Call of Duty 5: MP - Adding Vehicles: Difference between revisions
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*veh_t34 | *veh_t34 | ||
[[Image:veh_t34.jpg]] | [[Image:veh_t34.jpg]] | ||
Setting | |||
*"model" "veh_ger_panzer_mp_dpm_main" | |||
*"targetname" "destructible" | |||
*"destructibledef" "vehicle_ger_Panzer_mg_mp_ddef" | |||
*"spawnflags" "1" | |||
*"script_gameobjectname" "vehicle" | |||
*"vehicletype" "panzer4_mp" | |||
*"classname" "script_vehicle" | |||
*veh_type97 | *veh_type97 |
Revision as of 00:51, 23 November 2008
Adding vehicles is as easy as dropping prefabs, the prefabs can be found in
map_source/_prefabs/mp/
- veh_t34
Setting
- "model" "veh_ger_panzer_mp_dpm_main"
- "targetname" "destructible"
- "destructibledef" "vehicle_ger_Panzer_mg_mp_ddef"
- "spawnflags" "1"
- "script_gameobjectname" "vehicle"
- "vehicletype" "panzer4_mp"
- "classname" "script_vehicle"
- veh_type97
Sources: Treyarch's Wiki