grenadepulldeath "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_hardline "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_holdbreathwhileads "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_juiced "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_lightweight "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_longerrange "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_longersprint "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_marksman "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_moredamage "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_paint "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_portable_radar "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_quickdraw "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_quieter "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_reducedsway "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_revenge "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_scavenger "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_scrambler "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_sharp_focus "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_stalker "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_stopping_power "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_tacticalinsertion "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.specialty_twoprimaries "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.throwingknife_mp "0" // [ 0, 1 ] | |||
commonOption.perkRestricted.trophy_mp "0" // [ 0, 1 ] | |||
commonOption.radarAlwaysOn "0" // [ 0, 1 ] | |||
commonOption.respawnDelay "0.0000" // [ 0, 5, 7.5, 10, 15, 30 ] | |||
commonOption.scoreLimit "3" // [ 0, 1, 3, 4, 5, 8, 10, 12, 20, 24, 30, 50, 100, 200, 250, 500, 750, 1000, 1500, 2500, 3000, 5000, 7000, 7500, 10000, 15000 ] | |||
commonOption.showKillcam "1" // [ 0, 1 ] | |||
commonOption.spectateModeAllowed "2" // [ 0, 1, 2 ] | |||
commonOption.timeLimit "5.0000" // [ 0-30 ] | |||
commonOption.waveRespawnDelay "10" // [ 0, 5, 10, 15, 30 ] | |||
commonOption.weaponRestricted.iw5_1887 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_44magnum "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_aa12 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_acr "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_ak47 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_as50 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_barrett "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_cm901 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_deserteagle "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_dragunov "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_fad "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_fmg9 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_fnfiveseven "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_g18 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_g36c "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_ksg "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_l96a1 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_m16 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_m4 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_m60 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_m9 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_mg36 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_mk14 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_mk46 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_mp412 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_mp5 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_mp7 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_mp9 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_msr "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_p90 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_p99 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_pecheneg "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_pp90m1 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_rsass "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_sa80 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_scar "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_skorpion "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_smaw "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_spas12 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_striker "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_type95 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_ump45 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_usas12 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.iw5_usp45 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.javelin "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.m320 "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.riotshield "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.rpg "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.stinger "0" // [ 0, 1 ] | |||
commonOption.weaponRestricted.xm25 "0" // [ 0, 1 ] | |||
defaultClasses.allies.[0].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[0].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[0].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[0].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.allies.[0].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[0].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[0].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[0].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.allies.[0].class.name "" | |||
defaultClasses.allies.[0].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.allies.[0].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.allies.[0].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.allies.[0].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.allies.[0].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.allies.[0].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.allies.[0].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[0].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[0].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[0].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[0].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[0].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[0].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.allies.[0].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[0].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[0].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[0].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[0].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[0].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[0].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[0].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[0].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[0].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[0].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[0].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[0].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.allies.[1].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[1].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[1].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[1].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.allies.[1].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[1].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[1].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[1].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.allies.[1].class.name "" | |||
defaultClasses.allies.[1].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.allies.[1].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.allies.[1].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.allies.[1].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.allies.[1].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.allies.[1].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.allies.[1].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[1].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[1].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[1].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[1].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[1].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[1].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.allies.[1].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[1].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[1].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[1].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[1].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[1].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[1].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[1].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[1].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[1].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[1].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[1].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[1].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.allies.[2].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[2].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[2].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[2].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.allies.[2].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[2].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[2].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[2].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.allies.[2].class.name "" | |||
