Call of Duty 7: Patches: Difference between revisions

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{{note|List of items for each released PC Patches - All patches are auto-delivered via Steam}}
{{note|List of items for each released PC Patches - All patches are auto-delivered via Steam}}
= PC patch 1.16 =
''Date: 11/07/11''
*Addressed possible IWD mismatch error between players who own the Rezurrection map pack and players who do not own that map pack.
*Favorites tab in the server browser now supports up to 256 favorite servers.
= PC Patch 1.15 =
''Date: 10/10/11''
*Addressed various Zombie Moon map exploits and glitches
*The “They are going THROUGH!” achievement now properly unlocks in Steam when player kills more than five zombies with the Gersh device
*The Zombie Moon Leaderboard scores will not be overwritten with the newest stats if the new stats are lower than the previous ones
*"Mule Kick” perk machine is now available on all Zombie maps
*Mods: Increased menu asset limit for mp mods
= PC Patch 1.14 =
''Date: 9/14/11''
*New contracts
*Fixed UI in colored clan tags menu
*Added mouse scroll in the recent games menu
*Added the option to have “Radar always on” in private match
*Colored score bars in lower-left HUD no longer overlap the numbers
*Addressed various MP exploits
*Addressed various Zombies exploits
*Addressed Online Zombie Lobby crash
*Added support for upcoming Rezurrection Map Pack.
= PC Patch 1.13 =
''Date: 8/18/11''
*Addressed a crash for players with more than 250 Friends
*Fixed several map exploits
*Various stability improvements
*MODS: Server Browser now truncates modded game types that are longer than four characters in the MODE column
*Server: addressed an issue in which some playlist settings could be ignored if sv_maprotation is too long
**'''Mod tools patch notes:'''
*Improved AMD/ATI graphics card support in Effects Editor
*Addressed an issue with saving an EFX in Effects Editor
*Convert All now works correctly
*Fixed wiki link in Asset Manager
*Updated menus and scripts. Mods should be rebuilt with latest scripts merged in for compatibility with Patch 1.13
= PC Patch 1.12 =
''Date: 7/26/11''
*Improved screenshot stability
*CTF: You can only score a capture when your flag is at your base, regardless of Touch Return setting.
*Player will no longer appear to be spinning when firing and guiding a Valkyrie rocket
*Addressed issues with watching films through combat record
*Addressed issue with hardcore game settings being erroneously reset in Combat Training menu
*Addressed various exploits
*Modders: increased some asset pool sizes
*Modders: added listassetpool command
= PC Patch 1.11 =
''Date: 7/12/11''
*Corrected several issues related to Mod Tools file downloading
*Ninja Pro Perk no longer makes sounds when mantling or diving to prone
*Theater screenshots, films, clips and custom games now display player ratings
*Addressed pathing issues in Call of the Dead
*Addressed various exploits in MP and Zombies
= PC Patch 1.10 =
''Date: 6/23/11''
*Free For All matches in the Recent Games menu in Theater now appear as “Free for All” instead of being displayed as “Team Deathmatch”
*Addressed several items that did not correctly reset to their default state when using the Default System Settings option
*In the Combat Training Change map menu the player can toggle between the default and DLC maps using the arrow keys on the keyboard
*When the UAV is active the radar sweep movement is shown on kill streak menus that bring up a map for the player
*Added option to disable player emblems in the “Settings”, ”Multiplayer options” menu
*Addressed crash when a player accepted a game invite while rendering a clip
*Addressed various exploits
*Allow modded servers to enable cheats
*Added ability for mods to remove dvar/commands from restricted lists. So mods can remove dvars they don't want user to have access to. Also increased the mods restricted list to 256


= PC Patch 1.09 =
= PC Patch 1.09 =
Line 6: Line 91:
''Date: 5/26/11''
''Date: 5/26/11''


