Call of Duty bo3: Clipping Method1: Difference between revisions
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(Created page with "== Auto model clipping in Radiant == * With your map open in Black Radiant select the clip texture you need in the Textures list * Select the model you wish to clip * Fil...") |
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* With your map open in Black Radiant select the clip texture you need in the Textures list | * With your map open in Black Radiant select the clip texture you need in the Textures list | ||
* Select the model you wish to clip | * Select the model you wish to clip | ||
* | * Go To Select > Make Geo > Generate Clip | ||
<br> | |||
You are done! | |||
[[File:mu_clipping. | NOTE: With some models the clip generated might end up having too many faces and could lead to compile failing! | ||
== In image == | |||
[[File:mu_clipping.jpg|800px]] | |||
== Credits == | |||
Thanks to Steve @MapperUnited.com for this! [http://mappersunited.com/index.php?/tutorials/article/48-quick-clipping-part-2/ link(registration required)] |
Latest revision as of 15:55, 12 January 2017
Auto model clipping in Radiant
- With your map open in Black Radiant select the clip texture you need in the Textures list
- Select the model you wish to clip
- Go To Select > Make Geo > Generate Clip
You are done!
NOTE: With some models the clip generated might end up having too many faces and could lead to compile failing!
In image
Credits
Thanks to Steve @MapperUnited.com for this! link(registration required)