Level Design: Level Design Document Example: Difference between revisions
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[[File:areynolds_ldd1.png | [[File:areynolds_ldd1.png|250px]] | ||
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{{info|The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)}} | |||
= LDD for Modern Warfare 2 CTF Map = | = LDD for Modern Warfare 2 CTF Map = |
Latest revision as of 16:52, 22 February 2011
The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)
LDD for Modern Warfare 2 CTF Map
This Document is a typical Project for a CTF Multiplayer Level for MW2 (the level did not make the retail game)
LDD for small Half-Life 2 Strangleyard
This Document is a typical Project for a small HL2 Level
LDD for the Single player Quake 4 level Power Station
This Document is a typical Project for a SP Quake4 Level
Scripting Flowchart for the Half-Life 2 level Strangleyard
This Document is a typical Scripting Flow for a SP HL2 Level
Thanks to Adam for letting me host and link the Documents here!!
--Zeroy 13:14, 22 February 2011 (UTC)