Added support for mods in preparation for the upcoming tools release.
* Added support for mods in preparation for the upcoming tools release.
Addressed various MP & Zombie exploits.
* Addressed various MP & Zombie exploits.
Improved memory utilization in MP.
* Improved memory utilization in MP.
Improved DLC filter in server browser – you can now hide any servers running content you do not own.
* Improved DLC filter in server browser – you can now hide any servers running content you do not own.
Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
* Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
Address some cases in which player could not receive Zombie invites.
* Address some cases in which player could not receive Zombie invites.
Replaced RPG with Grim Reaper in Gun Game Wager Match.
* Replaced RPG with Grim Reaper in Gun Game Wager Match.
Fine-tuned napalm and bombing-run damage indoors.
* Fine-tuned napalm and bombing-run damage indoors.
Prevented rare invulnerability issue.
* Prevented rare invulnerability issue.
Demolition bombs can no longer explode and be defused at the same time.
* Demolition bombs can no longer explode and be defused at the same time.
Spy plane now activates in One in the Chamber in all cases.
* Spy plane now activates in One in the Chamber in all cases.
The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
* The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
* Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
* Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
Improvements to Zipline functionality when viewed in Theater mode.
* Improvements to Zipline functionality when viewed in Theater mode.
Settings from custom games are all cleared and no longer carry over from one custom match to another.
* Settings from custom games are all cleared and no longer carry over from one custom match to another.
Nova gas will now affect players that are standing over their tactical insertion.
* Nova gas will now affect players that are standing over their tactical insertion.
Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
* Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.  
* Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.  


= PC Patch 1.08 =
= PC Patch 1.08 =
Line 173: Line 258:
* GameServers.com continues to improve official server distribution in various worldwide regions.
* GameServers.com continues to improve official server distribution in various worldwide regions.
<br><br>
<br><br>
Sources: [http://www.callofduty.com/board/viewtopic.php?f=71&t=313146 Treyarch Official Blackops PC Forums]
 
<br><br>
 
--[[User:Zeroy|Zeroy]] 13:38, 29 March 2011 (IST)
--[[User:Zeroy|Zeroy]] 18:27, 7 November 2011 (UTC)
[[Category:Call of Duty 7]]
[[Category:Call of Duty 7]]
[[Category:Patches]]
[[Category:Patches]]

Latest revision as of 21:27, 7 November 2011


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List of items for each released PC Patches - All patches are auto-delivered via Steam

PC patch 1.16

Date: 11/07/11

  • Addressed possible IWD mismatch error between players who own the Rezurrection map pack and players who do not own that map pack.
  • Favorites tab in the server browser now supports up to 256 favorite servers.

PC Patch 1.15

Date: 10/10/11

  • Addressed various Zombie Moon map exploits and glitches
  • The “They are going THROUGH!” achievement now properly unlocks in Steam when player kills more than five zombies with the Gersh device
  • The Zombie Moon Leaderboard scores will not be overwritten with the newest stats if the new stats are lower than the previous ones
  • "Mule Kick” perk machine is now available on all Zombie maps
  • Mods: Increased menu asset limit for mp mods

PC Patch 1.14

Date: 9/14/11

  • New contracts
  • Fixed UI in colored clan tags menu
  • Added mouse scroll in the recent games menu
  • Added the option to have “Radar always on” in private match
  • Colored score bars in lower-left HUD no longer overlap the numbers
  • Addressed various MP exploits
  • Addressed various Zombies exploits
  • Addressed Online Zombie Lobby crash
  • Added support for upcoming Rezurrection Map Pack.

PC Patch 1.13

Date: 8/18/11

  • Addressed a crash for players with more than 250 Friends
  • Fixed several map exploits
  • Various stability improvements
  • MODS: Server Browser now truncates modded game types that are longer than four characters in the MODE column
  • Server: addressed an issue in which some playlist settings could be ignored if sv_maprotation is too long
    • Mod tools patch notes:
  • Improved AMD/ATI graphics card support in Effects Editor
  • Addressed an issue with saving an EFX in Effects Editor
  • Convert All now works correctly
  • Fixed wiki link in Asset Manager
  • Updated menus and scripts. Mods should be rebuilt with latest scripts merged in for compatibility with Patch 1.13

