Call of Duty 5: Missing Prefabs: Difference between revisions
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*twar_flag_e.map | *twar_flag_e.map | ||
*twar_flag_f.map | *twar_flag_f.map | ||
*war_hq_obj.map | |||
== Dogs == | == Dogs == | ||
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*veh_t34.map | *veh_t34.map | ||
*veh_type97.map | *veh_type97.map | ||
Latest revision as of 13:22, 5 December 2008
Missing Prefabs
IMPORTANT: Treyarch didnt include the MP Prefabs so here they are:
Simply unpack in your cod5_root, all folder structure is already done.
Gametypes
- ctf_flag_allies.map
- ctf_flag_axis.map
- dom_flag_primary_a.map
- dom_flag_primary_b.map
- dom_flag_primary_c.map
- sab_bomb.map
- sab_bomb_allies.map
- sab_bomb_axis.map
- sd_bomb.map
- sd_bombtrigger.map
- sd_bombzone_nuke_a.map
- sd_bombzone_nuke_b.map
- twar_flag_a.map
- twar_flag_b.map
- twar_flag_c.map
- twar_flag_d.map
- twar_flag_e.map
- twar_flag_f.map
- war_hq_obj.map
Dogs
- dog_exit_node.map
- dog_nopatrol_node.map
- dog_spawner.map
- dog_spawn_node.map
Vehicles
Also included those but they dont work yet!
- veh_ger_panzer.map
- veh_panzer.map
- veh_sherman.map
- veh_t34.map
- veh_type97.map