defaultClasses.allies.[2].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.allies.[2].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.allies.[2].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.allies.[2].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.allies.[2].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.allies.[2].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.allies.[2].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[2].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[2].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[2].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[2].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[2].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[2].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.allies.[2].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[2].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[2].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[2].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[2].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[2].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[2].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[2].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[2].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[2].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[2].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[2].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[2].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.allies.[3].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[3].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[3].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[3].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.allies.[3].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[3].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[3].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[3].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.allies.[3].class.name "" | |||
defaultClasses.allies.[3].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.allies.[3].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.allies.[3].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.allies.[3].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.allies.[3].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.allies.[3].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.allies.[3].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[3].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[3].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[3].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[3].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[3].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[3].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.allies.[3].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[3].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[3].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[3].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[3].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[3].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[3].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[3].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[3].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[3].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[3].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[3].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[3].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.allies.[4].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[4].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[4].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[4].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.allies.[4].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[4].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[4].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[4].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.allies.[4].class.name "" | |||
defaultClasses.allies.[4].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.allies.[4].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.allies.[4].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.allies.[4].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.allies.[4].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.allies.[4].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.allies.[4].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[4].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[4].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[4].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[4].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[4].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[4].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.allies.[4].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[4].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[4].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[4].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[4].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[4].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[4].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[4].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[4].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[4].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[4].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[4].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[4].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.allies.[5].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[5].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[5].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.allies.[5].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.allies.[5].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[5].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[5].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.allies.[5].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.allies.[5].class.name "" | |||
defaultClasses.allies.[5].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.allies.[5].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.allies.[5].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.allies.[5].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.allies.[5].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.allies.[5].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.allies.[5].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[5].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[5].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.allies.[5].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[5].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[5].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.allies.[5].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.allies.[5].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[5].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[5].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[5].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[5].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[5].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[5].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[5].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.allies.[5].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.allies.[5].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.allies.[5].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.allies.[5].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.allies.[5].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.axis.[0].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[0].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[0].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[0].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.axis.[0].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[0].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[0].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[0].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.axis.[0].class.name "" | |||
