Scripting hints: Difference between revisions

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(New page: == Scripting hints == A few useful commands: To print a large message on the screen: '''iprintlnbold(stringMessage);''' or to a specific player: '''player iprintlnbold(stringMessage...)
 
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== [[Scripting hints]] ==
== Scripting hints ==


A few useful commands:
A few useful commands:
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}
}
</pre>
</pre>
--[[User:Novemberdobby|Novemberdobby]] 23:42, 23 October 2008 (UTC)
[[Category:Call of Duty]]
[[Category:Scripting]]

Latest revision as of 21:37, 28 July 2009

Scripting hints

A few useful commands:

To print a large message on the screen:

iprintlnbold(stringMessage); or to a specific player: player iprintlnbold(stringMessage);

To print a small message on the bottom left of the screen:

iprintln(stringMessage); same as iprintlnbold() to a specific player


To check whether a variable or entity exists:

if(isdefined(timetowait))

 wait (timetowait);


You can also use functions in if statements, by the returned value:

if(checksomething())
  //code here

checksomething()
{
  if(var == "hi there!") //remember to use == in if statements to check equality, but var1 = var2 to set equality outside them.
    return true;
  else
    return false;
}

--Novemberdobby 23:42, 23 October 2008 (UTC)