Level Design: Level Design Document Example: Difference between revisions

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[[File:areynolds_ldd1.png|right|250px]]{{info|The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)}}
[[File:areynolds_ldd1.png|250px]]
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{{info|The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)}}


= LDD for Modern Warfare 2 CTF Map =
= LDD for Modern Warfare 2 CTF Map =

Latest revision as of 16:52, 22 February 2011



The following are some Level Design Documents by Adam Reynolds (Level designer of Asylum, Station, Makin and Verrückt for CODWAW)

LDD for Modern Warfare 2 CTF Map

This Document is a typical Project for a CTF Multiplayer Level for MW2 (the level did not make the retail game)

  • Download the Document HERE
  • Original Document HERE

LDD for small Half-Life 2 Strangleyard

This Document is a typical Project for a small HL2 Level

  • Download the Document HERE
  • Original Document HERE

LDD for the Single player Quake 4 level Power Station

This Document is a typical Project for a SP Quake4 Level

  • Download the Document HERE
  • Original Document HERE

Scripting Flowchart for the Half-Life 2 level Strangleyard

This Document is a typical Scripting Flow for a SP HL2 Level

  • Download the Document HERE
  • Original Document HERE



Thanks to Adam for letting me host and link the Documents here!!

--Zeroy 13:14, 22 February 2011 (UTC)