defaultClasses.axis.[0].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.axis.[0].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.axis.[0].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.axis.[0].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.axis.[0].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.axis.[0].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.axis.[0].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[0].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[0].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[0].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[0].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[0].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[0].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.axis.[0].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[0].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[0].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[0].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[0].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[0].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[0].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[0].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[0].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[0].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[0].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[0].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[0].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.axis.[1].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[1].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[1].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[1].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.axis.[1].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[1].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[1].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[1].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.axis.[1].class.name "" | |||
defaultClasses.axis.[1].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.axis.[1].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.axis.[1].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.axis.[1].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.axis.[1].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.axis.[1].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.axis.[1].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[1].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[1].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[1].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[1].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[1].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[1].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.axis.[1].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[1].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[1].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[1].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[1].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[1].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[1].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[1].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[1].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[1].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[1].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[1].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[1].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.axis.[2].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[2].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[2].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[2].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.axis.[2].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[2].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[2].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[2].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.axis.[2].class.name "" | |||
defaultClasses.axis.[2].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.axis.[2].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.axis.[2].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.axis.[2].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.axis.[2].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.axis.[2].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.axis.[2].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[2].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[2].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[2].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[2].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[2].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[2].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.axis.[2].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[2].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[2].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[2].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[2].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[2].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[2].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[2].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[2].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[2].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[2].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[2].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[2].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.axis.[3].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[3].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[3].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[3].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.axis.[3].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[3].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[3].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[3].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.axis.[3].class.name "" | |||
defaultClasses.axis.[3].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.axis.[3].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.axis.[3].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.axis.[3].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.axis.[3].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.axis.[3].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.axis.[3].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[3].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[3].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[3].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[3].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[3].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[3].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.axis.[3].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[3].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[3].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[3].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[3].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[3].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[3].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[3].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[3].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[3].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[3].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[3].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[3].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.axis.[4].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[4].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[4].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[4].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.axis.[4].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[4].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[4].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[4].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.axis.[4].class.name "" | |||
defaultClasses.axis.[4].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.axis.[4].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.axis.[4].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.axis.[4].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.axis.[4].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.axis.[4].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.axis.[4].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[4].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[4].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[4].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[4].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[4].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[4].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.axis.[4].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[4].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[4].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[4].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[4].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[4].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[4].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[4].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[4].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[4].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[4].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[4].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[4].juggernaut "0" // [ 0, 1 ] | |||
defaultClasses.axis.[5].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[5].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[5].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] | |||
