Call of Duty 5: Windows Patches: Difference between revisions

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[[Image:Nutshell.png]] Please find below the links to the different version of the Windows Patches for CODWaW.
[[Image:Nutshell.png]] Please find below the links to the different version of the Windows Patches for CODWaW.


= Latest =
<font color="red" size="4">'''Current release is: 1.7'''</font>
<br><br>
 
= 1.7 (latest) =
 
* Fixed an MP server crash exploit.
* Fixed a voice chat crash on systems with no default recording device selected.
* Fixed an issue causing erroneous duplicate qport errors.
* Server admins can disable team switching by setting
<br><br>
'''Download Mirrrors'''<br>
* {{Download|1=http://games.softpedia.com/get/Patch/Call-of-Duty-5-World-at-War-Patch.shtml|2=Softpedia}}
* {{Download|1=http://www.fileplanet.com/202406/200000/fileinfo/Call-of-Duty:-World-at-War---Ultimate-Patch-v1.7|2=Fileplanet}}
 
 
= Previous =
 
== 1.6 ==
 
''Call of Duty: World at War PC Patch 1.6''<br>
'''Submitted: September 18th, 2009'''
<br><br>
 
Notes:
<br>
*3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)!
*New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes!
*Exploits pertaining to Demo playback.
*Favorites list now ignores filter settings.
*Fixed S&D round counting error when round limit is reached.
*New feature: in-game Add to Favorites.
*Friends list: green online indicator.
*Starting the game in Safe Mode will no longer toggle the “Soften Smoke Edges” graphic option.
*Fixed various crashes.
*Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded.
*Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server.
*Mods: All single player levels can now be run with a mod loaded.
<br><br>
'''Download Mirrrors'''<br>
* {{Download|1=http://worthplaying.com/article/2009/9/18/news/68562/|2=Worthplaying}}
* {{Download|1=http://www.fileplanet.com/205144/200000/fileinfo/Call-of-Duty:-World-at-War---Patch-v1.6|2=Fileplanet}}
* {{Download|1=http://www.fileshack.com/file.x/15248/Call+of+Duty:+World+at+War+Patch+1.6+++Map+Pack+3|2=Fileshack}}
* {{Download|1=http://www.bigdownload.com/games/call-of-duty-world-at-war/pc/call-of-duty-world-at-war-v16-patch/|2=BigDownload}}
* {{Download|1=http://www.gamerslifeline.com/downloads.php?do=file&id=609|2=Gamer' s Lifeline}}
 
'''Download Dedicated Files (For server Admins)'''<br><br>
 
* {{Download|1=http://sanjose.gcops.com/codww/patches/Patch1.6/CoDWaW-1.5-1.6-DEDISetup.zip|2=Gcops}}
* {{Download|1=http://mirrors.mycallofduty.com/GameFiles/CallOfDutySeries/CallOfDutyWaW/Patches/CoDWaW-1.5-1.6-DEDISetup.zip|2= My Call of Duty}}
 
 
== 1.5 Patch ==
 
''Call of Duty: World at War PC Patch 1.5 – Sponsored by Treyarch & GGL''<br>
'''Submitted: July 17th, 2009''' <br>
 
'''Changelog:'''<br>
*3 new MP maps: Banzai, Corrosion, Sup Pens!
*1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
*CO-OP hosts can now kick players from their lobby
*Improved dog spawning in MP
*Addressed an issue with Zombie pathing
*Fixed an instance of the player model displaying incorrectly
*Some unhandled exception errors have been addressed
*Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
*Added support for CODTV
*“cg_DrawFPS 1” now only displays FPS and cg ms/frame
*Added RCon command "teamstatus" to display players’ team information
*Mods: Added joinsquad script function
*Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
*Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
*Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
*Mods: Increased the amount of mods displayable in the Mods menu
*Mods: Fixed a crash related to the mod.arena file
 