PC Patch 1.12

Date: 7/26/11

  • Improved screenshot stability
  • CTF: You can only score a capture when your flag is at your base, regardless of Touch Return setting.
  • Player will no longer appear to be spinning when firing and guiding a Valkyrie rocket
  • Addressed issues with watching films through combat record
  • Addressed issue with hardcore game settings being erroneously reset in Combat Training menu
  • Addressed various exploits
  • Modders: increased some asset pool sizes
  • Modders: added listassetpool command

PC Patch 1.11

Date: 7/12/11

  • Corrected several issues related to Mod Tools file downloading
  • Ninja Pro Perk no longer makes sounds when mantling or diving to prone
  • Theater screenshots, films, clips and custom games now display player ratings
  • Addressed pathing issues in Call of the Dead
  • Addressed various exploits in MP and Zombies

PC Patch 1.10

Date: 6/23/11

  • Free For All matches in the Recent Games menu in Theater now appear as “Free for All” instead of being displayed as “Team Deathmatch”
  • Addressed several items that did not correctly reset to their default state when using the Default System Settings option
  • In the Combat Training Change map menu the player can toggle between the default and DLC maps using the arrow keys on the keyboard
  • When the UAV is active the radar sweep movement is shown on kill streak menus that bring up a map for the player
  • Added option to disable player emblems in the “Settings”, ”Multiplayer options” menu
  • Addressed crash when a player accepted a game invite while rendering a clip
  • Addressed various exploits
  • Allow modded servers to enable cheats
  • Added ability for mods to remove dvar/commands from restricted lists. So mods can remove dvars they don't want user to have access to. Also increased the mods restricted list to 256

PC Patch 1.09

Date: 5/26/11

  • Added support for mods in preparation for the upcoming tools release.
  • Addressed various MP & Zombie exploits.
  • Improved memory utilization in MP.
  • Improved DLC filter in server browser – you can now hide any servers running content you do not own.
  • Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
  • Address some cases in which player could not receive Zombie invites.
  • Replaced RPG with Grim Reaper in Gun Game Wager Match.
  • Fine-tuned napalm and bombing-run damage indoors.
  • Prevented rare invulnerability issue.
  • Demolition bombs can no longer explode and be defused at the same time.
  • Spy plane now activates in One in the Chamber in all cases.
  • The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
  • Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
  • Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
  • Improvements to Zipline functionality when viewed in Theater mode.
  • Settings from custom games are all cleared and no longer carry over from one custom match to another.
  • Nova gas will now affect players that are standing over their tactical insertion.
  • Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
  • Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.

PC Patch 1.08

Date: 4/22/11

  • Radar now always activates when two players remain in a OIC wager match.
  • Pack-a-Punch ammo information now visible at wall weapon purchase points in all Zombie maps.
  • Addressed an issue where Challenges were not appearing in After Action Report.
  • Zombie Thief no longer freezes when target disconnects from Zombie Pentagon.
  • Addressed various exploits.
  • Fixed possible wrong gametype shown in server info screen.
  • Server browser Hide DLC Content filter saves to player config like other filter settings.
  • Call vote menu updated with all maps.
  • Addressed issue causing reserved slot kicks on servers with no reserved slots.
  • Sniper tweaks for dedicated servers.
  • Weapon unlocks no longer appear with wrong icon.
  • Friendly names now draw correctly in 3D stereo.
  • Fixed some possible crashes during gameplay or film playback.
  • Additional stability improvements.

PC Patch 1.071

Date: 3/29/11

  • Sniper ADS tweaks from 1.07 reverted.
  • Valkyrie Rockets now work properly with inverted mouse.