defaultClasses.axis.[5].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] | |||
defaultClasses.axis.[5].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[5].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[5].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] | |||
defaultClasses.axis.[5].class.inUse "0" // [ 0, 1 ] | |||
defaultClasses.axis.[5].class.name "" | |||
defaultClasses.axis.[5].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] | |||
defaultClasses.axis.[5].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] | |||
defaultClasses.axis.[5].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] | |||
defaultClasses.axis.[5].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] | |||
defaultClasses.axis.[5].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] | |||
defaultClasses.axis.[5].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] | |||
defaultClasses.axis.[5].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[5].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[5].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] | |||
defaultClasses.axis.[5].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[5].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[5].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] | |||
defaultClasses.axis.[5].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] | |||
defaultClasses.axis.[5].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[5].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[5].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[5].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[5].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[5].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[5].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[5].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] | |||
defaultClasses.axis.[5].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] | |||
defaultClasses.axis.[5].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] | |||
defaultClasses.axis.[5].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] | |||
defaultClasses.axis.[5].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, | |||
iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] | |||
defaultClasses.axis.[5].juggernaut "0" // [ 0, 1 ] | |||
demData.bombTimer "0" // [ 0-120 ] | |||
demData.defuseTime "0.0000" // [ 0-10 ] | |||
demData.extraTime "0.0000" // [ 0-5 ] | |||
demData.plantTime "0.0000" // [ 0-10 ] | |||
demData.roundSwitch "0" // [ 0, 1, 2, 3, 4 ] | |||
grndData.dropTime "0.0000" // [ 0-120 ] | |||
grndData.zoneSwitchTime "0.0000" // [ 0-5 ] | |||
gunData.guns.[0] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[1] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[2] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[3] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[4] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[5] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[6] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[7] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[8] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[9] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[10] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[11] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[12] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[13] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[14] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[15] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[16] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[17] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[18] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.guns.[19] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, | |||
iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] | |||
gunData.numGuns "0" // [ 0-20 ] | |||
gunData.randomize "0" // [ 0, 1 ] | |||
hqData.HQActivateDelay "0" // [ 0-60 ] | |||
hqData.HQLifetime "0" // [ 0-120 ] | |||
infectData.numInitialInfected "0" // [ 0-9 ] | |||
juggData.respawnNewJugg "0" // [ 0, 1 ] | |||
juggData.showJuggRadarIcon "0" // [ 0, 1 ] | |||
juggData.showJuggWorldIcon "0" // [ 0, 1 ] | |||
juggData.useJuggTimeLimit "0" | |||
oicData.initialAmmoCount "0" // [ 1, 0-15 ] | |||
oicData.killRewardAmmoCount "0" // [ 1, 0-15 ] | |||
oicData.oneShotKill "0" // [ 0, 1 ] | |||
oicData.weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, | |||
iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, xm25 ] | |||
sabData.bombTimer "0" // [ 5, 0-120 ] | |||
sabData.defuseTime "0.0000" // [ 5, 0-10 ] | |||
sabData.plantTime "0.0000" // [ 1, 0-10 ] | |||
sabData.sharedBombTimer "0" // [ 0, 1 ] | |||
sdData.bombTimer "0" // [ 0-60 ] | |||
sdData.defuseTime "0.0000" // [ 0-10 ] | |||
sdData.multiBomb "0" // [ 0, 1 ] | |||
sdData.plantTime "0.0000" // [ 0-10 ] | |||
sdData.roundLength "0.0000" // [ 0-10 ] | |||
sdData.roundSwitch "0" // [ 0-4 ] | |||
tdefData.enemyFlagRadar "0" // [ 0, 1 ] | |||
tjuggData.juggSwitchTime "0.0000" // [ 0-120 ] | |||
</pre> | |||
--[[User:Zeroy|Zeroy]] 12:56, 9 November 2011 (UTC) | --[[User:Zeroy|Zeroy]] 12:56, 9 November 2011 (UTC) |
Revision as of 16:02, 9 November 2011
Stock console Commands
status start_map_rotate sv_maprotation "map rotation file" dumpuser "user name" map <map name> gameOpt <option name> <option value> addip <ip-mask> sv removeip <ip-mask> set <variable> <value> seta <variable> <value> setfromdvar <dest_dvar> <source_dvar> reset <variable> ban "player name" <optional reason> (all = kick everyone) banClient <client number> <optional reason> unban "player name"
GameOpt list
commonOption.allowCustomClasses "1" // [ 0, 1 ] commonOption.allowKillstreaks "1" // [ 0, 1 ] commonOption.allowPerks "1" // [ 0, 1 ] commonOption.attachmentRestricted.acog "0" // [ 0, 1 ] commonOption.attachmentRestricted.akimbo "0" // [ 0, 1 ] commonOption.attachmentRestricted.eotech "0" // [ 0, 1 ] commonOption.attachmentRestricted.gl "0" // [ 0, 1 ] commonOption.attachmentRestricted.gp25 "0" // [ 0, 1 ] commonOption.attachmentRestricted.grip "0" // [ 0, 1 ] commonOption.attachmentRestricted.hamrhybrid "0" // [ 0, 1 ] commonOption.attachmentRestricted.heartbeat "0" // [ 0, 1 ] commonOption.attachmentRestricted.hybrid "0" // [ 0, 1 ] commonOption.attachmentRestricted.m320 "0" // [ 0, 1 ] commonOption.attachmentRestricted.reflex "0" // [ 0, 1 ] commonOption.attachmentRestricted.rof "0" // [ 0, 1 ] commonOption.attachmentRestricted.shotgun "0" // [ 0, 1 ] commonOption.attachmentRestricted.silencer "0" // [ 0, 1 ] commonOption.attachmentRestricted.silencer02 "0" // [ 0, 1 ] commonOption.attachmentRestricted.silencer03 "0" // [ 0, 1 ] commonOption.attachmentRestricted.tactical "0" // [ 0, 1 ] commonOption.attachmentRestricted.thermal "0" // [ 0, 1 ] commonOption.attachmentRestricted.vzscope "0" // [ 0, 1 ] commonOption.attachmentRestricted.xmags "0" // [ 0, 1 ] commonOption.forceRespawn "1" // [ 0, 1 ] commonOption.forceThirdPersonView "0" // [ 0, 1 ] commonOption.friendlyFire "0" // [ 0, 1 ] commonOption.hardcoreModeOn "0" // [ 0, 1 ] commonOption.headshotsOnly "0" // [ 0, 1 ] commonOption.healthRegen "5.0000" // [ 5, 0-10 ] commonOption.killstreakClassRestricted.streaktype_assault "0" // [ 0, 1 ] commonOption.killstreakClassRestricted.streaktype_specialist "0" // [ 0, 1 ] commonOption.killstreakClassRestricted.streaktype_support "0" // [ 0, 1 ] commonOption.killstreakRestricted._specialty_blastshield_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.ac130 "0" // [ 0, 1 ] commonOption.killstreakRestricted.airdrop_assault "0" // [ 0, 1 ] commonOption.killstreakRestricted.airdrop_juggernaut "0" // [ 0, 1 ] commonOption.killstreakRestricted.airdrop_juggernaut_recon "0" // [ 0, 1 ] commonOption.killstreakRestricted.airdrop_remote_tank "0" // [ 0, 1 ] commonOption.killstreakRestricted.airdrop_sentry_minigun "0" // [ 0, 1 ] commonOption.killstreakRestricted.airdrop_trap "0" // [ 0, 1 ] commonOption.killstreakRestricted.counter_uav "0" // [ 0, 1 ] commonOption.killstreakRestricted.deployable_vest "0" // [ 0, 1 ] commonOption.killstreakRestricted.emp "0" // [ 0, 1 ] commonOption.killstreakRestricted.escort_airdrop "0" // [ 0, 1 ] commonOption.killstreakRestricted.helicopter "0" // [ 0, 1 ] commonOption.killstreakRestricted.helicopter_flares "0" // [ 0, 1 ] commonOption.killstreakRestricted.ims "0" // [ 0, 1 ] commonOption.killstreakRestricted.littlebird_flock "0" // [ 0, 1 ] commonOption.killstreakRestricted.littlebird_support "0" // [ 0, 1 ] commonOption.killstreakRestricted.osprey_gunner "0" // [ 0, 1 ] commonOption.killstreakRestricted.precision_airstrike "0" // [ 0, 1 ] commonOption.killstreakRestricted.predator_missile "0" // [ 0, 1 ] commonOption.killstreakRestricted.remote_mg_turret "0" // [ 0, 1 ] commonOption.killstreakRestricted.remote_mortar "0" // [ 0, 1 ] commonOption.killstreakRestricted.remote_uav "0" // [ 0, 1 ] commonOption.killstreakRestricted.sam_turret "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_autospot_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_blindeye_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_bulletaccuracy_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_coldblooded_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_detectexplosive_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_fastreload_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_hardline_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_longersprint_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_paint_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_quickdraw_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_quieter_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_scavenger_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.specialty_stalker_ks "0" // [ 0, 1 ] commonOption.killstreakRestricted.stealth_airstrike "0" // [ 0, 1 ] commonOption.killstreakRestricted.triple_uav "0" // [ 0, 1 ] commonOption.killstreakRestricted.uav "0" // [ 0, 1 ] commonOption.killstreakRestricted.uav_support "0" // [ 0, 1 ] commonOption.maxHealth "100.0000" // [ 30, 50, 100, 200 ] commonOption.numLives "0" // [ 0, 1, 2, 3, 5, 9 ] commonOption.perkRestricted._specialty_blastshield "0" // [ 0, 1 ] commonOption.perkRestricted.bouncingbetty_mp "0" // [ 0, 1 ] commonOption.perkRestricted.c4_mp "0" // [ 0, 1 ] commonOption.perkRestricted.claymore_mp "0" // [ 0, 1 ] commonOption.perkRestricted.concussion_grenade_mp "0" // [ 0, 1 ] commonOption.perkRestricted.emp_grenade_mp "0" // [ 0, 1 ] commonOption.perkRestricted.flash_grenade_mp "0" // [ 0, 1 ] commonOption.perkRestricted.frag_grenade_mp "0" // [ 0, 1 ] commonOption.perkRestricted.semtex_mp "0" // [ 0, 1 ] commonOption.perkRestricted.smoke_grenade_mp "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_autospot "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_blindeye "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_bling "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_bulletaccuracy "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_c4death "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_coldblooded "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_detectexplosive "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_fastermelee "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_fastreload "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_finalstand "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_grenadepulldeath "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_hardline "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_holdbreathwhileads "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_juiced "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_lightweight "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_longerrange "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_longersprint "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_marksman "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_moredamage "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_paint "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_portable_radar "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_quickdraw "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_quieter "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_reducedsway "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_revenge "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_scavenger "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_scrambler "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_sharp_focus "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_stalker "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_stopping_power "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_tacticalinsertion "0" // [ 0, 1 ] commonOption.perkRestricted.specialty_twoprimaries "0" // [ 0, 1 ] commonOption.perkRestricted.throwingknife_mp "0" // [ 0, 1 ] commonOption.perkRestricted.trophy_mp "0" // [ 0, 1 ] commonOption.radarAlwaysOn "0" // [ 0, 1 ] commonOption.respawnDelay "0.0000" // [ 0, 5, 7.5, 10, 15, 30 ] commonOption.scoreLimit "3" // [ 0, 1, 3, 4, 5, 8, 10, 12, 20, 24, 30, 50, 100, 200, 250, 500, 750, 1000, 1500, 2500, 3000, 5000, 7000, 7500, 10000, 15000 ] commonOption.showKillcam "1" // [ 0, 1 ] commonOption.spectateModeAllowed "2" // [ 0, 1, 2 ] commonOption.timeLimit "5.0000" // [ 0-30 ] commonOption.waveRespawnDelay "10" // [ 0, 5, 10, 15, 30 ] commonOption.weaponRestricted.iw5_1887 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_44magnum "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_aa12 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_acr "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_ak47 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_as50 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_barrett "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_cm901 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_deserteagle "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_dragunov "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_fad "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_fmg9 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_fnfiveseven "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_g18 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_g36c "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_ksg "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_l96a1 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_m16 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_m4 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_m60 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_m9 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_mg36 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_mk14 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_mk46 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_mp412 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_mp5 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_mp7 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_mp9 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_msr "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_p90 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_p99 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_pecheneg "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_pp90m1 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_rsass "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_sa80 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_scar "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_skorpion "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_smaw "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_spas12 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_striker "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_type95 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_ump45 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_usas12 "0" // [ 0, 1 ] commonOption.weaponRestricted.iw5_usp45 "0" // [ 0, 1 ] commonOption.weaponRestricted.javelin "0" // [ 0, 1 ] commonOption.weaponRestricted.m320 "0" // [ 0, 1 ] commonOption.weaponRestricted.riotshield "0" // [ 0, 1 ] commonOption.weaponRestricted.rpg "0" // [ 0, 1 ] commonOption.weaponRestricted.stinger "0" // [ 0, 1 ] commonOption.weaponRestricted.xm25 "0" // [ 0, 1 ] defaultClasses.allies.[0].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[0].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[0].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[0].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.allies.[0].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[0].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[0].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[0].class.inUse "0" // [ 0, 1 ] defaultClasses.allies.[0].class.name "" defaultClasses.allies.[0].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.allies.[0].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.allies.[0].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.allies.[0].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.allies.[0].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.allies.[0].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.allies.[0].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[0].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[0].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[0].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[0].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[0].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[0].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.allies.[0].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[0].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[0].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[0].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[0].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[0].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[0].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[0].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[0].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[0].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[0].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[0].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[0].juggernaut "0" // [ 0, 1 ] defaultClasses.allies.[1].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[1].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[1].