'''Download Mirrrors'''<br><br>
 
* {{Download|1=http://www.ausgamers.com/files/details/html/45619|2=AusGamers}}
* {{Download|1=http://www.fileplanet.com/202494/download/Call-of-Duty-World-at-War-1.5-Patch|2=Fileplanet}}
* {{Download|1=http://www.gamershell.com/download_48562.shtml|2=Gamershell}}
* {{Download|1=http://www.bigdownload.com/games/call-of-duty-world-at-war/pc/call-of-duty-world-at-war-v15-patch/|2=BigDownload}}
* {{Download|1=http://extreme.planetcallofduty.gamespy.com/codww/full/Patch1.5/CoDWaW-1.4-1.5-PatchSetup.exe|2=Gamespy}}


== 1.4 Patch ==
== 1.4 Patch ==
<font color="red" size="4">'''Current release is: 1.4'''</font>


The 1.4 patch has been released on 09/04/2009. You can download it from one of the mirrors below:
The 1.4 patch has been released on 09/04/2009. You can download it from one of the mirrors below:


* [[Image:data.png]][http://fileshack.com/file.x/14087/Call+of+Duty:+World+at+War+Patch+1.4+++Map+Pack FileShack] Global (except German)
* {{Download|1=http://fileshack.com/file.x/14087/Call+of+Duty:+World+at+War+Patch+1.4+++Map+Pack|2=FileShack}} Global (except German)
* [[Image:data.png]][http://fileshack.com/file.x/14088/Call+of+Duty:+World+at+War+Patch+1.4+++Map+Pack+German FileShack] German only
* {{Download|1=http://fileshack.com/file.x/14088/Call+of+Duty:+World+at+War+Patch+1.4+++Map+Pack+German|2=FileShack}} German only
* [[Image:data.png]][http://www.fpsadmin.com/forum/showthread.php?p=72002#post72002 FPSAdmin]
* {{Download|1=http://www.fpsadmin.com/forum/showthread.php?p=72002#post72002|2=FPSAdmin}}
* [[Image:data.png]][http://www.worthdownloading.com/game.php?gid=3428 Worth Downloading]
* {{Download|1=http://www.worthdownloading.com/game.php?gid=3428|2=Worth Downloading}}
* {{Download|1=http://fpsurl.com/?vx7ybg|2=DEDICATED FILES ONLY}}


'''Changelog:'''<br>
'''Changelog:'''<br>
Line 29: Line 109:
*Martyrdom no longer causes direct impact deaths in Hardcore modes.
*Martyrdom no longer causes direct impact deaths in Hardcore modes.
*"Bayonet jumping" has been disabled.
*"Bayonet jumping" has been disabled.
= Previous =


==1.3 Patch==
==1.3 Patch==


* [[Image:data.png]][http://www.bigdownload.com/games/call-of-duty-world-at-war/pc/call-of-duty-world-at-war-v13-patch/ BigDownload]
* {{Download|1=http://www.bigdownload.com/games/call-of-duty-world-at-war/pc/call-of-duty-world-at-war-v13-patch/|2=BigDownload}}
* [[Image:data.png]][http://www.fpsadmin.com/forum/downloads.php?do=file&id=115 FPSAdmin]
* {{Download|1=http://www.fpsadmin.com/forum/downloads.php?do=file&id=115|2=FPSAdmin}}


'''Changelog:'''<br>
'''Changelog:'''<br>
Line 51: Line 129:
==1.2 Patch==
==1.2 Patch==


