Call of Duty 4: Scripting Reference - AI::GetAnglesToLikelyEnemyPath: Revision history

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31 July 2009

  • curprev 02:2202:22, 31 July 2009CoDEmanX talk contribs 343 bytes +343 New page: {{Function |Version=4 |Name=GetAnglesToLikelyEnemyPath() |Module=AI |Available=SP Only |Summary=Get the angles towards the direction an enemy is most likely to appear. Returns undefined if...