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[1].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.allies.[1].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[1].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[1].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[1].class.inUse "0" // [ 0, 1 ] defaultClasses.allies.[1].class.name "" defaultClasses.allies.[1].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.allies.[1].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.allies.[1].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.allies.[1].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.allies.[1].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.allies.[1].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.allies.[1].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[1].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[1].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[1].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[1].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[1].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[1].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.allies.[1].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[1].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[1].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[1].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[1].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[1].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[1].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[1].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[1].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[1].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[1].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[1].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[1].juggernaut "0" // [ 0, 1 ] defaultClasses.allies.[2].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[2].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[2].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[2].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.allies.[2].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[2].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[2].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[2].class.inUse "0" // [ 0, 1 ] defaultClasses.allies.[2].class.name "" defaultClasses.allies.[2].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.allies.[2].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.allies.[2].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.allies.[2].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.allies.[2].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.allies.[2].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.allies.[2].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[2].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[2].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[2].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[2].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[2].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[2].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.allies.[2].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[2].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[2].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[2].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[2].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[2].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[2].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[2].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[2].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[2].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[2].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[2].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[2].juggernaut "0" // [ 0, 1 ] defaultClasses.allies.[3].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[3].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[3].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[3].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.allies.[3].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[3].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[3].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[3].class.inUse "0" // [ 0, 1 ] defaultClasses.allies.[3].class.name "" defaultClasses.allies.[3].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.allies.[3].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.allies.[3].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.allies.[3].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.allies.[3].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.allies.[3].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.allies.[3].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[3].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[3].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[3].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[3].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[3].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[3].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.allies.[3].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[3].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[3].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[3].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[3].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[3].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[3].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[3].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[3].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[3].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[3].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[3].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[3].juggernaut "0" // [ 0, 1 ] defaultClasses.allies.[4].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[4].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[4].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[4].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.allies.[4].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[4].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[4].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[4].class.inUse "0" // [ 0, 1 ] defaultClasses.allies.[4].class.name "" defaultClasses.allies.[4].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.allies.[4].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.allies.[4].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.allies.[4].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.allies.[4].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.allies.[4].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.allies.[4].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[4].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[4].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[4].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[4].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[4].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[4].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.allies.[4].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[4].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[4].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[4].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[4].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[4].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[4].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[4].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[4].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[4].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[4].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[4].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[4].juggernaut "0" // [ 0, 1 ] defaultClasses.allies.[5].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[5].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[5].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.allies.[5].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.allies.[5].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[5].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[5].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.allies.[5].class.inUse "0" // [ 0, 1 ] defaultClasses.allies.[5].class.name "" defaultClasses.allies.[5].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.allies.[5].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.allies.[5].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.allies.[5].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.allies.[5].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.allies.[5].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.allies.[5].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[5].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[5].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.allies.[5].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[5].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[5].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.allies.[5].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.allies.