* [[Image:data.png]][http://files.filefront.com/Call+of+Duty+World+at+War+v12+Patch/;13221272;/fileinfo.html FileFront]
* {{Download|1=http://files.filefront.com/Call+of+Duty+World+at+War+v12+Patch/;13221272;/fileinfo.html|2=FileFront}}
* [[Image:data.png]][http://www.fileshack.com/file.x/13264/Call+of+Duty:+World+at+War+Patch+1.2 FileShack]
* {{Download|1=http://www.fileshack.com/file.x/13264/Call+of+Duty:+World+at+War+Patch+1.2|2=FileShack}}
* [[Image:data.png]][http://www.fpsadmin.com/forum/downloads.php?do=file&id=108 FPSAdmin]
* {{Download|1=http://www.fpsadmin.com/forum/downloads.php?do=file&id=108|2=FPSAdmin}}
* [[Image:data.png]][http://planetcallofduty.gamespy.com/View.php?view=CODWAWFiles.Detail&id=22 Planet COD]
* {{Download|1=http://planetcallofduty.gamespy.com/View.php?view=CODWAWFiles.Detail&id=22|2=Planet COD}}


'''Changelog:'''<br>
'''Changelog:'''<br>

Latest revision as of 16:53, 28 May 2011

Please find below the links to the different version of the Windows Patches for CODWaW.

Current release is: 1.7

1.7 (latest)

  • Fixed an MP server crash exploit.
  • Fixed a voice chat crash on systems with no default recording device selected.
  • Fixed an issue causing erroneous duplicate qport errors.
  • Server admins can disable team switching by setting



Download Mirrrors


Previous

1.6

Call of Duty: World at War PC Patch 1.6
Submitted: September 18th, 2009

Notes:

  • 3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)!
  • New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes!
  • Exploits pertaining to Demo playback.
  • Favorites list now ignores filter settings.
  • Fixed S&D round counting error when round limit is reached.
  • New feature: in-game Add to Favorites.
  • Friends list: green online indicator.
  • Starting the game in Safe Mode will no longer toggle the “Soften Smoke Edges” graphic option.
  • Fixed various crashes.
  • Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded.
  • Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server.
  • Mods: All single player levels can now be run with a mod loaded.



Download Mirrrors

Download Dedicated Files (For server Admins)


1.5 Patch

Call of Duty: World at War PC Patch 1.5 – Sponsored by Treyarch & GGL
Submitted: July 17th, 2009

Changelog:

  • 3 new MP maps: Banzai, Corrosion, Sup Pens!
  • 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • Added support for CODTV
  • “cg_DrawFPS 1” now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players’ team information
  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file

Download Mirrrors

1.4 Patch

The 1.4 patch has been released on 09/04/2009. You can download it from one of the mirrors below:

Changelog:

  • 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
  • Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
  • Improved spawning logic.
  • Auto balancing improvements. Players are no longer auto balanced while completing objectives.
  • Mods: IWD's can be placed in the usermaps folder.
  • Mods: Hold Breath / Sprint functions as intended.
  • Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
  • Fixed lag caused by shooting at tanks.
  • All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
  • Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
  • Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
  • Martyrdom no longer causes direct impact deaths in Hardcore modes.
  • "Bayonet jumping" has been disabled.

1.3 Patch

Changelog:

  • /record and /demo enabled in MP.
  • Server Log File improvements, including:
    • Team Names on Kill loglines.
    • Round Win and Loss.
    • Timestamps.
  • Additional action logging (took flag, destroyed headquarters, planted bomb, etc).
  • Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz.
  • Screenshots no longer overwrite each other.
  • Tweaked autobalance on select game modes.

1.2 Patch

Changelog:

  • Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
  • Fixed exploits that allowed for power ranking servers.
  • Fixed router related server authentication errors.
  • Fixed HTTP Redirect functionality for downloading mods
  • Fixed sound device crashes stemming from Emulated Sound Devices
  • Fixed exploit which allowed players to color their name tag.
  • Hits now register properly while targeted player is leaning.
  • Enabled /cg_drawfps in multiplayer games.
  • Fixed command-line +connect functionality
  • /cg_fov no longer resets to the default value in between matches.
  • Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
  • "Accept Game Invite" is bound to its default key, F10.
  • Implemented fix for attempting to join password protected servers from the server browser.
  • Fine tuned Bolt-Action Rifles for balance.
  • Screenshots no longer overwrite each other.
  • Fixed various multiplayer map related issues and exploits.