Call of Duty 4: Scripting Reference - Sound::StopLoopSound: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

1 August 2009

  • curprev 02:3702:37, 1 August 2009CoDEmanX talk contribs 177 bytes +177 New page: {{Function |Version=4 |Name=StopLoopSound() |Module=Sound |Available |Summary= Stop a looping sound |Call_on=<entity> An entity |Example=<pre>car StopLoopSound();</pre> }}