[5].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[5].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[5].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[5].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[5].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[5].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[5].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[5].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.allies.[5].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.allies.[5].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.allies.[5].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.allies.[5].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.allies.[5].juggernaut "0" // [ 0, 1 ] defaultClasses.axis.[0].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[0].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[0].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[0].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.axis.[0].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[0].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[0].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[0].class.inUse "0" // [ 0, 1 ] defaultClasses.axis.[0].class.name "" defaultClasses.axis.[0].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.axis.[0].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.axis.[0].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.axis.[0].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.axis.[0].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.axis.[0].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.axis.[0].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[0].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[0].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[0].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[0].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[0].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[0].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.axis.[0].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[0].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[0].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[0].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[0].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[0].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[0].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[0].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[0].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[0].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[0].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[0].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[0].juggernaut "0" // [ 0, 1 ] defaultClasses.axis.[1].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[1].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[1].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[1].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.axis.[1].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[1].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[1].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[1].class.inUse "0" // [ 0, 1 ] defaultClasses.axis.[1].class.name "" defaultClasses.axis.[1].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.axis.[1].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.axis.[1].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.axis.[1].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.axis.[1].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.axis.[1].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.axis.[1].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[1].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[1].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[1].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[1].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[1].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[1].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.axis.[1].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[1].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[1].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[1].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[1].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[1].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[1].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[1].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[1].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[1].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[1].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[1].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[1].juggernaut "0" // [ 0, 1 ] defaultClasses.axis.[2].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[2].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[2].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[2].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.axis.[2].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[2].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[2].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[2].class.inUse "0" // [ 0, 1 ] defaultClasses.axis.[2].class.name "" defaultClasses.axis.[2].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.axis.[2].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.axis.[2].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.axis.[2].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.axis.[2].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.axis.[2].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.axis.[2].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[2].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[2].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[2].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[2].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[2].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[2].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.axis.[2].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[2].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[2].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[2].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[2].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[2].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[2].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[2].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[2].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[2].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[2].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[2].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[2].juggernaut "0" // [ 0, 1 ] defaultClasses.axis.[3].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[3].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[3].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[3].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.axis.[3].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[3].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[3].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[3].class.inUse "0" // [ 0, 1 ] defaultClasses.axis.[3].class.name "" defaultClasses.axis.[3].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.axis.[3].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.axis.[3].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.axis.[3].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.axis.[3].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.axis.[3].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.axis.[3].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[3].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[3].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[3].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[3].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[3].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[3].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.axis.[3].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[3].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[3].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[3].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[3].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[3].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[3].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[3].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[3].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[3].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[3].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[3].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[3].juggernaut "0" // [ 0, 1 ] defaultClasses.axis.[4].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[4].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[4].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[4].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.axis.[4].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[4].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[4].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[4].class.inUse "0" // [ 0, 1 ] defaultClasses.axis.