Call of Duty: Changing LOD distance of existing model: Difference between revisions

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CoDEmanX (talk | contribs)
Created page with "== Required == * Tiny Hexer - Download from [http://www.softpedia.com/get/Others/Miscellaneous/tiny-hexer.shtml Mirror 1] or [http://www.chip.de/downloads/Tiny-Hexer-1.8.1.6_130..."
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Revision as of 17:46, 11 March 2012

Required


Description

  1. Open an xmodel file in hex editor
  2. Look for xmodelsurfs names
  3. Position cursor at the beginning of such a name, e.g. HEREbody_sp_zakaev_load01...
  4. Go back 4 bytes
  5. Open from menu if not already: Tools > Value Editor
    - SweetScape 010 Editor: use the Inspector panel instead
  6. Change type to SINGLE Float (IEEE, 32 bits)
  7. Change value and hit enter to apply
  8. Save under different file name to xmodel folder


Video

<videoflash>Ja0XyXGZCms</videoflash>

--CoDEmanX 17:46, 11 March 2012 (UTC)