Call of Duty 4: Scripting Reference - Vehicles::SetSwitchNode: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

1 August 2009

  • curprev 03:0703:07, 1 August 2009CoDEmanX talk contribs 366 bytes +366 New page: {{Function |Version=4 |Name=SetSwitchNode( <source node> <dest node> ) |Module=Vehicles |Available=SP Only |Summary=Sets a switch node for this vehicle. |Call_on=a vehicle |Exa...