[4].class.name "" defaultClasses.axis.[4].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.axis.[4].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.axis.[4].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.axis.[4].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.axis.[4].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.axis.[4].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.axis.[4].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[4].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[4].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[4].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[4].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[4].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[4].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.axis.[4].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[4].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[4].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[4].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[4].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[4].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[4].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[4].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[4].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[4].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[4].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[4].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[4].juggernaut "0" // [ 0, 1 ] defaultClasses.axis.[5].class.assaultStreaks.[0] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[5].class.assaultStreaks.[1] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[5].class.assaultStreaks.[2] "none" // [ none, uav, airdrop_assault, ims, predator_missile, airdrop_sentry_minigun, precision_airstrike, helicopter, littlebird_flock, littlebird_support, remote_mortar, airdrop_remote_tank, ac130, helicopter_flares, airdrop_juggernaut, osprey_gunner ] defaultClasses.axis.[5].class.deathstreak "specialty_null" // [ specialty_null, specialty_juiced, specialty_revenge, specialty_finalstand, specialty_grenadepulldeath, specialty_c4death, specialty_stopping_power ] defaultClasses.axis.[5].class.defenseStreaks.[0] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[5].class.defenseStreaks.[1] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[5].class.defenseStreaks.[2] "none" // [ none, uav_support, counter_uav, deployable_vest, sam_turret, remote_uav, airdrop_trap, triple_uav, remote_mg_turret, emp, stealth_airstrike, airdrop_juggernaut_recon, escort_airdrop ] defaultClasses.axis.[5].class.inUse "0" // [ 0, 1 ] defaultClasses.axis.[5].class.name "" defaultClasses.axis.[5].class.perks.[0] "specialty_null" // [ specialty_null, bouncingbetty_mp, frag_grenade_mp, semtex_mp, throwingknife_mp, claymore_mp, c4_mp ] defaultClasses.axis.[5].class.perks.[1] "specialty_null" // [ specialty_null, specialty_paint, specialty_fastreload, specialty_blindeye, specialty_longersprint, specialty_scavenger ] defaultClasses.axis.[5].class.perks.[2] "specialty_null" // [ specialty_null, specialty_quickdraw, _specialty_blastshield, specialty_hardline, specialty_coldblooded, specialty_twoprimaries ] defaultClasses.axis.[5].class.perks.[3] "specialty_null" // [ specialty_null, specialty_autospot, specialty_stalker, specialty_detectexplosive, specialty_bulletaccuracy, specialty_quieter ] defaultClasses.axis.[5].class.perks.[5] "specialty_null" // [ specialty_null, streaktype_specialist, streaktype_support, streaktype_assault ] defaultClasses.axis.[5].class.perks.[6] "specialty_null" // [ specialty_null, flash_grenade_mp, concussion_grenade_mp, specialty_scrambler, emp_grenade_mp, smoke_grenade_mp, trophy_mp, specialty_tacticalinsertion, specialty_portable_radar ] defaultClasses.axis.[5].class.specialistStreakKills.[0] "2" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[5].class.specialistStreakKills.[1] "4" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[5].class.specialistStreakKills.[2] "6" // [ 2, 3, 4, 5, 6, 7, 8, 9 ] defaultClasses.axis.[5].class.specialistStreaks.[0] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[5].class.specialistStreaks.[1] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[5].class.specialistStreaks.[2] "none" // [ none, specialty_longersprint_ks, specialty_fastreload_ks, specialty_scavenger_ks, specialty_blindeye_ks, specialty_paint_ks, specialty_hardline_ks, specialty_coldblooded_ks, specialty_quickdraw_ks, _specialty_blastshield_ks, specialty_detectexplosive_ks, specialty_autospot_ks, specialty_bulletaccuracy_ks, specialty_quieter_ks, specialty_stalker_ks ] defaultClasses.axis.[5].class.specialistStreaksBeenPicked "0" // [ 0, 1 ] defaultClasses.axis.[5].class.weaponSetups.[0].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[5].class.weaponSetups.[0].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[5].class.weaponSetups.[0].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[5].class.weaponSetups.[0].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[5].class.weaponSetups.[0].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[5].class.weaponSetups.[0].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[5].class.weaponSetups.[1].attachment.[0] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[5].class.weaponSetups.[1].attachment.[1] "none" // [ none, reflex, acog, grip, akimbo, thermal, shotgun, heartbeat, xmags, rof, eotech, tactical, vzscope, gl, gp25, m320, silencer, silencer02, silencer03, hamrhybrid, hybrid ] defaultClasses.axis.[5].class.weaponSetups.[1].buff "specialty_null" // [ specialty_marksman, specialty_bulletpenetration, specialty_bling, specialty_sharp_focus, specialty_holdbreathwhileads, specialty_reducedsway, specialty_longerrange, specialty_fastermelee, specialty_lightweight, specialty_moredamage, specialty_null ] defaultClasses.axis.[5].class.weaponSetups.[1].camo "none" // [ none, classic, snow, multi, d_urban, hex, choco, marine, snake, winter, blue, red, autumn, gold ] defaultClasses.axis.[5].class.weaponSetups.[1].reticle "none" // [ none, ret1, ret2, ret3, ret4, ret5, ret6 ] defaultClasses.axis.[5].class.weaponSetups.[1].weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, stinger, iw5_smaw, m320, riotshield, xm25 ] defaultClasses.axis.[5].juggernaut "0" // [ 0, 1 ] demData.bombTimer "0" // [ 0-120 ] demData.defuseTime "0.0000" // [ 0-10 ] demData.extraTime "0.0000" // [ 0-5 ] demData.plantTime "0.0000" // [ 0-10 ] demData.roundSwitch "0" // [ 0, 1, 2, 3, 4 ] grndData.dropTime "0.0000" // [ 0-120 ] grndData.zoneSwitchTime "0.0000" // [ 0-5 ] gunData.guns.[0] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[1] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[2] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[3] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[4] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[5] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[6] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[7] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[8] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[9] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[10] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[11] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[12] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[13] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[14] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[15] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[16] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[17] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[18] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.guns.[19] "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, riotshield, xm25 ] gunData.numGuns "0" // [ 0-20 ] gunData.randomize "0" // [ 0, 1 ] hqData.HQActivateDelay "0" // [ 0-60 ] hqData.HQLifetime "0" // [ 0-120 ] infectData.numInitialInfected "0" // [ 0-9 ] juggData.respawnNewJugg "0" // [ 0, 1 ] juggData.showJuggRadarIcon "0" // [ 0, 1 ] juggData.showJuggWorldIcon "0" // [ 0, 1 ] juggData.useJuggTimeLimit "0" oicData.initialAmmoCount "0" // [ 1, 0-15 ] oicData.killRewardAmmoCount "0" // [ 1, 0-15 ] oicData.oneShotKill "0" // [ 0, 1 ] oicData.weapon "none" // [ none, iw5_usp45, iw5_mp412, iw5_44magnum, iw5_deserteagle, iw5_p99, iw5_fnfiveseven, iw5_acr, iw5_type95, iw5_m4, iw5_ak47, iw5_m16, iw5_mk14, iw5_g36c, iw5_scar, iw5_fad, iw5_cm901, iw5_mp5, iw5_m9, iw5_p90, iw5_pp90m1, iw5_ump45, iw5_mp7, iw5_fmg9, iw5_g18, iw5_mp9, iw5_skorpion, iw5_spas12, iw5_aa12, iw5_striker, iw5_1887, iw5_usas12, iw5_ksg, iw5_m60, iw5_mk46, iw5_pecheneg, iw5_sa80, iw5_mg36, iw5_barrett, iw5_msr, iw5_rsass, iw5_dragunov, iw5_as50, iw5_l96a1, rpg, javelin, iw5_smaw, m320, xm25 ] sabData.bombTimer "0" // [ 5, 0-120 ] sabData.defuseTime "0.0000" // [ 5, 0-10 ] sabData.plantTime "0.0000" // [ 1, 0-10 ] sabData.sharedBombTimer "0" // [ 0, 1 ] sdData.bombTimer "0" // [ 0-60 ] sdData.defuseTime "0.0000" // [ 0-10 ] sdData.multiBomb "0" // [ 0, 1 ] sdData.plantTime "0.0000" // [ 0-10 ] sdData.roundLength "0.0000" // [ 0-10 ] sdData.roundSwitch "0" // [ 0-4 ] tdefData.enemyFlagRadar "0" // [ 0, 1 ] tjuggData.juggSwitchTime "0.0000" // [ 0-120 ]
--Zeroy 12:56, 9 November 2011 (UTC)