PC Patch 1.07

Date: 3/25/11

  • Improved stability for Zombies, Multiplayer, and Dedicated Servers.
  • Fixed server hitching when client is kicked for inactivity.
  • Added server browser Filter for DLC.
  • Quickmatch will prioritize servers running only the maps you own.
  • Addressed various MP and Zombies exploits.
  • Addition of the “Dolly Cam” editing mode in Theater.
  • Improved reliability of Recent Game films saving properly.
  • Connectivity improvements for Zombies.
  • Added ability to remove Counter Spy-Plane effects with the Jammer.
  • Players that put an enemy into Second Chance are now credited with a kill when the downed player is killed or takes the 'coward's way out'.
  • Players will no longer receive any “hitmarkers” for shooting friendly equipment.
  • Addressed an issue with switching classes while using a Chopper Gunner / Gunship.
  • Disable player movement sounds when Ninja perk is equipped.
  • Players can no longer “spawn tube” with the China Lake at the beginning of a match.
  • Additional fine-tuning of audio levels for bomb plants/defuses.
  • Headshot “ping” is now only audible if enemy dies.
  • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
  • RC-XD adjustments.
  • Addressed an issue with calling in Chopper Gunner / Gunship immediately after being shot down from a previous one.
  • Various improvements to Multiplayer and Zombies leaderboards.

PC Patch 1.06

Date: 2/7/11

  • Backward compatibility for films created before Patch 1.05
  • Issues with weapon purchases after prestiging in some cases
  • Leaving a server and joining a different server, could briefly show the Map of the previous server
  • Duplicate player name on a server now becomes playername+slotnumber instead of ‘Unknown Soldier’
  • During a 'Demolition' match, the 'Auto-balancing teams' options may cause a 'Defender' player to respawn with a 'Bomb' icon in his inventory
  • Minor Shader Warming speed increase
  • One In The Chamber no longer counts democlient as a live player
  • 16x AA menu option for compatible graphics cards
  • Additional Stability improvements

PC Patch 1.051

Date: 1/25/11

  • SP Audio stuttering on certain systems.

PC Patch 1.05

Date: 1/20/11

  • MP Audio stuttering on certain systems.
  • Playercards sometimes not showing properly.
  • Added three Private Match Server Settings: Team Change, Team-Up Period, and Keep Balanced Teams.
  • Added Alternate Color Scheme for accessibility: Settings / Multiplayer / Player Name Indicator.
  • Changed Team-Up Period countdown interval to 10 seconds.
  • Combat Training sessions are no longer counted in Server Browser Unranked tab.
  • Friends on your team will now show as blue on your minimap.
  • Prevention of various exploits.
  • Objective markers localized for all languages.
  • Various stability improvements

PC Patch 1.04

Date: 12/15/10

  • Improved threading performance on computers with only 2 cores.
  • Additional performance optimizations
  • Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
  • Fixed random freezes in certain computer configurations.
  • Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
  • Allow Team Change grace period at start of match (server admin option).
  • Added 4 more reserved slots (server admin option)
  • Added /connect
  • Improved quickmatch results (server side change)
  • Fix for watching films through Combat Record
  • Fixed compassSpectatorsSeeEnemies exploit
  • Fixed 3rd person fov exploit
  • Fix for infinite supply drop exploit.
  • Fixed crosshair flickering when stereo is active.
  • Various spawn improvements
  • Various sound improvements
  • Fix for Zombies – Teammate shadows not displayed properly.
  • Fix for radar not staying on in One in the Chamber when it should.
  • In a Domination match, the Position Secured medal is no longer delayed.
  • 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
  • Fix for choppy final killcam in dedicated servers.
  • Various map glitches fixed.
  • Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
  • Added mixed hardcore playlist
  • Added mixed barebones playlist
  • Added 12 player versions of all playlists

PC Patch 1.03

Date: 11/19/10

  • CPU performance improvements
  • Server browser bug fixes and tweaks to populate faster and do full refresh less often
  • Fixed crash when viewing leaderboards if player has more than 99 friends
  • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • Fix for ADS while holding shift as a sniper
  • CPU performance improvements
  • Zombie matchmaking improvements
  • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • Fix for ADS while holding shift as a sniper

PC Patch 1.02

Date: 11/11/10

  • Friends fix for join in progress and Friends tab in server browser.
  • Performance improvement for dual and quad core.
  • Improved connectivity with Black Ops Rcon tool.

PC Patch 1.01

Date: 11/10/10

  • GameServers.com has bumped sv_maxrate to 25000 across all servers to reduce lag.
  • GameServers.com continues to improve official server distribution in various worldwide regions.




--Zeroy 18:27, 7 November 2011 (UTC)