Level Design: Level Design Document Example: Difference between revisions

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(Created page with "{{info|The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)}} = LDD for Modern Warfare 2 CTF Map = ...")
 
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[[File:areynolds_ldd1.png|250px]]
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{{info|The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)}}
{{info|The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)}}


= LDD for Modern Warfare 2 CTF Map =
= LDD for Modern Warfare 2 CTF Map =


This Document is a typical Project for a CTF Multiplayer Level for MW2 (the level did not make the retail game)<br>
 
''This Document is a typical Project for a CTF Multiplayer Level for MW2 (the level did not make the retail game)''<br>
<br>
<br>
* Download the Document [http://wiki.modsrepository.com/references_docs/AReynolds_LDD_MW2_CTF.zip HERE]
* Download the Document [http://wiki.modsrepository.com/references_docs/AReynolds_LDD_MW2_CTF.zip HERE]
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= LDD for small Half-Life 2 Strangleyard =
= LDD for small Half-Life 2 Strangleyard =


This Document is a typical Project for a small HL2 Level<br>
 
''This Document is a typical Project for a small HL2 Level''<br>
<br>
<br>
* Download the Document [http://wiki.modsrepository.com/references_docs/AReynolds_Strangleyard_LDD_HL2.zip HERE]
* Download the Document [http://wiki.modsrepository.com/references_docs/AReynolds_Strangleyard_LDD_HL2.zip HERE]
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= LDD for the Single player Quake 4 level Power Station =
= LDD for the Single player Quake 4 level Power Station =


This Document is a typical Project for a SP Quake4 Level<br>
 
''This Document is a typical Project for a SP Quake4 Level''<br>
<br>
<br>
* Download the Document [http://wiki.modsrepository.com/references_docs/AReynolds_Power_Station_LDD_Quake4.zip HERE]
* Download the Document [http://wiki.modsrepository.com/references_docs/AReynolds_Power_Station_LDD_Quake4.zip HERE]
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= Scripting Flowchart for the Half-Life 2 level Strangleyard =
= Scripting Flowchart for the Half-Life 2 level Strangleyard =


This Document is a typical Scripting Flow for a SP HL2 Level<br>
 
''This Document is a typical Scripting Flow for a SP HL2 Level''<br>
<br>
<br>
* Download the Document [http://wiki.modsrepository.com/references_docs/AReynolds_ScriptingFlowchart_HL2.zip HERE]
* Download the Document [http://wiki.modsrepository.com/references_docs/AReynolds_ScriptingFlowchart_HL2.zip HERE]
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'''''Thanks to Adam for letting me host and link the Documents here!!'''''<br><br>
'''''Thanks to [http://adamreynolds.net/?cat=36 Adam] for letting me host and link the Documents here!!'''''<br><br>


--[[User:Zeroy|Zeroy]] 13:14, 22 February 2011 (UTC)
--[[User:Zeroy|Zeroy]] 13:14, 22 February 2011 (UTC)

Latest revision as of 16:52, 22 February 2011



The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)

LDD for Modern Warfare 2 CTF Map

This Document is a typical Project for a CTF Multiplayer Level for MW2 (the level did not make the retail game)

  • Download the Document HERE
  • Original Document HERE

LDD for small Half-Life 2 Strangleyard

This Document is a typical Project for a small HL2 Level

  • Download the Document HERE
  • Original Document HERE

LDD for the Single player Quake 4 level Power Station

This Document is a typical Project for a SP Quake4 Level

  • Download the Document HERE
  • Original Document HERE

Scripting Flowchart for the Half-Life 2 level Strangleyard

This Document is a typical Scripting Flow for a SP HL2 Level

  • Download the Document HERE
  • Original Document HERE



Thanks to Adam for letting me host and link the Documents here!!

--Zeroy 13:14, 22 February 2011 (UTC)